Application.cs 40 KB

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  1. //
  2. // Core.cs: The core engine for gui.cs
  3. //
  4. // Authors:
  5. // Miguel de Icaza ([email protected])
  6. //
  7. // Pending:
  8. // - Check for NeedDisplay on the hierarchy and repaint
  9. // - Layout support
  10. // - "Colors" type or "Attributes" type?
  11. // - What to surface as "BackgroundCOlor" when clearing a window, an attribute or colors?
  12. //
  13. // Optimizations
  14. // - Add rendering limitation to the exposed area
  15. using System;
  16. using System.Collections.Generic;
  17. using System.Threading;
  18. using System.Linq;
  19. using System.ComponentModel;
  20. using System.Globalization;
  21. using System.Reflection;
  22. using System.IO;
  23. namespace Terminal.Gui {
  24. /// <summary>
  25. /// A static, singleton class providing the main application driver for Terminal.Gui apps.
  26. /// </summary>
  27. /// <example>
  28. /// <code>
  29. /// // A simple Terminal.Gui app that creates a window with a frame and title with
  30. /// // 5 rows/columns of padding.
  31. /// Application.Init();
  32. /// var win = new Window ("Hello World - CTRL-Q to quit") {
  33. /// X = 5,
  34. /// Y = 5,
  35. /// Width = Dim.Fill (5),
  36. /// Height = Dim.Fill (5)
  37. /// };
  38. /// Application.Top.Add(win);
  39. /// Application.Run();
  40. /// </code>
  41. /// </example>
  42. /// <remarks>
  43. /// <para>
  44. /// Creates a instance of <see cref="Terminal.Gui.MainLoop"/> to process input events, handle timers and
  45. /// other sources of data. It is accessible via the <see cref="MainLoop"/> property.
  46. /// </para>
  47. /// <para>
  48. /// You can hook up to the <see cref="Iteration"/> event to have your method
  49. /// invoked on each iteration of the <see cref="Terminal.Gui.MainLoop"/>.
  50. /// </para>
  51. /// <para>
  52. /// When invoked sets the SynchronizationContext to one that is tied
  53. /// to the mainloop, allowing user code to use async/await.
  54. /// </para>
  55. /// </remarks>
  56. public static class Application {
  57. static Stack<Toplevel> toplevels = new Stack<Toplevel> ();
  58. /// <summary>
  59. /// The current <see cref="ConsoleDriver"/> in use.
  60. /// </summary>
  61. public static ConsoleDriver Driver;
  62. /// <summary>
  63. /// Gets all the Mdi childes which represent all the not modal <see cref="Toplevel"/> from the <see cref="MdiTop"/>.
  64. /// </summary>
  65. public static List<Toplevel> MdiChildes {
  66. get {
  67. if (MdiTop != null) {
  68. List<Toplevel> mdiChildes = new List<Toplevel> ();
  69. foreach (var top in toplevels) {
  70. if (top != MdiTop && !top.Modal) {
  71. mdiChildes.Add (top);
  72. }
  73. }
  74. return mdiChildes;
  75. }
  76. return null;
  77. }
  78. }
  79. /// <summary>
  80. /// The <see cref="Toplevel"/> object used for the application on startup which <see cref="Toplevel.IsMdiContainer"/> is true.
  81. /// </summary>
  82. public static Toplevel MdiTop {
  83. get {
  84. if (Top.IsMdiContainer) {
  85. return Top;
  86. }
  87. return null;
  88. }
  89. }
  90. /// <summary>
  91. /// The <see cref="Toplevel"/> object used for the application on startup (<seealso cref="Application.Top"/>)
  92. /// </summary>
  93. /// <value>The top.</value>
  94. public static Toplevel Top { get; private set; }
  95. /// <summary>
  96. /// The current <see cref="Toplevel"/> object. This is updated when <see cref="Application.Run(Func{Exception, bool})"/> enters and leaves to point to the current <see cref="Toplevel"/> .
  97. /// </summary>
  98. /// <value>The current.</value>
  99. public static Toplevel Current { get; private set; }
  100. /// <summary>
  101. /// The current <see cref="ConsoleDriver.HeightAsBuffer"/> used in the terminal.
  102. /// </summary>
  103. public static bool HeightAsBuffer {
  104. get {
  105. if (Driver == null) {
  106. throw new ArgumentNullException ("The driver must be initialized first.");
  107. }
  108. return Driver.HeightAsBuffer;
  109. }
  110. set {
  111. if (Driver == null) {
  112. throw new ArgumentNullException ("The driver must be initialized first.");
  113. }
  114. Driver.HeightAsBuffer = value;
  115. }
  116. }
  117. static Key alternateForwardKey = Key.PageDown | Key.CtrlMask;
  118. /// <summary>
  119. /// Alternative key to navigate forwards through all views. Ctrl+Tab is always used.
  120. /// </summary>
  121. public static Key AlternateForwardKey {
  122. get => alternateForwardKey;
  123. set {
  124. if (alternateForwardKey != value) {
  125. var oldKey = alternateForwardKey;
  126. alternateForwardKey = value;
  127. OnAlternateForwardKeyChanged (oldKey);
  128. }
  129. }
  130. }
  131. static void OnAlternateForwardKeyChanged (Key oldKey)
  132. {
  133. foreach (var top in toplevels) {
  134. top.OnAlternateForwardKeyChanged (oldKey);
  135. }
  136. }
  137. static Key alternateBackwardKey = Key.PageUp | Key.CtrlMask;
  138. /// <summary>
  139. /// Alternative key to navigate backwards through all views. Shift+Ctrl+Tab is always used.
  140. /// </summary>
  141. public static Key AlternateBackwardKey {
  142. get => alternateBackwardKey;
  143. set {
  144. if (alternateBackwardKey != value) {
  145. var oldKey = alternateBackwardKey;
  146. alternateBackwardKey = value;
  147. OnAlternateBackwardKeyChanged (oldKey);
  148. }
  149. }
  150. }
  151. static void OnAlternateBackwardKeyChanged (Key oldKey)
  152. {
  153. foreach (var top in toplevels) {
  154. top.OnAlternateBackwardKeyChanged (oldKey);
  155. }
  156. }
  157. static Key quitKey = Key.Q | Key.CtrlMask;
  158. /// <summary>
  159. /// Gets or sets the key to quit the application.
  160. /// </summary>
  161. public static Key QuitKey {
  162. get => quitKey;
  163. set {
  164. if (quitKey != value) {
  165. var oldKey = quitKey;
  166. quitKey = value;
  167. OnQuitKeyChanged (oldKey);
  168. }
  169. }
  170. }
  171. private static List<CultureInfo> supportedCultures;
  172. /// <summary>
  173. /// Gets all supported cultures by the application without the invariant language.
  174. /// </summary>
  175. public static List<CultureInfo> SupportedCultures => supportedCultures;
  176. static void OnQuitKeyChanged (Key oldKey)
  177. {
  178. foreach (var top in toplevels) {
  179. top.OnQuitKeyChanged (oldKey);
  180. }
  181. }
  182. /// <summary>
  183. /// The <see cref="MainLoop"/> driver for the application
  184. /// </summary>
  185. /// <value>The main loop.</value>
  186. public static MainLoop MainLoop { get; private set; }
  187. /// <summary>
  188. /// Disable or enable the mouse in this <see cref="Application"/>
  189. /// </summary>
  190. public static bool IsMouseDisabled { get; set; }
  191. /// <summary>
  192. /// This event is raised on each iteration of the <see cref="MainLoop"/>
  193. /// </summary>
  194. /// <remarks>
  195. /// See also <see cref="Timeout"/>
  196. /// </remarks>
  197. public static Action Iteration;
  198. /// <summary>
  199. /// Returns a rectangle that is centered in the screen for the provided size.
  200. /// </summary>
  201. /// <returns>The centered rect.</returns>
  202. /// <param name="size">Size for the rectangle.</param>
  203. public static Rect MakeCenteredRect (Size size)
  204. {
  205. return new Rect (new Point ((Driver.Cols - size.Width) / 2, (Driver.Rows - size.Height) / 2), size);
  206. }
  207. //
  208. // provides the sync context set while executing code in Terminal.Gui, to let
  209. // users use async/await on their code
  210. //
  211. class MainLoopSyncContext : SynchronizationContext {
  212. MainLoop mainLoop;
  213. public MainLoopSyncContext (MainLoop mainLoop)
  214. {
  215. this.mainLoop = mainLoop;
  216. }
  217. public override SynchronizationContext CreateCopy ()
  218. {
  219. return new MainLoopSyncContext (MainLoop);
  220. }
  221. public override void Post (SendOrPostCallback d, object state)
  222. {
  223. mainLoop.AddIdle (() => {
  224. d (state);
  225. return false;
  226. });
  227. //mainLoop.Driver.Wakeup ();
  228. }
  229. public override void Send (SendOrPostCallback d, object state)
  230. {
  231. mainLoop.Invoke (() => {
  232. d (state);
  233. });
  234. }
  235. }
  236. /// <summary>
  237. /// If set, it forces the use of the System.Console-based driver.
  238. /// </summary>
  239. public static bool UseSystemConsole;
  240. /// <summary>
  241. /// Initializes a new instance of <see cref="Terminal.Gui"/> Application.
  242. /// </summary>
  243. /// <remarks>
  244. /// <para>
  245. /// Call this method once per instance (or after <see cref="Shutdown"/> has been called).
  246. /// </para>
  247. /// <para>
  248. /// Loads the right <see cref="ConsoleDriver"/> for the platform.
  249. /// </para>
  250. /// <para>
  251. /// Creates a <see cref="Toplevel"/> and assigns it to <see cref="Top"/>
  252. /// </para>
  253. /// </remarks>
  254. public static void Init (ConsoleDriver driver = null, IMainLoopDriver mainLoopDriver = null) => Init (() => Toplevel.Create (), driver, mainLoopDriver);
  255. internal static bool _initialized = false;
  256. /// <summary>
  257. /// Initializes the Terminal.Gui application
  258. /// </summary>
  259. static void Init (Func<Toplevel> topLevelFactory, ConsoleDriver driver = null, IMainLoopDriver mainLoopDriver = null)
  260. {
  261. if (_initialized && driver == null) return;
  262. if (_initialized) {
  263. throw new InvalidOperationException ("Init must be bracketed by Shutdown");
  264. }
  265. // Used only for start debugging on Unix.
  266. //#if DEBUG
  267. // while (!System.Diagnostics.Debugger.IsAttached) {
  268. // System.Threading.Thread.Sleep (100);
  269. // }
  270. // System.Diagnostics.Debugger.Break ();
  271. //#endif
  272. // Reset all class variables (Application is a singleton).
  273. ResetState ();
  274. // This supports Unit Tests and the passing of a mock driver/loopdriver
  275. if (driver != null) {
  276. if (mainLoopDriver == null) {
  277. throw new ArgumentNullException ("mainLoopDriver cannot be null if driver is provided.");
  278. }
  279. Driver = driver;
  280. Driver.Init (TerminalResized);
  281. MainLoop = new MainLoop (mainLoopDriver);
  282. SynchronizationContext.SetSynchronizationContext (new MainLoopSyncContext (MainLoop));
  283. }
  284. if (Driver == null) {
  285. var p = Environment.OSVersion.Platform;
  286. if (UseSystemConsole) {
  287. Driver = new NetDriver ();
  288. mainLoopDriver = new NetMainLoop (Driver);
  289. } else if (p == PlatformID.Win32NT || p == PlatformID.Win32S || p == PlatformID.Win32Windows) {
  290. Driver = new WindowsDriver ();
  291. mainLoopDriver = new WindowsMainLoop (Driver);
  292. } else {
  293. mainLoopDriver = new UnixMainLoop ();
  294. Driver = new CursesDriver ();
  295. }
  296. Driver.Init (TerminalResized);
  297. MainLoop = new MainLoop (mainLoopDriver);
  298. SynchronizationContext.SetSynchronizationContext (new MainLoopSyncContext (MainLoop));
  299. }
  300. Top = topLevelFactory ();
  301. Current = Top;
  302. supportedCultures = GetSupportedCultures ();
  303. _initialized = true;
  304. }
  305. /// <summary>
  306. /// Captures the execution state for the provided <see cref="Toplevel"/> view.
  307. /// </summary>
  308. public class RunState : IDisposable {
  309. /// <summary>
  310. /// Initializes a new <see cref="RunState"/> class.
  311. /// </summary>
  312. /// <param name="view"></param>
  313. public RunState (Toplevel view)
  314. {
  315. Toplevel = view;
  316. }
  317. internal Toplevel Toplevel;
  318. /// <summary>
  319. /// Releases alTop = l resource used by the <see cref="Application.RunState"/> object.
  320. /// </summary>
  321. /// <remarks>Call <see cref="Dispose()"/> when you are finished using the <see cref="Application.RunState"/>. The
  322. /// <see cref="Dispose()"/> method leaves the <see cref="Application.RunState"/> in an unusable state. After
  323. /// calling <see cref="Dispose()"/>, you must release all references to the
  324. /// <see cref="Application.RunState"/> so the garbage collector can reclaim the memory that the
  325. /// <see cref="Application.RunState"/> was occupying.</remarks>
  326. public void Dispose ()
  327. {
  328. Dispose (true);
  329. GC.SuppressFinalize (this);
  330. }
  331. /// <summary>
  332. /// Dispose the specified disposing.
  333. /// </summary>
  334. /// <returns>The dispose.</returns>
  335. /// <param name="disposing">If set to <c>true</c> disposing.</param>
  336. protected virtual void Dispose (bool disposing)
  337. {
  338. if (Toplevel != null && disposing) {
  339. End (Toplevel);
  340. Toplevel.Dispose ();
  341. Toplevel = null;
  342. }
  343. }
  344. }
  345. static void ProcessKeyEvent (KeyEvent ke)
  346. {
  347. if(RootKeyEvent?.Invoke(ke) ?? false) {
  348. return;
  349. }
  350. var chain = toplevels.ToList ();
  351. foreach (var topLevel in chain) {
  352. if (topLevel.ProcessHotKey (ke))
  353. return;
  354. if (topLevel.Modal)
  355. break;
  356. }
  357. foreach (var topLevel in chain) {
  358. if (topLevel.ProcessKey (ke))
  359. return;
  360. if (topLevel.Modal)
  361. break;
  362. }
  363. foreach (var topLevel in chain) {
  364. // Process the key normally
  365. if (topLevel.ProcessColdKey (ke))
  366. return;
  367. if (topLevel.Modal)
  368. break;
  369. }
  370. }
  371. static void ProcessKeyDownEvent (KeyEvent ke)
  372. {
  373. var chain = toplevels.ToList ();
  374. foreach (var topLevel in chain) {
  375. if (topLevel.OnKeyDown (ke))
  376. return;
  377. if (topLevel.Modal)
  378. break;
  379. }
  380. }
  381. static void ProcessKeyUpEvent (KeyEvent ke)
  382. {
  383. var chain = toplevels.ToList ();
  384. foreach (var topLevel in chain) {
  385. if (topLevel.OnKeyUp (ke))
  386. return;
  387. if (topLevel.Modal)
  388. break;
  389. }
  390. }
  391. static View FindDeepestTop (Toplevel start, int x, int y, out int resx, out int resy)
  392. {
  393. var startFrame = start.Frame;
  394. if (!startFrame.Contains (x, y)) {
  395. resx = 0;
  396. resy = 0;
  397. return null;
  398. }
  399. if (toplevels != null) {
  400. int count = toplevels.Count;
  401. if (count > 0) {
  402. var rx = x - startFrame.X;
  403. var ry = y - startFrame.Y;
  404. foreach (var t in toplevels) {
  405. if (t != Current) {
  406. if (t != start && t.Visible && t.Frame.Contains (rx, ry)) {
  407. start = t;
  408. break;
  409. }
  410. }
  411. }
  412. }
  413. }
  414. resx = x - startFrame.X;
  415. resy = y - startFrame.Y;
  416. return start;
  417. }
  418. static View FindDeepestMdiView (View start, int x, int y, out int resx, out int resy)
  419. {
  420. if (start.GetType ().BaseType != typeof (Toplevel)
  421. && !((Toplevel)start).IsMdiContainer) {
  422. resx = 0;
  423. resy = 0;
  424. return null;
  425. }
  426. var startFrame = start.Frame;
  427. if (!startFrame.Contains (x, y)) {
  428. resx = 0;
  429. resy = 0;
  430. return null;
  431. }
  432. int count = toplevels.Count;
  433. for (int i = count - 1; i >= 0; i--) {
  434. foreach (var top in toplevels) {
  435. var rx = x - startFrame.X;
  436. var ry = y - startFrame.Y;
  437. if (top.Visible && top.Frame.Contains (rx, ry)) {
  438. var deep = FindDeepestView (top, rx, ry, out resx, out resy);
  439. if (deep == null)
  440. return FindDeepestMdiView (top, rx, ry, out resx, out resy);
  441. if (deep != MdiTop)
  442. return deep;
  443. }
  444. }
  445. }
  446. resx = x - startFrame.X;
  447. resy = y - startFrame.Y;
  448. return start;
  449. }
  450. static View FindDeepestView (View start, int x, int y, out int resx, out int resy)
  451. {
  452. var startFrame = start.Frame;
  453. if (!startFrame.Contains (x, y)) {
  454. resx = 0;
  455. resy = 0;
  456. return null;
  457. }
  458. if (start.InternalSubviews != null) {
  459. int count = start.InternalSubviews.Count;
  460. if (count > 0) {
  461. var rx = x - startFrame.X;
  462. var ry = y - startFrame.Y;
  463. for (int i = count - 1; i >= 0; i--) {
  464. View v = start.InternalSubviews [i];
  465. if (v.Visible && v.Frame.Contains (rx, ry)) {
  466. var deep = FindDeepestView (v, rx, ry, out resx, out resy);
  467. if (deep == null)
  468. return v;
  469. return deep;
  470. }
  471. }
  472. }
  473. }
  474. resx = x - startFrame.X;
  475. resy = y - startFrame.Y;
  476. return start;
  477. }
  478. static View FindTopFromView (View view)
  479. {
  480. View top = view?.SuperView != null && view?.SuperView != Top
  481. ? view.SuperView : view;
  482. while (top?.SuperView != null && top?.SuperView != Top) {
  483. top = top.SuperView;
  484. }
  485. return top;
  486. }
  487. internal static View mouseGrabView;
  488. /// <summary>
  489. /// Grabs the mouse, forcing all mouse events to be routed to the specified view until UngrabMouse is called.
  490. /// </summary>
  491. /// <returns>The grab.</returns>
  492. /// <param name="view">View that will receive all mouse events until UngrabMouse is invoked.</param>
  493. public static void GrabMouse (View view)
  494. {
  495. if (view == null)
  496. return;
  497. mouseGrabView = view;
  498. Driver.UncookMouse ();
  499. }
  500. /// <summary>
  501. /// Releases the mouse grab, so mouse events will be routed to the view on which the mouse is.
  502. /// </summary>
  503. public static void UngrabMouse ()
  504. {
  505. mouseGrabView = null;
  506. Driver.CookMouse ();
  507. }
  508. /// <summary>
  509. /// Merely a debugging aid to see the raw mouse events
  510. /// </summary>
  511. public static Action<MouseEvent> RootMouseEvent;
  512. /// <summary>
  513. /// <para>
  514. /// Called for new KeyPress events before any processing is performed or
  515. /// views evaluate. Use for global key handling and/or debugging.
  516. /// </para>
  517. /// <para>Return true to suppress the KeyPress event</para>
  518. /// </summary>
  519. public static Func<KeyEvent,bool> RootKeyEvent;
  520. internal static View wantContinuousButtonPressedView;
  521. static View lastMouseOwnerView;
  522. static void ProcessMouseEvent (MouseEvent me)
  523. {
  524. if (IsMouseDisabled) {
  525. return;
  526. }
  527. var view = FindDeepestView (Current, me.X, me.Y, out int rx, out int ry);
  528. if (view != null && view.WantContinuousButtonPressed)
  529. wantContinuousButtonPressedView = view;
  530. else
  531. wantContinuousButtonPressedView = null;
  532. if (view != null) {
  533. me.View = view;
  534. }
  535. RootMouseEvent?.Invoke (me);
  536. if (mouseGrabView != null) {
  537. var newxy = mouseGrabView.ScreenToView (me.X, me.Y);
  538. var nme = new MouseEvent () {
  539. X = newxy.X,
  540. Y = newxy.Y,
  541. Flags = me.Flags,
  542. OfX = me.X - newxy.X,
  543. OfY = me.Y - newxy.Y,
  544. View = view
  545. };
  546. if (OutsideFrame (new Point (nme.X, nme.Y), mouseGrabView.Frame)) {
  547. lastMouseOwnerView?.OnMouseLeave (me);
  548. }
  549. // System.Diagnostics.Debug.WriteLine ($"{nme.Flags};{nme.X};{nme.Y};{mouseGrabView}");
  550. if (mouseGrabView != null) {
  551. mouseGrabView.OnMouseEvent (nme);
  552. return;
  553. }
  554. }
  555. if ((view == null || view == MdiTop) && !Current.Modal && MdiTop != null
  556. && me.Flags != MouseFlags.ReportMousePosition && me.Flags != 0) {
  557. var top = FindDeepestTop (Top, me.X, me.Y, out _, out _);
  558. view = FindDeepestView (top, me.X, me.Y, out rx, out ry);
  559. if (view != null && view != MdiTop && top != Current) {
  560. MoveCurrent ((Toplevel)top);
  561. }
  562. }
  563. if (view != null) {
  564. var nme = new MouseEvent () {
  565. X = rx,
  566. Y = ry,
  567. Flags = me.Flags,
  568. OfX = 0,
  569. OfY = 0,
  570. View = view
  571. };
  572. if (lastMouseOwnerView == null) {
  573. lastMouseOwnerView = view;
  574. view.OnMouseEnter (nme);
  575. } else if (lastMouseOwnerView != view) {
  576. lastMouseOwnerView.OnMouseLeave (nme);
  577. view.OnMouseEnter (nme);
  578. lastMouseOwnerView = view;
  579. }
  580. if (!view.WantMousePositionReports && me.Flags == MouseFlags.ReportMousePosition)
  581. return;
  582. if (view.WantContinuousButtonPressed)
  583. wantContinuousButtonPressedView = view;
  584. else
  585. wantContinuousButtonPressedView = null;
  586. // Should we bubbled up the event, if it is not handled?
  587. view.OnMouseEvent (nme);
  588. EnsuresTopOnFront ();
  589. }
  590. }
  591. // Only return true if the Current has changed.
  592. static bool MoveCurrent (Toplevel top)
  593. {
  594. // The Current is modal and the top is not modal toplevel then
  595. // the Current must be moved above the first not modal toplevel.
  596. if (MdiTop != null && top != MdiTop && top != Current && Current?.Modal == true && !toplevels.Peek ().Modal) {
  597. lock (toplevels) {
  598. toplevels.MoveTo (Current, 0, new ToplevelEqualityComparer ());
  599. }
  600. var index = 0;
  601. var savedToplevels = toplevels.ToArray ();
  602. foreach (var t in savedToplevels) {
  603. if (!t.Modal && t != Current && t != top && t != savedToplevels [index]) {
  604. lock (toplevels) {
  605. toplevels.MoveTo (top, index, new ToplevelEqualityComparer ());
  606. }
  607. }
  608. index++;
  609. }
  610. return false;
  611. }
  612. // The Current and the top are both not running toplevel then
  613. // the top must be moved above the first not running toplevel.
  614. if (MdiTop != null && top != MdiTop && top != Current && Current?.Running == false && !top.Running) {
  615. lock (toplevels) {
  616. toplevels.MoveTo (Current, 0, new ToplevelEqualityComparer ());
  617. }
  618. var index = 0;
  619. foreach (var t in toplevels.ToArray ()) {
  620. if (!t.Running && t != Current && index > 0) {
  621. lock (toplevels) {
  622. toplevels.MoveTo (top, index - 1, new ToplevelEqualityComparer ());
  623. }
  624. }
  625. index++;
  626. }
  627. return false;
  628. }
  629. if ((MdiTop != null && top?.Modal == true && toplevels.Peek () != top)
  630. || (MdiTop != null && Current != MdiTop && Current?.Modal == false && top == MdiTop)
  631. || (MdiTop != null && Current?.Modal == false && top != Current)
  632. || (MdiTop != null && Current?.Modal == true && top == MdiTop)) {
  633. lock (toplevels) {
  634. toplevels.MoveTo (top, 0, new ToplevelEqualityComparer ());
  635. Current = top;
  636. }
  637. }
  638. return true;
  639. }
  640. static bool OutsideFrame (Point p, Rect r)
  641. {
  642. return p.X < 0 || p.X > r.Width - 1 || p.Y < 0 || p.Y > r.Height - 1;
  643. }
  644. /// <summary>
  645. /// Building block API: Prepares the provided <see cref="Toplevel"/> for execution.
  646. /// </summary>
  647. /// <returns>The runstate handle that needs to be passed to the <see cref="End(RunState)"/> method upon completion.</returns>
  648. /// <param name="toplevel">Toplevel to prepare execution for.</param>
  649. /// <remarks>
  650. /// This method prepares the provided toplevel for running with the focus,
  651. /// it adds this to the list of toplevels, sets up the mainloop to process the
  652. /// event, lays out the subviews, focuses the first element, and draws the
  653. /// toplevel in the screen. This is usually followed by executing
  654. /// the <see cref="RunLoop"/> method, and then the <see cref="End(RunState)"/> method upon termination which will
  655. /// undo these changes.
  656. /// </remarks>
  657. public static RunState Begin (Toplevel toplevel)
  658. {
  659. if (toplevel == null) {
  660. throw new ArgumentNullException (nameof (toplevel));
  661. } else if (toplevel.IsMdiContainer && MdiTop != null) {
  662. throw new InvalidOperationException ("Only one Mdi Container is allowed.");
  663. }
  664. var rs = new RunState (toplevel);
  665. Init ();
  666. if (toplevel is ISupportInitializeNotification initializableNotification &&
  667. !initializableNotification.IsInitialized) {
  668. initializableNotification.BeginInit ();
  669. initializableNotification.EndInit ();
  670. } else if (toplevel is ISupportInitialize initializable) {
  671. initializable.BeginInit ();
  672. initializable.EndInit ();
  673. }
  674. lock (toplevels) {
  675. if (string.IsNullOrEmpty (toplevel.Id.ToString ())) {
  676. var count = 1;
  677. var id = (toplevels.Count + count).ToString ();
  678. while (toplevels.Count > 0 && toplevels.FirstOrDefault (x => x.Id.ToString () == id) != null) {
  679. count++;
  680. id = (toplevels.Count + count).ToString ();
  681. }
  682. toplevel.Id = (toplevels.Count + count).ToString ();
  683. toplevels.Push (toplevel);
  684. } else {
  685. var dup = toplevels.FirstOrDefault (x => x.Id.ToString () == toplevel.Id);
  686. if (dup == null) {
  687. toplevels.Push (toplevel);
  688. }
  689. }
  690. if (toplevels.FindDuplicates (new ToplevelEqualityComparer ()).Count > 0) {
  691. throw new ArgumentException ("There are duplicates toplevels Id's");
  692. }
  693. }
  694. if (toplevel.IsMdiContainer) {
  695. Top = toplevel;
  696. }
  697. var refreshDriver = true;
  698. if (MdiTop == null || toplevel.IsMdiContainer || (Current?.Modal == false && toplevel.Modal)
  699. || (Current?.Modal == false && !toplevel.Modal) || (Current?.Modal == true && toplevel.Modal)) {
  700. if (toplevel.Visible) {
  701. Current = toplevel;
  702. SetCurrentAsTop ();
  703. } else {
  704. refreshDriver = false;
  705. }
  706. } else if ((MdiTop != null && toplevel != MdiTop && Current?.Modal == true && !toplevels.Peek ().Modal)
  707. || (MdiTop != null && toplevel != MdiTop && Current?.Running == false)) {
  708. refreshDriver = false;
  709. MoveCurrent (toplevel);
  710. } else {
  711. refreshDriver = false;
  712. MoveCurrent (Current);
  713. }
  714. Driver.PrepareToRun (MainLoop, ProcessKeyEvent, ProcessKeyDownEvent, ProcessKeyUpEvent, ProcessMouseEvent);
  715. if (toplevel.LayoutStyle == LayoutStyle.Computed)
  716. toplevel.SetRelativeLayout (new Rect (0, 0, Driver.Cols, Driver.Rows));
  717. toplevel.LayoutSubviews ();
  718. toplevel.PositionToplevels ();
  719. toplevel.WillPresent ();
  720. if (refreshDriver) {
  721. if (MdiTop != null) {
  722. MdiTop.OnChildLoaded (toplevel);
  723. }
  724. toplevel.OnLoaded ();
  725. Redraw (toplevel);
  726. toplevel.PositionCursor ();
  727. Driver.Refresh ();
  728. }
  729. return rs;
  730. }
  731. /// <summary>
  732. /// Building block API: completes the execution of a <see cref="Toplevel"/> that was started with <see cref="Begin(Toplevel)"/> .
  733. /// </summary>
  734. /// <param name="runState">The runstate returned by the <see cref="Begin(Toplevel)"/> method.</param>
  735. public static void End (RunState runState)
  736. {
  737. if (runState == null)
  738. throw new ArgumentNullException (nameof (runState));
  739. if (MdiTop != null) {
  740. MdiTop.OnChildUnloaded (runState.Toplevel);
  741. } else {
  742. runState.Toplevel.OnUnloaded ();
  743. }
  744. runState.Dispose ();
  745. }
  746. /// <summary>
  747. /// Shutdown an application initialized with <see cref="Init(ConsoleDriver, IMainLoopDriver)"/>
  748. /// </summary>
  749. public static void Shutdown ()
  750. {
  751. ResetState ();
  752. }
  753. // Encapsulate all setting of initial state for Application; Having
  754. // this in a function like this ensures we don't make mistakes in
  755. // guaranteeing that the state of this singleton is deterministic when Init
  756. // starts running and after Shutdown returns.
  757. static void ResetState ()
  758. {
  759. // Shutdown is the bookend for Init. As such it needs to clean up all resources
  760. // Init created. Apps that do any threading will need to code defensively for this.
  761. // e.g. see Issue #537
  762. // TODO: Some of this state is actually related to Begin/End (not Init/Shutdown) and should be moved to `RunState` (#520)
  763. foreach (var t in toplevels) {
  764. t.Running = false;
  765. t.Dispose ();
  766. }
  767. toplevels.Clear ();
  768. Current = null;
  769. Top = null;
  770. MainLoop = null;
  771. Driver?.End ();
  772. Driver = null;
  773. Iteration = null;
  774. RootMouseEvent = null;
  775. RootKeyEvent = null;
  776. Resized = null;
  777. _initialized = false;
  778. mouseGrabView = null;
  779. // Reset synchronization context to allow the user to run async/await,
  780. // as the main loop has been ended, the synchronization context from
  781. // gui.cs does no longer process any callbacks. See #1084 for more details:
  782. // (https://github.com/migueldeicaza/gui.cs/issues/1084).
  783. SynchronizationContext.SetSynchronizationContext (syncContext: null);
  784. }
  785. static void Redraw (View view)
  786. {
  787. view.Redraw (view.Bounds);
  788. Driver.Refresh ();
  789. }
  790. static void Refresh (View view)
  791. {
  792. view.Redraw (view.Bounds);
  793. Driver.Refresh ();
  794. }
  795. /// <summary>
  796. /// Triggers a refresh of the entire display.
  797. /// </summary>
  798. public static void Refresh ()
  799. {
  800. Driver.UpdateOffScreen ();
  801. View last = null;
  802. foreach (var v in toplevels.Reverse ()) {
  803. if (v.Visible) {
  804. v.SetNeedsDisplay ();
  805. v.Redraw (v.Bounds);
  806. }
  807. last = v;
  808. }
  809. last?.PositionCursor ();
  810. Driver.Refresh ();
  811. }
  812. internal static void End (View view)
  813. {
  814. if (toplevels.Peek () != view)
  815. throw new ArgumentException ("The view that you end with must be balanced");
  816. toplevels.Pop ();
  817. (view as Toplevel)?.OnClosed ((Toplevel)view);
  818. if (MdiTop != null && !((Toplevel)view).Modal && view != MdiTop) {
  819. MdiTop.OnChildClosed (view as Toplevel);
  820. }
  821. if (toplevels.Count == 0) {
  822. Current = null;
  823. } else {
  824. Current = toplevels.Peek ();
  825. if (toplevels.Count == 1 && Current == MdiTop) {
  826. MdiTop.OnAllChildClosed ();
  827. } else {
  828. SetCurrentAsTop ();
  829. }
  830. Refresh ();
  831. }
  832. }
  833. /// <summary>
  834. /// Building block API: Runs the main loop for the created dialog
  835. /// </summary>
  836. /// <remarks>
  837. /// Use the wait parameter to control whether this is a
  838. /// blocking or non-blocking call.
  839. /// </remarks>
  840. /// <param name="state">The state returned by the Begin method.</param>
  841. /// <param name="wait">By default this is true which will execute the runloop waiting for events, if you pass false, you can use this method to run a single iteration of the events.</param>
  842. public static void RunLoop (RunState state, bool wait = true)
  843. {
  844. if (state == null)
  845. throw new ArgumentNullException (nameof (state));
  846. if (state.Toplevel == null)
  847. throw new ObjectDisposedException ("state");
  848. bool firstIteration = true;
  849. for (state.Toplevel.Running = true; state.Toplevel.Running;) {
  850. if (MainLoop.EventsPending (wait)) {
  851. // Notify Toplevel it's ready
  852. if (firstIteration) {
  853. state.Toplevel.OnReady ();
  854. }
  855. firstIteration = false;
  856. MainLoop.MainIteration ();
  857. Iteration?.Invoke ();
  858. EnsureModalOrVisibleAlwaysOnTop (state.Toplevel);
  859. if ((state.Toplevel != Current && Current?.Modal == true)
  860. || (state.Toplevel != Current && Current?.Modal == false)) {
  861. MdiTop?.OnDeactivate (state.Toplevel);
  862. state.Toplevel = Current;
  863. MdiTop?.OnActivate (state.Toplevel);
  864. Top.SetChildNeedsDisplay ();
  865. Refresh ();
  866. }
  867. if (Driver.EnsureCursorVisibility ()) {
  868. state.Toplevel.SetNeedsDisplay ();
  869. }
  870. } else if (!wait) {
  871. return;
  872. }
  873. if (state.Toplevel != Top
  874. && (!Top.NeedDisplay.IsEmpty || Top.ChildNeedsDisplay || Top.LayoutNeeded)) {
  875. Top.Redraw (Top.Bounds);
  876. state.Toplevel.SetNeedsDisplay (state.Toplevel.Bounds);
  877. }
  878. if (!state.Toplevel.NeedDisplay.IsEmpty || state.Toplevel.ChildNeedsDisplay || state.Toplevel.LayoutNeeded
  879. || MdiChildNeedsDisplay ()) {
  880. state.Toplevel.Redraw (state.Toplevel.Bounds);
  881. if (DebugDrawBounds) {
  882. DrawBounds (state.Toplevel);
  883. }
  884. state.Toplevel.PositionCursor ();
  885. Driver.Refresh ();
  886. } else {
  887. Driver.UpdateCursor ();
  888. }
  889. if (state.Toplevel != Top && !state.Toplevel.Modal
  890. && (!Top.NeedDisplay.IsEmpty || Top.ChildNeedsDisplay || Top.LayoutNeeded)) {
  891. Top.Redraw (Top.Bounds);
  892. }
  893. }
  894. }
  895. static void EnsureModalOrVisibleAlwaysOnTop (Toplevel toplevel)
  896. {
  897. if (!toplevel.Running || (toplevel == Current && toplevel.Visible) || MdiTop == null || toplevels.Peek ().Modal) {
  898. return;
  899. }
  900. foreach (var top in toplevels.Reverse ()) {
  901. if (top.Modal && top != Current) {
  902. MoveCurrent (top);
  903. return;
  904. }
  905. }
  906. if (!toplevel.Visible && toplevel == Current) {
  907. MoveNext ();
  908. }
  909. }
  910. static bool MdiChildNeedsDisplay ()
  911. {
  912. if (MdiTop == null) {
  913. return false;
  914. }
  915. foreach (var top in toplevels) {
  916. if (top != Current && top.Visible && (!top.NeedDisplay.IsEmpty || top.ChildNeedsDisplay || top.LayoutNeeded)) {
  917. MdiTop.SetChildNeedsDisplay ();
  918. return true;
  919. }
  920. }
  921. return false;
  922. }
  923. internal static bool DebugDrawBounds = false;
  924. // Need to look into why this does not work properly.
  925. static void DrawBounds (View v)
  926. {
  927. v.DrawFrame (v.Frame, padding: 0, fill: false);
  928. if (v.InternalSubviews != null && v.InternalSubviews.Count > 0)
  929. foreach (var sub in v.InternalSubviews)
  930. DrawBounds (sub);
  931. }
  932. /// <summary>
  933. /// Runs the application by calling <see cref="Run(Toplevel, Func{Exception, bool})"/> with the value of <see cref="Top"/>
  934. /// </summary>
  935. public static void Run (Func<Exception, bool> errorHandler = null)
  936. {
  937. Run (Top, errorHandler);
  938. }
  939. /// <summary>
  940. /// Runs the application by calling <see cref="Run(Toplevel, Func{Exception, bool})"/> with a new instance of the specified <see cref="Toplevel"/>-derived class
  941. /// </summary>
  942. public static void Run<T> (Func<Exception, bool> errorHandler = null) where T : Toplevel, new()
  943. {
  944. if (_initialized && Driver != null) {
  945. var top = new T ();
  946. if (top.GetType ().BaseType != typeof (Toplevel)) {
  947. throw new ArgumentException (top.GetType ().BaseType.Name);
  948. }
  949. Run (top, errorHandler);
  950. } else {
  951. Init (() => new T ());
  952. Run (Top, errorHandler);
  953. }
  954. }
  955. /// <summary>
  956. /// Runs the main loop on the given <see cref="Toplevel"/> container.
  957. /// </summary>
  958. /// <remarks>
  959. /// <para>
  960. /// This method is used to start processing events
  961. /// for the main application, but it is also used to
  962. /// run other modal <see cref="View"/>s such as <see cref="Dialog"/> boxes.
  963. /// </para>
  964. /// <para>
  965. /// To make a <see cref="Run(Toplevel, Func{Exception, bool})"/> stop execution, call <see cref="Application.RequestStop"/>.
  966. /// </para>
  967. /// <para>
  968. /// Calling <see cref="Run(Toplevel, Func{Exception, bool})"/> is equivalent to calling <see cref="Begin(Toplevel)"/>, followed by <see cref="RunLoop(RunState, bool)"/>,
  969. /// and then calling <see cref="End(RunState)"/>.
  970. /// </para>
  971. /// <para>
  972. /// Alternatively, to have a program control the main loop and
  973. /// process events manually, call <see cref="Begin(Toplevel)"/> to set things up manually and then
  974. /// repeatedly call <see cref="RunLoop(RunState, bool)"/> with the wait parameter set to false. By doing this
  975. /// the <see cref="RunLoop(RunState, bool)"/> method will only process any pending events, timers, idle handlers and
  976. /// then return control immediately.
  977. /// </para>
  978. /// <para>
  979. /// When <paramref name="errorHandler"/> is null the exception is rethrown, when it returns true the application is resumed and when false method exits gracefully.
  980. /// </para>
  981. /// </remarks>
  982. /// <param name="view">The <see cref="Toplevel"/> to run modally.</param>
  983. /// <param name="errorHandler">Handler for any unhandled exceptions (resumes when returns true, rethrows when null).</param>
  984. public static void Run (Toplevel view, Func<Exception, bool> errorHandler = null)
  985. {
  986. var resume = true;
  987. while (resume) {
  988. #if !DEBUG
  989. try {
  990. #endif
  991. resume = false;
  992. var runToken = Begin (view);
  993. RunLoop (runToken);
  994. End (runToken);
  995. #if !DEBUG
  996. }
  997. catch (Exception error)
  998. {
  999. if (errorHandler == null)
  1000. {
  1001. throw;
  1002. }
  1003. resume = errorHandler(error);
  1004. }
  1005. #endif
  1006. }
  1007. }
  1008. /// <summary>
  1009. /// Stops running the most recent <see cref="Toplevel"/> or the <paramref name="top"/> if provided.
  1010. /// </summary>
  1011. /// <param name="top">The toplevel to request stop.</param>
  1012. /// <remarks>
  1013. /// <para>
  1014. /// This will cause <see cref="Application.Run(Func{Exception, bool})"/> to return.
  1015. /// </para>
  1016. /// <para>
  1017. /// Calling <see cref="Application.RequestStop"/> is equivalent to setting the <see cref="Toplevel.Running"/> property on the currently running <see cref="Toplevel"/> to false.
  1018. /// </para>
  1019. /// </remarks>
  1020. public static void RequestStop (Toplevel top = null)
  1021. {
  1022. if (MdiTop == null || top == null || (MdiTop == null && top != null)) {
  1023. top = Current;
  1024. }
  1025. if (MdiTop != null && top.IsMdiContainer && top?.Running == true
  1026. && (Current?.Modal == false || (Current?.Modal == true && Current?.Running == false))) {
  1027. MdiTop.RequestStop ();
  1028. } else if (MdiTop != null && top != Current && Current?.Running == true && Current?.Modal == true
  1029. && top.Modal && top.Running) {
  1030. var ev = new ToplevelClosingEventArgs (Current);
  1031. Current.OnClosing (ev);
  1032. if (ev.Cancel) {
  1033. return;
  1034. }
  1035. ev = new ToplevelClosingEventArgs (top);
  1036. top.OnClosing (ev);
  1037. if (ev.Cancel) {
  1038. return;
  1039. }
  1040. Current.Running = false;
  1041. top.Running = false;
  1042. } else if ((MdiTop != null && top != MdiTop && top != Current && Current?.Modal == false
  1043. && Current?.Running == true && !top.Running)
  1044. || (MdiTop != null && top != MdiTop && top != Current && Current?.Modal == false
  1045. && Current?.Running == false && !top.Running && toplevels.ToArray () [1].Running)) {
  1046. MoveCurrent (top);
  1047. } else if (MdiTop != null && Current != top && Current?.Running == true && !top.Running
  1048. && Current?.Modal == true && top.Modal) {
  1049. // The Current and the top are both modal so needed to set the Current.Running to false too.
  1050. Current.Running = false;
  1051. } else if (MdiTop != null && Current == top && MdiTop?.Running == true && Current?.Running == true && top.Running
  1052. && Current?.Modal == true && top.Modal) {
  1053. // The MdiTop was requested to stop inside a modal toplevel which is the Current and top,
  1054. // both are the same, so needed to set the Current.Running to false too.
  1055. Current.Running = false;
  1056. } else {
  1057. Toplevel currentTop;
  1058. if (top == Current || (Current?.Modal == true && !top.Modal)) {
  1059. currentTop = Current;
  1060. } else {
  1061. currentTop = top;
  1062. }
  1063. if (!currentTop.Running) {
  1064. return;
  1065. }
  1066. var ev = new ToplevelClosingEventArgs (currentTop);
  1067. currentTop.OnClosing (ev);
  1068. if (ev.Cancel) {
  1069. return;
  1070. }
  1071. currentTop.Running = false;
  1072. }
  1073. }
  1074. /// <summary>
  1075. /// Event arguments for the <see cref="Application.Resized"/> event.
  1076. /// </summary>
  1077. public class ResizedEventArgs : EventArgs {
  1078. /// <summary>
  1079. /// The number of rows in the resized terminal.
  1080. /// </summary>
  1081. public int Rows { get; set; }
  1082. /// <summary>
  1083. /// The number of columns in the resized terminal.
  1084. /// </summary>
  1085. public int Cols { get; set; }
  1086. }
  1087. /// <summary>
  1088. /// Invoked when the terminal was resized. The new size of the terminal is provided.
  1089. /// </summary>
  1090. public static Action<ResizedEventArgs> Resized;
  1091. static void TerminalResized ()
  1092. {
  1093. var full = new Rect (0, 0, Driver.Cols, Driver.Rows);
  1094. SetToplevelsSize (full);
  1095. Resized?.Invoke (new ResizedEventArgs () { Cols = full.Width, Rows = full.Height });
  1096. Driver.Clip = full;
  1097. foreach (var t in toplevels) {
  1098. t.SetRelativeLayout (full);
  1099. t.LayoutSubviews ();
  1100. t.PositionToplevels ();
  1101. t.OnResized (full.Size);
  1102. }
  1103. Refresh ();
  1104. }
  1105. static void SetToplevelsSize (Rect full)
  1106. {
  1107. if (MdiTop == null) {
  1108. foreach (var t in toplevels) {
  1109. if (t?.SuperView == null && !t.Modal) {
  1110. t.Frame = full;
  1111. t.Width = full.Width;
  1112. t.Height = full.Height;
  1113. }
  1114. }
  1115. } else {
  1116. Top.Frame = full;
  1117. Top.Width = full.Width;
  1118. Top.Height = full.Height;
  1119. }
  1120. }
  1121. static bool SetCurrentAsTop ()
  1122. {
  1123. if (MdiTop == null && Current != Top && Current?.SuperView == null && Current?.Modal == false) {
  1124. if (Current.Frame != new Rect (0, 0, Driver.Cols, Driver.Rows)) {
  1125. Current.Frame = new Rect (0, 0, Driver.Cols, Driver.Rows);
  1126. }
  1127. Top = Current;
  1128. return true;
  1129. }
  1130. return false;
  1131. }
  1132. /// <summary>
  1133. /// Move to the next Mdi child from the <see cref="MdiTop"/>.
  1134. /// </summary>
  1135. public static void MoveNext ()
  1136. {
  1137. if (MdiTop != null && !Current.Modal) {
  1138. lock (toplevels) {
  1139. toplevels.MoveNext ();
  1140. var isMdi = false;
  1141. while (toplevels.Peek () == MdiTop || !toplevels.Peek ().Visible) {
  1142. if (!isMdi && toplevels.Peek () == MdiTop) {
  1143. isMdi = true;
  1144. } else if (isMdi && toplevels.Peek () == MdiTop) {
  1145. MoveCurrent (Top);
  1146. break;
  1147. }
  1148. toplevels.MoveNext ();
  1149. }
  1150. Current = toplevels.Peek ();
  1151. }
  1152. }
  1153. }
  1154. /// <summary>
  1155. /// Move to the previous Mdi child from the <see cref="MdiTop"/>.
  1156. /// </summary>
  1157. public static void MovePrevious ()
  1158. {
  1159. if (MdiTop != null && !Current.Modal) {
  1160. lock (toplevels) {
  1161. toplevels.MovePrevious ();
  1162. var isMdi = false;
  1163. while (toplevels.Peek () == MdiTop || !toplevels.Peek ().Visible) {
  1164. if (!isMdi && toplevels.Peek () == MdiTop) {
  1165. isMdi = true;
  1166. } else if (isMdi && toplevels.Peek () == MdiTop) {
  1167. MoveCurrent (Top);
  1168. break;
  1169. }
  1170. toplevels.MovePrevious ();
  1171. }
  1172. Current = toplevels.Peek ();
  1173. }
  1174. }
  1175. }
  1176. internal static bool ShowChild (Toplevel top)
  1177. {
  1178. if (top.Visible && MdiTop != null && Current?.Modal == false) {
  1179. lock (toplevels) {
  1180. toplevels.MoveTo (top, 0, new ToplevelEqualityComparer ());
  1181. Current = top;
  1182. }
  1183. return true;
  1184. }
  1185. return false;
  1186. }
  1187. /// <summary>
  1188. /// Wakes up the mainloop that might be waiting on input, must be thread safe.
  1189. /// </summary>
  1190. public static void DoEvents ()
  1191. {
  1192. MainLoop.Driver.Wakeup ();
  1193. }
  1194. /// <summary>
  1195. /// Ensures that the superview of the most focused view is on front.
  1196. /// </summary>
  1197. public static void EnsuresTopOnFront ()
  1198. {
  1199. if (MdiTop != null) {
  1200. return;
  1201. }
  1202. var top = FindTopFromView (Top?.MostFocused);
  1203. if (top != null && Top.Subviews.Count > 1 && Top.Subviews [Top.Subviews.Count - 1] != top) {
  1204. Top.BringSubviewToFront (top);
  1205. }
  1206. }
  1207. internal static List<CultureInfo> GetSupportedCultures ()
  1208. {
  1209. CultureInfo [] culture = CultureInfo.GetCultures (CultureTypes.AllCultures);
  1210. // Get the assembly
  1211. Assembly assembly = Assembly.GetExecutingAssembly ();
  1212. //Find the location of the assembly
  1213. string assemblyLocation = AppDomain.CurrentDomain.BaseDirectory;
  1214. // Find the resource file name of the assembly
  1215. string resourceFilename = $"{Path.GetFileNameWithoutExtension (assembly.Location)}.resources.dll";
  1216. // Return all culture for which satellite folder found with culture code.
  1217. return culture.Where (cultureInfo =>
  1218. assemblyLocation != null &&
  1219. Directory.Exists (Path.Combine (assemblyLocation, cultureInfo.Name)) &&
  1220. File.Exists (Path.Combine (assemblyLocation, cultureInfo.Name, resourceFilename))
  1221. ).ToList ();
  1222. }
  1223. }
  1224. }