Menu.cs 29 KB

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  1. //
  2. // Menu.cs: application menus and submenus
  3. //
  4. // Authors:
  5. // Miguel de Icaza ([email protected])
  6. //
  7. // TODO:
  8. // Add accelerator support, but should also support chords (ShortCut in MenuItem)
  9. // Allow menus inside menus
  10. using System;
  11. using NStack;
  12. using System.Linq;
  13. using System.Collections.Generic;
  14. using System.Reflection;
  15. namespace Terminal.Gui {
  16. /// <summary>
  17. /// A menu item has a title, an associated help text, and an action to execute on activation.
  18. /// </summary>
  19. public class MenuItem {
  20. public MenuItem ()
  21. {
  22. Title = "";
  23. Help = "";
  24. }
  25. /// <summary>
  26. /// Initializes a new <see cref="T:Terminal.Gui.MenuItem"/>.
  27. /// </summary>
  28. /// <param name="title">Title for the menu item.</param>
  29. /// <param name="help">Help text to display.</param>
  30. /// <param name="action">Action to invoke when the menu item is activated.</param>
  31. /// <param name="canExecute">Function to determine if the action can currently be executred.</param>
  32. public MenuItem (ustring title, string help, Action action, Func<bool> canExecute = null)
  33. {
  34. Title = title ?? "";
  35. Help = help ?? "";
  36. Action = action;
  37. CanExecute = canExecute;
  38. bool nextIsHot = false;
  39. foreach (var x in Title) {
  40. if (x == '_')
  41. nextIsHot = true;
  42. else {
  43. if (nextIsHot) {
  44. HotKey = Char.ToUpper ((char)x);
  45. break;
  46. }
  47. nextIsHot = false;
  48. }
  49. }
  50. }
  51. /// <summary>
  52. /// Initializes a new <see cref="T:Terminal.Gui.MenuItem"/>.
  53. /// </summary>
  54. /// <param name="title">Title for the menu item.</param>
  55. /// <param name="subMenu">The menu sub-menu.</param>
  56. public MenuItem (ustring title, MenuBarItem subMenu) : this (title, "", null)
  57. {
  58. SubMenu = subMenu;
  59. IsFromSubMenu = true;
  60. }
  61. //
  62. //
  63. /// <summary>
  64. /// The hotkey is used when the menu is active, the shortcut can be triggered when the menu is not active.
  65. /// For example HotKey would be "N" when the File Menu is open (assuming there is a "_New" entry
  66. /// if the ShortCut is set to "Control-N", this would be a global hotkey that would trigger as well
  67. /// </summary>
  68. public Rune HotKey;
  69. /// <summary>
  70. /// This is the global setting that can be used as a global shortcut to invoke the action on the menu.
  71. /// </summary>
  72. public Key ShortCut;
  73. /// <summary>
  74. /// Gets or sets the title.
  75. /// </summary>
  76. /// <value>The title.</value>
  77. public ustring Title { get; set; }
  78. /// <summary>
  79. /// Gets or sets the help text for the menu item.
  80. /// </summary>
  81. /// <value>The help text.</value>
  82. public ustring Help { get; set; }
  83. /// <summary>
  84. /// Gets or sets the action to be invoked when the menu is triggered
  85. /// </summary>
  86. /// <value>Method to invoke.</value>
  87. public Action Action { get; set; }
  88. /// <summary>
  89. /// Gets or sets the action to be invoked if the menu can be triggered
  90. /// </summary>
  91. /// <value>Function to determine if action is ready to be executed.</value>
  92. public Func<bool> CanExecute { get; set; }
  93. /// <summary>
  94. /// Shortcut to check if the menu item is enabled
  95. /// </summary>
  96. public bool IsEnabled ()
  97. {
  98. return CanExecute == null ? true : CanExecute ();
  99. }
  100. internal int Width => Title.Length + Help.Length + 1 + 2;
  101. /// <summary>
  102. /// Gets or sets the parent for this MenuBarItem
  103. /// </summary>
  104. /// <value>The parent.</value>
  105. internal MenuBarItem SubMenu { get; set; }
  106. internal bool IsFromSubMenu { get; set; }
  107. /// <summary>
  108. /// Merely a debugging aid to see the interaction with main
  109. /// </summary>
  110. public MenuItem GetMenuItem ()
  111. {
  112. return this;
  113. }
  114. /// <summary>
  115. /// Merely a debugging aid to see the interaction with main
  116. /// </summary>
  117. public bool GetMenuBarItem ()
  118. {
  119. return IsFromSubMenu;
  120. }
  121. }
  122. /// <summary>
  123. /// A menu bar item contains other menu items.
  124. /// </summary>
  125. public class MenuBarItem : MenuItem {
  126. /// <summary>
  127. /// Initializes a new <see cref="T:Terminal.Gui.MenuBarItem"/> as a <see cref="T:Terminal.Gui.MenuItem"/>.
  128. /// </summary>
  129. /// <param name="title">Title for the menu item.</param>
  130. /// <param name="help">Help text to display.</param>
  131. /// <param name="action">Action to invoke when the menu item is activated.</param>
  132. /// <param name="canExecute">Function to determine if the action can currently be executred.</param>
  133. public MenuBarItem (ustring title, string help, Action action, Func<bool> canExecute = null) : base (title, help, action, canExecute)
  134. {
  135. SetTitle (title ?? "");
  136. Children = null;
  137. }
  138. /// <summary>
  139. /// Initializes a new <see cref="T:Terminal.Gui.MenuBarItem"/>.
  140. /// </summary>
  141. /// <param name="title">Title for the menu item.</param>
  142. /// <param name="children">The items in the current menu.</param>
  143. public MenuBarItem (ustring title, MenuItem [] children)
  144. {
  145. SetTitle (title ?? "");
  146. Children = children;
  147. }
  148. /// <summary>
  149. /// Initializes a new <see cref="T:Terminal.Gui.MenuBarItem"/>.
  150. /// </summary>
  151. /// <param name="children">The items in the current menu.</param>
  152. public MenuBarItem (MenuItem [] children) : this (new string (' ', GetMaxTitleLength (children)), children)
  153. {
  154. }
  155. static int GetMaxTitleLength (MenuItem [] children)
  156. {
  157. int maxLength = 0;
  158. foreach (var item in children) {
  159. int len = GetMenuBarItemLength (item.Title);
  160. if (len > maxLength)
  161. maxLength = len;
  162. item.IsFromSubMenu = true;
  163. }
  164. return maxLength;
  165. }
  166. void SetTitle (ustring title)
  167. {
  168. if (title == null)
  169. title = "";
  170. Title = title;
  171. TitleLength = GetMenuBarItemLength (Title);
  172. }
  173. static int GetMenuBarItemLength (ustring title)
  174. {
  175. int len = 0;
  176. foreach (var ch in title) {
  177. if (ch == '_')
  178. continue;
  179. len++;
  180. }
  181. return len;
  182. }
  183. /// <summary>
  184. /// Gets or sets the title to display.
  185. /// </summary>
  186. /// <value>The title.</value>
  187. //public ustring Title { get; set; }
  188. /// <summary>
  189. /// Gets or sets the children for this MenuBarItem
  190. /// </summary>
  191. /// <value>The children.</value>
  192. public MenuItem [] Children { get; set; }
  193. internal int TitleLength { get; private set; }
  194. internal bool IsTopLevel { get => (Children == null || Children.Length == 0); }
  195. }
  196. class Menu : View {
  197. internal MenuBarItem barItems;
  198. MenuBar host;
  199. internal int current;
  200. internal View previousSubFocused;
  201. static Rect MakeFrame (int x, int y, MenuItem [] items)
  202. {
  203. if (items == null || items.Length == 0) {
  204. return new Rect ();
  205. }
  206. int maxW = items.Max (z => z?.Width) ?? 0;
  207. return new Rect (x, y, maxW + 2, items.Length + 2);
  208. }
  209. public Menu (MenuBar host, int x, int y, MenuBarItem barItems) : base (MakeFrame (x, y, barItems.Children))
  210. {
  211. this.barItems = barItems;
  212. this.host = host;
  213. if (barItems.IsTopLevel) {
  214. // This is a standalone MenuItem on a MenuBar
  215. ColorScheme = Colors.Menu;
  216. CanFocus = true;
  217. } else {
  218. current = -1;
  219. for (int i = 0; i < barItems.Children.Length; i++) {
  220. if (barItems.Children [i] != null) {
  221. current = i;
  222. break;
  223. }
  224. }
  225. ColorScheme = Colors.Menu;
  226. CanFocus = true;
  227. WantMousePositionReports = host.WantMousePositionReports;
  228. }
  229. }
  230. internal Attribute DetermineColorSchemeFor (MenuItem item, int index)
  231. {
  232. if (item != null) {
  233. if (index == current) return ColorScheme.Focus;
  234. if (!item.IsEnabled ()) return ColorScheme.Disabled;
  235. }
  236. return ColorScheme.Normal;
  237. }
  238. public override void Redraw (Rect region)
  239. {
  240. Driver.SetAttribute (ColorScheme.Normal);
  241. DrawFrame (region, padding: 0, fill: true);
  242. for (int i = 0; i < barItems.Children.Length; i++) {
  243. var item = barItems.Children [i];
  244. Driver.SetAttribute (item == null ? ColorScheme.Normal : i == current ? ColorScheme.Focus : ColorScheme.Normal);
  245. if (item == null) {
  246. Move (0, i + 1);
  247. Driver.AddRune (Driver.LeftTee);
  248. } else
  249. Move (1, i + 1);
  250. Driver.SetAttribute (DetermineColorSchemeFor (item, i));
  251. for (int p = 0; p < Frame.Width - 2; p++)
  252. if (item == null)
  253. Driver.AddRune (Driver.HLine);
  254. else if (p == Frame.Width - 3 && barItems.Children [i].SubMenu != null)
  255. Driver.AddRune ('>');
  256. else
  257. Driver.AddRune (' ');
  258. if (item == null) {
  259. Move (Frame.Right - 1, i + 1);
  260. Driver.AddRune (Driver.RightTee);
  261. continue;
  262. }
  263. Move (2, i + 1);
  264. if (!item.IsEnabled ())
  265. DrawHotString (item.Title, ColorScheme.Disabled, ColorScheme.Disabled);
  266. else
  267. DrawHotString (item.Title,
  268. i == current ? ColorScheme.HotFocus : ColorScheme.HotNormal,
  269. i == current ? ColorScheme.Focus : ColorScheme.Normal);
  270. // The help string
  271. var l = item.Help.Length;
  272. Move (Frame.Width - l - 2, 1 + i);
  273. Driver.AddStr (item.Help);
  274. }
  275. PositionCursor ();
  276. }
  277. public override void PositionCursor ()
  278. {
  279. if (host == null || !host.isMenuClosed)
  280. if (barItems.IsTopLevel) {
  281. host.PositionCursor ();
  282. } else
  283. Move (2, 1 + current);
  284. else
  285. host.PositionCursor ();
  286. }
  287. public void Run (Action action)
  288. {
  289. if (action == null)
  290. return;
  291. Application.UngrabMouse ();
  292. host.CloseAllMenus ();
  293. Application.Refresh ();
  294. Application.MainLoop.AddIdle (() => {
  295. action ();
  296. return false;
  297. });
  298. }
  299. public override bool ProcessKey (KeyEvent kb)
  300. {
  301. bool disabled;
  302. switch (kb.Key) {
  303. case Key.CursorUp:
  304. if (barItems.IsTopLevel || current == -1)
  305. break;
  306. do {
  307. disabled = false;
  308. current--;
  309. if (host.UseKeysUpDownAsKeysLeftRight) {
  310. if (current == -1 && barItems.Children [current + 1].IsFromSubMenu && host.selectedSub > -1) {
  311. current++;
  312. host.PreviousMenu (true);
  313. break;
  314. }
  315. }
  316. if (current < 0)
  317. current = barItems.Children.Length - 1;
  318. var item = barItems.Children [current];
  319. if (item == null || !item.IsEnabled ()) disabled = true;
  320. } while (barItems.Children [current] == null || disabled);
  321. SetNeedsDisplay ();
  322. break;
  323. case Key.CursorDown:
  324. if (barItems.IsTopLevel) {
  325. break;
  326. }
  327. do {
  328. current++;
  329. disabled = false;
  330. if (current == barItems.Children.Length)
  331. current = 0;
  332. var item = barItems.Children [current];
  333. if (item == null || !item.IsEnabled ()) disabled = true;
  334. if (host.UseKeysUpDownAsKeysLeftRight && barItems.Children [current]?.SubMenu != null &&
  335. !disabled && !host.isMenuClosed) {
  336. CheckSubMenu ();
  337. break;
  338. }
  339. if (host.isMenuClosed)
  340. host.OpenMenu (host.selected);
  341. } while (barItems.Children [current] == null || disabled);
  342. SetNeedsDisplay ();
  343. break;
  344. case Key.CursorLeft:
  345. host.PreviousMenu (true);
  346. break;
  347. case Key.CursorRight:
  348. host.NextMenu (barItems.IsTopLevel || barItems.Children [current].IsFromSubMenu ? true : false);
  349. break;
  350. case Key.Esc:
  351. Application.UngrabMouse ();
  352. host.CloseAllMenus ();
  353. break;
  354. case Key.Enter:
  355. if (barItems.IsTopLevel) {
  356. Run (barItems.Action);
  357. } else {
  358. CheckSubMenu ();
  359. Run (barItems.Children [current].Action);
  360. }
  361. break;
  362. default:
  363. // TODO: rune-ify
  364. if (barItems.Children != null && Char.IsLetterOrDigit ((char)kb.KeyValue)) {
  365. var x = Char.ToUpper ((char)kb.KeyValue);
  366. foreach (var item in barItems.Children) {
  367. if (item == null) continue;
  368. if (item.IsEnabled () && item.HotKey == x) {
  369. host.CloseMenu ();
  370. Run (item.Action);
  371. return true;
  372. }
  373. }
  374. }
  375. break;
  376. }
  377. return true;
  378. }
  379. public override bool MouseEvent (MouseEvent me)
  380. {
  381. if (!host.handled && !host.HandleGrabView (me, this)) {
  382. return false;
  383. }
  384. host.handled = false;
  385. bool disabled;
  386. if (me.Flags == MouseFlags.Button1Pressed || me.Flags == MouseFlags.Button1DoubleClicked) {
  387. disabled = false;
  388. if (me.Y < 1)
  389. return true;
  390. var meY = me.Y - 1;
  391. if (meY >= barItems.Children.Length)
  392. return true;
  393. var item = barItems.Children [meY];
  394. if (item == null || !item.IsEnabled ()) disabled = true;
  395. if (item != null && !disabled)
  396. Run (barItems.Children [meY].Action);
  397. return true;
  398. } else if (me.Flags == MouseFlags.Button1Pressed || me.Flags == MouseFlags.Button1DoubleClicked ||
  399. me.Flags == MouseFlags.ReportMousePosition) {
  400. disabled = false;
  401. if (me.Y < 1)
  402. return true;
  403. if (me.Y - 1 >= barItems.Children.Length)
  404. return true;
  405. var item = barItems.Children [me.Y - 1];
  406. if (item == null || !item.IsEnabled ()) disabled = true;
  407. if (item != null && !disabled)
  408. current = me.Y - 1;
  409. HasFocus = true;
  410. SetNeedsDisplay ();
  411. CheckSubMenu ();
  412. return true;
  413. }
  414. return false;
  415. }
  416. internal void CheckSubMenu ()
  417. {
  418. if (barItems.Children [current] == null)
  419. return;
  420. var subMenu = barItems.Children [current].SubMenu;
  421. if (subMenu != null) {
  422. int pos = -1;
  423. if (host.openSubMenu != null)
  424. pos = host.openSubMenu.FindIndex (o => o?.barItems == subMenu);
  425. host.Activate (host.selected, pos, subMenu);
  426. } else if (host.openSubMenu != null && !barItems.Children [current].IsFromSubMenu)
  427. host.CloseMenu (false, true);
  428. }
  429. int GetSubMenuIndex (MenuBarItem subMenu)
  430. {
  431. int pos = -1;
  432. if (this != null && Subviews.Count > 0) {
  433. Menu v = null;
  434. foreach (var menu in Subviews) {
  435. if (((Menu)menu).barItems == subMenu)
  436. v = (Menu)menu;
  437. }
  438. if (v != null)
  439. pos = Subviews.IndexOf (v);
  440. }
  441. return pos;
  442. }
  443. }
  444. /// <summary>
  445. /// A menu bar for your application.
  446. /// </summary>
  447. public class MenuBar : View {
  448. /// <summary>
  449. /// The menus that were defined when the menubar was created. This can be updated if the menu is not currently visible.
  450. /// </summary>
  451. /// <value>The menu array.</value>
  452. public MenuBarItem [] Menus { get; set; }
  453. internal int selected;
  454. internal int selectedSub;
  455. Action action;
  456. /// <summary>
  457. /// Used for change the navigation key style.
  458. /// </summary>
  459. public bool UseKeysUpDownAsKeysLeftRight { get; set; } = true;
  460. /// <summary>
  461. /// Initializes a new instance of the <see cref="T:Terminal.Gui.MenuBar"/> class with the specified set of toplevel menu items.
  462. /// </summary>
  463. /// <param name="menus">Individual menu items, if one of those contains a null, then a separator is drawn.</param>
  464. public MenuBar (MenuBarItem [] menus) : base ()
  465. {
  466. X = 0;
  467. Y = 0;
  468. Width = Dim.Fill ();
  469. Height = 1;
  470. Menus = menus;
  471. //CanFocus = true;
  472. selected = -1;
  473. selectedSub = -1;
  474. ColorScheme = Colors.Menu;
  475. WantMousePositionReports = true;
  476. isMenuClosed = true;
  477. }
  478. public override bool KeyDown (KeyEvent keyEvent)
  479. {
  480. if (keyEvent.IsAlt) {
  481. openedByHotKey = false;
  482. }
  483. return false;
  484. }
  485. /// <summary>
  486. /// Track Alt key-up events. On Windows, when a user releases Alt (without another key), the menu gets focus but doesn't open.
  487. /// We mimic that behavior here.
  488. /// </summary>
  489. /// <param name="keyEvent"></param>
  490. /// <returns></returns>
  491. public override bool KeyUp (KeyEvent keyEvent)
  492. {
  493. if (keyEvent.IsAlt) {
  494. // User pressed Alt - this may be a precursor to a menu accellerator (e.g. Alt-F)
  495. if (openMenu == null) {
  496. // There's no open menu, the first menu item should be highlight.
  497. // The right way to do this is to SetFocus(MenuBar), but for some reason
  498. // that faults.
  499. Activate (0);
  500. SetNeedsDisplay ();
  501. } else {
  502. // There's an open menu. If this Alt key-up is a pre-cursor to an acellerator
  503. // we don't want to close the menu because it'll flash.
  504. // How to deal with that?
  505. if (!openedByHotKey) {
  506. CloseAllMenus ();
  507. }
  508. }
  509. return true;
  510. }
  511. return false;
  512. }
  513. public override void Redraw (Rect region)
  514. {
  515. Move (0, 0);
  516. Driver.SetAttribute (Colors.Menu.Normal);
  517. for (int i = 0; i < Frame.Width; i++)
  518. Driver.AddRune (' ');
  519. Move (1, 0);
  520. int pos = 1;
  521. for (int i = 0; i < Menus.Length; i++) {
  522. var menu = Menus [i];
  523. Move (pos, 0);
  524. Attribute hotColor, normalColor;
  525. if (i == selected) {
  526. hotColor = i == selected ? ColorScheme.HotFocus : ColorScheme.HotNormal;
  527. normalColor = i == selected ? ColorScheme.Focus : ColorScheme.Normal;
  528. } else {
  529. hotColor = ColorScheme.HotNormal;
  530. normalColor = ColorScheme.Normal;
  531. }
  532. DrawHotString ($" {menu.Title} ", hotColor, normalColor);
  533. pos += 1 + menu.TitleLength + 2;
  534. }
  535. PositionCursor ();
  536. }
  537. public override void PositionCursor ()
  538. {
  539. int pos = 0;
  540. for (int i = 0; i < Menus.Length; i++) {
  541. if (i == selected) {
  542. pos++;
  543. if (!isMenuClosed)
  544. Move (pos + 1, 0);
  545. else
  546. Move (pos + 1, 0);
  547. return;
  548. } else {
  549. if (!isMenuClosed)
  550. pos += 1 + Menus [i].TitleLength + 2;
  551. else
  552. pos += 2 + Menus [i].TitleLength + 1;
  553. }
  554. }
  555. //Move (0, 0);
  556. }
  557. void Selected (MenuItem item)
  558. {
  559. // TODO: Running = false;
  560. action = item.Action;
  561. }
  562. public event EventHandler OnOpenMenu;
  563. public event EventHandler OnCloseMenu;
  564. internal Menu openMenu;
  565. Menu openCurrentMenu;
  566. internal List<Menu> openSubMenu;
  567. View previousFocused;
  568. internal bool isMenuOpening;
  569. internal bool isMenuClosing;
  570. internal bool isMenuClosed;
  571. public bool MenuOpen;
  572. View lastFocused;
  573. /// <summary>
  574. /// Get the lasted focused view before open the menu.
  575. /// </summary>
  576. public View LastFocused { get; private set; }
  577. internal void OpenMenu (int index, int sIndex = -1, MenuBarItem subMenu = null)
  578. {
  579. isMenuOpening = true;
  580. OnOpenMenu?.Invoke (this, null);
  581. int pos = 0;
  582. switch (subMenu) {
  583. case null:
  584. lastFocused = lastFocused ?? SuperView.MostFocused;
  585. if (openSubMenu != null)
  586. CloseMenu (false, true);
  587. if (openMenu != null)
  588. SuperView.Remove (openMenu);
  589. for (int i = 0; i < index; i++)
  590. pos += Menus [i].Title.Length + 2;
  591. openMenu = new Menu (this, pos, 1, Menus [index]);
  592. openCurrentMenu = openMenu;
  593. openCurrentMenu.previousSubFocused = openMenu;
  594. SuperView.Add (openMenu);
  595. SuperView.SetFocus (openMenu);
  596. break;
  597. default:
  598. if (openSubMenu == null)
  599. openSubMenu = new List<Menu> ();
  600. if (sIndex > -1) {
  601. RemoveSubMenu (sIndex);
  602. } else {
  603. var last = openSubMenu.Count > 0 ? openSubMenu.Last () : openMenu;
  604. openCurrentMenu = new Menu (this, last.Frame.Left + last.Frame.Width, last.Frame.Top + 1 + last.current, subMenu);
  605. openCurrentMenu.previousSubFocused = last.previousSubFocused;
  606. openSubMenu.Add (openCurrentMenu);
  607. SuperView.Add (openCurrentMenu);
  608. }
  609. selectedSub = openSubMenu.Count - 1;
  610. SuperView?.SetFocus (openCurrentMenu);
  611. break;
  612. }
  613. isMenuOpening = false;
  614. isMenuClosed = false;
  615. MenuOpen = true;
  616. }
  617. // Starts the menu from a hotkey
  618. void StartMenu ()
  619. {
  620. if (openMenu != null)
  621. return;
  622. selected = 0;
  623. SetNeedsDisplay ();
  624. previousFocused = SuperView.Focused;
  625. OpenMenu (selected);
  626. Application.GrabMouse (this);
  627. }
  628. // Activates the menu, handles either first focus, or activating an entry when it was already active
  629. // For mouse events.
  630. internal void Activate (int idx, int sIdx = -1, MenuBarItem subMenu = null)
  631. {
  632. selected = idx;
  633. selectedSub = sIdx;
  634. if (openMenu == null)
  635. previousFocused = SuperView.Focused;
  636. OpenMenu (idx, sIdx, subMenu);
  637. SetNeedsDisplay ();
  638. }
  639. internal void CloseMenu (bool reopen = false, bool isSubMenu = false)
  640. {
  641. isMenuClosing = true;
  642. OnCloseMenu?.Invoke (this, null);
  643. switch (isSubMenu) {
  644. case false:
  645. if (openMenu != null)
  646. SuperView.Remove (openMenu);
  647. SetNeedsDisplay ();
  648. if (previousFocused != null && openMenu != null && previousFocused.ToString () != openCurrentMenu.ToString ())
  649. previousFocused?.SuperView?.SetFocus (previousFocused);
  650. openMenu = null;
  651. if (lastFocused is Menu) {
  652. lastFocused = null;
  653. }
  654. LastFocused = lastFocused;
  655. lastFocused = null;
  656. if (LastFocused != null) {
  657. if (!reopen)
  658. selected = -1;
  659. LastFocused.SuperView?.SetFocus (LastFocused);
  660. } else {
  661. SuperView.SetFocus (this);
  662. isMenuClosed = true;
  663. PositionCursor ();
  664. }
  665. isMenuClosed = true;
  666. break;
  667. case true:
  668. selectedSub = -1;
  669. SetNeedsDisplay ();
  670. RemoveAllOpensSubMenus ();
  671. openCurrentMenu.previousSubFocused?.SuperView?.SetFocus (openCurrentMenu.previousSubFocused);
  672. openSubMenu = null;
  673. break;
  674. }
  675. isMenuClosing = false;
  676. MenuOpen = false;
  677. }
  678. void RemoveSubMenu (int index)
  679. {
  680. if (openSubMenu == null)
  681. return;
  682. for (int i = openSubMenu.Count - 1; i > index; i--) {
  683. isMenuClosing = true;
  684. if (openSubMenu.Count - 1 > 0)
  685. SuperView.SetFocus (openSubMenu [i - 1]);
  686. else
  687. SuperView.SetFocus (openMenu);
  688. if (openSubMenu != null) {
  689. SuperView.Remove (openSubMenu [i]);
  690. openSubMenu.Remove (openSubMenu [i]);
  691. }
  692. RemoveSubMenu (i);
  693. }
  694. if (openSubMenu.Count > 0)
  695. openCurrentMenu = openSubMenu.Last ();
  696. //if (openMenu.Subviews.Count == 0)
  697. // return;
  698. //if (index == 0) {
  699. // //SuperView.SetFocus (previousSubFocused);
  700. // FocusPrev ();
  701. // return;
  702. //}
  703. //for (int i = openMenu.Subviews.Count - 1; i > index; i--) {
  704. // isMenuClosing = true;
  705. // if (openMenu.Subviews.Count - 1 > 0)
  706. // SuperView.SetFocus (openMenu.Subviews [i - 1]);
  707. // else
  708. // SuperView.SetFocus (openMenu);
  709. // if (openMenu != null) {
  710. // Remove (openMenu.Subviews [i]);
  711. // openMenu.Remove (openMenu.Subviews [i]);
  712. // }
  713. // RemoveSubMenu (i);
  714. //}
  715. isMenuClosing = false;
  716. }
  717. internal void RemoveAllOpensSubMenus ()
  718. {
  719. if (openSubMenu != null) {
  720. foreach (var item in openSubMenu) {
  721. SuperView.Remove (item);
  722. }
  723. }
  724. }
  725. internal void CloseAllMenus ()
  726. {
  727. if (!isMenuOpening && !isMenuClosing) {
  728. if (openSubMenu != null)
  729. CloseMenu (false, true);
  730. CloseMenu ();
  731. if (LastFocused != null && LastFocused != this)
  732. selected = -1;
  733. }
  734. isMenuClosed = true;
  735. openedByHotKey = false;
  736. }
  737. View FindDeepestMenu (View view, ref int count)
  738. {
  739. count = count > 0 ? count : 0;
  740. foreach (var menu in view.Subviews) {
  741. if (menu is Menu) {
  742. count++;
  743. return FindDeepestMenu ((Menu)menu, ref count);
  744. }
  745. }
  746. return view;
  747. }
  748. internal void PreviousMenu (bool isSubMenu = false)
  749. {
  750. switch (isSubMenu) {
  751. case false:
  752. if (selected <= 0)
  753. selected = Menus.Length - 1;
  754. else
  755. selected--;
  756. if (selected > -1)
  757. CloseMenu (true, false);
  758. OpenMenu (selected);
  759. break;
  760. case true:
  761. if (selectedSub > -1) {
  762. selectedSub--;
  763. RemoveSubMenu (selectedSub);
  764. SetNeedsDisplay ();
  765. } else
  766. PreviousMenu ();
  767. break;
  768. }
  769. }
  770. internal void NextMenu (bool isSubMenu = false)
  771. {
  772. switch (isSubMenu) {
  773. case false:
  774. if (selected == -1)
  775. selected = 0;
  776. else if (selected + 1 == Menus.Length)
  777. selected = 0;
  778. else
  779. selected++;
  780. if (selected > -1)
  781. CloseMenu (true);
  782. OpenMenu (selected);
  783. break;
  784. case true:
  785. if (UseKeysUpDownAsKeysLeftRight) {
  786. CloseMenu (false, true);
  787. NextMenu ();
  788. } else {
  789. if ((selectedSub == -1 || openSubMenu == null || openSubMenu?.Count == selectedSub) && openCurrentMenu.barItems.Children [openCurrentMenu.current].SubMenu == null) {
  790. if (openSubMenu != null)
  791. CloseMenu (false, true);
  792. NextMenu ();
  793. } else if (openCurrentMenu.barItems.Children [openCurrentMenu.current].SubMenu != null ||
  794. !openCurrentMenu.barItems.Children [openCurrentMenu.current].IsFromSubMenu)
  795. selectedSub++;
  796. else
  797. return;
  798. SetNeedsDisplay ();
  799. openCurrentMenu.CheckSubMenu ();
  800. }
  801. break;
  802. }
  803. }
  804. bool openedByHotKey = false;
  805. internal bool FindAndOpenMenuByHotkey (KeyEvent kb)
  806. {
  807. int pos = 0;
  808. var c = ((uint)kb.Key & (uint)Key.CharMask);
  809. for (int i = 0; i < Menus.Length; i++) {
  810. // TODO: this code is duplicated, hotkey should be part of the MenuBarItem
  811. var mi = Menus [i];
  812. int p = mi.Title.IndexOf ('_');
  813. if (p != -1 && p + 1 < mi.Title.Length) {
  814. if (Char.ToUpperInvariant ((char)mi.Title [p + 1]) == c) {
  815. if (mi.IsTopLevel) {
  816. var menu = new Menu (this, i, 0, mi);
  817. menu.Run (mi.Action);
  818. } else {
  819. openedByHotKey = true;
  820. Application.GrabMouse (this);
  821. selected = i;
  822. OpenMenu (i);
  823. }
  824. return true;
  825. }
  826. }
  827. }
  828. return false;
  829. }
  830. public override bool ProcessHotKey (KeyEvent kb)
  831. {
  832. if (kb.Key == Key.F9) {
  833. if (isMenuClosed)
  834. StartMenu ();
  835. else
  836. CloseAllMenus ();
  837. return true;
  838. }
  839. if (kb.IsAlt) {
  840. if (FindAndOpenMenuByHotkey (kb)) return true;
  841. }
  842. var kc = kb.KeyValue;
  843. return base.ProcessHotKey (kb);
  844. }
  845. public override bool ProcessKey (KeyEvent kb)
  846. {
  847. switch (kb.Key) {
  848. case Key.CursorLeft:
  849. selected--;
  850. if (selected < 0)
  851. selected = Menus.Length - 1;
  852. break;
  853. case Key.CursorRight:
  854. selected = (selected + 1) % Menus.Length;
  855. break;
  856. case Key.Esc:
  857. case Key.ControlC:
  858. //TODO: Running = false;
  859. CloseMenu ();
  860. break;
  861. default:
  862. var key = kb.KeyValue;
  863. if ((key >= 'a' && key <= 'z') || (key >= 'A' && key <= 'Z') || (key >= '0' && key <= '9')) {
  864. char c = Char.ToUpper ((char)key);
  865. if (Menus [selected].IsTopLevel)
  866. return false;
  867. foreach (var mi in Menus [selected].Children) {
  868. int p = mi.Title.IndexOf ('_');
  869. if (p != -1 && p + 1 < mi.Title.Length) {
  870. if (mi.Title [p + 1] == c) {
  871. Selected (mi);
  872. return true;
  873. }
  874. }
  875. }
  876. }
  877. return false;
  878. }
  879. SetNeedsDisplay ();
  880. return true;
  881. }
  882. public override bool MouseEvent (MouseEvent me)
  883. {
  884. if (!handled && !HandleGrabView (me, this)) {
  885. return false;
  886. }
  887. handled = false;
  888. if (me.Flags == MouseFlags.Button1Pressed || me.Flags == MouseFlags.Button1DoubleClicked ||
  889. (me.Flags == MouseFlags.ReportMousePosition && selected > -1)) {
  890. int pos = 1;
  891. int cx = me.X;
  892. for (int i = 0; i < Menus.Length; i++) {
  893. if (cx > pos && me.X < pos + 1 + Menus [i].TitleLength) {
  894. if (selected == i && (me.Flags == MouseFlags.Button1Pressed || me.Flags == MouseFlags.Button1DoubleClicked) &&
  895. !isMenuClosed) {
  896. Application.UngrabMouse ();
  897. if (Menus [i].IsTopLevel) {
  898. var menu = new Menu (this, i, 0, Menus [i]);
  899. menu.Run (Menus [i].Action);
  900. } else {
  901. CloseMenu ();
  902. }
  903. } else if ((me.Flags == MouseFlags.Button1Pressed || me.Flags == MouseFlags.Button1DoubleClicked) &&
  904. isMenuClosed) {
  905. if (Menus [i].IsTopLevel) {
  906. var menu = new Menu (this, i, 0, Menus [i]);
  907. menu.Run (Menus [i].Action);
  908. } else {
  909. Activate (i);
  910. }
  911. } else if (selected != i && selected > -1 && me.Flags == MouseFlags.ReportMousePosition) {
  912. if (!isMenuClosed) {
  913. CloseMenu ();
  914. Activate (i);
  915. }
  916. } else {
  917. if (!isMenuClosed)
  918. Activate (i);
  919. }
  920. return true;
  921. }
  922. pos += 2 + Menus [i].TitleLength + 1;
  923. }
  924. }
  925. return false;
  926. }
  927. internal bool handled;
  928. internal bool HandleGrabView (MouseEvent me, View current)
  929. {
  930. if (Application.mouseGrabView != null) {
  931. if (me.View is MenuBar || me.View is Menu) {
  932. if (me.View != current) {
  933. Application.UngrabMouse ();
  934. Application.GrabMouse (me.View);
  935. me.View.MouseEvent (me);
  936. }
  937. } else if (!(me.View is MenuBar || me.View is Menu) && (me.Flags.HasFlag (MouseFlags.Button1Pressed) ||
  938. me.Flags == MouseFlags.Button1DoubleClicked)) {
  939. Application.UngrabMouse ();
  940. CloseAllMenus ();
  941. handled = false;
  942. return false;
  943. } else {
  944. handled = false;
  945. return false;
  946. }
  947. } else if (isMenuClosed && (me.Flags.HasFlag (MouseFlags.Button1Pressed) || me.Flags == MouseFlags.Button1DoubleClicked)) {
  948. Application.GrabMouse (current);
  949. } else {
  950. handled = false;
  951. return false;
  952. }
  953. //if (me.View != this && (me.Flags != MouseFlags.Button1Pressed || me.Flags == MouseFlags.Button1DoubleClicked))
  954. // return true;
  955. //else if (me.View != this && (me.Flags == MouseFlags.Button1Pressed || me.Flags == MouseFlags.Button1DoubleClicked)) {
  956. // Application.UngrabMouse ();
  957. // host.CloseAllMenus ();
  958. // return true;
  959. //}
  960. //if (!(me.View is MenuBar) && !(me.View is Menu) && (me.Flags != MouseFlags.Button1Pressed ||
  961. // me.Flags != MouseFlags.Button1DoubleClicked))
  962. // return false;
  963. //if (Application.mouseGrabView != null) {
  964. // if (me.View is MenuBar || me.View is Menu) {
  965. // me.X -= me.OfX;
  966. // me.Y -= me.OfY;
  967. // me.View.MouseEvent (me);
  968. // return true;
  969. // } else if (!(me.View is MenuBar || me.View is Menu) && (me.Flags == MouseFlags.Button1Pressed ||
  970. // me.Flags == MouseFlags.Button1DoubleClicked)) {
  971. // Application.UngrabMouse ();
  972. // CloseAllMenus ();
  973. // }
  974. //} else if (!isMenuClosed && selected == -1 && (me.Flags == MouseFlags.Button1Pressed || me.Flags == MouseFlags.Button1DoubleClicked)) {
  975. // Application.GrabMouse (this);
  976. // return true;
  977. //}
  978. //if (Application.mouseGrabView != null) {
  979. // if (Application.mouseGrabView == me.View && me.View == current) {
  980. // me.X -= me.OfX;
  981. // me.Y -= me.OfY;
  982. // } else if (me.View != current && me.View is MenuBar && me.View is Menu) {
  983. // Application.UngrabMouse ();
  984. // Application.GrabMouse (me.View);
  985. // } else if (me.Flags == MouseFlags.Button1Pressed || me.Flags == MouseFlags.Button1DoubleClicked) {
  986. // Application.UngrabMouse ();
  987. // CloseMenu ();
  988. // }
  989. //} else if ((!isMenuClosed && selected > -1)) {
  990. // Application.GrabMouse (current);
  991. //}
  992. handled = true;
  993. return true;
  994. }
  995. }
  996. }