NetEvents.cs 26 KB

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  1. #nullable enable
  2. using System.Collections.Concurrent;
  3. using System.Diagnostics.CodeAnalysis;
  4. namespace Terminal.Gui;
  5. internal class NetEvents : IDisposable
  6. {
  7. private CancellationTokenSource? _inputReadyCancellationTokenSource;
  8. private readonly BlockingCollection<InputResult> _inputQueue = new (new ConcurrentQueue<InputResult> ());
  9. private readonly ConsoleDriver _consoleDriver;
  10. private ConsoleKeyInfo []? _cki;
  11. private bool _isEscSeq;
  12. #if PROCESS_REQUEST
  13. bool _neededProcessRequest;
  14. #endif
  15. public AnsiEscapeSequenceRequests EscSeqRequests { get; } = new ();
  16. public NetEvents (ConsoleDriver consoleDriver)
  17. {
  18. _consoleDriver = consoleDriver ?? throw new ArgumentNullException (nameof (consoleDriver));
  19. _inputReadyCancellationTokenSource = new ();
  20. Task.Run (ProcessInputQueue, _inputReadyCancellationTokenSource.Token);
  21. Task.Run (CheckWindowSizeChange, _inputReadyCancellationTokenSource.Token);
  22. }
  23. public InputResult? DequeueInput ()
  24. {
  25. while (_inputReadyCancellationTokenSource is { })
  26. {
  27. try
  28. {
  29. return _inputQueue.Take (_inputReadyCancellationTokenSource.Token);
  30. }
  31. catch (OperationCanceledException)
  32. {
  33. return null;
  34. }
  35. #if PROCESS_REQUEST
  36. _neededProcessRequest = false;
  37. #endif
  38. }
  39. return null;
  40. }
  41. private ConsoleKeyInfo ReadConsoleKeyInfo (CancellationToken cancellationToken, bool intercept = true)
  42. {
  43. while (!cancellationToken.IsCancellationRequested)
  44. {
  45. // if there is a key available, return it without waiting
  46. // (or dispatching work to the thread queue)
  47. if (Console.KeyAvailable)
  48. {
  49. return Console.ReadKey (intercept);
  50. }
  51. if (AnsiEscapeSequenceRequestUtils.IncompleteCkInfos is null && EscSeqRequests is { Statuses.Count: > 0 })
  52. {
  53. if (_retries > 1)
  54. {
  55. if (EscSeqRequests.Statuses.TryPeek (out AnsiEscapeSequenceRequestStatus? seqReqStatus) && string.IsNullOrEmpty (seqReqStatus.AnsiRequest.AnsiEscapeSequenceResponse?.Response))
  56. {
  57. lock (seqReqStatus.AnsiRequest._responseLock)
  58. {
  59. EscSeqRequests.Statuses.TryDequeue (out _);
  60. seqReqStatus.AnsiRequest.RaiseResponseFromInput (null);
  61. }
  62. }
  63. _retries = 0;
  64. }
  65. else
  66. {
  67. _retries++;
  68. }
  69. }
  70. else
  71. {
  72. _retries = 0;
  73. }
  74. if (!_forceRead)
  75. {
  76. Task.Delay (100, cancellationToken).Wait (cancellationToken);
  77. }
  78. }
  79. cancellationToken.ThrowIfCancellationRequested ();
  80. return default (ConsoleKeyInfo);
  81. }
  82. internal bool _forceRead;
  83. private int _retries;
  84. private void ProcessInputQueue ()
  85. {
  86. while (_inputReadyCancellationTokenSource is { IsCancellationRequested: false })
  87. {
  88. try
  89. {
  90. if (_inputQueue.Count == 0 || _forceRead)
  91. {
  92. ConsoleKey key = 0;
  93. ConsoleModifiers mod = 0;
  94. ConsoleKeyInfo newConsoleKeyInfo = default;
  95. while (_inputReadyCancellationTokenSource is { IsCancellationRequested: false })
  96. {
  97. ConsoleKeyInfo consoleKeyInfo;
  98. try
  99. {
  100. consoleKeyInfo = ReadConsoleKeyInfo (_inputReadyCancellationTokenSource.Token);
  101. }
  102. catch (OperationCanceledException)
  103. {
  104. return;
  105. }
  106. if (AnsiEscapeSequenceRequestUtils.IncompleteCkInfos is { })
  107. {
  108. AnsiEscapeSequenceRequestUtils.InsertArray (AnsiEscapeSequenceRequestUtils.IncompleteCkInfos, _cki);
  109. }
  110. if ((consoleKeyInfo.KeyChar == (char)KeyCode.Esc && !_isEscSeq)
  111. || (consoleKeyInfo.KeyChar != (char)KeyCode.Esc && _isEscSeq))
  112. {
  113. if (_cki is null && consoleKeyInfo.KeyChar != (char)KeyCode.Esc && _isEscSeq)
  114. {
  115. _cki = AnsiEscapeSequenceRequestUtils.ResizeArray (
  116. new (
  117. (char)KeyCode.Esc,
  118. 0,
  119. false,
  120. false,
  121. false
  122. ),
  123. _cki
  124. );
  125. }
  126. _isEscSeq = true;
  127. if ((_cki is { } && _cki [^1].KeyChar != Key.Esc && consoleKeyInfo.KeyChar != Key.Esc && consoleKeyInfo.KeyChar <= Key.Space)
  128. || (_cki is { } && _cki [^1].KeyChar != '\u001B' && consoleKeyInfo.KeyChar == 127)
  129. || (_cki is { } && char.IsLetter (_cki [^1].KeyChar) && char.IsLower (consoleKeyInfo.KeyChar) && char.IsLetter (consoleKeyInfo.KeyChar))
  130. || (_cki is { Length: > 2 } && char.IsLetter (_cki [^1].KeyChar) && char.IsLetterOrDigit (consoleKeyInfo.KeyChar))
  131. || (_cki is { Length: > 2 } && char.IsLetter (_cki [^1].KeyChar) && char.IsPunctuation (consoleKeyInfo.KeyChar))
  132. || (_cki is { Length: > 2 } && char.IsLetter (_cki [^1].KeyChar) && char.IsSymbol (consoleKeyInfo.KeyChar)))
  133. {
  134. ProcessRequestResponse (ref newConsoleKeyInfo, ref key, _cki, ref mod);
  135. _cki = null;
  136. _isEscSeq = false;
  137. ProcessMapConsoleKeyInfo (consoleKeyInfo);
  138. }
  139. else
  140. {
  141. newConsoleKeyInfo = consoleKeyInfo;
  142. _cki = AnsiEscapeSequenceRequestUtils.ResizeArray (consoleKeyInfo, _cki);
  143. if (Console.KeyAvailable)
  144. {
  145. continue;
  146. }
  147. ProcessRequestResponse (ref newConsoleKeyInfo, ref key, _cki, ref mod);
  148. _cki = null;
  149. _isEscSeq = false;
  150. }
  151. break;
  152. }
  153. if (consoleKeyInfo.KeyChar == (char)KeyCode.Esc && _isEscSeq && _cki is { })
  154. {
  155. ProcessRequestResponse (ref newConsoleKeyInfo, ref key, _cki, ref mod);
  156. _cki = null;
  157. if (Console.KeyAvailable)
  158. {
  159. _cki = AnsiEscapeSequenceRequestUtils.ResizeArray (consoleKeyInfo, _cki);
  160. }
  161. else
  162. {
  163. ProcessMapConsoleKeyInfo (consoleKeyInfo);
  164. }
  165. break;
  166. }
  167. ProcessMapConsoleKeyInfo (consoleKeyInfo);
  168. if (_retries > 0)
  169. {
  170. _retries = 0;
  171. }
  172. break;
  173. }
  174. }
  175. }
  176. catch (OperationCanceledException)
  177. {
  178. return;
  179. }
  180. }
  181. void ProcessMapConsoleKeyInfo (ConsoleKeyInfo consoleKeyInfo)
  182. {
  183. _inputQueue.Add (
  184. new ()
  185. {
  186. EventType = EventType.Key, ConsoleKeyInfo = AnsiEscapeSequenceRequestUtils.MapConsoleKeyInfo (consoleKeyInfo)
  187. }
  188. );
  189. _isEscSeq = false;
  190. }
  191. }
  192. private void CheckWindowSizeChange ()
  193. {
  194. void RequestWindowSize (CancellationToken cancellationToken)
  195. {
  196. while (!cancellationToken.IsCancellationRequested)
  197. {
  198. // Wait for a while then check if screen has changed sizes
  199. Task.Delay (500, cancellationToken).Wait (cancellationToken);
  200. int buffHeight, buffWidth;
  201. if (((NetDriver)_consoleDriver).IsWinPlatform)
  202. {
  203. buffHeight = Math.Max (Console.BufferHeight, 0);
  204. buffWidth = Math.Max (Console.BufferWidth, 0);
  205. }
  206. else
  207. {
  208. buffHeight = _consoleDriver.Rows;
  209. buffWidth = _consoleDriver.Cols;
  210. }
  211. if (EnqueueWindowSizeEvent (
  212. Math.Max (Console.WindowHeight, 0),
  213. Math.Max (Console.WindowWidth, 0),
  214. buffHeight,
  215. buffWidth
  216. ))
  217. {
  218. return;
  219. }
  220. }
  221. cancellationToken.ThrowIfCancellationRequested ();
  222. }
  223. while (_inputReadyCancellationTokenSource is { IsCancellationRequested: false })
  224. {
  225. try
  226. {
  227. RequestWindowSize (_inputReadyCancellationTokenSource.Token);
  228. }
  229. catch (OperationCanceledException)
  230. {
  231. return;
  232. }
  233. }
  234. }
  235. /// <summary>Enqueue a window size event if the window size has changed.</summary>
  236. /// <param name="winHeight"></param>
  237. /// <param name="winWidth"></param>
  238. /// <param name="buffHeight"></param>
  239. /// <param name="buffWidth"></param>
  240. /// <returns></returns>
  241. private bool EnqueueWindowSizeEvent (int winHeight, int winWidth, int buffHeight, int buffWidth)
  242. {
  243. if (winWidth == _consoleDriver.Cols && winHeight == _consoleDriver.Rows)
  244. {
  245. return false;
  246. }
  247. int w = Math.Max (winWidth, 0);
  248. int h = Math.Max (winHeight, 0);
  249. _inputQueue.Add (
  250. new ()
  251. {
  252. EventType = EventType.WindowSize, WindowSizeEvent = new () { Size = new (w, h) }
  253. }
  254. );
  255. return true;
  256. }
  257. // Process a CSI sequence received by the driver (key pressed, mouse event, or request/response event)
  258. private void ProcessRequestResponse (
  259. ref ConsoleKeyInfo newConsoleKeyInfo,
  260. ref ConsoleKey key,
  261. ConsoleKeyInfo [] cki,
  262. ref ConsoleModifiers mod
  263. )
  264. {
  265. // isMouse is true if it's CSI<, false otherwise
  266. AnsiEscapeSequenceRequestUtils.DecodeEscSeq (
  267. EscSeqRequests,
  268. ref newConsoleKeyInfo,
  269. ref key,
  270. cki,
  271. ref mod,
  272. out string c1Control,
  273. out string code,
  274. out string [] values,
  275. out string terminating,
  276. out bool isMouse,
  277. out List<MouseFlags> mouseFlags,
  278. out Point pos,
  279. out AnsiEscapeSequenceRequestStatus? seqReqStatus,
  280. (f, p) => HandleMouseEvent (MapMouseFlags (f), p)
  281. );
  282. if (isMouse)
  283. {
  284. foreach (MouseFlags mf in mouseFlags)
  285. {
  286. HandleMouseEvent (MapMouseFlags (mf), pos);
  287. }
  288. return;
  289. }
  290. if (seqReqStatus is { })
  291. {
  292. //HandleRequestResponseEvent (c1Control, code, values, terminating);
  293. var ckiString = AnsiEscapeSequenceRequestUtils.ToString (cki);
  294. lock (seqReqStatus.AnsiRequest._responseLock)
  295. {
  296. seqReqStatus.AnsiRequest.RaiseResponseFromInput (ckiString);
  297. }
  298. return;
  299. }
  300. if (!string.IsNullOrEmpty (AnsiEscapeSequenceRequestUtils.InvalidRequestTerminator))
  301. {
  302. if (EscSeqRequests.Statuses.TryDequeue (out AnsiEscapeSequenceRequestStatus? result))
  303. {
  304. lock (result.AnsiRequest._responseLock)
  305. {
  306. result.AnsiRequest.RaiseResponseFromInput (AnsiEscapeSequenceRequestUtils.InvalidRequestTerminator);
  307. AnsiEscapeSequenceRequestUtils.InvalidRequestTerminator = null;
  308. }
  309. }
  310. return;
  311. }
  312. if (newConsoleKeyInfo != default)
  313. {
  314. HandleKeyboardEvent (newConsoleKeyInfo);
  315. }
  316. }
  317. [UnconditionalSuppressMessage ("AOT", "IL3050:Calling members annotated with 'RequiresDynamicCodeAttribute' may break functionality when AOT compiling.", Justification = "<Pending>")]
  318. private MouseButtonState MapMouseFlags (MouseFlags mouseFlags)
  319. {
  320. MouseButtonState mbs = default;
  321. foreach (object flag in Enum.GetValues (mouseFlags.GetType ()))
  322. {
  323. if (mouseFlags.HasFlag ((MouseFlags)flag))
  324. {
  325. switch (flag)
  326. {
  327. case MouseFlags.Button1Pressed:
  328. mbs |= MouseButtonState.Button1Pressed;
  329. break;
  330. case MouseFlags.Button1Released:
  331. mbs |= MouseButtonState.Button1Released;
  332. break;
  333. case MouseFlags.Button1Clicked:
  334. mbs |= MouseButtonState.Button1Clicked;
  335. break;
  336. case MouseFlags.Button1DoubleClicked:
  337. mbs |= MouseButtonState.Button1DoubleClicked;
  338. break;
  339. case MouseFlags.Button1TripleClicked:
  340. mbs |= MouseButtonState.Button1TripleClicked;
  341. break;
  342. case MouseFlags.Button2Pressed:
  343. mbs |= MouseButtonState.Button2Pressed;
  344. break;
  345. case MouseFlags.Button2Released:
  346. mbs |= MouseButtonState.Button2Released;
  347. break;
  348. case MouseFlags.Button2Clicked:
  349. mbs |= MouseButtonState.Button2Clicked;
  350. break;
  351. case MouseFlags.Button2DoubleClicked:
  352. mbs |= MouseButtonState.Button2DoubleClicked;
  353. break;
  354. case MouseFlags.Button2TripleClicked:
  355. mbs |= MouseButtonState.Button2TripleClicked;
  356. break;
  357. case MouseFlags.Button3Pressed:
  358. mbs |= MouseButtonState.Button3Pressed;
  359. break;
  360. case MouseFlags.Button3Released:
  361. mbs |= MouseButtonState.Button3Released;
  362. break;
  363. case MouseFlags.Button3Clicked:
  364. mbs |= MouseButtonState.Button3Clicked;
  365. break;
  366. case MouseFlags.Button3DoubleClicked:
  367. mbs |= MouseButtonState.Button3DoubleClicked;
  368. break;
  369. case MouseFlags.Button3TripleClicked:
  370. mbs |= MouseButtonState.Button3TripleClicked;
  371. break;
  372. case MouseFlags.WheeledUp:
  373. mbs |= MouseButtonState.ButtonWheeledUp;
  374. break;
  375. case MouseFlags.WheeledDown:
  376. mbs |= MouseButtonState.ButtonWheeledDown;
  377. break;
  378. case MouseFlags.WheeledLeft:
  379. mbs |= MouseButtonState.ButtonWheeledLeft;
  380. break;
  381. case MouseFlags.WheeledRight:
  382. mbs |= MouseButtonState.ButtonWheeledRight;
  383. break;
  384. case MouseFlags.Button4Pressed:
  385. mbs |= MouseButtonState.Button4Pressed;
  386. break;
  387. case MouseFlags.Button4Released:
  388. mbs |= MouseButtonState.Button4Released;
  389. break;
  390. case MouseFlags.Button4Clicked:
  391. mbs |= MouseButtonState.Button4Clicked;
  392. break;
  393. case MouseFlags.Button4DoubleClicked:
  394. mbs |= MouseButtonState.Button4DoubleClicked;
  395. break;
  396. case MouseFlags.Button4TripleClicked:
  397. mbs |= MouseButtonState.Button4TripleClicked;
  398. break;
  399. case MouseFlags.ButtonShift:
  400. mbs |= MouseButtonState.ButtonShift;
  401. break;
  402. case MouseFlags.ButtonCtrl:
  403. mbs |= MouseButtonState.ButtonCtrl;
  404. break;
  405. case MouseFlags.ButtonAlt:
  406. mbs |= MouseButtonState.ButtonAlt;
  407. break;
  408. case MouseFlags.ReportMousePosition:
  409. mbs |= MouseButtonState.ReportMousePosition;
  410. break;
  411. case MouseFlags.AllEvents:
  412. mbs |= MouseButtonState.AllEvents;
  413. break;
  414. }
  415. }
  416. }
  417. return mbs;
  418. }
  419. //private Point _lastCursorPosition;
  420. //private void HandleRequestResponseEvent (string c1Control, string code, string [] values, string terminating)
  421. //{
  422. // if (terminating ==
  423. // // BUGBUG: I can't find where we send a request for cursor position (ESC[?6n), so I'm not sure if this is needed.
  424. // // The observation is correct because the response isn't immediate and this is useless
  425. // EscSeqUtils.CSI_RequestCursorPositionReport.Terminator)
  426. // {
  427. // var point = new Point { X = int.Parse (values [1]) - 1, Y = int.Parse (values [0]) - 1 };
  428. // if (_lastCursorPosition.Y != point.Y)
  429. // {
  430. // _lastCursorPosition = point;
  431. // var eventType = EventType.WindowPosition;
  432. // var winPositionEv = new WindowPositionEvent { CursorPosition = point };
  433. // _inputQueue.Enqueue (
  434. // new InputResult { EventType = eventType, WindowPositionEvent = winPositionEv }
  435. // );
  436. // }
  437. // else
  438. // {
  439. // return;
  440. // }
  441. // }
  442. // else if (terminating == EscSeqUtils.CSI_ReportTerminalSizeInChars.Terminator)
  443. // {
  444. // if (values [0] == EscSeqUtils.CSI_ReportTerminalSizeInChars.Value)
  445. // {
  446. // EnqueueWindowSizeEvent (
  447. // Math.Max (int.Parse (values [1]), 0),
  448. // Math.Max (int.Parse (values [2]), 0),
  449. // Math.Max (int.Parse (values [1]), 0),
  450. // Math.Max (int.Parse (values [2]), 0)
  451. // );
  452. // }
  453. // else
  454. // {
  455. // EnqueueRequestResponseEvent (c1Control, code, values, terminating);
  456. // }
  457. // }
  458. // else
  459. // {
  460. // EnqueueRequestResponseEvent (c1Control, code, values, terminating);
  461. // }
  462. // _inputReady.Set ();
  463. //}
  464. //private void EnqueueRequestResponseEvent (string c1Control, string code, string [] values, string terminating)
  465. //{
  466. // var eventType = EventType.RequestResponse;
  467. // var requestRespEv = new RequestResponseEvent { ResultTuple = (c1Control, code, values, terminating) };
  468. // _inputQueue.Enqueue (
  469. // new InputResult { EventType = eventType, RequestResponseEvent = requestRespEv }
  470. // );
  471. //}
  472. private void HandleMouseEvent (MouseButtonState buttonState, Point pos)
  473. {
  474. var mouseEvent = new MouseEvent { Position = pos, ButtonState = buttonState };
  475. _inputQueue.Add (
  476. new () { EventType = EventType.Mouse, MouseEvent = mouseEvent }
  477. );
  478. }
  479. public enum EventType
  480. {
  481. Key = 1,
  482. Mouse = 2,
  483. WindowSize = 3,
  484. WindowPosition = 4,
  485. RequestResponse = 5
  486. }
  487. [Flags]
  488. public enum MouseButtonState
  489. {
  490. Button1Pressed = 0x1,
  491. Button1Released = 0x2,
  492. Button1Clicked = 0x4,
  493. Button1DoubleClicked = 0x8,
  494. Button1TripleClicked = 0x10,
  495. Button2Pressed = 0x20,
  496. Button2Released = 0x40,
  497. Button2Clicked = 0x80,
  498. Button2DoubleClicked = 0x100,
  499. Button2TripleClicked = 0x200,
  500. Button3Pressed = 0x400,
  501. Button3Released = 0x800,
  502. Button3Clicked = 0x1000,
  503. Button3DoubleClicked = 0x2000,
  504. Button3TripleClicked = 0x4000,
  505. ButtonWheeledUp = 0x8000,
  506. ButtonWheeledDown = 0x10000,
  507. ButtonWheeledLeft = 0x20000,
  508. ButtonWheeledRight = 0x40000,
  509. Button4Pressed = 0x80000,
  510. Button4Released = 0x100000,
  511. Button4Clicked = 0x200000,
  512. Button4DoubleClicked = 0x400000,
  513. Button4TripleClicked = 0x800000,
  514. ButtonShift = 0x1000000,
  515. ButtonCtrl = 0x2000000,
  516. ButtonAlt = 0x4000000,
  517. ReportMousePosition = 0x8000000,
  518. AllEvents = -1
  519. }
  520. public struct MouseEvent
  521. {
  522. public Point Position;
  523. public MouseButtonState ButtonState;
  524. }
  525. public struct WindowSizeEvent
  526. {
  527. public Size Size;
  528. }
  529. public struct WindowPositionEvent
  530. {
  531. public int Top;
  532. public int Left;
  533. public Point CursorPosition;
  534. }
  535. public struct RequestResponseEvent
  536. {
  537. public (string c1Control, string code, string [] values, string terminating) ResultTuple;
  538. }
  539. public struct InputResult
  540. {
  541. public EventType EventType;
  542. public ConsoleKeyInfo ConsoleKeyInfo;
  543. public MouseEvent MouseEvent;
  544. public WindowSizeEvent WindowSizeEvent;
  545. public WindowPositionEvent WindowPositionEvent;
  546. public RequestResponseEvent RequestResponseEvent;
  547. public readonly override string ToString ()
  548. {
  549. return (EventType switch
  550. {
  551. EventType.Key => ToString (ConsoleKeyInfo),
  552. EventType.Mouse => MouseEvent.ToString (),
  553. //EventType.WindowSize => WindowSize.ToString (),
  554. //EventType.RequestResponse => RequestResponse.ToString (),
  555. _ => "Unknown event type: " + EventType
  556. })!;
  557. }
  558. /// <summary>Prints a ConsoleKeyInfoEx structure</summary>
  559. /// <param name="cki"></param>
  560. /// <returns></returns>
  561. public readonly string ToString (ConsoleKeyInfo cki)
  562. {
  563. var ke = new Key ((KeyCode)cki.KeyChar);
  564. var sb = new StringBuilder ();
  565. sb.Append ($"Key: {(KeyCode)cki.Key} ({cki.Key})");
  566. sb.Append ((cki.Modifiers & ConsoleModifiers.Shift) != 0 ? " | Shift" : string.Empty);
  567. sb.Append ((cki.Modifiers & ConsoleModifiers.Control) != 0 ? " | Control" : string.Empty);
  568. sb.Append ((cki.Modifiers & ConsoleModifiers.Alt) != 0 ? " | Alt" : string.Empty);
  569. sb.Append ($", KeyChar: {ke.AsRune.MakePrintable ()} ({(uint)cki.KeyChar}) ");
  570. string s = sb.ToString ().TrimEnd (',').TrimEnd (' ');
  571. return $"[ConsoleKeyInfo({s})]";
  572. }
  573. }
  574. private void HandleKeyboardEvent (ConsoleKeyInfo cki)
  575. {
  576. var inputResult = new InputResult { EventType = EventType.Key, ConsoleKeyInfo = cki };
  577. _inputQueue.Add (inputResult);
  578. }
  579. public void Dispose ()
  580. {
  581. _inputReadyCancellationTokenSource?.Cancel ();
  582. _inputReadyCancellationTokenSource?.Dispose ();
  583. _inputReadyCancellationTokenSource = null;
  584. try
  585. {
  586. // throws away any typeahead that has been typed by
  587. // the user and has not yet been read by the program.
  588. while (Console.KeyAvailable)
  589. {
  590. Console.ReadKey (true);
  591. }
  592. }
  593. catch (InvalidOperationException)
  594. {
  595. // Ignore - Console input has already been closed
  596. }
  597. }
  598. }