View.cs 22 KB

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  1. using System.ComponentModel;
  2. using System.Diagnostics;
  3. namespace Terminal.Gui;
  4. #region API Docs
  5. /// <summary>
  6. /// View is the base class for all views on the screen and represents a visible element that can render itself and
  7. /// contains zero or more nested views, called SubViews. View provides basic functionality for layout, positioning, and
  8. /// drawing. In addition, View provides keyboard and mouse event handling.
  9. /// </summary>
  10. /// <remarks>
  11. /// <list type="table">
  12. /// <listheader>
  13. /// <term>Term</term><description>Definition</description>
  14. /// </listheader>
  15. /// <item>
  16. /// <term>SubView</term>
  17. /// <description>
  18. /// A View that is contained in another view and will be rendered as part of the containing view's
  19. /// ContentArea. SubViews are added to another view via the <see cref="View.Add(View)"/>` method. A View
  20. /// may only be a SubView of a single View.
  21. /// </description>
  22. /// </item>
  23. /// <item>
  24. /// <term>SuperView</term><description>The View that is a container for SubViews.</description>
  25. /// </item>
  26. /// </list>
  27. /// <para>
  28. /// Focus is a concept that is used to describe which View is currently receiving user input. Only Views that are
  29. /// <see cref="Enabled"/>, <see cref="Visible"/>, and <see cref="CanFocus"/> will receive focus.
  30. /// </para>
  31. /// <para>
  32. /// Views that are focusable should implement the <see cref="PositionCursor"/> to make sure that the cursor is
  33. /// placed in a location that makes sense. Unix terminals do not have a way of hiding the cursor, so it can be
  34. /// distracting to have the cursor left at the last focused view. So views should make sure that they place the
  35. /// cursor in a visually sensible place.
  36. /// </para>
  37. /// <para>
  38. /// The View defines the base functionality for user interface elements in Terminal.Gui. Views can contain one or
  39. /// more subviews, can respond to user input and render themselves on the screen.
  40. /// </para>
  41. /// <para>
  42. /// View supports two layout styles: <see cref="LayoutStyle.Absolute"/> or <see cref="LayoutStyle.Computed"/>.
  43. /// The style is determined by the values of <see cref="X"/>, <see cref="Y"/>, <see cref="Width"/>, and
  44. /// <see cref="Height"/>. If any of these is set to non-absolute <see cref="Pos"/> or <see cref="Dim"/> object,
  45. /// then the layout style is <see cref="LayoutStyle.Computed"/>. Otherwise it is <see cref="LayoutStyle.Absolute"/>
  46. /// .
  47. /// </para>
  48. /// <para>
  49. /// To create a View using Absolute layout, call a constructor that takes a Rect parameter to specify the
  50. /// absolute position and size or simply set <see cref="View.Frame "/>). To create a View using Computed layout use
  51. /// a constructor that does not take a Rect parameter and set the X, Y, Width and Height properties on the view to
  52. /// non-absolute values. Both approaches use coordinates that are relative to the <see cref="Bounds"/> of the
  53. /// <see cref="SuperView"/> the View is added to.
  54. /// </para>
  55. /// <para>
  56. /// Computed layout is more flexible and supports dynamic console apps where controls adjust layout as the
  57. /// terminal resizes or other Views change size or position. The <see cref="X"/>, <see cref="Y"/>,
  58. /// <see cref="Width"/>, and <see cref="Height"/> properties are <see cref="Dim"/> and <see cref="Pos"/> objects
  59. /// that dynamically update the position of a view. The X and Y properties are of type <see cref="Pos"/> and you
  60. /// can use either absolute positions, percentages, or anchor points. The Width and Height properties are of type
  61. /// <see cref="Dim"/> and can use absolute position, percentages, and anchors. These are useful as they will take
  62. /// care of repositioning views when view's adornments are resized or if the terminal size changes.
  63. /// </para>
  64. /// <para>
  65. /// Absolute layout requires specifying coordinates and sizes of Views explicitly, and the View will typically
  66. /// stay in a fixed position and size. To change the position and size use the <see cref="Frame"/> property.
  67. /// </para>
  68. /// <para>
  69. /// Subviews (child views) can be added to a View by calling the <see cref="Add(View)"/> method. The container of
  70. /// a View can be accessed with the <see cref="SuperView"/> property.
  71. /// </para>
  72. /// <para>
  73. /// To flag a region of the View's <see cref="Bounds"/> to be redrawn call <see cref="SetNeedsDisplay(Rectangle)"/>
  74. /// .
  75. /// To flag the entire view for redraw call <see cref="SetNeedsDisplay()"/>.
  76. /// </para>
  77. /// <para>
  78. /// The <see cref="LayoutSubviews"/> method is invoked when the size or layout of a view has changed. The default
  79. /// processing system will keep the size and dimensions for views that use the <see cref="LayoutStyle.Absolute"/>,
  80. /// and will recompute the Adornments for the views that use <see cref="LayoutStyle.Computed"/>.
  81. /// </para>
  82. /// <para>
  83. /// Views have a <see cref="ColorScheme"/> property that defines the default colors that subviews should use for
  84. /// rendering. This ensures that the views fit in the context where they are being used, and allows for themes to
  85. /// be plugged in. For example, the default colors for windows and Toplevels uses a blue background, while it uses
  86. /// a white background for dialog boxes and a red background for errors.
  87. /// </para>
  88. /// <para>
  89. /// Subclasses should not rely on <see cref="ColorScheme"/> being set at construction time. If a
  90. /// <see cref="ColorScheme"/> is not set on a view, the view will inherit the value from its
  91. /// <see cref="SuperView"/> and the value might only be valid once a view has been added to a SuperView.
  92. /// </para>
  93. /// <para>By using <see cref="ColorScheme"/> applications will work both in color as well as black and white displays.</para>
  94. /// <para>
  95. /// Views can also opt-in to more sophisticated initialization by implementing overrides to
  96. /// <see cref="ISupportInitialize.BeginInit"/> and <see cref="ISupportInitialize.EndInit"/> which will be called
  97. /// when the view is added to a <see cref="SuperView"/>.
  98. /// </para>
  99. /// <para>
  100. /// If first-run-only initialization is preferred, overrides to <see cref="ISupportInitializeNotification"/> can
  101. /// be implemented, in which case the <see cref="ISupportInitialize"/> methods will only be called if
  102. /// <see cref="ISupportInitializeNotification.IsInitialized"/> is <see langword="false"/>. This allows proper
  103. /// <see cref="View"/> inheritance hierarchies to override base class layout code optimally by doing so only on
  104. /// first run, instead of on every run.
  105. /// </para>
  106. /// <para>See <see href="../docs/keyboard.md">for an overview of View keyboard handling.</see></para>
  107. /// ///
  108. /// </remarks>
  109. #endregion API Docs
  110. public partial class View : Responder, ISupportInitializeNotification
  111. {
  112. #region Constructors and Initialization
  113. /// <summary>
  114. /// Points to the current driver in use by the view, it is a convenience property for simplifying the development
  115. /// of new views.
  116. /// </summary>
  117. public static ConsoleDriver Driver => Application.Driver;
  118. /// <summary>Initializes a new instance of <see cref="View"/>.</summary>
  119. /// <remarks>
  120. /// <para>
  121. /// Use <see cref="X"/>, <see cref="Y"/>, <see cref="Width"/>, and <see cref="Height"/> properties to dynamically
  122. /// control the size and location of the view. The <see cref="View"/> will be created using
  123. /// <see cref="LayoutStyle.Absolute"/> coordinates. The initial size ( <see cref="View.Frame"/>) will be adjusted
  124. /// to fit the contents of <see cref="Text"/>, including newlines ('\n') for multiple lines.
  125. /// </para>
  126. /// <para>If <see cref="Height"/> is greater than one, word wrapping is provided.</para>
  127. /// <para>
  128. /// This constructor initialize a View with a <see cref="LayoutStyle"/> of <see cref="LayoutStyle.Absolute"/>.
  129. /// Use <see cref="X"/>, <see cref="Y"/>, <see cref="Width"/>, and <see cref="Height"/> properties to dynamically
  130. /// control the size and location of the view, changing it to <see cref="LayoutStyle.Computed"/>.
  131. /// </para>
  132. /// </remarks>
  133. public View ()
  134. {
  135. HotKeySpecifier = (Rune)'_';
  136. TitleTextFormatter.HotKeyChanged += TitleTextFormatter_HotKeyChanged;
  137. TextDirection = TextDirection.LeftRight_TopBottom;
  138. Text = string.Empty;
  139. CanFocus = false;
  140. TabIndex = -1;
  141. TabStop = false;
  142. AddCommands ();
  143. CreateAdornments ();
  144. }
  145. /// <summary>
  146. /// Event called only once when the <see cref="View"/> is being initialized for the first time. Allows
  147. /// configurations and assignments to be performed before the <see cref="View"/> being shown. This derived from
  148. /// <see cref="ISupportInitializeNotification"/> to allow notify all the views that are being initialized.
  149. /// </summary>
  150. public event EventHandler Initialized;
  151. /// <summary>
  152. /// Get or sets if the <see cref="View"/> has been initialized (via <see cref="ISupportInitialize.BeginInit"/>
  153. /// and <see cref="ISupportInitialize.EndInit"/>).
  154. /// </summary>
  155. /// <para>
  156. /// If first-run-only initialization is preferred, overrides to
  157. /// <see cref="ISupportInitializeNotification.IsInitialized"/> can be implemented, in which case the
  158. /// <see cref="ISupportInitialize"/> methods will only be called if
  159. /// <see cref="ISupportInitializeNotification.IsInitialized"/> is <see langword="false"/>. This allows proper
  160. /// <see cref="View"/> inheritance hierarchies to override base class layout code optimally by doing so only on first
  161. /// run, instead of on every run.
  162. /// </para>
  163. public virtual bool IsInitialized { get; set; }
  164. /// <summary>Signals the View that initialization is starting. See <see cref="ISupportInitialize"/>.</summary>
  165. /// <remarks>
  166. /// <para>
  167. /// Views can opt-in to more sophisticated initialization by implementing overrides to
  168. /// <see cref="ISupportInitialize.BeginInit"/> and <see cref="ISupportInitialize.EndInit"/> which will be called
  169. /// when the <see cref="SuperView"/> is initialized.
  170. /// </para>
  171. /// <para>
  172. /// If first-run-only initialization is preferred, overrides to <see cref="ISupportInitializeNotification"/> can
  173. /// be implemented too, in which case the <see cref="ISupportInitialize"/> methods will only be called if
  174. /// <see cref="ISupportInitializeNotification.IsInitialized"/> is <see langword="false"/>. This allows proper
  175. /// <see cref="View"/> inheritance hierarchies to override base class layout code optimally by doing so only on
  176. /// first run, instead of on every run.
  177. /// </para>
  178. /// </remarks>
  179. public virtual void BeginInit ()
  180. {
  181. if (IsInitialized)
  182. {
  183. throw new InvalidOperationException ("The view is already initialized.");
  184. }
  185. _oldCanFocus = CanFocus;
  186. _oldTabIndex = _tabIndex;
  187. BeginInitAdornments ();
  188. if (_subviews?.Count > 0)
  189. {
  190. foreach (View view in _subviews)
  191. {
  192. if (!view.IsInitialized)
  193. {
  194. view.BeginInit ();
  195. }
  196. }
  197. }
  198. }
  199. // TODO: Implement logic that allows EndInit to throw if BeginInit has not been called
  200. // TODO: See EndInit_Called_Without_BeginInit_Throws test.
  201. /// <summary>Signals the View that initialization is ending. See <see cref="ISupportInitialize"/>.</summary>
  202. /// <remarks>
  203. /// <para>Initializes all Subviews and Invokes the <see cref="Initialized"/> event.</para>
  204. /// </remarks>
  205. public virtual void EndInit ()
  206. {
  207. if (IsInitialized)
  208. {
  209. throw new InvalidOperationException ("The view is already initialized.");
  210. }
  211. IsInitialized = true;
  212. EndInitAdornments ();
  213. // TODO: Move these into ViewText.cs as EndInit_Text() to consolodate.
  214. // TODO: Verify UpdateTextDirection really needs to be called here.
  215. // These calls were moved from BeginInit as they access Bounds which is indeterminate until EndInit is called.
  216. UpdateTextDirection (TextDirection);
  217. UpdateTextFormatterText ();
  218. OnResizeNeeded ();
  219. if (_subviews is { })
  220. {
  221. foreach (View view in _subviews)
  222. {
  223. if (!view.IsInitialized)
  224. {
  225. view.EndInit ();
  226. }
  227. }
  228. }
  229. Initialized?.Invoke (this, EventArgs.Empty);
  230. }
  231. #endregion Constructors and Initialization
  232. /// <summary>Gets or sets an identifier for the view;</summary>
  233. /// <value>The identifier.</value>
  234. /// <remarks>The id should be unique across all Views that share a SuperView.</remarks>
  235. public string Id { get; set; } = "";
  236. /// <summary>Gets or sets arbitrary data for the view.</summary>
  237. /// <remarks>This property is not used internally.</remarks>
  238. public object Data { get; set; }
  239. /// <summary>
  240. /// Cancelable event fired when the <see cref="Command.Accept"/> command is invoked. Set
  241. /// <see cref="CancelEventArgs.Cancel"/>
  242. /// to cancel the event.
  243. /// </summary>
  244. public event EventHandler<CancelEventArgs> Accept;
  245. /// <summary>
  246. /// Called when the <see cref="Command.Accept"/> command is invoked. Fires the <see cref="Accept"/>
  247. /// event.
  248. /// </summary>
  249. /// <returns>If <see langword="true"/> the event was canceled.</returns>
  250. protected bool? OnAccept ()
  251. {
  252. var args = new CancelEventArgs ();
  253. Accept?.Invoke (this, args);
  254. return args.Cancel;
  255. }
  256. #region Visibility
  257. private bool _oldEnabled;
  258. /// <inheritdoc/>
  259. public override bool Enabled
  260. {
  261. get => base.Enabled;
  262. set
  263. {
  264. if (base.Enabled != value)
  265. {
  266. if (value)
  267. {
  268. if (SuperView is null || SuperView?.Enabled == true)
  269. {
  270. base.Enabled = value;
  271. }
  272. }
  273. else
  274. {
  275. base.Enabled = value;
  276. }
  277. if (!value && HasFocus)
  278. {
  279. SetHasFocus (false, this);
  280. }
  281. OnEnabledChanged ();
  282. SetNeedsDisplay ();
  283. if (_subviews is { })
  284. {
  285. foreach (View view in _subviews)
  286. {
  287. if (!value)
  288. {
  289. view._oldEnabled = view.Enabled;
  290. view.Enabled = false;
  291. }
  292. else
  293. {
  294. view.Enabled = view._oldEnabled;
  295. view._addingView = false;
  296. }
  297. }
  298. }
  299. }
  300. }
  301. }
  302. /// <summary>Event fired when the <see cref="Enabled"/> value is being changed.</summary>
  303. public event EventHandler EnabledChanged;
  304. /// <inheritdoc/>
  305. public override void OnEnabledChanged () { EnabledChanged?.Invoke (this, EventArgs.Empty); }
  306. /// <inheritdoc/>
  307. public override bool Visible
  308. {
  309. get => base.Visible;
  310. set
  311. {
  312. if (base.Visible != value)
  313. {
  314. base.Visible = value;
  315. if (!value)
  316. {
  317. if (HasFocus)
  318. {
  319. SetHasFocus (false, this);
  320. }
  321. if (IsInitialized && ClearOnVisibleFalse)
  322. {
  323. Clear ();
  324. }
  325. }
  326. OnVisibleChanged ();
  327. SetNeedsDisplay ();
  328. }
  329. }
  330. }
  331. /// <inheritdoc/>
  332. public override void OnVisibleChanged () { VisibleChanged?.Invoke (this, EventArgs.Empty); }
  333. /// <summary>Gets or sets whether a view is cleared if the <see cref="Visible"/> property is <see langword="false"/>.</summary>
  334. public bool ClearOnVisibleFalse { get; set; } = true;
  335. /// <summary>Event fired when the <see cref="Visible"/> value is being changed.</summary>
  336. public event EventHandler VisibleChanged;
  337. private bool CanBeVisible (View view)
  338. {
  339. if (!view.Visible)
  340. {
  341. return false;
  342. }
  343. for (View c = view.SuperView; c != null; c = c.SuperView)
  344. {
  345. if (!c.Visible)
  346. {
  347. return false;
  348. }
  349. }
  350. return true;
  351. }
  352. #endregion Visibility
  353. #region Title
  354. private string _title = string.Empty;
  355. /// <summary>Gets the <see cref="Gui.TextFormatter"/> used to format <see cref="Title"/>.</summary>
  356. internal TextFormatter TitleTextFormatter { get; init; } = new ();
  357. /// <summary>
  358. /// The title to be displayed for this <see cref="View"/>. The title will be displayed if <see cref="Border"/>.
  359. /// <see cref="Thickness.Top"/> is greater than 0. The title can be used to set the <see cref="HotKey"/>
  360. /// for the view by prefixing character with <see cref="HotKeySpecifier"/> (e.g. <c>"T_itle"</c>).
  361. /// </summary>
  362. /// <remarks>
  363. /// <para>
  364. /// Set the <see cref="HotKeySpecifier"/> to enable hotkey support. To disable Title-based hotkey support set
  365. /// <see cref="HotKeySpecifier"/> to <c>(Rune)0xffff</c>.
  366. /// </para>
  367. /// <para>
  368. /// Only the first HotKey specifier found in <see cref="Title"/> is supported.
  369. /// </para>
  370. /// <para>
  371. /// To cause the hotkey to be rendered with <see cref="Text"/>,
  372. /// set <c>View.</c><see cref="TextFormatter.HotKeySpecifier"/> to the desired character.
  373. /// </para>
  374. /// </remarks>
  375. /// <value>The title.</value>
  376. public string Title
  377. {
  378. get => _title;
  379. set
  380. {
  381. if (value == _title)
  382. {
  383. return;
  384. }
  385. if (!OnTitleChanging (_title, value))
  386. {
  387. string old = _title;
  388. _title = value;
  389. TitleTextFormatter.Text = _title;
  390. TitleTextFormatter.Size = new (
  391. TextFormatter.GetWidestLineLength (TitleTextFormatter.Text)
  392. - (TitleTextFormatter.Text?.Contains ((char)HotKeySpecifier.Value) == true
  393. ? Math.Max (HotKeySpecifier.GetColumns (), 0)
  394. : 0),
  395. 1);
  396. SetHotKeyFromTitle ();
  397. SetNeedsDisplay ();
  398. #if DEBUG
  399. if (_title is { } && string.IsNullOrEmpty (Id))
  400. {
  401. Id = _title;
  402. }
  403. #endif // DEBUG
  404. OnTitleChanged (old, _title);
  405. }
  406. }
  407. }
  408. /// <summary>Called when the <see cref="View.Title"/> has been changed. Invokes the <see cref="TitleChanged"/> event.</summary>
  409. /// <param name="oldTitle">The <see cref="View.Title"/> that is/has been replaced.</param>
  410. /// <param name="newTitle">The new <see cref="View.Title"/> to be replaced.</param>
  411. public virtual void OnTitleChanged (string oldTitle, string newTitle)
  412. {
  413. StateEventArgs<string> args = new (oldTitle, newTitle);
  414. TitleChanged?.Invoke (this, args);
  415. }
  416. /// <summary>
  417. /// Called before the <see cref="View.Title"/> changes. Invokes the <see cref="TitleChanging"/> event, which can
  418. /// be cancelled.
  419. /// </summary>
  420. /// <param name="oldTitle">The <see cref="View.Title"/> that is/has been replaced.</param>
  421. /// <param name="newTitle">The new <see cref="View.Title"/> to be replaced.</param>
  422. /// <returns>`true` if an event handler canceled the Title change.</returns>
  423. public virtual bool OnTitleChanging (string oldTitle, string newTitle)
  424. {
  425. StateEventArgs<string> args = new (oldTitle, newTitle);
  426. TitleChanging?.Invoke (this, args);
  427. return args.Cancel;
  428. }
  429. /// <summary>Event fired after the <see cref="View.Title"/> has been changed.</summary>
  430. public event EventHandler<StateEventArgs<string>> TitleChanged;
  431. /// <summary>
  432. /// Event fired when the <see cref="View.Title"/> is changing. Set <see cref="CancelEventArgs.Cancel"/> to `true`
  433. /// to cancel the Title change.
  434. /// </summary>
  435. public event EventHandler<StateEventArgs<string>> TitleChanging;
  436. #endregion
  437. /// <summary>Pretty prints the View</summary>
  438. /// <returns></returns>
  439. public override string ToString () { return $"{GetType ().Name}({Id}){Frame}"; }
  440. /// <inheritdoc/>
  441. protected override void Dispose (bool disposing)
  442. {
  443. LineCanvas.Dispose ();
  444. DisposeAdornments ();
  445. for (int i = InternalSubviews.Count - 1; i >= 0; i--)
  446. {
  447. View subview = InternalSubviews [i];
  448. Remove (subview);
  449. subview.Dispose ();
  450. }
  451. base.Dispose (disposing);
  452. Debug.Assert (InternalSubviews.Count == 0);
  453. }
  454. }