Button.cs 6.0 KB

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  1. //
  2. // Button.cs: Button control
  3. //
  4. // Authors:
  5. // Miguel de Icaza ([email protected])
  6. //
  7. namespace Terminal.Gui;
  8. /// <summary>Button is a <see cref="View"/> that provides an item that invokes raises the <see cref="View.Accept"/> event.</summary>
  9. /// <remarks>
  10. /// <para>
  11. /// Provides a button showing text that raises the <see cref="View.Accept"/> event when clicked on with a mouse or
  12. /// when the user presses SPACE, ENTER, or the <see cref="View.HotKey"/>. The hot key is the first letter or digit
  13. /// following the first underscore ('_') in the button text.
  14. /// </para>
  15. /// <para>Use <see cref="View.HotKeySpecifier"/> to change the hot key specifier from the default of ('_').</para>
  16. /// <para>
  17. /// When the button is configured as the default (<see cref="IsDefault"/>) and the user presses the ENTER key, if
  18. /// no other <see cref="View"/> processes the key, the <see cref="Button"/>'s <see cref="View.Accept"/> event will
  19. /// be fired.
  20. /// </para>
  21. /// </remarks>
  22. public class Button : View
  23. {
  24. private readonly Rune _leftBracket;
  25. private readonly Rune _leftDefault;
  26. private readonly Rune _rightBracket;
  27. private readonly Rune _rightDefault;
  28. private bool _isDefault;
  29. /// <summary>Initializes a new instance of <see cref="Button"/> using <see cref="LayoutStyle.Computed"/> layout.</summary>
  30. /// <remarks>The width of the <see cref="Button"/> is computed based on the text length. The height will always be 1.</remarks>
  31. public Button ()
  32. {
  33. TextAlignment = TextAlignment.Centered;
  34. VerticalTextAlignment = VerticalTextAlignment.Middle;
  35. _leftBracket = Glyphs.LeftBracket;
  36. _rightBracket = Glyphs.RightBracket;
  37. _leftDefault = Glyphs.LeftDefaultIndicator;
  38. _rightDefault = Glyphs.RightDefaultIndicator;
  39. // Ensures a height of 1 if AutoSize is set to false
  40. Height = 1;
  41. CanFocus = true;
  42. AutoSize = true;
  43. // Override default behavior of View
  44. AddCommand (Command.HotKey, () =>
  45. {
  46. SetFocus ();
  47. return !OnAccept ();
  48. });
  49. KeyBindings.Add (Key.Space, Command.HotKey);
  50. KeyBindings.Add (Key.Enter, Command.HotKey);
  51. TitleChanged += Button_TitleChanged;
  52. MouseEvent += Button_MouseEvent;
  53. //MouseClick += Button_MouseClick;
  54. }
  55. private Attribute _originalNormal;
  56. private void Button_MouseEvent (object sender, MouseEventEventArgs e)
  57. {
  58. if (e.MouseEvent.Flags == MouseFlags.Button1Pressed)
  59. {
  60. if (Application.MouseGrabView == this)
  61. {
  62. e.Handled = InvokeCommand (Command.HotKey) == true;
  63. return;
  64. }
  65. Application.GrabMouse(this);
  66. _originalNormal = ColorScheme.Normal;
  67. var cs = new ColorScheme (ColorScheme)
  68. {
  69. Normal = ColorScheme.HotFocus
  70. };
  71. ColorScheme = cs;
  72. }
  73. if (e.MouseEvent.Flags == MouseFlags.Button1Released)
  74. {
  75. Application.UngrabMouse ();
  76. var cs = new ColorScheme (ColorScheme)
  77. {
  78. Normal = _originalNormal
  79. };
  80. ColorScheme = cs;
  81. e.Handled = InvokeCommand (Command.HotKey) == true;
  82. return;
  83. }
  84. }
  85. /// <inheritdoc />
  86. public override bool OnLeave (View view)
  87. {
  88. //Application.UngrabMouse();
  89. return base.OnLeave (view);
  90. }
  91. private void Button_MouseClick (object sender, MouseEventEventArgs e)
  92. {
  93. e.Handled = InvokeCommand (Command.HotKey) == true;
  94. }
  95. private void Button_TitleChanged (object sender, StateEventArgs<string> e)
  96. {
  97. base.Text = e.NewValue;
  98. TextFormatter.HotKeySpecifier = HotKeySpecifier;
  99. }
  100. /// <inheritdoc />
  101. public override string Text
  102. {
  103. get => base.Title;
  104. set => base.Text = base.Title = value;
  105. }
  106. /// <inheritdoc />
  107. public override Rune HotKeySpecifier
  108. {
  109. get => base.HotKeySpecifier;
  110. set => TextFormatter.HotKeySpecifier = base.HotKeySpecifier = value;
  111. }
  112. /// <summary>Gets or sets whether the <see cref="Button"/> is the default action to activate in a dialog.</summary>
  113. /// <value><c>true</c> if is default; otherwise, <c>false</c>.</value>
  114. public bool IsDefault
  115. {
  116. get => _isDefault;
  117. set
  118. {
  119. _isDefault = value;
  120. UpdateTextFormatterText ();
  121. OnResizeNeeded ();
  122. }
  123. }
  124. /// <summary></summary>
  125. public bool NoDecorations { get; set; }
  126. /// <summary></summary>
  127. public bool NoPadding { get; set; }
  128. /// <inheritdoc/>
  129. public override bool OnEnter (View view)
  130. {
  131. Application.Driver.SetCursorVisibility (CursorVisibility.Invisible);
  132. return base.OnEnter (view);
  133. }
  134. /// <inheritdoc/>
  135. public override void PositionCursor ()
  136. {
  137. if (HotKey.IsValid && Text != "")
  138. {
  139. for (var i = 0; i < TextFormatter.Text.GetRuneCount (); i++)
  140. {
  141. if (TextFormatter.Text [i] == Text [0])
  142. {
  143. Move (i, 0);
  144. return;
  145. }
  146. }
  147. }
  148. base.PositionCursor ();
  149. }
  150. /// <inheritdoc/>
  151. protected override void UpdateTextFormatterText ()
  152. {
  153. if (NoDecorations)
  154. {
  155. TextFormatter.Text = Text;
  156. }
  157. else if (IsDefault)
  158. {
  159. TextFormatter.Text = $"{_leftBracket}{_leftDefault} {Text} {_rightDefault}{_rightBracket}";
  160. }
  161. else
  162. {
  163. if (NoPadding)
  164. {
  165. TextFormatter.Text = $"{_leftBracket}{Text}{_rightBracket}";
  166. }
  167. else
  168. {
  169. TextFormatter.Text = $"{_leftBracket} {Text} {_rightBracket}";
  170. }
  171. }
  172. }
  173. }