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- namespace Terminal.Gui;
- /// <summary>Mouse flags reported in <see cref="MouseEvent"/>.</summary>
- /// <remarks>They just happen to map to the ncurses ones.</remarks>
- [Flags]
- public enum MouseFlags
- {
- /// <summary>
- /// No mouse event. This is the default value for <see cref="MouseEvent.Flags"/> when no mouse event is being reported.
- /// </summary>
- None = 0,
- /// <summary>The first mouse button was pressed.</summary>
- Button1Pressed = 0x2,
- /// <summary>The first mouse button was released.</summary>
- Button1Released = 0x1,
- /// <summary>The first mouse button was clicked (press+release).</summary>
- Button1Clicked = 0x4,
- /// <summary>The first mouse button was double-clicked.</summary>
- Button1DoubleClicked = 0x8,
- /// <summary>The first mouse button was triple-clicked.</summary>
- Button1TripleClicked = 0x10,
- /// <summary>The second mouse button was pressed.</summary>
- Button2Pressed = 0x80,
- /// <summary>The second mouse button was released.</summary>
- Button2Released = 0x40,
- /// <summary>The second mouse button was clicked (press+release).</summary>
- Button2Clicked = 0x100,
- /// <summary>The second mouse button was double-clicked.</summary>
- Button2DoubleClicked = 0x200,
- /// <summary>The second mouse button was triple-clicked.</summary>
- Button2TripleClicked = 0x400,
- /// <summary>The third mouse button was pressed.</summary>
- Button3Pressed = 0x2000,
- /// <summary>The third mouse button was released.</summary>
- Button3Released = 0x1000,
- /// <summary>The third mouse button was clicked (press+release).</summary>
- Button3Clicked = 0x4000,
- /// <summary>The third mouse button was double-clicked.</summary>
- Button3DoubleClicked = 0x8000,
- /// <summary>The third mouse button was triple-clicked.</summary>
- Button3TripleClicked = 0x10000,
- /// <summary>The fourth mouse button was pressed.</summary>
- Button4Pressed = 0x80000,
- /// <summary>The fourth mouse button was released.</summary>
- Button4Released = 0x40000,
- /// <summary>The fourth button was clicked (press+release).</summary>
- Button4Clicked = 0x100000,
- /// <summary>The fourth button was double-clicked.</summary>
- Button4DoubleClicked = 0x200000,
- /// <summary>The fourth button was triple-clicked.</summary>
- Button4TripleClicked = 0x400000,
- /// <summary>Flag: the shift key was pressed when the mouse button took place.</summary>
- ButtonShift = 0x2000000,
- /// <summary>Flag: the ctrl key was pressed when the mouse button took place.</summary>
- ButtonCtrl = 0x1000000,
- /// <summary>Flag: the alt key was pressed when the mouse button took place.</summary>
- ButtonAlt = 0x4000000,
- /// <summary>The mouse position is being reported in this event.</summary>
- ReportMousePosition = 0x8000000,
- /// <summary>Vertical button wheeled up.</summary>
- WheeledUp = 0x10000000,
- /// <summary>Vertical button wheeled down.</summary>
- WheeledDown = 0x20000000,
- /// <summary>Vertical button wheeled up while pressing ButtonCtrl.</summary>
- WheeledLeft = ButtonCtrl | WheeledUp,
- /// <summary>Vertical button wheeled down while pressing ButtonCtrl.</summary>
- WheeledRight = ButtonCtrl | WheeledDown,
- /// <summary>Mask that captures all the events.</summary>
- AllEvents = 0x7ffffff
- }
- // TODO: Merge MouseEvent and MouseEventEventArgs into a single class.
- /// <summary>
- /// Conveys the details of mouse events, such as coordinates and button state, from
- /// ConsoleDrivers up to <see cref="Application"/> and Views.
- /// </summary>
- /// <remarks>
- /// The <see cref="Application"/> class includes the <see cref="Application.MouseEvent"/> event which takes a
- /// MouseEvent argument.
- /// </remarks>
- public class MouseEvent
- {
- /// <summary>Flags indicating the kind of mouse event that is being posted.</summary>
- public MouseFlags Flags { get; set; }
- /// <summary>The View at the location for the mouse event.</summary>
- public View View { get; set; }
- /// <summary>The position of the mouse in <see cref="Gui.View.Viewport"/>-relative coordinates.</summary>
- public Point Position { get; set; }
- /// <summary>
- /// The screen-relative mouse position.
- /// </summary>
- /// <remarks>
- /// <para>
- /// <see cref="Position"/> is <see cref="Gui.View.Viewport"/>-relative. When the mouse is grabbed by a view,
- /// <see cref="ScreenPosition"/> provides the mouse position screen-relative coordinates, enabling the grabbed view to know how much the
- /// mouse has moved.
- /// </para>
- /// <para>
- /// Calculated and processed in <see cref="Application.RaiseMouseEvent"/>.
- /// </para>
- /// </remarks>
- public Point ScreenPosition { get; set; }
- /// <summary>
- /// Indicates if the current mouse event has been processed. Set this value to <see langword="true"/> to indicate the mouse
- /// event was handled.
- /// </summary>
- public bool Handled { get; set; }
- /// <summary>Returns a <see cref="T:System.String"/> that represents the current <see cref="MouseEvent"/>.</summary>
- /// <returns>A <see cref="T:System.String"/> that represents the current <see cref="MouseEvent"/>.</returns>
- public override string ToString () { return $"({Position}):{Flags}"; }
- }
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