WindowsDriver.cs 34 KB

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  1. //
  2. // WindowsDriver.cs: Windows specific driver
  3. //
  4. // Authors:
  5. // Miguel de Icaza ([email protected])
  6. // Nick Van Dyck ([email protected])
  7. //
  8. // Copyright (c) 2018
  9. //
  10. // Permission is hereby granted, free of charge, to any person obtaining a copy
  11. // of this software and associated documentation files (the "Software"), to deal
  12. // in the Software without restriction, including without limitation the rights
  13. // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  14. // copies of the Software, and to permit persons to whom the Software is
  15. // furnished to do so, subject to the following conditions:
  16. //
  17. // The above copyright notice and this permission notice shall be included in all
  18. // copies or substantial portions of the Software.
  19. //
  20. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  21. // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  22. // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  23. // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  24. // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  25. // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
  26. // SOFTWARE.
  27. //
  28. using System;
  29. using System.CodeDom;
  30. using System.Diagnostics;
  31. using System.Runtime.InteropServices;
  32. using System.Threading;
  33. using System.Threading.Tasks;
  34. using Mono.Terminal;
  35. using NStack;
  36. namespace Terminal.Gui {
  37. internal class WindowsConsole {
  38. public const int STD_OUTPUT_HANDLE = -11;
  39. public const int STD_INPUT_HANDLE = -10;
  40. public const int STD_ERROR_HANDLE = -12;
  41. internal IntPtr InputHandle, OutputHandle;
  42. IntPtr ScreenBuffer;
  43. uint originalConsoleMode;
  44. public WindowsConsole ()
  45. {
  46. InputHandle = GetStdHandle (STD_INPUT_HANDLE);
  47. OutputHandle = GetStdHandle (STD_OUTPUT_HANDLE);
  48. originalConsoleMode = ConsoleMode;
  49. var newConsoleMode = originalConsoleMode;
  50. newConsoleMode |= (uint)(ConsoleModes.EnableMouseInput | ConsoleModes.EnableExtendedFlags);
  51. newConsoleMode &= ~(uint)ConsoleModes.EnableQuickEditMode;
  52. newConsoleMode &= ~(uint)ConsoleModes.EnableProcessedInput;
  53. ConsoleMode = newConsoleMode;
  54. }
  55. public CharInfo [] OriginalStdOutChars;
  56. public bool WriteToConsole (CharInfo [] charInfoBuffer, Coord coords, SmallRect window)
  57. {
  58. if (ScreenBuffer == IntPtr.Zero) {
  59. ScreenBuffer = CreateConsoleScreenBuffer (
  60. DesiredAccess.GenericRead | DesiredAccess.GenericWrite,
  61. ShareMode.FileShareRead | ShareMode.FileShareWrite,
  62. IntPtr.Zero,
  63. 1,
  64. IntPtr.Zero
  65. );
  66. if (ScreenBuffer == INVALID_HANDLE_VALUE) {
  67. var err = Marshal.GetLastWin32Error ();
  68. if (err != 0)
  69. throw new System.ComponentModel.Win32Exception (err);
  70. }
  71. if (!SetConsoleActiveScreenBuffer (ScreenBuffer)) {
  72. var err = Marshal.GetLastWin32Error ();
  73. throw new System.ComponentModel.Win32Exception (err);
  74. }
  75. OriginalStdOutChars = new CharInfo [Console.WindowHeight * Console.WindowWidth];
  76. ReadConsoleOutput (OutputHandle, OriginalStdOutChars, coords, new Coord () { X = 0, Y = 0 }, ref window);
  77. }
  78. return WriteConsoleOutput (ScreenBuffer, charInfoBuffer, coords, new Coord () { X = window.Left, Y = window.Top }, ref window);
  79. }
  80. public bool SetCursorPosition (Coord position)
  81. {
  82. return SetConsoleCursorPosition (ScreenBuffer, position);
  83. }
  84. public void Cleanup ()
  85. {
  86. ConsoleMode = originalConsoleMode;
  87. //ContinueListeningForConsoleEvents = false;
  88. if (!SetConsoleActiveScreenBuffer (OutputHandle)) {
  89. var err = Marshal.GetLastWin32Error ();
  90. Console.WriteLine ("Error: {0}", err);
  91. }
  92. if (ScreenBuffer != IntPtr.Zero)
  93. CloseHandle (ScreenBuffer);
  94. ScreenBuffer = IntPtr.Zero;
  95. }
  96. //bool ContinueListeningForConsoleEvents = true;
  97. public uint ConsoleMode {
  98. get {
  99. uint v;
  100. GetConsoleMode (InputHandle, out v);
  101. return v;
  102. }
  103. set {
  104. SetConsoleMode (InputHandle, value);
  105. }
  106. }
  107. [Flags]
  108. public enum ConsoleModes : uint {
  109. EnableProcessedInput = 1,
  110. EnableMouseInput = 16,
  111. EnableQuickEditMode = 64,
  112. EnableExtendedFlags = 128,
  113. }
  114. [StructLayout (LayoutKind.Explicit, CharSet = CharSet.Unicode)]
  115. public struct KeyEventRecord {
  116. [FieldOffset (0), MarshalAs (UnmanagedType.Bool)]
  117. public bool bKeyDown;
  118. [FieldOffset (4), MarshalAs (UnmanagedType.U2)]
  119. public ushort wRepeatCount;
  120. [FieldOffset (6), MarshalAs (UnmanagedType.U2)]
  121. public ushort wVirtualKeyCode;
  122. [FieldOffset (8), MarshalAs (UnmanagedType.U2)]
  123. public ushort wVirtualScanCode;
  124. [FieldOffset (10)]
  125. public char UnicodeChar;
  126. [FieldOffset (12), MarshalAs (UnmanagedType.U4)]
  127. public ControlKeyState dwControlKeyState;
  128. }
  129. [Flags]
  130. public enum ButtonState {
  131. Button1Pressed = 1,
  132. Button2Pressed = 4,
  133. Button3Pressed = 8,
  134. Button4Pressed = 16,
  135. RightmostButtonPressed = 2,
  136. WheeledUp = unchecked((int)0x780000),
  137. WheeledDown = unchecked((int)0xFF880000),
  138. }
  139. [Flags]
  140. public enum ControlKeyState {
  141. RightAltPressed = 1,
  142. LeftAltPressed = 2,
  143. RightControlPressed = 4,
  144. LeftControlPressed = 8,
  145. ShiftPressed = 16,
  146. NumlockOn = 32,
  147. ScrolllockOn = 64,
  148. CapslockOn = 128,
  149. EnhancedKey = 256
  150. }
  151. [Flags]
  152. public enum EventFlags {
  153. MouseMoved = 1,
  154. DoubleClick = 2,
  155. MouseWheeled = 4,
  156. MouseHorizontalWheeled = 8
  157. }
  158. [StructLayout (LayoutKind.Explicit)]
  159. public struct MouseEventRecord {
  160. [FieldOffset (0)]
  161. public Coordinate MousePosition;
  162. [FieldOffset (4)]
  163. public ButtonState ButtonState;
  164. [FieldOffset (8)]
  165. public ControlKeyState ControlKeyState;
  166. [FieldOffset (12)]
  167. public EventFlags EventFlags;
  168. public override string ToString ()
  169. {
  170. return $"[Mouse({MousePosition},{ButtonState},{ControlKeyState},{EventFlags}";
  171. }
  172. }
  173. [StructLayout (LayoutKind.Sequential)]
  174. public struct Coordinate {
  175. public short X;
  176. public short Y;
  177. public Coordinate (short X, short Y)
  178. {
  179. this.X = X;
  180. this.Y = Y;
  181. }
  182. public override string ToString () => $"({X},{Y})";
  183. };
  184. internal struct WindowBufferSizeRecord {
  185. public Coordinate size;
  186. public WindowBufferSizeRecord (short x, short y)
  187. {
  188. this.size = new Coordinate (x, y);
  189. }
  190. public override string ToString () => $"[WindowBufferSize{size}";
  191. }
  192. [StructLayout (LayoutKind.Sequential)]
  193. public struct MenuEventRecord {
  194. public uint dwCommandId;
  195. }
  196. [StructLayout (LayoutKind.Sequential)]
  197. public struct FocusEventRecord {
  198. public uint bSetFocus;
  199. }
  200. public enum EventType : ushort {
  201. Focus = 0x10,
  202. Key = 0x1,
  203. Menu = 0x8,
  204. Mouse = 2,
  205. WindowBufferSize = 4
  206. }
  207. [StructLayout (LayoutKind.Explicit)]
  208. public struct InputRecord {
  209. [FieldOffset (0)]
  210. public EventType EventType;
  211. [FieldOffset (4)]
  212. public KeyEventRecord KeyEvent;
  213. [FieldOffset (4)]
  214. public MouseEventRecord MouseEvent;
  215. [FieldOffset (4)]
  216. public WindowBufferSizeRecord WindowBufferSizeEvent;
  217. [FieldOffset (4)]
  218. public MenuEventRecord MenuEvent;
  219. [FieldOffset (4)]
  220. public FocusEventRecord FocusEvent;
  221. public override string ToString ()
  222. {
  223. switch (EventType) {
  224. case EventType.Focus:
  225. return FocusEvent.ToString ();
  226. case EventType.Key:
  227. return KeyEvent.ToString ();
  228. case EventType.Menu:
  229. return MenuEvent.ToString ();
  230. case EventType.Mouse:
  231. return MouseEvent.ToString ();
  232. case EventType.WindowBufferSize:
  233. return WindowBufferSizeEvent.ToString ();
  234. default:
  235. return "Unknown event type: " + EventType;
  236. }
  237. }
  238. };
  239. [Flags]
  240. enum ShareMode : uint {
  241. FileShareRead = 1,
  242. FileShareWrite = 2,
  243. }
  244. [Flags]
  245. enum DesiredAccess : uint {
  246. GenericRead = 2147483648,
  247. GenericWrite = 1073741824,
  248. }
  249. [StructLayout (LayoutKind.Sequential)]
  250. public struct ConsoleScreenBufferInfo {
  251. public Coord dwSize;
  252. public Coord dwCursorPosition;
  253. public ushort wAttributes;
  254. public SmallRect srWindow;
  255. public Coord dwMaximumWindowSize;
  256. }
  257. [StructLayout (LayoutKind.Sequential)]
  258. public struct Coord {
  259. public short X;
  260. public short Y;
  261. public Coord (short X, short Y)
  262. {
  263. this.X = X;
  264. this.Y = Y;
  265. }
  266. public override string ToString () => $"({X},{Y})";
  267. };
  268. [StructLayout (LayoutKind.Explicit, CharSet = CharSet.Unicode)]
  269. public struct CharUnion {
  270. [FieldOffset (0)] public char UnicodeChar;
  271. [FieldOffset (0)] public byte AsciiChar;
  272. }
  273. [StructLayout (LayoutKind.Explicit, CharSet = CharSet.Unicode)]
  274. public struct CharInfo {
  275. [FieldOffset (0)] public CharUnion Char;
  276. [FieldOffset (2)] public ushort Attributes;
  277. }
  278. [StructLayout (LayoutKind.Sequential)]
  279. public struct SmallRect {
  280. public short Left;
  281. public short Top;
  282. public short Right;
  283. public short Bottom;
  284. public static void MakeEmpty (ref SmallRect rect)
  285. {
  286. rect.Left = -1;
  287. }
  288. public static void Update (ref SmallRect rect, short col, short row)
  289. {
  290. if (rect.Left == -1) {
  291. //System.Diagnostics.Debugger.Log (0, "debug", $"damager From Empty {col},{row}\n");
  292. rect.Left = rect.Right = col;
  293. rect.Bottom = rect.Top = row;
  294. return;
  295. }
  296. if (col >= rect.Left && col <= rect.Right && row >= rect.Top && row <= rect.Bottom)
  297. return;
  298. if (col < rect.Left)
  299. rect.Left = col;
  300. if (col > rect.Right)
  301. rect.Right = col;
  302. if (row < rect.Top)
  303. rect.Top = row;
  304. if (row > rect.Bottom)
  305. rect.Bottom = row;
  306. //System.Diagnostics.Debugger.Log (0, "debug", $"Expanding {rect.ToString ()}\n");
  307. }
  308. public override string ToString ()
  309. {
  310. return $"Left={Left},Top={Top},Right={Right},Bottom={Bottom}";
  311. }
  312. }
  313. [DllImport ("kernel32.dll", SetLastError = true)]
  314. static extern IntPtr GetStdHandle (int nStdHandle);
  315. [DllImport ("kernel32.dll", SetLastError = true)]
  316. static extern bool CloseHandle (IntPtr handle);
  317. [DllImport ("kernel32.dll", EntryPoint = "ReadConsoleInputW", CharSet = CharSet.Unicode)]
  318. public static extern bool ReadConsoleInput (
  319. IntPtr hConsoleInput,
  320. [Out] InputRecord [] lpBuffer,
  321. uint nLength,
  322. out uint lpNumberOfEventsRead);
  323. [DllImport ("kernel32.dll", SetLastError = true, CharSet = CharSet.Unicode)]
  324. static extern bool ReadConsoleOutput (
  325. IntPtr hConsoleOutput,
  326. [Out] CharInfo [] lpBuffer,
  327. Coord dwBufferSize,
  328. Coord dwBufferCoord,
  329. ref SmallRect lpReadRegion
  330. );
  331. [DllImport ("kernel32.dll", EntryPoint = "WriteConsoleOutput", SetLastError = true, CharSet = CharSet.Unicode)]
  332. static extern bool WriteConsoleOutput (
  333. IntPtr hConsoleOutput,
  334. CharInfo [] lpBuffer,
  335. Coord dwBufferSize,
  336. Coord dwBufferCoord,
  337. ref SmallRect lpWriteRegion
  338. );
  339. [DllImport ("kernel32.dll")]
  340. static extern bool SetConsoleCursorPosition (IntPtr hConsoleOutput, Coord dwCursorPosition);
  341. [DllImport ("kernel32.dll")]
  342. static extern bool GetConsoleMode (IntPtr hConsoleHandle, out uint lpMode);
  343. [DllImport ("kernel32.dll")]
  344. static extern bool SetConsoleMode (IntPtr hConsoleHandle, uint dwMode);
  345. [DllImport ("kernel32.dll", SetLastError = true)]
  346. static extern IntPtr CreateConsoleScreenBuffer (
  347. DesiredAccess dwDesiredAccess,
  348. ShareMode dwShareMode,
  349. IntPtr secutiryAttributes,
  350. UInt32 flags,
  351. IntPtr screenBufferData
  352. );
  353. internal static IntPtr INVALID_HANDLE_VALUE = new IntPtr (-1);
  354. [DllImport ("kernel32.dll", SetLastError = true)]
  355. static extern bool SetConsoleActiveScreenBuffer (IntPtr Handle);
  356. [DllImport ("kernel32.dll", SetLastError = true)]
  357. static extern bool GetNumberOfConsoleInputEvents (IntPtr handle, out uint lpcNumberOfEvents);
  358. public uint InputEventCount {
  359. get {
  360. uint v;
  361. GetNumberOfConsoleInputEvents (InputHandle, out v);
  362. return v;
  363. }
  364. }
  365. }
  366. internal class WindowsDriver : ConsoleDriver, Mono.Terminal.IMainLoopDriver {
  367. static bool sync = false;
  368. ManualResetEventSlim eventReady = new ManualResetEventSlim (false);
  369. ManualResetEventSlim waitForProbe = new ManualResetEventSlim (false);
  370. MainLoop mainLoop;
  371. WindowsConsole.CharInfo [] OutputBuffer;
  372. int cols, rows;
  373. WindowsConsole winConsole;
  374. WindowsConsole.SmallRect damageRegion;
  375. public override int Cols => cols;
  376. public override int Rows => rows;
  377. public WindowsDriver ()
  378. {
  379. Colors.TopLevel = new ColorScheme ();
  380. Colors.TopLevel.Normal = MakeColor (ConsoleColor.Green, ConsoleColor.Black);
  381. Colors.TopLevel.Focus = MakeColor (ConsoleColor.White, ConsoleColor.DarkCyan);
  382. Colors.TopLevel.HotNormal = MakeColor (ConsoleColor.DarkYellow, ConsoleColor.Black);
  383. Colors.TopLevel.HotFocus = MakeColor (ConsoleColor.DarkYellow, ConsoleColor.DarkCyan);
  384. winConsole = new WindowsConsole ();
  385. cols = Console.WindowWidth;
  386. rows = Console.WindowHeight;
  387. WindowsConsole.SmallRect.MakeEmpty (ref damageRegion);
  388. ResizeScreen ();
  389. UpdateOffScreen ();
  390. Task.Run ((Action)WindowsInputHandler);
  391. }
  392. [StructLayout (LayoutKind.Sequential)]
  393. public struct ConsoleKeyInfoEx {
  394. public ConsoleKeyInfo consoleKeyInfo;
  395. public bool CapsLock;
  396. public bool NumLock;
  397. public ConsoleKeyInfoEx (ConsoleKeyInfo consoleKeyInfo, bool capslock, bool numlock)
  398. {
  399. this.consoleKeyInfo = consoleKeyInfo;
  400. CapsLock = capslock;
  401. NumLock = numlock;
  402. }
  403. }
  404. // The records that we keep fetching
  405. WindowsConsole.InputRecord [] result, records = new WindowsConsole.InputRecord [1];
  406. void WindowsInputHandler ()
  407. {
  408. while (true) {
  409. waitForProbe.Wait ();
  410. waitForProbe.Reset ();
  411. uint numberEventsRead = 0;
  412. WindowsConsole.ReadConsoleInput (winConsole.InputHandle, records, 1, out numberEventsRead);
  413. if (numberEventsRead == 0)
  414. result = null;
  415. else
  416. result = records;
  417. eventReady.Set ();
  418. }
  419. }
  420. void IMainLoopDriver.Setup (MainLoop mainLoop)
  421. {
  422. this.mainLoop = mainLoop;
  423. }
  424. void IMainLoopDriver.Wakeup ()
  425. {
  426. //tokenSource.Cancel ();
  427. eventReady.Reset ();
  428. eventReady.Set ();
  429. }
  430. bool IMainLoopDriver.EventsPending (bool wait)
  431. {
  432. long now = DateTime.UtcNow.Ticks;
  433. int waitTimeout;
  434. if (mainLoop.timeouts.Count > 0) {
  435. waitTimeout = (int)((mainLoop.timeouts.Keys [0] - now) / TimeSpan.TicksPerMillisecond);
  436. if (waitTimeout < 0)
  437. return true;
  438. } else
  439. waitTimeout = -1;
  440. if (!wait)
  441. waitTimeout = 0;
  442. result = null;
  443. waitForProbe.Set ();
  444. try {
  445. if (!tokenSource.IsCancellationRequested)
  446. eventReady.Wait (waitTimeout, tokenSource.Token);
  447. } catch (OperationCanceledException) {
  448. return true;
  449. } finally {
  450. eventReady.Reset ();
  451. }
  452. if (!tokenSource.IsCancellationRequested)
  453. return result != null;
  454. tokenSource.Dispose ();
  455. tokenSource = new CancellationTokenSource ();
  456. return true;
  457. }
  458. Action<KeyEvent> keyHandler;
  459. Action<KeyEvent> keyDownHandler;
  460. Action<KeyEvent> keyUpHandler;
  461. Action<MouseEvent> mouseHandler;
  462. public override void PrepareToRun (MainLoop mainLoop, Action<KeyEvent> keyHandler, Action<KeyEvent> keyDownHandler, Action<KeyEvent> keyUpHandler, Action<MouseEvent> mouseHandler)
  463. {
  464. this.keyHandler = keyHandler;
  465. this.keyDownHandler = keyDownHandler;
  466. this.keyUpHandler = keyUpHandler;
  467. this.mouseHandler = mouseHandler;
  468. }
  469. void IMainLoopDriver.MainIteration ()
  470. {
  471. if (result == null)
  472. return;
  473. var inputEvent = result [0];
  474. switch (inputEvent.EventType) {
  475. case WindowsConsole.EventType.Key:
  476. var map = MapKey (ToConsoleKeyInfoEx (inputEvent.KeyEvent));
  477. if (map == (Key)0xffffffff) {
  478. KeyEvent key = default;
  479. // Shift = VK_SHIFT = 0x10
  480. // Ctrl = VK_CONTROL = 0x11
  481. // Alt = VK_MENU = 0x12
  482. switch (inputEvent.KeyEvent.dwControlKeyState) {
  483. case WindowsConsole.ControlKeyState.RightAltPressed:
  484. case WindowsConsole.ControlKeyState.RightAltPressed |
  485. WindowsConsole.ControlKeyState.LeftControlPressed |
  486. WindowsConsole.ControlKeyState.EnhancedKey:
  487. case WindowsConsole.ControlKeyState.EnhancedKey:
  488. key = new KeyEvent (Key.CtrlMask | Key.AltMask);
  489. break;
  490. case WindowsConsole.ControlKeyState.LeftAltPressed:
  491. key = new KeyEvent (Key.AltMask);
  492. break;
  493. case WindowsConsole.ControlKeyState.RightControlPressed:
  494. case WindowsConsole.ControlKeyState.LeftControlPressed:
  495. key = new KeyEvent (Key.CtrlMask);
  496. break;
  497. case WindowsConsole.ControlKeyState.ShiftPressed:
  498. key = new KeyEvent (Key.ShiftMask);
  499. break;
  500. case WindowsConsole.ControlKeyState.NumlockOn:
  501. break;
  502. case WindowsConsole.ControlKeyState.ScrolllockOn:
  503. break;
  504. case WindowsConsole.ControlKeyState.CapslockOn:
  505. break;
  506. default:
  507. switch (inputEvent.KeyEvent.wVirtualKeyCode) {
  508. case 0x10:
  509. key = new KeyEvent (Key.ShiftMask);
  510. break;
  511. case 0x11:
  512. key = new KeyEvent (Key.CtrlMask);
  513. break;
  514. case 0x12:
  515. key = new KeyEvent (Key.AltMask);
  516. break;
  517. default:
  518. key = new KeyEvent (Key.Unknown);
  519. break;
  520. }
  521. break;
  522. }
  523. if (inputEvent.KeyEvent.bKeyDown)
  524. keyDownHandler (key);
  525. else
  526. keyUpHandler (key);
  527. } else {
  528. if (inputEvent.KeyEvent.bKeyDown) {
  529. // Key Down - Fire KeyDown Event and KeyStroke (ProcessKey) Event
  530. keyDownHandler (new KeyEvent (map));
  531. keyHandler (new KeyEvent (map));
  532. } else {
  533. keyUpHandler (new KeyEvent (map));
  534. }
  535. }
  536. break;
  537. case WindowsConsole.EventType.Mouse:
  538. mouseHandler (ToDriverMouse (inputEvent.MouseEvent));
  539. if (IsButtonReleased)
  540. mouseHandler (ToDriverMouse (inputEvent.MouseEvent));
  541. break;
  542. case WindowsConsole.EventType.WindowBufferSize:
  543. cols = inputEvent.WindowBufferSizeEvent.size.X;
  544. rows = inputEvent.WindowBufferSizeEvent.size.Y;
  545. ResizeScreen ();
  546. UpdateOffScreen ();
  547. TerminalResized?.Invoke ();
  548. break;
  549. }
  550. result = null;
  551. }
  552. WindowsConsole.ButtonState? LastMouseButtonPressed = null;
  553. bool IsButtonPressed = false;
  554. bool IsButtonReleased = false;
  555. bool IsButtonDoubleClicked = false;
  556. Point point;
  557. MouseEvent ToDriverMouse (WindowsConsole.MouseEventRecord mouseEvent)
  558. {
  559. MouseFlags mouseFlag = MouseFlags.AllEvents;
  560. if (IsButtonDoubleClicked) {
  561. Task.Run (async () => {
  562. await Task.Delay (100);
  563. IsButtonDoubleClicked = false;
  564. });
  565. }
  566. // The ButtonState member of the MouseEvent structure has bit corresponding to each mouse button.
  567. // This will tell when a mouse button is pressed. When the button is released this event will
  568. // be fired with it's bit set to 0. So when the button is up ButtonState will be 0.
  569. // To map to the correct driver events we save the last pressed mouse button so we can
  570. // map to the correct clicked event.
  571. if ((LastMouseButtonPressed != null || IsButtonReleased) && mouseEvent.ButtonState != 0) {
  572. LastMouseButtonPressed = null;
  573. IsButtonPressed = false;
  574. IsButtonReleased = false;
  575. }
  576. if ((mouseEvent.EventFlags == 0 && LastMouseButtonPressed == null && !IsButtonDoubleClicked) ||
  577. (mouseEvent.EventFlags == WindowsConsole.EventFlags.MouseMoved &&
  578. mouseEvent.ButtonState != 0 && !IsButtonReleased && !IsButtonDoubleClicked)) {
  579. switch (mouseEvent.ButtonState) {
  580. case WindowsConsole.ButtonState.Button1Pressed:
  581. mouseFlag = MouseFlags.Button1Pressed;
  582. break;
  583. case WindowsConsole.ButtonState.Button2Pressed:
  584. mouseFlag = MouseFlags.Button2Pressed;
  585. break;
  586. case WindowsConsole.ButtonState.RightmostButtonPressed:
  587. mouseFlag = MouseFlags.Button3Pressed;
  588. break;
  589. }
  590. if (mouseEvent.EventFlags == WindowsConsole.EventFlags.MouseMoved) {
  591. mouseFlag |= MouseFlags.ReportMousePosition;
  592. point = new Point ();
  593. IsButtonReleased = false;
  594. } else {
  595. point = new Point () {
  596. X = mouseEvent.MousePosition.X,
  597. Y = mouseEvent.MousePosition.Y
  598. };
  599. }
  600. LastMouseButtonPressed = mouseEvent.ButtonState;
  601. IsButtonPressed = true;
  602. if ((mouseFlag & MouseFlags.ReportMousePosition) == 0) {
  603. Task.Run (async () => {
  604. while (IsButtonPressed) {
  605. await Task.Delay (200);
  606. var me = new MouseEvent () {
  607. X = mouseEvent.MousePosition.X,
  608. Y = mouseEvent.MousePosition.Y,
  609. Flags = mouseFlag
  610. };
  611. var view = Application.wantContinuousButtonPressedView;
  612. if (view == null)
  613. break;
  614. if (IsButtonPressed && (mouseFlag & MouseFlags.ReportMousePosition) == 0) {
  615. mouseHandler (me);
  616. mainLoop.Driver.Wakeup ();
  617. }
  618. }
  619. });
  620. }
  621. } else if ((mouseEvent.EventFlags == 0 || mouseEvent.EventFlags == WindowsConsole.EventFlags.MouseMoved) &&
  622. LastMouseButtonPressed != null && !IsButtonReleased && !IsButtonDoubleClicked) {
  623. switch (LastMouseButtonPressed) {
  624. case WindowsConsole.ButtonState.Button1Pressed:
  625. mouseFlag = MouseFlags.Button1Released;
  626. break;
  627. case WindowsConsole.ButtonState.Button2Pressed:
  628. mouseFlag = MouseFlags.Button2Released;
  629. break;
  630. case WindowsConsole.ButtonState.RightmostButtonPressed:
  631. mouseFlag = MouseFlags.Button3Released;
  632. break;
  633. }
  634. IsButtonPressed = false;
  635. IsButtonReleased = true;
  636. } else if ((mouseEvent.EventFlags == 0 || mouseEvent.EventFlags == WindowsConsole.EventFlags.MouseMoved) &&
  637. IsButtonReleased) {
  638. var p = new Point () {
  639. X = mouseEvent.MousePosition.X,
  640. Y = mouseEvent.MousePosition.Y
  641. };
  642. if (p == point) {
  643. switch (LastMouseButtonPressed) {
  644. case WindowsConsole.ButtonState.Button1Pressed:
  645. mouseFlag = MouseFlags.Button1Clicked;
  646. break;
  647. case WindowsConsole.ButtonState.Button2Pressed:
  648. mouseFlag = MouseFlags.Button2Clicked;
  649. break;
  650. case WindowsConsole.ButtonState.RightmostButtonPressed:
  651. mouseFlag = MouseFlags.Button3Clicked;
  652. break;
  653. }
  654. } else {
  655. mouseFlag = 0;
  656. }
  657. LastMouseButtonPressed = null;
  658. IsButtonReleased = false;
  659. } else if (mouseEvent.EventFlags.HasFlag (WindowsConsole.EventFlags.DoubleClick)) {
  660. switch (mouseEvent.ButtonState) {
  661. case WindowsConsole.ButtonState.Button1Pressed:
  662. mouseFlag = MouseFlags.Button1DoubleClicked;
  663. break;
  664. case WindowsConsole.ButtonState.Button2Pressed:
  665. mouseFlag = MouseFlags.Button2DoubleClicked;
  666. break;
  667. case WindowsConsole.ButtonState.RightmostButtonPressed:
  668. mouseFlag = MouseFlags.Button3DoubleClicked;
  669. break;
  670. }
  671. IsButtonDoubleClicked = true;
  672. } else if (mouseEvent.EventFlags == 0 && mouseEvent.ButtonState != 0 && IsButtonDoubleClicked) {
  673. switch (mouseEvent.ButtonState) {
  674. case WindowsConsole.ButtonState.Button1Pressed:
  675. mouseFlag = MouseFlags.Button1TripleClicked;
  676. break;
  677. case WindowsConsole.ButtonState.Button2Pressed:
  678. mouseFlag = MouseFlags.Button2TripleClicked;
  679. break;
  680. case WindowsConsole.ButtonState.RightmostButtonPressed:
  681. mouseFlag = MouseFlags.Button3TripleClicked;
  682. break;
  683. }
  684. IsButtonDoubleClicked = false;
  685. } else if (mouseEvent.EventFlags == WindowsConsole.EventFlags.MouseWheeled) {
  686. switch (mouseEvent.ButtonState) {
  687. case WindowsConsole.ButtonState.WheeledUp:
  688. mouseFlag = MouseFlags.WheeledUp;
  689. break;
  690. case WindowsConsole.ButtonState.WheeledDown:
  691. mouseFlag = MouseFlags.WheeledDown;
  692. break;
  693. }
  694. } else if (mouseEvent.EventFlags == WindowsConsole.EventFlags.MouseMoved) {
  695. mouseFlag = MouseFlags.ReportMousePosition;
  696. } else if (mouseEvent.ButtonState == 0 && mouseEvent.EventFlags == 0) {
  697. mouseFlag = 0;
  698. }
  699. mouseFlag = SetControlKeyStates (mouseEvent, mouseFlag);
  700. return new MouseEvent () {
  701. X = mouseEvent.MousePosition.X,
  702. Y = mouseEvent.MousePosition.Y,
  703. Flags = mouseFlag
  704. };
  705. }
  706. static MouseFlags SetControlKeyStates (WindowsConsole.MouseEventRecord mouseEvent, MouseFlags mouseFlag)
  707. {
  708. if (mouseEvent.ControlKeyState.HasFlag (WindowsConsole.ControlKeyState.RightControlPressed) ||
  709. mouseEvent.ControlKeyState.HasFlag (WindowsConsole.ControlKeyState.LeftControlPressed))
  710. mouseFlag |= MouseFlags.ButtonCtrl;
  711. if (mouseEvent.ControlKeyState.HasFlag (WindowsConsole.ControlKeyState.ShiftPressed))
  712. mouseFlag |= MouseFlags.ButtonShift;
  713. if (mouseEvent.ControlKeyState.HasFlag (WindowsConsole.ControlKeyState.RightAltPressed) ||
  714. mouseEvent.ControlKeyState.HasFlag (WindowsConsole.ControlKeyState.LeftAltPressed))
  715. mouseFlag |= MouseFlags.ButtonAlt;
  716. return mouseFlag;
  717. }
  718. public ConsoleKeyInfoEx ToConsoleKeyInfoEx (WindowsConsole.KeyEventRecord keyEvent)
  719. {
  720. var state = keyEvent.dwControlKeyState;
  721. bool shift = (state & WindowsConsole.ControlKeyState.ShiftPressed) != 0;
  722. bool alt = (state & (WindowsConsole.ControlKeyState.LeftAltPressed | WindowsConsole.ControlKeyState.RightAltPressed)) != 0;
  723. bool control = (state & (WindowsConsole.ControlKeyState.LeftControlPressed | WindowsConsole.ControlKeyState.RightControlPressed)) != 0;
  724. bool capslock = (state & (WindowsConsole.ControlKeyState.CapslockOn)) != 0;
  725. bool numlock = (state & (WindowsConsole.ControlKeyState.NumlockOn)) != 0;
  726. var ConsoleKeyInfo = new ConsoleKeyInfo (keyEvent.UnicodeChar, (ConsoleKey)keyEvent.wVirtualKeyCode, shift, alt, control);
  727. return new ConsoleKeyInfoEx (ConsoleKeyInfo, capslock, numlock);
  728. }
  729. public Key MapKey (ConsoleKeyInfoEx keyInfoEx)
  730. {
  731. var keyInfo = keyInfoEx.consoleKeyInfo;
  732. switch (keyInfo.Key) {
  733. case ConsoleKey.Escape:
  734. return MapKeyModifiers (keyInfo, Key.Esc);
  735. case ConsoleKey.Tab:
  736. return keyInfo.Modifiers == ConsoleModifiers.Shift ? Key.BackTab : Key.Tab;
  737. case ConsoleKey.Home:
  738. return MapKeyModifiers (keyInfo, Key.Home);
  739. case ConsoleKey.End:
  740. return MapKeyModifiers (keyInfo, Key.End);
  741. case ConsoleKey.LeftArrow:
  742. return MapKeyModifiers (keyInfo, Key.CursorLeft);
  743. case ConsoleKey.RightArrow:
  744. return MapKeyModifiers (keyInfo, Key.CursorRight);
  745. case ConsoleKey.UpArrow:
  746. return MapKeyModifiers (keyInfo, Key.CursorUp);
  747. case ConsoleKey.DownArrow:
  748. return MapKeyModifiers (keyInfo, Key.CursorDown);
  749. case ConsoleKey.PageUp:
  750. return MapKeyModifiers (keyInfo, Key.PageUp);
  751. case ConsoleKey.PageDown:
  752. return MapKeyModifiers (keyInfo, Key.PageDown);
  753. case ConsoleKey.Enter:
  754. return MapKeyModifiers (keyInfo, Key.Enter);
  755. case ConsoleKey.Spacebar:
  756. return MapKeyModifiers (keyInfo, Key.Space);
  757. case ConsoleKey.Backspace:
  758. return MapKeyModifiers (keyInfo, Key.Backspace);
  759. case ConsoleKey.Delete:
  760. return MapKeyModifiers (keyInfo, Key.DeleteChar);
  761. case ConsoleKey.Insert:
  762. return MapKeyModifiers (keyInfo, Key.InsertChar);
  763. case ConsoleKey.NumPad0:
  764. return keyInfoEx.NumLock ? (Key)(uint)'0' : Key.InsertChar;
  765. case ConsoleKey.NumPad1:
  766. return keyInfoEx.NumLock ? (Key)(uint)'1' : Key.End;
  767. case ConsoleKey.NumPad2:
  768. return keyInfoEx.NumLock ? (Key)(uint)'2' : Key.CursorDown;
  769. case ConsoleKey.NumPad3:
  770. return keyInfoEx.NumLock ? (Key)(uint)'3' : Key.PageDown;
  771. case ConsoleKey.NumPad4:
  772. return keyInfoEx.NumLock ? (Key)(uint)'4' : Key.CursorLeft;
  773. case ConsoleKey.NumPad5:
  774. return keyInfoEx.NumLock ? (Key)(uint)'5' : (Key)((uint)keyInfo.KeyChar);
  775. case ConsoleKey.NumPad6:
  776. return keyInfoEx.NumLock ? (Key)(uint)'6' : Key.CursorRight;
  777. case ConsoleKey.NumPad7:
  778. return keyInfoEx.NumLock ? (Key)(uint)'7' : Key.Home;
  779. case ConsoleKey.NumPad8:
  780. return keyInfoEx.NumLock ? (Key)(uint)'8' : Key.CursorUp;
  781. case ConsoleKey.NumPad9:
  782. return keyInfoEx.NumLock ? (Key)(uint)'9' : Key.PageUp;
  783. case ConsoleKey.Oem1:
  784. case ConsoleKey.Oem2:
  785. case ConsoleKey.Oem3:
  786. case ConsoleKey.Oem4:
  787. case ConsoleKey.Oem5:
  788. case ConsoleKey.Oem6:
  789. case ConsoleKey.Oem7:
  790. case ConsoleKey.Oem8:
  791. case ConsoleKey.Oem102:
  792. case ConsoleKey.OemPeriod:
  793. case ConsoleKey.OemComma:
  794. case ConsoleKey.OemPlus:
  795. case ConsoleKey.OemMinus:
  796. return (Key)((uint)keyInfo.KeyChar);
  797. }
  798. var key = keyInfo.Key;
  799. //var alphaBase = ((keyInfo.Modifiers == ConsoleModifiers.Shift) ^ (keyInfoEx.CapsLock)) ? 'A' : 'a';
  800. if (key >= ConsoleKey.A && key <= ConsoleKey.Z) {
  801. var delta = key - ConsoleKey.A;
  802. if (keyInfo.Modifiers == ConsoleModifiers.Control)
  803. return (Key)((uint)Key.ControlA + delta);
  804. if (keyInfo.Modifiers == ConsoleModifiers.Alt)
  805. return (Key)(((uint)Key.AltMask) | ((uint)'A' + delta));
  806. if ((keyInfo.Modifiers & (ConsoleModifiers.Alt | ConsoleModifiers.Control)) != 0) {
  807. if (keyInfo.KeyChar == 0)
  808. return (Key)(((uint)Key.AltMask) + ((uint)Key.ControlA + delta));
  809. else
  810. return (Key)((uint)keyInfo.KeyChar);
  811. }
  812. //return (Key)((uint)alphaBase + delta);
  813. return (Key)((uint)keyInfo.KeyChar);
  814. }
  815. if (key >= ConsoleKey.D0 && key <= ConsoleKey.D9) {
  816. var delta = key - ConsoleKey.D0;
  817. if (keyInfo.Modifiers == ConsoleModifiers.Alt)
  818. return (Key)(((uint)Key.AltMask) | ((uint)'0' + delta));
  819. return (Key)((uint)keyInfo.KeyChar);
  820. }
  821. if (key >= ConsoleKey.F1 && key <= ConsoleKey.F10) {
  822. var delta = key - ConsoleKey.F1;
  823. return (Key)((int)Key.F1 + delta);
  824. }
  825. return (Key)(0xffffffff);
  826. }
  827. private static Key MapKeyModifiers (ConsoleKeyInfo keyInfo, Key key)
  828. {
  829. Key keyMod = new Key ();
  830. if (keyInfo.Modifiers.HasFlag (ConsoleModifiers.Shift))
  831. keyMod = Key.ShiftMask;
  832. if (keyInfo.Modifiers.HasFlag (ConsoleModifiers.Control))
  833. keyMod |= Key.CtrlMask;
  834. if (keyInfo.Modifiers.HasFlag (ConsoleModifiers.Alt))
  835. keyMod |= Key.AltMask;
  836. return keyMod != Key.ControlSpace ? keyMod | key : key;
  837. }
  838. public override void Init (Action terminalResized)
  839. {
  840. TerminalResized = terminalResized;
  841. Colors.Base = new ColorScheme ();
  842. Colors.Dialog = new ColorScheme ();
  843. Colors.Menu = new ColorScheme ();
  844. Colors.Error = new ColorScheme ();
  845. HLine = '\u2500';
  846. VLine = '\u2502';
  847. Stipple = '\u2592';
  848. Diamond = '\u25c6';
  849. ULCorner = '\u250C';
  850. LLCorner = '\u2514';
  851. URCorner = '\u2510';
  852. LRCorner = '\u2518';
  853. LeftTee = '\u251c';
  854. RightTee = '\u2524';
  855. TopTee = '\u22a4';
  856. BottomTee = '\u22a5';
  857. Colors.Base.Normal = MakeColor (ConsoleColor.White, ConsoleColor.Blue);
  858. Colors.Base.Focus = MakeColor (ConsoleColor.Black, ConsoleColor.Cyan);
  859. Colors.Base.HotNormal = MakeColor (ConsoleColor.Yellow, ConsoleColor.Blue);
  860. Colors.Base.HotFocus = MakeColor (ConsoleColor.Yellow, ConsoleColor.Cyan);
  861. Colors.Menu.Normal = MakeColor (ConsoleColor.White, ConsoleColor.Cyan);
  862. Colors.Menu.Focus = MakeColor (ConsoleColor.White, ConsoleColor.Black);
  863. Colors.Menu.HotNormal = MakeColor (ConsoleColor.Yellow, ConsoleColor.Cyan);
  864. Colors.Menu.HotFocus = MakeColor (ConsoleColor.Yellow, ConsoleColor.Black);
  865. Colors.Menu.Disabled = MakeColor (ConsoleColor.DarkGray, ConsoleColor.Cyan);
  866. Colors.Dialog.Normal = MakeColor (ConsoleColor.Black, ConsoleColor.Gray);
  867. Colors.Dialog.Focus = MakeColor (ConsoleColor.Black, ConsoleColor.Cyan);
  868. Colors.Dialog.HotNormal = MakeColor (ConsoleColor.Blue, ConsoleColor.Gray);
  869. Colors.Dialog.HotFocus = MakeColor (ConsoleColor.Blue, ConsoleColor.Cyan);
  870. Colors.Error.Normal = MakeColor (ConsoleColor.White, ConsoleColor.Red);
  871. Colors.Error.Focus = MakeColor (ConsoleColor.Black, ConsoleColor.Gray);
  872. Colors.Error.HotNormal = MakeColor (ConsoleColor.Yellow, ConsoleColor.Red);
  873. Colors.Error.HotFocus = Colors.Error.HotNormal;
  874. Console.Clear ();
  875. }
  876. void ResizeScreen ()
  877. {
  878. OutputBuffer = new WindowsConsole.CharInfo [Rows * Cols];
  879. Clip = new Rect (0, 0, Cols, Rows);
  880. damageRegion = new WindowsConsole.SmallRect () {
  881. Top = 0,
  882. Left = 0,
  883. Bottom = (short)Rows,
  884. Right = (short)Cols
  885. };
  886. }
  887. void UpdateOffScreen ()
  888. {
  889. for (int row = 0; row < rows; row++)
  890. for (int col = 0; col < cols; col++) {
  891. int position = row * cols + col;
  892. OutputBuffer [position].Attributes = (ushort)Colors.TopLevel.Normal;
  893. OutputBuffer [position].Char.UnicodeChar = ' ';
  894. }
  895. }
  896. int ccol, crow;
  897. public override void Move (int col, int row)
  898. {
  899. ccol = col;
  900. crow = row;
  901. }
  902. public override void AddRune (Rune rune)
  903. {
  904. var position = crow * Cols + ccol;
  905. if (Clip.Contains (ccol, crow)) {
  906. OutputBuffer [position].Attributes = (ushort)currentAttribute;
  907. OutputBuffer [position].Char.UnicodeChar = (char)rune;
  908. WindowsConsole.SmallRect.Update (ref damageRegion, (short)ccol, (short)crow);
  909. }
  910. ccol++;
  911. var runeWidth = Rune.ColumnWidth (rune);
  912. if (runeWidth > 1) {
  913. for (int i = 1; i < runeWidth; i++) {
  914. AddStr (" ");
  915. }
  916. }
  917. //if (ccol == Cols) {
  918. // ccol = 0;
  919. // if (crow + 1 < Rows)
  920. // crow++;
  921. //}
  922. if (sync)
  923. UpdateScreen ();
  924. }
  925. public override void AddStr (ustring str)
  926. {
  927. foreach (var rune in str)
  928. AddRune (rune);
  929. }
  930. int currentAttribute;
  931. CancellationTokenSource tokenSource = new CancellationTokenSource ();
  932. public override void SetAttribute (Attribute c)
  933. {
  934. currentAttribute = c.value;
  935. }
  936. Attribute MakeColor (ConsoleColor f, ConsoleColor b)
  937. {
  938. // Encode the colors into the int value.
  939. return new Attribute () {
  940. value = ((int)f | (int)b << 4),
  941. foreground = (Color)f,
  942. background = (Color)b
  943. };
  944. }
  945. public override Attribute MakeAttribute (Color fore, Color back)
  946. {
  947. return MakeColor ((ConsoleColor)fore, (ConsoleColor)back);
  948. }
  949. public override void Refresh ()
  950. {
  951. UpdateScreen ();
  952. #if false
  953. var bufferCoords = new WindowsConsole.Coord (){
  954. X = (short)Clip.Width,
  955. Y = (short)Clip.Height
  956. };
  957. var window = new WindowsConsole.SmallRect (){
  958. Top = 0,
  959. Left = 0,
  960. Right = (short)Clip.Right,
  961. Bottom = (short)Clip.Bottom
  962. };
  963. UpdateCursor();
  964. winConsole.WriteToConsole (OutputBuffer, bufferCoords, window);
  965. #endif
  966. }
  967. public override void UpdateScreen ()
  968. {
  969. if (damageRegion.Left == -1)
  970. return;
  971. var bufferCoords = new WindowsConsole.Coord () {
  972. X = (short)Clip.Width,
  973. Y = (short)Clip.Height
  974. };
  975. var window = new WindowsConsole.SmallRect () {
  976. Top = 0,
  977. Left = 0,
  978. Right = (short)Clip.Right,
  979. Bottom = (short)Clip.Bottom
  980. };
  981. UpdateCursor ();
  982. winConsole.WriteToConsole (OutputBuffer, bufferCoords, damageRegion);
  983. // System.Diagnostics.Debugger.Log(0, "debug", $"Region={damageRegion.Right - damageRegion.Left},{damageRegion.Bottom - damageRegion.Top}\n");
  984. WindowsConsole.SmallRect.MakeEmpty (ref damageRegion);
  985. }
  986. public override void UpdateCursor ()
  987. {
  988. var position = new WindowsConsole.Coord () {
  989. X = (short)ccol,
  990. Y = (short)crow
  991. };
  992. winConsole.SetCursorPosition (position);
  993. }
  994. public override void End ()
  995. {
  996. winConsole.Cleanup ();
  997. }
  998. #region Unused
  999. public override void SetColors (ConsoleColor foreground, ConsoleColor background)
  1000. {
  1001. }
  1002. public override void SetColors (short foregroundColorId, short backgroundColorId)
  1003. {
  1004. }
  1005. public override void Suspend ()
  1006. {
  1007. }
  1008. public override void StartReportingMouseMoves ()
  1009. {
  1010. }
  1011. public override void StopReportingMouseMoves ()
  1012. {
  1013. }
  1014. public override void UncookMouse ()
  1015. {
  1016. }
  1017. public override void CookMouse ()
  1018. {
  1019. }
  1020. #endregion
  1021. }
  1022. }