NetDriver.cs 46 KB

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  1. //
  2. // NetDriver.cs: The System.Console-based .NET driver, works on Windows and Unix, but is not particularly efficient.
  3. //
  4. // Authors:
  5. // Miguel de Icaza ([email protected])
  6. //
  7. using System;
  8. using System.Collections.Generic;
  9. using System.Linq;
  10. using System.Runtime.InteropServices;
  11. using System.Threading;
  12. using System.Threading.Tasks;
  13. using NStack;
  14. namespace Terminal.Gui {
  15. internal class NetWinVTConsole {
  16. IntPtr InputHandle, OutputHandle, ErrorHandle;
  17. uint originalInputConsoleMode, originalOutputConsoleMode, originalErrorConsoleMode;
  18. public NetWinVTConsole ()
  19. {
  20. InputHandle = GetStdHandle (STD_INPUT_HANDLE);
  21. if (!GetConsoleMode (InputHandle, out uint mode)) {
  22. throw new ApplicationException ($"Failed to get input console mode, error code: {GetLastError ()}.");
  23. }
  24. originalInputConsoleMode = mode;
  25. if ((mode & ENABLE_VIRTUAL_TERMINAL_INPUT) < ENABLE_VIRTUAL_TERMINAL_INPUT) {
  26. mode |= ENABLE_VIRTUAL_TERMINAL_INPUT;
  27. if (!SetConsoleMode (InputHandle, mode)) {
  28. throw new ApplicationException ($"Failed to set input console mode, error code: {GetLastError ()}.");
  29. }
  30. }
  31. OutputHandle = GetStdHandle (STD_OUTPUT_HANDLE);
  32. if (!GetConsoleMode (OutputHandle, out mode)) {
  33. throw new ApplicationException ($"Failed to get output console mode, error code: {GetLastError ()}.");
  34. }
  35. originalOutputConsoleMode = mode;
  36. if ((mode & (ENABLE_VIRTUAL_TERMINAL_PROCESSING | DISABLE_NEWLINE_AUTO_RETURN)) < DISABLE_NEWLINE_AUTO_RETURN) {
  37. mode |= ENABLE_VIRTUAL_TERMINAL_PROCESSING | DISABLE_NEWLINE_AUTO_RETURN;
  38. if (!SetConsoleMode (OutputHandle, mode)) {
  39. throw new ApplicationException ($"Failed to set output console mode, error code: {GetLastError ()}.");
  40. }
  41. }
  42. ErrorHandle = GetStdHandle (STD_ERROR_HANDLE);
  43. if (!GetConsoleMode (ErrorHandle, out mode)) {
  44. throw new ApplicationException ($"Failed to get error console mode, error code: {GetLastError ()}.");
  45. }
  46. originalErrorConsoleMode = mode;
  47. if ((mode & (DISABLE_NEWLINE_AUTO_RETURN)) < DISABLE_NEWLINE_AUTO_RETURN) {
  48. mode |= DISABLE_NEWLINE_AUTO_RETURN;
  49. if (!SetConsoleMode (ErrorHandle, mode)) {
  50. throw new ApplicationException ($"Failed to set error console mode, error code: {GetLastError ()}.");
  51. }
  52. }
  53. }
  54. public void Cleanup ()
  55. {
  56. if (!SetConsoleMode (InputHandle, originalInputConsoleMode)) {
  57. throw new ApplicationException ($"Failed to restore input console mode, error code: {GetLastError ()}.");
  58. }
  59. if (!SetConsoleMode (OutputHandle, originalOutputConsoleMode)) {
  60. throw new ApplicationException ($"Failed to restore output console mode, error code: {GetLastError ()}.");
  61. }
  62. if (!SetConsoleMode (ErrorHandle, originalErrorConsoleMode)) {
  63. throw new ApplicationException ($"Failed to restore error console mode, error code: {GetLastError ()}.");
  64. }
  65. }
  66. const int STD_INPUT_HANDLE = -10;
  67. const int STD_OUTPUT_HANDLE = -11;
  68. const int STD_ERROR_HANDLE = -12;
  69. // Input modes.
  70. const uint ENABLE_PROCESSED_INPUT = 1;
  71. const uint ENABLE_LINE_INPUT = 2;
  72. const uint ENABLE_ECHO_INPUT = 4;
  73. const uint ENABLE_WINDOW_INPUT = 8;
  74. const uint ENABLE_MOUSE_INPUT = 16;
  75. const uint ENABLE_INSERT_MODE = 32;
  76. const uint ENABLE_QUICK_EDIT_MODE = 64;
  77. const uint ENABLE_EXTENDED_FLAGS = 128;
  78. const uint ENABLE_VIRTUAL_TERMINAL_INPUT = 512;
  79. // Output modes.
  80. const uint ENABLE_PROCESSED_OUTPUT = 1;
  81. const uint ENABLE_WRAP_AT_EOL_OUTPUT = 2;
  82. const uint ENABLE_VIRTUAL_TERMINAL_PROCESSING = 4;
  83. const uint DISABLE_NEWLINE_AUTO_RETURN = 8;
  84. const uint ENABLE_LVB_GRID_WORLDWIDE = 10;
  85. [DllImport ("kernel32.dll", SetLastError = true)]
  86. static extern IntPtr GetStdHandle (int nStdHandle);
  87. [DllImport ("kernel32.dll")]
  88. static extern bool GetConsoleMode (IntPtr hConsoleHandle, out uint lpMode);
  89. [DllImport ("kernel32.dll")]
  90. static extern bool SetConsoleMode (IntPtr hConsoleHandle, uint dwMode);
  91. [DllImport ("kernel32.dll")]
  92. static extern uint GetLastError ();
  93. }
  94. internal class NetEvents {
  95. ManualResetEventSlim inputReady = new ManualResetEventSlim (false);
  96. ManualResetEventSlim waitForStart = new ManualResetEventSlim (false);
  97. Queue<InputResult?> inputResultQueue = new Queue<InputResult?> ();
  98. public int NumberOfCSI { get; }
  99. public NetEvents (int numberOfCSI = 1)
  100. {
  101. NumberOfCSI = numberOfCSI;
  102. Task.Run (ProcessInputResultQueue);
  103. }
  104. public InputResult? ReadConsoleInput ()
  105. {
  106. while (true) {
  107. waitForStart.Set ();
  108. if (inputResultQueue.Count == 0) {
  109. inputReady.Wait ();
  110. inputReady.Reset ();
  111. }
  112. if (inputResultQueue.Count > 0) {
  113. return inputResultQueue.Dequeue ();
  114. }
  115. }
  116. }
  117. void ProcessInputResultQueue ()
  118. {
  119. while (true) {
  120. waitForStart.Wait ();
  121. waitForStart.Reset ();
  122. if (inputResultQueue.Count == 0) {
  123. GetConsoleInputType (Console.ReadKey (true));
  124. }
  125. inputReady.Set ();
  126. }
  127. }
  128. void GetConsoleInputType (ConsoleKeyInfo consoleKeyInfo)
  129. {
  130. InputResult inputResult = new InputResult {
  131. EventType = EventType.key
  132. };
  133. ConsoleKeyInfo newConsoleKeyInfo = consoleKeyInfo;
  134. ConsoleKey key = 0;
  135. MouseEvent mouseEvent = new MouseEvent ();
  136. var keyChar = consoleKeyInfo.KeyChar;
  137. switch ((uint)keyChar) {
  138. case 0:
  139. if (consoleKeyInfo.Key == (ConsoleKey)64) { // Ctrl+Space in Windows.
  140. newConsoleKeyInfo = new ConsoleKeyInfo (' ', ConsoleKey.Spacebar,
  141. (consoleKeyInfo.Modifiers & ConsoleModifiers.Shift) != 0,
  142. (consoleKeyInfo.Modifiers & ConsoleModifiers.Alt) != 0,
  143. (consoleKeyInfo.Modifiers & ConsoleModifiers.Control) != 0);
  144. }
  145. break;
  146. case uint n when (n >= '\u0001' && n <= '\u001a'):
  147. if (consoleKeyInfo.Key == 0) {
  148. key = (ConsoleKey)(char)(consoleKeyInfo.KeyChar + (uint)ConsoleKey.A - 1);
  149. newConsoleKeyInfo = new ConsoleKeyInfo ((char)key,
  150. key,
  151. (consoleKeyInfo.Modifiers & ConsoleModifiers.Shift) != 0,
  152. (consoleKeyInfo.Modifiers & ConsoleModifiers.Alt) != 0,
  153. true);
  154. }
  155. break;
  156. case 27:
  157. ConsoleKeyInfo [] cki = new ConsoleKeyInfo [] { consoleKeyInfo };
  158. ConsoleModifiers mod = consoleKeyInfo.Modifiers;
  159. while (Console.KeyAvailable) {
  160. var result = Console.ReadKey (true);
  161. Array.Resize (ref cki, cki == null ? 1 : cki.Length + 1);
  162. cki [cki.Length - 1] = result;
  163. }
  164. SplitCSI (cki, ref inputResult, ref newConsoleKeyInfo, ref key, ref mouseEvent, ref mod);
  165. return;
  166. case 127:
  167. newConsoleKeyInfo = new ConsoleKeyInfo (consoleKeyInfo.KeyChar, ConsoleKey.Backspace,
  168. (consoleKeyInfo.Modifiers & ConsoleModifiers.Shift) != 0,
  169. (consoleKeyInfo.Modifiers & ConsoleModifiers.Alt) != 0,
  170. (consoleKeyInfo.Modifiers & ConsoleModifiers.Control) != 0);
  171. break;
  172. default:
  173. newConsoleKeyInfo = consoleKeyInfo;
  174. break;
  175. }
  176. if (inputResult.EventType == EventType.key) {
  177. inputResult.ConsoleKeyInfo = newConsoleKeyInfo;
  178. } else {
  179. inputResult.MouseEvent = mouseEvent;
  180. }
  181. inputResultQueue.Enqueue (inputResult);
  182. }
  183. void SplitCSI (ConsoleKeyInfo [] cki, ref InputResult inputResult, ref ConsoleKeyInfo newConsoleKeyInfo, ref ConsoleKey key, ref MouseEvent mouseEvent, ref ConsoleModifiers mod)
  184. {
  185. ConsoleKeyInfo [] splitedCki = new ConsoleKeyInfo [] { };
  186. int length = 0;
  187. var kChar = GetKeyCharArray (cki);
  188. var nCSI = kChar.Where (val => val == '\x1b').ToArray ().Length;
  189. int curCSI = 0;
  190. if (nCSI > 1) {
  191. foreach (var ck in cki) {
  192. if (NumberOfCSI > 0 && nCSI - curCSI > NumberOfCSI) {
  193. if (ck.KeyChar == '\x1b') {
  194. curCSI++;
  195. }
  196. continue;
  197. }
  198. if (ck.KeyChar == '\x1b') {
  199. if (splitedCki.Length > 0) {
  200. DecodeCSI (ref inputResult, ref newConsoleKeyInfo, ref key, ref mouseEvent, splitedCki, ref mod);
  201. }
  202. splitedCki = new ConsoleKeyInfo [] { };
  203. length = 0;
  204. }
  205. length++;
  206. Array.Resize (ref splitedCki, length);
  207. splitedCki [length - 1] = ck;
  208. }
  209. } else {
  210. DecodeCSI (ref inputResult, ref newConsoleKeyInfo, ref key, ref mouseEvent, cki, ref mod);
  211. }
  212. }
  213. void DecodeCSI (ref InputResult inputResult, ref ConsoleKeyInfo newConsoleKeyInfo, ref ConsoleKey key, ref MouseEvent mouseEvent, ConsoleKeyInfo [] cki, ref ConsoleModifiers mod)
  214. {
  215. switch (cki.Length) {
  216. case 2:
  217. if ((uint)cki [1].KeyChar >= 1 && (uint)cki [1].KeyChar <= 26) {
  218. key = (ConsoleKey)(char)(cki [1].KeyChar + (uint)ConsoleKey.A - 1);
  219. newConsoleKeyInfo = new ConsoleKeyInfo (cki [1].KeyChar,
  220. key,
  221. false,
  222. true,
  223. true);
  224. } else {
  225. if (cki [1].KeyChar >= 97 && cki [1].KeyChar <= 122) {
  226. key = (ConsoleKey)cki [1].KeyChar.ToString ().ToUpper () [0];
  227. } else {
  228. key = (ConsoleKey)cki [1].KeyChar;
  229. }
  230. newConsoleKeyInfo = new ConsoleKeyInfo ((char)key,
  231. (ConsoleKey)Math.Min ((uint)key, 255),
  232. false,
  233. true,
  234. false);
  235. }
  236. break;
  237. case 3:
  238. if (cki [1].KeyChar == '[' || cki [1].KeyChar == 79) {
  239. key = GetConsoleKey (cki [2].KeyChar, ref mod, cki.Length);
  240. }
  241. newConsoleKeyInfo = new ConsoleKeyInfo ('\0',
  242. key,
  243. (mod & ConsoleModifiers.Shift) != 0,
  244. (mod & ConsoleModifiers.Alt) != 0,
  245. (mod & ConsoleModifiers.Control) != 0);
  246. break;
  247. case 4:
  248. if (cki [1].KeyChar == '[' && cki [3].KeyChar == 126) {
  249. key = GetConsoleKey (cki [2].KeyChar, ref mod, cki.Length);
  250. newConsoleKeyInfo = new ConsoleKeyInfo ('\0',
  251. key,
  252. (mod & ConsoleModifiers.Shift) != 0,
  253. (mod & ConsoleModifiers.Alt) != 0,
  254. (mod & ConsoleModifiers.Control) != 0);
  255. }
  256. break;
  257. case 5:
  258. if (cki [1].KeyChar == '[' && (cki [2].KeyChar == 49 || cki [2].KeyChar == 50)
  259. && cki [4].KeyChar == 126) {
  260. key = GetConsoleKey (cki [3].KeyChar, ref mod, cki.Length);
  261. } else if (cki [1].KeyChar == 49 && cki [2].KeyChar == ';') { // For WSL
  262. mod |= GetConsoleModifiers (cki [3].KeyChar);
  263. key = ConsoleKey.End;
  264. }
  265. newConsoleKeyInfo = new ConsoleKeyInfo ('\0',
  266. key,
  267. (mod & ConsoleModifiers.Shift) != 0,
  268. (mod & ConsoleModifiers.Alt) != 0,
  269. (mod & ConsoleModifiers.Control) != 0);
  270. break;
  271. case 6:
  272. if (cki [1].KeyChar == '[' && cki [2].KeyChar == 49 && cki [3].KeyChar == ';') {
  273. mod |= GetConsoleModifiers (cki [4].KeyChar);
  274. key = GetConsoleKey (cki [5].KeyChar, ref mod, cki.Length);
  275. } else if (cki [1].KeyChar == '[' && cki [3].KeyChar == ';') {
  276. mod |= GetConsoleModifiers (cki [4].KeyChar);
  277. key = GetConsoleKey (cki [2].KeyChar, ref mod, cki.Length);
  278. }
  279. newConsoleKeyInfo = new ConsoleKeyInfo ('\0',
  280. key,
  281. (mod & ConsoleModifiers.Shift) != 0,
  282. (mod & ConsoleModifiers.Alt) != 0,
  283. (mod & ConsoleModifiers.Control) != 0);
  284. break;
  285. case 7:
  286. throw new NotImplementedException ("Condition not yet detected!");
  287. case int n when n >= 8:
  288. GetMouseEvent (cki);
  289. return;
  290. }
  291. if (inputResult.EventType == EventType.key) {
  292. inputResult.ConsoleKeyInfo = newConsoleKeyInfo;
  293. } else {
  294. inputResult.MouseEvent = mouseEvent;
  295. }
  296. inputResultQueue.Enqueue (inputResult);
  297. }
  298. MouseEvent lastMouseEvent;
  299. bool isButtonPressed;
  300. bool isButtonClicked;
  301. bool isButtonDoubleClicked;
  302. bool isButtonTripleClicked;
  303. bool isProcContBtnPressedRuning;
  304. void GetMouseEvent (ConsoleKeyInfo [] cki)
  305. {
  306. MouseEvent mouseEvent = new MouseEvent ();
  307. MouseButtonState buttonState = 0;
  308. Point point = new Point ();
  309. int buttonCode = 0;
  310. bool foundButtonCode = false;
  311. int foundPoint = 0;
  312. string value = "";
  313. var kChar = GetKeyCharArray (cki);
  314. for (int i = 0; i < kChar.Length; i++) {
  315. var c = kChar [i];
  316. if (c == '<') {
  317. foundButtonCode = true;
  318. } else if (foundButtonCode && c != ';') {
  319. value += c.ToString ();
  320. } else if (c == ';') {
  321. if (foundButtonCode) {
  322. foundButtonCode = false;
  323. buttonCode = int.Parse (value);
  324. }
  325. if (foundPoint == 1) {
  326. point.X = int.Parse (value) - 1;
  327. }
  328. value = "";
  329. foundPoint++;
  330. } else if (foundPoint > 0 && c != 'm' && c != 'M') {
  331. value += c.ToString ();
  332. } else if (c == 'm' || c == 'M') {
  333. point.Y = int.Parse (value) + Console.WindowTop - 1;
  334. if (c == 'M') {
  335. isButtonPressed = true;
  336. } else if (c == 'm') {
  337. isButtonPressed = false;
  338. }
  339. switch (buttonCode) {
  340. case 0:
  341. case 8:
  342. case 16:
  343. case 32:
  344. buttonState = c == 'M' ? MouseButtonState.Button1Pressed
  345. : MouseButtonState.Button1Released;
  346. break;
  347. case 1:
  348. case 9:
  349. case 17:
  350. case 33:
  351. buttonState = c == 'M' ? MouseButtonState.Button2Pressed
  352. : MouseButtonState.Button2Released;
  353. break;
  354. case 2:
  355. case 10:
  356. case 18:
  357. case 34:
  358. buttonState = c == 'M' ? MouseButtonState.Button3Pressed
  359. : MouseButtonState.Button3Released;
  360. break;
  361. case 35:
  362. case 43:
  363. buttonState = MouseButtonState.ReportMousePosition;
  364. break;
  365. case 64:
  366. buttonState = MouseButtonState.ButtonWheeledUp;
  367. break;
  368. case 65:
  369. buttonState = MouseButtonState.ButtonWheeledDown;
  370. break;
  371. case 72:
  372. buttonState = MouseButtonState.ButtonWheeledLeft; // Ctrl+ButtonWheeledUp
  373. break;
  374. case 73:
  375. buttonState = MouseButtonState.ButtonWheeledRight; // Ctrl+ButtonWheeledDown
  376. break;
  377. }
  378. // Modifiers.
  379. switch (buttonCode) {
  380. case 8:
  381. case 9:
  382. case 10:
  383. case 16:
  384. case 17:
  385. case 18:
  386. case 43:
  387. buttonState |= MouseButtonState.ButtonCtrl;
  388. break;
  389. case 32:
  390. case 33:
  391. case 34:
  392. buttonState |= MouseButtonState.ReportMousePosition;
  393. break;
  394. }
  395. }
  396. }
  397. mouseEvent.Position.X = point.X;
  398. mouseEvent.Position.Y = point.Y;
  399. mouseEvent.ButtonState = buttonState;
  400. if ((isButtonClicked || isButtonDoubleClicked || isButtonTripleClicked)
  401. && ((buttonState & MouseButtonState.Button1Released) != 0
  402. || (buttonState & MouseButtonState.Button2Released) != 0
  403. || (buttonState & MouseButtonState.Button3Released) != 0)) {
  404. isButtonTripleClicked = false;
  405. return;
  406. }
  407. if (isButtonClicked && !isButtonDoubleClicked && lastMouseEvent.Position != default && lastMouseEvent.Position == point
  408. && ((buttonState & MouseButtonState.Button1Pressed) != 0
  409. || (buttonState & MouseButtonState.Button2Pressed) != 0
  410. || (buttonState & MouseButtonState.Button3Pressed) != 0)) {
  411. isButtonDoubleClicked = true;
  412. ProcessButtonDoubleClicked (mouseEvent);
  413. Application.MainLoop.AddIdle (() => {
  414. Task.Run (async () => {
  415. await Task.Delay (300);
  416. isButtonDoubleClicked = false;
  417. });
  418. return false;
  419. });
  420. inputReady.Set ();
  421. return;
  422. }
  423. if (isButtonDoubleClicked && lastMouseEvent.Position != default && lastMouseEvent.Position == point
  424. && ((buttonState & MouseButtonState.Button1Pressed) != 0
  425. || (buttonState & MouseButtonState.Button2Pressed) != 0
  426. || (buttonState & MouseButtonState.Button3Pressed) != 0)) {
  427. isButtonTripleClicked = true;
  428. ProcessButtonTripleClicked (mouseEvent);
  429. inputReady.Set ();
  430. return;
  431. }
  432. inputResultQueue.Enqueue (new InputResult () {
  433. EventType = EventType.Mouse,
  434. MouseEvent = mouseEvent
  435. });
  436. if (!isButtonClicked && lastMouseEvent.Position != default && lastMouseEvent.Position == point
  437. && ((buttonState & MouseButtonState.Button1Released) != 0
  438. || (buttonState & MouseButtonState.Button2Released) != 0
  439. || (buttonState & MouseButtonState.Button3Released) != 0)) {
  440. isButtonClicked = true;
  441. ProcessButtonClicked (mouseEvent);
  442. Application.MainLoop.AddIdle (() => {
  443. Task.Run (async () => {
  444. await Task.Delay (300);
  445. isButtonClicked = false;
  446. });
  447. return false;
  448. });
  449. inputReady.Set ();
  450. return;
  451. }
  452. lastMouseEvent = mouseEvent;
  453. if (isButtonPressed && !isButtonClicked && !isButtonDoubleClicked && !isButtonTripleClicked && !isProcContBtnPressedRuning) {
  454. Application.MainLoop.AddIdle (() => {
  455. ProcessContinuousButtonPressedAsync ().ConfigureAwait (false);
  456. return false;
  457. });
  458. }
  459. inputReady.Set ();
  460. }
  461. void ProcessButtonClicked (MouseEvent mouseEvent)
  462. {
  463. var me = new MouseEvent () {
  464. Position = mouseEvent.Position,
  465. ButtonState = mouseEvent.ButtonState
  466. };
  467. switch (mouseEvent.ButtonState) {
  468. case MouseButtonState.Button1Released:
  469. me.ButtonState &= ~MouseButtonState.Button1Released;
  470. me.ButtonState |= MouseButtonState.Button1Clicked;
  471. break;
  472. case MouseButtonState.Button2Released:
  473. me.ButtonState &= ~MouseButtonState.Button2Released;
  474. me.ButtonState |= MouseButtonState.Button2Clicked;
  475. break;
  476. case MouseButtonState.Button3Released:
  477. me.ButtonState &= ~MouseButtonState.Button3Released;
  478. me.ButtonState |= MouseButtonState.Button3Clicked;
  479. break;
  480. default:
  481. return;
  482. }
  483. inputResultQueue.Enqueue (new InputResult () {
  484. EventType = EventType.Mouse,
  485. MouseEvent = me
  486. });
  487. }
  488. void ProcessButtonDoubleClicked (MouseEvent mouseEvent)
  489. {
  490. var me = new MouseEvent () {
  491. Position = mouseEvent.Position,
  492. ButtonState = mouseEvent.ButtonState
  493. };
  494. switch (mouseEvent.ButtonState) {
  495. case MouseButtonState.Button1Pressed:
  496. me.ButtonState &= ~MouseButtonState.Button1Pressed;
  497. me.ButtonState |= MouseButtonState.Button1DoubleClicked;
  498. break;
  499. case MouseButtonState.Button2Pressed:
  500. me.ButtonState &= ~MouseButtonState.Button2Pressed;
  501. me.ButtonState |= MouseButtonState.Button2DoubleClicked;
  502. break;
  503. case MouseButtonState.Button3Pressed:
  504. me.ButtonState &= ~MouseButtonState.Button3Pressed;
  505. me.ButtonState |= MouseButtonState.Button3DoubleClicked;
  506. break;
  507. default:
  508. return;
  509. }
  510. inputResultQueue.Enqueue (new InputResult () {
  511. EventType = EventType.Mouse,
  512. MouseEvent = me
  513. });
  514. }
  515. void ProcessButtonTripleClicked (MouseEvent mouseEvent)
  516. {
  517. var me = new MouseEvent () {
  518. Position = mouseEvent.Position,
  519. ButtonState = mouseEvent.ButtonState
  520. };
  521. switch (mouseEvent.ButtonState) {
  522. case MouseButtonState.Button1Pressed:
  523. me.ButtonState &= ~MouseButtonState.Button1Pressed;
  524. me.ButtonState |= MouseButtonState.Button1TripleClicked;
  525. break;
  526. case MouseButtonState.Button2Pressed:
  527. me.ButtonState &= ~MouseButtonState.Button2Pressed;
  528. me.ButtonState |= MouseButtonState.Button2TrippleClicked;
  529. break;
  530. case MouseButtonState.Button3Pressed:
  531. me.ButtonState &= ~MouseButtonState.Button3Pressed;
  532. me.ButtonState |= MouseButtonState.Button3TripleClicked;
  533. break;
  534. default:
  535. return;
  536. }
  537. inputResultQueue.Enqueue (new InputResult () {
  538. EventType = EventType.Mouse,
  539. MouseEvent = me
  540. });
  541. }
  542. async Task ProcessContinuousButtonPressedAsync ()
  543. {
  544. isProcContBtnPressedRuning = true;
  545. Point point = new Point ();
  546. while (isButtonPressed) {
  547. await Task.Delay (200);
  548. var view = Application.wantContinuousButtonPressedView;
  549. if (isButtonPressed && !Console.KeyAvailable
  550. && !isButtonClicked && !isButtonDoubleClicked && !isButtonTripleClicked
  551. && (view != null || view == null && lastMouseEvent.Position != point)) {
  552. point = lastMouseEvent.Position;
  553. inputResultQueue.Enqueue (new InputResult () {
  554. EventType = EventType.Mouse,
  555. MouseEvent = lastMouseEvent
  556. });
  557. inputReady.Set ();
  558. } else {
  559. break;
  560. }
  561. }
  562. isProcContBtnPressedRuning = false;
  563. isButtonPressed = false;
  564. }
  565. char [] GetKeyCharArray (ConsoleKeyInfo [] cki)
  566. {
  567. char [] kChar = new char [] { };
  568. var length = 0;
  569. foreach (var kc in cki) {
  570. length++;
  571. Array.Resize (ref kChar, length);
  572. kChar [length - 1] = kc.KeyChar;
  573. }
  574. return kChar;
  575. }
  576. ConsoleModifiers GetConsoleModifiers (uint keyChar)
  577. {
  578. switch (keyChar) {
  579. case 50:
  580. return ConsoleModifiers.Shift;
  581. case 51:
  582. return ConsoleModifiers.Alt;
  583. case 52:
  584. return ConsoleModifiers.Shift | ConsoleModifiers.Alt;
  585. case 53:
  586. return ConsoleModifiers.Control;
  587. case 54:
  588. return ConsoleModifiers.Shift | ConsoleModifiers.Control;
  589. case 55:
  590. return ConsoleModifiers.Alt | ConsoleModifiers.Control;
  591. case 56:
  592. return ConsoleModifiers.Shift | ConsoleModifiers.Alt | ConsoleModifiers.Control;
  593. default:
  594. return 0;
  595. }
  596. }
  597. ConsoleKey GetConsoleKey (char keyChar, ref ConsoleModifiers mod, int length)
  598. {
  599. ConsoleKey key;
  600. switch (keyChar) {
  601. case 'A':
  602. key = ConsoleKey.UpArrow;
  603. break;
  604. case 'B':
  605. key = ConsoleKey.DownArrow;
  606. break;
  607. case 'C':
  608. key = ConsoleKey.RightArrow;
  609. break;
  610. case 'D':
  611. key = ConsoleKey.LeftArrow;
  612. break;
  613. case 'F':
  614. key = ConsoleKey.End;
  615. break;
  616. case 'H':
  617. key = ConsoleKey.Home;
  618. break;
  619. case 'P':
  620. key = ConsoleKey.F1;
  621. break;
  622. case 'Q':
  623. key = ConsoleKey.F2;
  624. break;
  625. case 'R':
  626. key = ConsoleKey.F3;
  627. break;
  628. case 'S':
  629. key = ConsoleKey.F4;
  630. break;
  631. case 'Z':
  632. key = ConsoleKey.Tab;
  633. mod |= ConsoleModifiers.Shift;
  634. break;
  635. case '0':
  636. key = ConsoleKey.F9;
  637. break;
  638. case '1':
  639. key = ConsoleKey.F10;
  640. break;
  641. case '3':
  642. if (length == 5) {
  643. key = ConsoleKey.F11;
  644. } else {
  645. key = ConsoleKey.Delete;
  646. }
  647. break;
  648. case '4':
  649. key = ConsoleKey.F12;
  650. break;
  651. case '5':
  652. if (length == 5) {
  653. key = ConsoleKey.F5;
  654. } else {
  655. key = ConsoleKey.PageUp;
  656. }
  657. break;
  658. case '6':
  659. key = ConsoleKey.PageDown;
  660. break;
  661. case '7':
  662. key = ConsoleKey.F6;
  663. break;
  664. case '8':
  665. key = ConsoleKey.F7;
  666. break;
  667. case '9':
  668. key = ConsoleKey.F8;
  669. break;
  670. default:
  671. key = 0;
  672. break;
  673. }
  674. return key;
  675. }
  676. public enum EventType {
  677. key = 1,
  678. Mouse = 2
  679. }
  680. [Flags]
  681. public enum MouseButtonState {
  682. Button1Pressed = 0x1,
  683. Button1Released = 0x2,
  684. Button1Clicked = 0x4,
  685. Button1DoubleClicked = 0x8,
  686. Button1TripleClicked = 0x10,
  687. Button2Pressed = 0x20,
  688. Button2Released = 0x40,
  689. Button2Clicked = 0x80,
  690. Button2DoubleClicked = 0x100,
  691. Button2TrippleClicked = 0x200,
  692. Button3Pressed = 0x400,
  693. Button3Released = 0x800,
  694. Button3Clicked = 0x1000,
  695. Button3DoubleClicked = 0x2000,
  696. Button3TripleClicked = 0x4000,
  697. ButtonWheeledUp = 0x8000,
  698. ButtonWheeledDown = 0x10000,
  699. ButtonWheeledLeft = 0x20000,
  700. ButtonWheeledRight = 0x40000,
  701. Button4Pressed = 0x80000,
  702. Button4Released = 0x100000,
  703. Button4Clicked = 0x200000,
  704. Button4DoubleClicked = 0x400000,
  705. Button4TripleClicked = 0x800000,
  706. ButtonShift = 0x1000000,
  707. ButtonCtrl = 0x2000000,
  708. ButtonAlt = 0x4000000,
  709. ReportMousePosition = 0x8000000,
  710. AllEvents = Button1Pressed | Button1Released | Button1Clicked | Button1DoubleClicked | Button1TripleClicked | Button2Pressed | Button2Released | Button2Clicked | Button2DoubleClicked | Button2TrippleClicked | Button3Pressed | Button3Released | Button3Clicked | Button3DoubleClicked | Button3TripleClicked | ButtonWheeledUp | ButtonWheeledDown | ButtonWheeledLeft | ButtonWheeledRight | Button4Pressed | Button4Released | Button4Clicked | Button4DoubleClicked | Button4TripleClicked | ReportMousePosition
  711. }
  712. public struct MouseEvent {
  713. public Point Position;
  714. public MouseButtonState ButtonState;
  715. }
  716. public struct InputResult {
  717. public EventType EventType;
  718. public ConsoleKeyInfo ConsoleKeyInfo;
  719. public MouseEvent MouseEvent;
  720. }
  721. }
  722. internal class NetDriver : ConsoleDriver {
  723. int cols, rows, top;
  724. public override int Cols => cols;
  725. public override int Rows => rows;
  726. public override int Top => top;
  727. public override bool HeightAsBuffer { get; set; }
  728. public NetWinVTConsole NetWinConsole { get; }
  729. bool isWinPlatform;
  730. public NetDriver ()
  731. {
  732. var p = Environment.OSVersion.Platform;
  733. if (p == PlatformID.Win32NT || p == PlatformID.Win32S || p == PlatformID.Win32Windows) {
  734. isWinPlatform = true;
  735. NetWinConsole = new NetWinVTConsole ();
  736. }
  737. }
  738. // The format is rows, columns and 3 values on the last column: Rune, Attribute and Dirty Flag
  739. int [,,] contents;
  740. bool [] dirtyLine;
  741. static bool sync = false;
  742. // Current row, and current col, tracked by Move/AddCh only
  743. int ccol, crow;
  744. public override void Move (int col, int row)
  745. {
  746. ccol = col;
  747. crow = row;
  748. }
  749. public override void AddRune (Rune rune)
  750. {
  751. if (contents.Length != Rows * Cols * 3) {
  752. return;
  753. }
  754. rune = MakePrintable (rune);
  755. var runeWidth = Rune.ColumnWidth (rune);
  756. if (Clip.Contains (ccol, crow) && ccol + Math.Max (runeWidth, 1) <= Cols) {
  757. contents [crow, ccol, 0] = (int)(uint)rune;
  758. contents [crow, ccol, 1] = currentAttribute;
  759. contents [crow, ccol, 2] = 1;
  760. dirtyLine [crow] = true;
  761. ccol++;
  762. if (runeWidth > 1) {
  763. for (int i = 1; i < runeWidth; i++) {
  764. if (ccol < cols) {
  765. contents [crow, ccol, 2] = 0;
  766. } else {
  767. break;
  768. }
  769. ccol++;
  770. }
  771. }
  772. } else if (ccol > -1 && crow > -1 && ccol < cols && crow < rows) {
  773. contents [crow, ccol, 2] = 1;
  774. dirtyLine [crow] = true;
  775. }
  776. //if (ccol == Cols) {
  777. // ccol = 0;
  778. // if (crow + 1 < Rows)
  779. // crow++;
  780. //}
  781. if (sync) {
  782. UpdateScreen ();
  783. }
  784. }
  785. public override void AddStr (ustring str)
  786. {
  787. foreach (var rune in str)
  788. AddRune (rune);
  789. }
  790. public override void End ()
  791. {
  792. if (isWinPlatform) {
  793. NetWinConsole.Cleanup ();
  794. }
  795. StopReportingMouseMoves ();
  796. Console.ResetColor ();
  797. Clear ();
  798. }
  799. void Clear ()
  800. {
  801. if (Rows > 0) {
  802. Console.Clear ();
  803. }
  804. }
  805. static Attribute MakeColor (ConsoleColor f, ConsoleColor b)
  806. {
  807. // Encode the colors into the int value.
  808. return new Attribute () { value = ((((int)f) & 0xffff) << 16) | (((int)b) & 0xffff) };
  809. }
  810. public override void Init (Action terminalResized)
  811. {
  812. TerminalResized = terminalResized;
  813. Console.TreatControlCAsInput = true;
  814. cols = Console.WindowWidth;
  815. rows = Console.WindowHeight;
  816. Clear ();
  817. ResizeScreen ();
  818. UpdateOffScreen ();
  819. StartReportingMouseMoves ();
  820. Colors.TopLevel = new ColorScheme ();
  821. Colors.Base = new ColorScheme ();
  822. Colors.Dialog = new ColorScheme ();
  823. Colors.Menu = new ColorScheme ();
  824. Colors.Error = new ColorScheme ();
  825. Colors.TopLevel.Normal = MakeColor (ConsoleColor.Green, ConsoleColor.Black);
  826. Colors.TopLevel.Focus = MakeColor (ConsoleColor.White, ConsoleColor.DarkCyan);
  827. Colors.TopLevel.HotNormal = MakeColor (ConsoleColor.DarkYellow, ConsoleColor.Black);
  828. Colors.TopLevel.HotFocus = MakeColor (ConsoleColor.DarkBlue, ConsoleColor.DarkCyan);
  829. Colors.Base.Normal = MakeColor (ConsoleColor.White, ConsoleColor.Blue);
  830. Colors.Base.Focus = MakeColor (ConsoleColor.Black, ConsoleColor.Cyan);
  831. Colors.Base.HotNormal = MakeColor (ConsoleColor.Yellow, ConsoleColor.Blue);
  832. Colors.Base.HotFocus = MakeColor (ConsoleColor.Yellow, ConsoleColor.Cyan);
  833. // Focused,
  834. // Selected, Hot: Yellow on Black
  835. // Selected, text: white on black
  836. // Unselected, hot: yellow on cyan
  837. // unselected, text: same as unfocused
  838. Colors.Menu.HotFocus = MakeColor (ConsoleColor.Yellow, ConsoleColor.Black);
  839. Colors.Menu.Focus = MakeColor (ConsoleColor.White, ConsoleColor.Black);
  840. Colors.Menu.HotNormal = MakeColor (ConsoleColor.Yellow, ConsoleColor.Cyan);
  841. Colors.Menu.Normal = MakeColor (ConsoleColor.White, ConsoleColor.Cyan);
  842. Colors.Menu.Disabled = MakeColor (ConsoleColor.DarkGray, ConsoleColor.Cyan);
  843. Colors.Dialog.Normal = MakeColor (ConsoleColor.Black, ConsoleColor.Gray);
  844. Colors.Dialog.Focus = MakeColor (ConsoleColor.Black, ConsoleColor.Cyan);
  845. Colors.Dialog.HotNormal = MakeColor (ConsoleColor.Blue, ConsoleColor.Gray);
  846. Colors.Dialog.HotFocus = MakeColor (ConsoleColor.Blue, ConsoleColor.Cyan);
  847. Colors.Error.Normal = MakeColor (ConsoleColor.White, ConsoleColor.Red);
  848. Colors.Error.Focus = MakeColor (ConsoleColor.Black, ConsoleColor.Gray);
  849. Colors.Error.HotNormal = MakeColor (ConsoleColor.Yellow, ConsoleColor.Red);
  850. Colors.Error.HotFocus = Colors.Error.HotNormal;
  851. }
  852. void ResizeScreen ()
  853. {
  854. if (!HeightAsBuffer) {
  855. if (Console.WindowHeight > 0) {
  856. // Can raise an exception while is still resizing.
  857. try {
  858. // Not supported on Unix.
  859. if (isWinPlatform) {
  860. #pragma warning disable CA1416
  861. Console.CursorTop = 0;
  862. Console.CursorLeft = 0;
  863. Console.WindowTop = 0;
  864. Console.WindowLeft = 0;
  865. Console.SetBufferSize (Cols, Rows);
  866. #pragma warning restore CA1416
  867. } else {
  868. //Console.Out.Write ($"\x1b[8;{Console.WindowHeight};{Console.WindowWidth}t");
  869. Console.Out.Write ($"\x1b[0;0" +
  870. $";{Rows};{Cols}w");
  871. }
  872. } catch (System.IO.IOException) {
  873. return;
  874. } catch (ArgumentOutOfRangeException) {
  875. return;
  876. }
  877. }
  878. } else {
  879. if (isWinPlatform && Console.WindowHeight > 0) {
  880. // Can raise an exception while is still resizing.
  881. try {
  882. #pragma warning disable CA1416
  883. Console.WindowTop = Math.Max (Math.Min (top, Rows - Console.WindowHeight), 0);
  884. #pragma warning restore CA1416
  885. } catch (Exception) {
  886. return;
  887. }
  888. } else {
  889. Console.Out.Write ($"\x1b[{top};{Console.WindowLeft}" +
  890. $";{Rows};{Cols}w");
  891. }
  892. }
  893. Clip = new Rect (0, 0, Cols, Rows);
  894. contents = new int [Rows, Cols, 3];
  895. dirtyLine = new bool [Rows];
  896. }
  897. void UpdateOffScreen ()
  898. {
  899. // Can raise an exception while is still resizing.
  900. try {
  901. for (int row = 0; row < rows; row++) {
  902. for (int c = 0; c < cols; c++) {
  903. contents [row, c, 0] = ' ';
  904. contents [row, c, 1] = (ushort)Colors.TopLevel.Normal;
  905. contents [row, c, 2] = 0;
  906. dirtyLine [row] = true;
  907. }
  908. }
  909. } catch (IndexOutOfRangeException) { }
  910. winChanging = false;
  911. }
  912. public override Attribute MakeAttribute (Color fore, Color back)
  913. {
  914. return MakeColor ((ConsoleColor)fore, (ConsoleColor)back);
  915. }
  916. int redrawColor = -1;
  917. void SetColor (int color)
  918. {
  919. redrawColor = color;
  920. IEnumerable<int> values = Enum.GetValues (typeof (ConsoleColor))
  921. .OfType<ConsoleColor> ()
  922. .Select (s => (int)s);
  923. if (values.Contains (color & 0xffff)) {
  924. Console.BackgroundColor = (ConsoleColor)(color & 0xffff);
  925. }
  926. if (values.Contains ((color >> 16) & 0xffff)) {
  927. Console.ForegroundColor = (ConsoleColor)((color >> 16) & 0xffff);
  928. }
  929. }
  930. public override void UpdateScreen ()
  931. {
  932. if (winChanging || Console.WindowHeight == 0 || contents.Length != Rows * Cols * 3
  933. || (!HeightAsBuffer && Rows != Console.WindowHeight)
  934. || (HeightAsBuffer && Rows != Console.BufferHeight)) {
  935. return;
  936. }
  937. int top = Top;
  938. int rows = Math.Min (Console.WindowHeight + top, Rows);
  939. int cols = Cols;
  940. for (int row = top; row < rows; row++) {
  941. if (!dirtyLine [row]) {
  942. continue;
  943. }
  944. dirtyLine [row] = false;
  945. for (int col = 0; col < cols; col++) {
  946. if (contents [row, col, 2] != 1) {
  947. continue;
  948. }
  949. if (Console.WindowHeight > 0) {
  950. // Could happens that the windows is still resizing and the col is bigger than Console.WindowWidth.
  951. try {
  952. Console.SetCursorPosition (col, row);
  953. } catch (Exception) {
  954. return;
  955. }
  956. }
  957. for (; col < cols && contents [row, col, 2] == 1; col++) {
  958. var color = contents [row, col, 1];
  959. if (color != redrawColor) {
  960. SetColor (color);
  961. }
  962. Console.Write ((char)contents [row, col, 0]);
  963. contents [row, col, 2] = 0;
  964. }
  965. }
  966. }
  967. UpdateCursor ();
  968. }
  969. public override void Refresh ()
  970. {
  971. UpdateScreen ();
  972. }
  973. public override void UpdateCursor ()
  974. {
  975. // Prevents the exception of size changing during resizing.
  976. try {
  977. if (ccol >= 0 && ccol <= cols && crow >= 0 && crow <= rows) {
  978. Console.SetCursorPosition (ccol, crow);
  979. }
  980. } catch (System.IO.IOException) {
  981. } catch (ArgumentOutOfRangeException) {
  982. }
  983. }
  984. public override void StartReportingMouseMoves ()
  985. {
  986. Console.Out.Write ("\x1b[?1003h\x1b[?1015h\x1b[?1006h");
  987. Console.Out.Flush ();
  988. }
  989. public override void StopReportingMouseMoves ()
  990. {
  991. Console.Out.Write ("\x1b[?1003l\x1b[?1015l\x1b[?1006l");
  992. Console.Out.Flush ();
  993. }
  994. public override void Suspend ()
  995. {
  996. }
  997. int currentAttribute;
  998. public override void SetAttribute (Attribute c)
  999. {
  1000. currentAttribute = c.value;
  1001. }
  1002. Key MapKey (ConsoleKeyInfo keyInfo)
  1003. {
  1004. MapKeyModifiers (keyInfo, (Key)keyInfo.Key);
  1005. switch (keyInfo.Key) {
  1006. case ConsoleKey.Escape:
  1007. return MapKeyModifiers (keyInfo, Key.Esc);
  1008. case ConsoleKey.Tab:
  1009. return keyInfo.Modifiers == ConsoleModifiers.Shift ? Key.BackTab : Key.Tab;
  1010. case ConsoleKey.Home:
  1011. return MapKeyModifiers (keyInfo, Key.Home);
  1012. case ConsoleKey.End:
  1013. return MapKeyModifiers (keyInfo, Key.End);
  1014. case ConsoleKey.LeftArrow:
  1015. return MapKeyModifiers (keyInfo, Key.CursorLeft);
  1016. case ConsoleKey.RightArrow:
  1017. return MapKeyModifiers (keyInfo, Key.CursorRight);
  1018. case ConsoleKey.UpArrow:
  1019. return MapKeyModifiers (keyInfo, Key.CursorUp);
  1020. case ConsoleKey.DownArrow:
  1021. return MapKeyModifiers (keyInfo, Key.CursorDown);
  1022. case ConsoleKey.PageUp:
  1023. return MapKeyModifiers (keyInfo, Key.PageUp);
  1024. case ConsoleKey.PageDown:
  1025. return MapKeyModifiers (keyInfo, Key.PageDown);
  1026. case ConsoleKey.Enter:
  1027. return MapKeyModifiers (keyInfo, Key.Enter);
  1028. case ConsoleKey.Spacebar:
  1029. return MapKeyModifiers (keyInfo, Key.Space);
  1030. case ConsoleKey.Backspace:
  1031. return MapKeyModifiers (keyInfo, Key.Backspace);
  1032. case ConsoleKey.Delete:
  1033. return MapKeyModifiers (keyInfo, Key.DeleteChar);
  1034. case ConsoleKey.Insert:
  1035. return MapKeyModifiers (keyInfo, Key.InsertChar);
  1036. case ConsoleKey.Oem1:
  1037. case ConsoleKey.Oem2:
  1038. case ConsoleKey.Oem3:
  1039. case ConsoleKey.Oem4:
  1040. case ConsoleKey.Oem5:
  1041. case ConsoleKey.Oem6:
  1042. case ConsoleKey.Oem7:
  1043. case ConsoleKey.Oem8:
  1044. case ConsoleKey.Oem102:
  1045. case ConsoleKey.OemPeriod:
  1046. case ConsoleKey.OemComma:
  1047. case ConsoleKey.OemPlus:
  1048. case ConsoleKey.OemMinus:
  1049. return (Key)((uint)keyInfo.KeyChar);
  1050. }
  1051. var key = keyInfo.Key;
  1052. if (key >= ConsoleKey.A && key <= ConsoleKey.Z) {
  1053. var delta = key - ConsoleKey.A;
  1054. if (keyInfo.Modifiers == ConsoleModifiers.Control) {
  1055. return (Key)(((uint)Key.CtrlMask) | ((uint)Key.A + delta));
  1056. }
  1057. if (keyInfo.Modifiers == ConsoleModifiers.Alt) {
  1058. return (Key)(((uint)Key.AltMask) | ((uint)Key.A + delta));
  1059. }
  1060. if ((keyInfo.Modifiers & (ConsoleModifiers.Alt | ConsoleModifiers.Control)) != 0) {
  1061. if (keyInfo.KeyChar == 0 || (keyInfo.KeyChar != 0 && keyInfo.KeyChar >= 1 && keyInfo.KeyChar <= 26)) {
  1062. return MapKeyModifiers (keyInfo, (Key)((uint)Key.A + delta));
  1063. }
  1064. }
  1065. return (Key)((uint)keyInfo.KeyChar);
  1066. }
  1067. if (key >= ConsoleKey.D0 && key <= ConsoleKey.D9) {
  1068. var delta = key - ConsoleKey.D0;
  1069. if (keyInfo.Modifiers == ConsoleModifiers.Alt) {
  1070. return (Key)(((uint)Key.AltMask) | ((uint)Key.D0 + delta));
  1071. }
  1072. if (keyInfo.Modifiers == ConsoleModifiers.Control) {
  1073. return (Key)(((uint)Key.CtrlMask) | ((uint)Key.D0 + delta));
  1074. }
  1075. if ((keyInfo.Modifiers & (ConsoleModifiers.Alt | ConsoleModifiers.Control)) != 0) {
  1076. if (keyInfo.KeyChar == 0 || keyInfo.KeyChar == 30) {
  1077. return MapKeyModifiers (keyInfo, (Key)((uint)Key.D0 + delta));
  1078. }
  1079. }
  1080. return (Key)((uint)keyInfo.KeyChar);
  1081. }
  1082. if (key >= ConsoleKey.F1 && key <= ConsoleKey.F12) {
  1083. var delta = key - ConsoleKey.F1;
  1084. if ((keyInfo.Modifiers & (ConsoleModifiers.Shift | ConsoleModifiers.Alt | ConsoleModifiers.Control)) != 0) {
  1085. return MapKeyModifiers (keyInfo, (Key)((uint)Key.F1 + delta));
  1086. }
  1087. return (Key)((uint)Key.F1 + delta);
  1088. }
  1089. if (keyInfo.KeyChar != 0) {
  1090. return (Key)((uint)keyInfo.KeyChar);
  1091. }
  1092. return (Key)(0xffffffff);
  1093. }
  1094. KeyModifiers keyModifiers;
  1095. Key MapKeyModifiers (ConsoleKeyInfo keyInfo, Key key)
  1096. {
  1097. if (keyModifiers == null) {
  1098. keyModifiers = new KeyModifiers ();
  1099. }
  1100. Key keyMod = new Key ();
  1101. if ((keyInfo.Modifiers & ConsoleModifiers.Shift) != 0) {
  1102. keyMod = Key.ShiftMask;
  1103. keyModifiers.Shift = true;
  1104. }
  1105. if ((keyInfo.Modifiers & ConsoleModifiers.Control) != 0) {
  1106. keyMod |= Key.CtrlMask;
  1107. keyModifiers.Ctrl = true;
  1108. }
  1109. if ((keyInfo.Modifiers & ConsoleModifiers.Alt) != 0) {
  1110. keyMod |= Key.AltMask;
  1111. keyModifiers.Alt = true;
  1112. }
  1113. return keyMod != Key.Null ? keyMod | key : key;
  1114. }
  1115. Action<KeyEvent> keyHandler;
  1116. Action<KeyEvent> keyDownHandler;
  1117. Action<KeyEvent> keyUpHandler;
  1118. Action<MouseEvent> mouseHandler;
  1119. public override void PrepareToRun (MainLoop mainLoop, Action<KeyEvent> keyHandler, Action<KeyEvent> keyDownHandler, Action<KeyEvent> keyUpHandler, Action<MouseEvent> mouseHandler)
  1120. {
  1121. this.keyHandler = keyHandler;
  1122. this.keyDownHandler = keyDownHandler;
  1123. this.keyUpHandler = keyUpHandler;
  1124. this.mouseHandler = mouseHandler;
  1125. var mLoop = mainLoop.Driver as NetMainLoop;
  1126. // Note: Net doesn't support keydown/up events and thus any passed keyDown/UpHandlers will never be called
  1127. mLoop.KeyPressed = (e) => ProcessInput (e);
  1128. mLoop.WinChanged = (e) => ChangeWin (e);
  1129. }
  1130. bool winChanging;
  1131. void ChangeWin (int newTop)
  1132. {
  1133. winChanging = true;
  1134. const int Min_WindowWidth = 14;
  1135. Size size = new Size ();
  1136. if (!HeightAsBuffer) {
  1137. size = new Size (Math.Max (Min_WindowWidth, Console.WindowWidth),
  1138. Console.WindowHeight);
  1139. top = 0;
  1140. } else {
  1141. size = new Size (Console.BufferWidth, Console.BufferHeight);
  1142. top = newTop;
  1143. }
  1144. cols = size.Width;
  1145. rows = size.Height;
  1146. ResizeScreen ();
  1147. UpdateOffScreen ();
  1148. if (!winChanging) {
  1149. TerminalResized.Invoke ();
  1150. }
  1151. }
  1152. void ProcessInput (NetEvents.InputResult inputEvent)
  1153. {
  1154. switch (inputEvent.EventType) {
  1155. case NetEvents.EventType.key:
  1156. var map = MapKey (inputEvent.ConsoleKeyInfo);
  1157. if (map == (Key)0xffffffff) {
  1158. return;
  1159. }
  1160. keyDownHandler (new KeyEvent (map, keyModifiers));
  1161. keyHandler (new KeyEvent (map, keyModifiers));
  1162. keyUpHandler (new KeyEvent (map, keyModifiers));
  1163. keyModifiers = new KeyModifiers ();
  1164. break;
  1165. case NetEvents.EventType.Mouse:
  1166. mouseHandler (ToDriverMouse (inputEvent.MouseEvent));
  1167. break;
  1168. }
  1169. }
  1170. MouseEvent ToDriverMouse (NetEvents.MouseEvent me)
  1171. {
  1172. MouseFlags mouseFlag = 0;
  1173. if ((me.ButtonState & NetEvents.MouseButtonState.Button1Pressed) != 0) {
  1174. mouseFlag |= MouseFlags.Button1Pressed;
  1175. }
  1176. if ((me.ButtonState & NetEvents.MouseButtonState.Button1Released) != 0) {
  1177. mouseFlag |= MouseFlags.Button1Released;
  1178. }
  1179. if ((me.ButtonState & NetEvents.MouseButtonState.Button1Clicked) != 0) {
  1180. mouseFlag |= MouseFlags.Button1Clicked;
  1181. }
  1182. if ((me.ButtonState & NetEvents.MouseButtonState.Button1DoubleClicked) != 0) {
  1183. mouseFlag |= MouseFlags.Button1DoubleClicked;
  1184. }
  1185. if ((me.ButtonState & NetEvents.MouseButtonState.Button1TripleClicked) != 0) {
  1186. mouseFlag |= MouseFlags.Button1TripleClicked;
  1187. }
  1188. if ((me.ButtonState & NetEvents.MouseButtonState.Button2Pressed) != 0) {
  1189. mouseFlag |= MouseFlags.Button2Pressed;
  1190. }
  1191. if ((me.ButtonState & NetEvents.MouseButtonState.Button2Released) != 0) {
  1192. mouseFlag |= MouseFlags.Button2Released;
  1193. }
  1194. if ((me.ButtonState & NetEvents.MouseButtonState.Button2Clicked) != 0) {
  1195. mouseFlag |= MouseFlags.Button2Clicked;
  1196. }
  1197. if ((me.ButtonState & NetEvents.MouseButtonState.Button2DoubleClicked) != 0) {
  1198. mouseFlag |= MouseFlags.Button2DoubleClicked;
  1199. }
  1200. if ((me.ButtonState & NetEvents.MouseButtonState.Button2TrippleClicked) != 0) {
  1201. mouseFlag |= MouseFlags.Button2TripleClicked;
  1202. }
  1203. if ((me.ButtonState & NetEvents.MouseButtonState.Button3Pressed) != 0) {
  1204. mouseFlag |= MouseFlags.Button3Pressed;
  1205. }
  1206. if ((me.ButtonState & NetEvents.MouseButtonState.Button3Released) != 0) {
  1207. mouseFlag |= MouseFlags.Button3Released;
  1208. }
  1209. if ((me.ButtonState & NetEvents.MouseButtonState.Button3Clicked) != 0) {
  1210. mouseFlag |= MouseFlags.Button3Clicked;
  1211. }
  1212. if ((me.ButtonState & NetEvents.MouseButtonState.Button3DoubleClicked) != 0) {
  1213. mouseFlag |= MouseFlags.Button3DoubleClicked;
  1214. }
  1215. if ((me.ButtonState & NetEvents.MouseButtonState.Button3TripleClicked) != 0) {
  1216. mouseFlag |= MouseFlags.Button3TripleClicked;
  1217. }
  1218. if ((me.ButtonState & NetEvents.MouseButtonState.ButtonWheeledUp) != 0) {
  1219. mouseFlag |= MouseFlags.WheeledUp;
  1220. }
  1221. if ((me.ButtonState & NetEvents.MouseButtonState.ButtonWheeledDown) != 0) {
  1222. mouseFlag |= MouseFlags.WheeledDown;
  1223. }
  1224. if ((me.ButtonState & NetEvents.MouseButtonState.ButtonWheeledLeft) != 0) {
  1225. mouseFlag |= MouseFlags.WheeledLeft;
  1226. }
  1227. if ((me.ButtonState & NetEvents.MouseButtonState.ButtonWheeledRight) != 0) {
  1228. mouseFlag |= MouseFlags.WheeledRight;
  1229. }
  1230. if ((me.ButtonState & NetEvents.MouseButtonState.Button4Pressed) != 0) {
  1231. mouseFlag |= MouseFlags.Button4Pressed;
  1232. }
  1233. if ((me.ButtonState & NetEvents.MouseButtonState.Button4Released) != 0) {
  1234. mouseFlag |= MouseFlags.Button4Released;
  1235. }
  1236. if ((me.ButtonState & NetEvents.MouseButtonState.Button4Clicked) != 0) {
  1237. mouseFlag |= MouseFlags.Button4Clicked;
  1238. }
  1239. if ((me.ButtonState & NetEvents.MouseButtonState.Button4DoubleClicked) != 0) {
  1240. mouseFlag |= MouseFlags.Button4DoubleClicked;
  1241. }
  1242. if ((me.ButtonState & NetEvents.MouseButtonState.Button4TripleClicked) != 0) {
  1243. mouseFlag |= MouseFlags.Button4TripleClicked;
  1244. }
  1245. if ((me.ButtonState & NetEvents.MouseButtonState.ReportMousePosition) != 0) {
  1246. mouseFlag |= MouseFlags.ReportMousePosition;
  1247. }
  1248. if ((me.ButtonState & NetEvents.MouseButtonState.ButtonShift) != 0) {
  1249. mouseFlag |= MouseFlags.ButtonShift;
  1250. }
  1251. if ((me.ButtonState & NetEvents.MouseButtonState.ButtonCtrl) != 0) {
  1252. mouseFlag |= MouseFlags.ButtonCtrl;
  1253. }
  1254. if ((me.ButtonState & NetEvents.MouseButtonState.ButtonAlt) != 0) {
  1255. mouseFlag |= MouseFlags.ButtonAlt;
  1256. }
  1257. return new MouseEvent () {
  1258. X = me.Position.X,
  1259. Y = me.Position.Y,
  1260. Flags = mouseFlag
  1261. };
  1262. }
  1263. public override void SetColors (ConsoleColor foreground, ConsoleColor background)
  1264. {
  1265. }
  1266. public override void SetColors (short foregroundColorId, short backgroundColorId)
  1267. {
  1268. }
  1269. public override void CookMouse ()
  1270. {
  1271. }
  1272. public override void UncookMouse ()
  1273. {
  1274. }
  1275. //
  1276. // These are for the .NET driver, but running natively on Windows, wont run
  1277. // on the Mono emulation
  1278. //
  1279. }
  1280. /// <summary>
  1281. /// Mainloop intended to be used with the .NET System.Console API, and can
  1282. /// be used on Windows and Unix, it is cross platform but lacks things like
  1283. /// file descriptor monitoring.
  1284. /// </summary>
  1285. /// <remarks>
  1286. /// This implementation is used for NetDriver.
  1287. /// </remarks>
  1288. internal class NetMainLoop : IMainLoopDriver {
  1289. ManualResetEventSlim keyReady = new ManualResetEventSlim (false);
  1290. ManualResetEventSlim waitForProbe = new ManualResetEventSlim (false);
  1291. ManualResetEventSlim winChange = new ManualResetEventSlim (false);
  1292. Queue<NetEvents.InputResult?> inputResult = new Queue<NetEvents.InputResult?> ();
  1293. MainLoop mainLoop;
  1294. ConsoleDriver consoleDriver;
  1295. bool winChanged;
  1296. int newTop;
  1297. CancellationTokenSource tokenSource = new CancellationTokenSource ();
  1298. NetEvents netEvents;
  1299. /// <summary>
  1300. /// Invoked when a Key is pressed.
  1301. /// </summary>
  1302. public Action<NetEvents.InputResult> KeyPressed;
  1303. /// <summary>
  1304. /// Invoked when the window is changed.
  1305. /// </summary>
  1306. public Action<int> WinChanged;
  1307. /// <summary>
  1308. /// Initializes the class with the console driver.
  1309. /// </summary>
  1310. /// <remarks>
  1311. /// Passing a consoleDriver is provided to capture windows resizing.
  1312. /// </remarks>
  1313. /// <param name="consoleDriver">The console driver used by this Net main loop.</param>
  1314. public NetMainLoop (ConsoleDriver consoleDriver = null)
  1315. {
  1316. if (consoleDriver == null) {
  1317. throw new ArgumentNullException ("Console driver instance must be provided.");
  1318. }
  1319. this.consoleDriver = consoleDriver;
  1320. netEvents = new NetEvents ();
  1321. }
  1322. void KeyReader ()
  1323. {
  1324. while (true) {
  1325. waitForProbe.Wait ();
  1326. waitForProbe.Reset ();
  1327. if (inputResult.Count == 0) {
  1328. inputResult.Enqueue (netEvents.ReadConsoleInput ());
  1329. }
  1330. try {
  1331. while (inputResult.Peek () == null) {
  1332. inputResult.Dequeue ();
  1333. }
  1334. if (inputResult.Count > 0) {
  1335. keyReady.Set ();
  1336. }
  1337. } catch (InvalidOperationException) { }
  1338. }
  1339. }
  1340. void CheckWinChange ()
  1341. {
  1342. while (true) {
  1343. winChange.Wait ();
  1344. winChange.Reset ();
  1345. WaitWinChange ();
  1346. winChanged = true;
  1347. keyReady.Set ();
  1348. }
  1349. }
  1350. int lastWindowHeight;
  1351. void WaitWinChange ()
  1352. {
  1353. while (true) {
  1354. if (!consoleDriver.HeightAsBuffer) {
  1355. if (Console.WindowWidth != consoleDriver.Cols || Console.WindowHeight != consoleDriver.Rows) {
  1356. return;
  1357. }
  1358. } else {
  1359. if (Console.BufferWidth != consoleDriver.Cols || Console.BufferHeight != consoleDriver.Rows
  1360. || Console.WindowTop != consoleDriver.Top
  1361. || Console.WindowHeight != lastWindowHeight) {
  1362. // Top only working on Windows.
  1363. newTop = Console.WindowTop;
  1364. lastWindowHeight = Console.WindowHeight;
  1365. return;
  1366. }
  1367. }
  1368. }
  1369. }
  1370. void IMainLoopDriver.Setup (MainLoop mainLoop)
  1371. {
  1372. this.mainLoop = mainLoop;
  1373. Task.Run (KeyReader);
  1374. Task.Run (CheckWinChange);
  1375. }
  1376. void IMainLoopDriver.Wakeup ()
  1377. {
  1378. keyReady.Set ();
  1379. }
  1380. bool IMainLoopDriver.EventsPending (bool wait)
  1381. {
  1382. waitForProbe.Set ();
  1383. winChange.Set ();
  1384. if (CheckTimers (wait, out var waitTimeout)) {
  1385. return true;
  1386. }
  1387. try {
  1388. if (!tokenSource.IsCancellationRequested) {
  1389. keyReady.Wait (waitTimeout, tokenSource.Token);
  1390. }
  1391. } catch (OperationCanceledException) {
  1392. return true;
  1393. } finally {
  1394. keyReady.Reset ();
  1395. }
  1396. if (!tokenSource.IsCancellationRequested) {
  1397. return inputResult.Count > 0 || CheckTimers (wait, out _) || winChanged;
  1398. }
  1399. tokenSource.Dispose ();
  1400. tokenSource = new CancellationTokenSource ();
  1401. return true;
  1402. }
  1403. bool CheckTimers (bool wait, out int waitTimeout)
  1404. {
  1405. long now = DateTime.UtcNow.Ticks;
  1406. if (mainLoop.timeouts.Count > 0) {
  1407. waitTimeout = (int)((mainLoop.timeouts.Keys [0] - now) / TimeSpan.TicksPerMillisecond);
  1408. if (waitTimeout < 0)
  1409. return true;
  1410. } else {
  1411. waitTimeout = -1;
  1412. }
  1413. if (!wait)
  1414. waitTimeout = 0;
  1415. int ic;
  1416. lock (mainLoop.idleHandlers) {
  1417. ic = mainLoop.idleHandlers.Count;
  1418. }
  1419. return ic > 0;
  1420. }
  1421. void IMainLoopDriver.MainIteration ()
  1422. {
  1423. if (inputResult.Count > 0) {
  1424. KeyPressed?.Invoke (inputResult.Dequeue ().Value);
  1425. }
  1426. if (winChanged) {
  1427. winChanged = false;
  1428. WinChanged?.Invoke (newTop);
  1429. }
  1430. }
  1431. }
  1432. }