Shortcut.cs 25 KB

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  1. #nullable enable
  2. using System.ComponentModel;
  3. namespace Terminal.Gui;
  4. /// <summary>
  5. /// Displays a command, help text, and a key binding. When the key specified by <see cref="Key"/> is pressed, the
  6. /// command will be invoked. Useful for
  7. /// displaying a command in <see cref="Bar"/> such as a
  8. /// menu, toolbar, or status bar.
  9. /// </summary>
  10. /// <remarks>
  11. /// <para>
  12. /// The following user actions will invoke the <see cref="Command.Accept"/>, causing the
  13. /// <see cref="View.Accepting"/> event to be fired:
  14. /// - Clicking on the <see cref="Shortcut"/>.
  15. /// - Pressing the key specified by <see cref="Key"/>.
  16. /// - Pressing the HotKey specified by <see cref="CommandView"/>.
  17. /// </para>
  18. /// <para>
  19. /// If <see cref="KeyBindingScope"/> is <see cref="KeyBindingScope.Application"/>, <see cref="Key"/> will invoke
  20. /// <see cref="Command.Accept"/>
  21. /// regardless of what View has focus, enabling an application-wide keyboard shortcut.
  22. /// </para>
  23. /// <para>
  24. /// By default, a Shortcut displays the command text on the left side, the help text in the middle, and the key
  25. /// binding on the
  26. /// right side. Set <see cref="AlignmentModes"/> to <see cref="AlignmentModes.EndToStart"/> to reverse the order.
  27. /// </para>
  28. /// <para>
  29. /// The command text can be set by setting the <see cref="CommandView"/>'s Text property or by setting
  30. /// <see cref="View.Title"/>.
  31. /// </para>
  32. /// <para>
  33. /// The help text can be set by setting the <see cref="HelpText"/> property or by setting <see cref="View.Text"/>.
  34. /// </para>
  35. /// <para>
  36. /// The key text is set by setting the <see cref="Key"/> property.
  37. /// If the <see cref="Key"/> is <see cref="Key.Empty"/>, the <see cref="Key"/> text is not displayed.
  38. /// </para>
  39. /// </remarks>
  40. public class Shortcut : View, IOrientation, IDesignable
  41. {
  42. /// <summary>
  43. /// Creates a new instance of <see cref="Shortcut"/>.
  44. /// </summary>
  45. public Shortcut () : this (Key.Empty, null, null, null) { }
  46. /// <summary>
  47. /// Creates a new instance of <see cref="Shortcut"/>, binding it to <paramref name="targetView"/> and
  48. /// <paramref name="command"/>. The Key <paramref name="targetView"/>
  49. /// has bound to <paramref name="command"/> will be used as <see cref="Key"/>.
  50. /// </summary>
  51. /// <remarks>
  52. /// <para>
  53. /// This is a helper API that simplifies creation of multiple Shortcuts when adding them to <see cref="Bar"/>-based
  54. /// objects, like <see cref="MenuBarv2"/>.
  55. /// </para>
  56. /// </remarks>
  57. /// <param name="targetView">
  58. /// The View that <paramref name="command"/> will be invoked on when user does something that causes the Shortcut's Accept
  59. /// event to be raised.
  60. /// </param>
  61. /// <param name="command">
  62. /// The Command to invoke on <paramref name="targetView"/>. The Key <paramref name="targetView"/>
  63. /// has bound to <paramref name="command"/> will be used as <see cref="Key"/>
  64. /// </param>
  65. /// <param name="commandText">The text to display for the command.</param>
  66. /// <param name="helpText">The help text to display.</param>
  67. public Shortcut (View targetView, Command command, string commandText, string helpText)
  68. : this (
  69. targetView?.KeyBindings.GetKeyFromCommands (command)!,
  70. commandText,
  71. null,
  72. helpText)
  73. {
  74. _targetView = targetView;
  75. _command = command;
  76. }
  77. /// <summary>
  78. /// Creates a new instance of <see cref="Shortcut"/>.
  79. /// </summary>
  80. /// <remarks>
  81. /// <para>
  82. /// This is a helper API that mimics the V1 API for creating StatusItems.
  83. /// </para>
  84. /// </remarks>
  85. /// <param name="key"></param>
  86. /// <param name="commandText">The text to display for the command.</param>
  87. /// <param name="action"></param>
  88. /// <param name="helpText">The help text to display.</param>
  89. public Shortcut (Key key, string? commandText, Action? action, string? helpText = null)
  90. {
  91. Id = "_shortcut";
  92. HighlightStyle = HighlightStyle.None;
  93. CanFocus = true;
  94. if (Border is { })
  95. {
  96. Border.Settings &= ~BorderSettings.Title;
  97. }
  98. Width = GetWidthDimAuto ();
  99. Height = Dim.Auto (DimAutoStyle.Content, 1);
  100. _orientationHelper = new (this);
  101. _orientationHelper.OrientationChanging += (sender, e) => OrientationChanging?.Invoke (this, e);
  102. _orientationHelper.OrientationChanged += (sender, e) => OrientationChanged?.Invoke (this, e);
  103. AddCommands ();
  104. TitleChanged += Shortcut_TitleChanged; // This needs to be set before CommandView is set
  105. CommandView = new ()
  106. {
  107. Id = "CommandView",
  108. Width = Dim.Auto (),
  109. Height = Dim.Fill()
  110. };
  111. Title = commandText ?? string.Empty;
  112. HelpView.Id = "_helpView";
  113. HelpView.CanFocus = false;
  114. HelpView.Text = helpText ?? string.Empty;
  115. KeyView.Id = "_keyView";
  116. KeyView.CanFocus = false;
  117. key ??= Key.Empty;
  118. Key = key;
  119. Action = action;
  120. SubviewLayout += OnLayoutStarted;
  121. ShowHide ();
  122. }
  123. // Helper to set Width consistently
  124. internal Dim GetWidthDimAuto ()
  125. {
  126. return Dim.Auto (
  127. DimAutoStyle.Content,
  128. minimumContentDim: Dim.Func (() => _minimumNaturalWidth ?? 0),
  129. maximumContentDim: Dim.Func (() => _minimumNaturalWidth ?? 0))!;
  130. }
  131. private AlignmentModes _alignmentModes = AlignmentModes.StartToEnd | AlignmentModes.IgnoreFirstOrLast;
  132. // This is used to calculate the minimum width of the Shortcut when Width is NOT Dim.Auto
  133. // It is calculated by setting Width to DimAuto temporarily and forcing layout.
  134. // Once Frame.Width gets below this value, LayoutStarted makes HelpView an KeyView smaller.
  135. private int? _minimumNaturalWidth;
  136. /// <inheritdoc/>
  137. protected override bool OnHighlight (CancelEventArgs<HighlightStyle> args)
  138. {
  139. if (args.NewValue.HasFlag (HighlightStyle.Hover))
  140. {
  141. HasFocus = true;
  142. }
  143. return true;
  144. }
  145. /// <summary>
  146. /// Gets or sets the <see cref="AlignmentModes"/> for this <see cref="Shortcut"/>.
  147. /// </summary>
  148. /// <remarks>
  149. /// <para>
  150. /// The default is <see cref="AlignmentModes.StartToEnd"/>. This means that the CommandView will be on the left,
  151. /// HelpView in the middle, and KeyView on the right.
  152. /// </para>
  153. /// </remarks>
  154. public AlignmentModes AlignmentModes
  155. {
  156. get => _alignmentModes;
  157. set
  158. {
  159. _alignmentModes = value;
  160. SetCommandViewDefaultLayout ();
  161. SetHelpViewDefaultLayout ();
  162. SetKeyViewDefaultLayout ();
  163. }
  164. }
  165. // When one of the subviews is "empty" we don't want to show it. So we
  166. // Use Add/Remove. We need to be careful to add them in the right order
  167. // so Pos.Align works correctly.
  168. internal void ShowHide ()
  169. {
  170. RemoveAll ();
  171. if (CommandView.Visible)
  172. {
  173. Add (CommandView);
  174. SetCommandViewDefaultLayout ();
  175. }
  176. if (HelpView.Visible && !string.IsNullOrEmpty (HelpView.Text))
  177. {
  178. Add (HelpView);
  179. SetHelpViewDefaultLayout ();
  180. }
  181. if (KeyView.Visible && Key != Key.Empty)
  182. {
  183. Add (KeyView);
  184. SetKeyViewDefaultLayout ();
  185. }
  186. SetColors ();
  187. }
  188. // Force Width to DimAuto to calculate natural width and then set it back
  189. private void ForceCalculateNaturalWidth ()
  190. {
  191. // Get the natural size of each subview
  192. CommandView.SetRelativeLayout (Application.Screen.Size);
  193. HelpView.SetRelativeLayout (Application.Screen.Size);
  194. KeyView.SetRelativeLayout (Application.Screen.Size);
  195. _minimumNaturalWidth = PosAlign.CalculateMinDimension (0, Subviews, Dimension.Width);
  196. // Reset our relative layout
  197. SetRelativeLayout (SuperView?.GetContentSize() ?? Application.Screen.Size);
  198. }
  199. // TODO: Enable setting of the margin thickness
  200. private Thickness GetMarginThickness ()
  201. {
  202. return new (1, 0, 1, 0);
  203. }
  204. // When layout starts, we need to adjust the layout of the HelpView and KeyView
  205. private void OnLayoutStarted (object? sender, LayoutEventArgs e)
  206. {
  207. ShowHide ();
  208. ForceCalculateNaturalWidth ();
  209. if (Width is DimAuto widthAuto || HelpView!.Margin is null)
  210. {
  211. return;
  212. }
  213. // Frame.Width is smaller than the natural width. Reduce width of HelpView.
  214. _maxHelpWidth = int.Max (0, GetContentSize ().Width - CommandView.Frame.Width - KeyView.Frame.Width);
  215. if (_maxHelpWidth < 3)
  216. {
  217. Thickness t = GetMarginThickness ();
  218. switch (_maxHelpWidth)
  219. {
  220. case 0:
  221. case 1:
  222. // Scrunch it by removing both margins
  223. HelpView.Margin.Thickness = new (t.Right - 1, t.Top, t.Left - 1, t.Bottom);
  224. break;
  225. case 2:
  226. // Scrunch just the right margin
  227. HelpView.Margin.Thickness = new (t.Right, t.Top, t.Left - 1, t.Bottom);
  228. break;
  229. }
  230. }
  231. else
  232. {
  233. // Reset to default
  234. HelpView.Margin.Thickness = GetMarginThickness ();
  235. }
  236. }
  237. #region Accept/Select/HotKey Command Handling
  238. private readonly View? _targetView; // If set, _command will be invoked
  239. private readonly Command _command; // Used when _targetView is set
  240. private void AddCommands ()
  241. {
  242. // Accept (Enter key) -
  243. AddCommand (Command.Accept, DispatchCommand);
  244. // Hotkey -
  245. AddCommand (Command.HotKey, DispatchCommand);
  246. // Select (Space key or click) -
  247. AddCommand (Command.Select, DispatchCommand);
  248. }
  249. private bool? DispatchCommand (CommandContext ctx)
  250. {
  251. if (ctx.Data != this)
  252. {
  253. // Invoke Select on the command view to cause it to change state if it wants to
  254. // If this causes CommandView to raise Accept, we eat it
  255. ctx.Data = this;
  256. CommandView.InvokeCommand (Command.Select, ctx);
  257. }
  258. if (RaiseSelecting (ctx) is true)
  259. {
  260. return true;
  261. }
  262. // The default HotKey handler sets Focus
  263. SetFocus ();
  264. var cancel = false;
  265. cancel = RaiseAccepting (ctx) is true;
  266. if (cancel)
  267. {
  268. return true;
  269. }
  270. if (Action is { })
  271. {
  272. Action.Invoke ();
  273. // Assume if there's a subscriber to Action, it's handled.
  274. cancel = true;
  275. }
  276. if (_targetView is { })
  277. {
  278. _targetView.InvokeCommand (_command);
  279. }
  280. return cancel;
  281. }
  282. /// <summary>
  283. /// Gets or sets the action to be invoked when the shortcut key is pressed or the shortcut is clicked on with the
  284. /// mouse.
  285. /// </summary>
  286. /// <remarks>
  287. /// Note, the <see cref="View.Accepting"/> event is fired first, and if cancelled, the event will not be invoked.
  288. /// </remarks>
  289. public Action? Action { get; set; }
  290. #endregion Accept/Select/HotKey Command Handling
  291. #region IOrientation members
  292. private readonly OrientationHelper _orientationHelper;
  293. /// <summary>
  294. /// Gets or sets the <see cref="Orientation"/> for this <see cref="Bar"/>. The default is
  295. /// <see cref="Orientation.Horizontal"/>.
  296. /// </summary>
  297. /// <remarks>
  298. /// </remarks>
  299. public Orientation Orientation
  300. {
  301. get => _orientationHelper.Orientation;
  302. set => _orientationHelper.Orientation = value;
  303. }
  304. /// <inheritdoc/>
  305. public event EventHandler<CancelEventArgs<Orientation>>? OrientationChanging;
  306. /// <inheritdoc/>
  307. public event EventHandler<EventArgs<Orientation>>? OrientationChanged;
  308. /// <summary>Called when <see cref="Orientation"/> has changed.</summary>
  309. /// <param name="newOrientation"></param>
  310. public void OnOrientationChanged (Orientation newOrientation)
  311. {
  312. // TODO: Determine what, if anything, is opinionated about the orientation.
  313. SetNeedsLayout ();
  314. }
  315. #endregion
  316. #region Command
  317. private View _commandView = new ();
  318. /// <summary>
  319. /// Gets or sets the View that displays the command text and hotkey.
  320. /// </summary>
  321. /// <exception cref="ArgumentNullException"></exception>
  322. /// <remarks>
  323. /// <para>
  324. /// By default, the <see cref="View.Title"/> of the <see cref="CommandView"/> is displayed as the Shortcut's
  325. /// command text.
  326. /// </para>
  327. /// <para>
  328. /// By default, the CommandView is a <see cref="View"/> with <see cref="View.CanFocus"/> set to
  329. /// <see langword="false"/>.
  330. /// </para>
  331. /// <para>
  332. /// Setting the <see cref="CommandView"/> will add it to the <see cref="Shortcut"/> and remove any existing
  333. /// <see cref="CommandView"/>.
  334. /// </para>
  335. /// </remarks>
  336. /// <example>
  337. /// <para>
  338. /// This example illustrates how to add a <see cref="Shortcut"/> to a <see cref="StatusBar"/> that toggles the
  339. /// <see cref="Application.Force16Colors"/> property.
  340. /// </para>
  341. /// <code>
  342. /// var force16ColorsShortcut = new Shortcut
  343. /// {
  344. /// Key = Key.F6,
  345. /// KeyBindingScope = KeyBindingScope.HotKey,
  346. /// CommandView = new CheckBox { Text = "Force 16 Colors" }
  347. /// };
  348. /// var cb = force16ColorsShortcut.CommandView as CheckBox;
  349. /// cb.Checked = Application.Force16Colors;
  350. ///
  351. /// cb.Toggled += (s, e) =>
  352. /// {
  353. /// var cb = s as CheckBox;
  354. /// Application.Force16Colors = cb!.Checked == true;
  355. /// Application.Refresh();
  356. /// };
  357. /// StatusBar.Add(force16ColorsShortcut);
  358. /// </code>
  359. /// </example>
  360. public View CommandView
  361. {
  362. get => _commandView;
  363. set
  364. {
  365. ArgumentNullException.ThrowIfNull (value);
  366. if (value == null)
  367. {
  368. throw new ArgumentNullException ();
  369. }
  370. // Clean up old
  371. _commandView.Selecting -= CommandViewOnSelecting;
  372. _commandView.Accepting -= CommandViewOnAccepted;
  373. Remove (_commandView);
  374. _commandView?.Dispose ();
  375. // Set new
  376. _commandView = value;
  377. _commandView.Id = "_commandView";
  378. // The default behavior is for CommandView to not get focus. I
  379. // If you want it to get focus, you need to set it.
  380. _commandView.CanFocus = false;
  381. _commandView.HotKeyChanged += (s, e) =>
  382. {
  383. if (e.NewKey != Key.Empty)
  384. {
  385. // Add it
  386. AddKeyBindingsForHotKey (e.OldKey, e.NewKey);
  387. }
  388. };
  389. _commandView.HotKeySpecifier = new ('_');
  390. Title = _commandView.Text;
  391. _commandView.Selecting += CommandViewOnSelecting;
  392. _commandView.Accepting += CommandViewOnAccepted;
  393. //ShowHide ();
  394. UpdateKeyBindings (Key.Empty);
  395. return;
  396. void CommandViewOnAccepted (object? sender, CommandEventArgs e)
  397. {
  398. // Always eat CommandView.Accept
  399. e.Cancel = true;
  400. }
  401. void CommandViewOnSelecting (object? sender, CommandEventArgs e)
  402. {
  403. if (e.Context.Data != this)
  404. {
  405. // Forward command to ourselves
  406. InvokeCommand (Command.Select, new (Command.Select, null, null, this));
  407. }
  408. e.Cancel = true;
  409. }
  410. }
  411. }
  412. private void SetCommandViewDefaultLayout ()
  413. {
  414. if (CommandView.Margin is { })
  415. {
  416. CommandView.Margin.Thickness = GetMarginThickness ();
  417. }
  418. CommandView.X = Pos.Align (Alignment.End, AlignmentModes);
  419. CommandView.VerticalTextAlignment = Alignment.Center;
  420. CommandView.TextAlignment = Alignment.Start;
  421. CommandView.TextFormatter.WordWrap = false;
  422. CommandView.HighlightStyle = HighlightStyle.None;
  423. }
  424. private void Shortcut_TitleChanged (object? sender, EventArgs<string> e)
  425. {
  426. // If the Title changes, update the CommandView text.
  427. // This is a helper to make it easier to set the CommandView text.
  428. // CommandView is public and replaceable, but this is a convenience.
  429. _commandView.Text = Title;
  430. }
  431. #endregion Command
  432. #region Help
  433. // The maximum width of the HelpView. Calculated in OnLayoutStarted and used in HelpView.Width (Dim.Auto/Func).
  434. private int _maxHelpWidth = 0;
  435. /// <summary>
  436. /// The subview that displays the help text for the command. Internal for unit testing.
  437. /// </summary>
  438. public View HelpView { get; } = new ();
  439. private void SetHelpViewDefaultLayout ()
  440. {
  441. if (HelpView.Margin is { })
  442. {
  443. HelpView.Margin.Thickness = GetMarginThickness ();
  444. }
  445. HelpView.X = Pos.Align (Alignment.End, AlignmentModes);
  446. _maxHelpWidth = HelpView.Text.GetColumns ();
  447. HelpView.Width = Dim.Auto (DimAutoStyle.Text, maximumContentDim: Dim.Func ((() => _maxHelpWidth)));
  448. HelpView.Height = Dim.Fill ();
  449. HelpView.Visible = true;
  450. HelpView.VerticalTextAlignment = Alignment.Center;
  451. HelpView.TextAlignment = Alignment.Start;
  452. HelpView.TextFormatter.WordWrap = false;
  453. HelpView.HighlightStyle = HighlightStyle.None;
  454. }
  455. /// <summary>
  456. /// Gets or sets the help text displayed in the middle of the Shortcut. Identical in function to <see cref="HelpText"/>
  457. /// .
  458. /// </summary>
  459. public override string Text
  460. {
  461. get => HelpView.Text;
  462. set
  463. {
  464. HelpView.Text = value;
  465. ShowHide ();
  466. }
  467. }
  468. /// <summary>
  469. /// Gets or sets the help text displayed in the middle of the Shortcut.
  470. /// </summary>
  471. public string HelpText
  472. {
  473. get => HelpView.Text;
  474. set
  475. {
  476. HelpView.Text = value;
  477. ShowHide ();
  478. }
  479. }
  480. #endregion Help
  481. #region Key
  482. private Key _key = Key.Empty;
  483. /// <summary>
  484. /// Gets or sets the <see cref="Key"/> that will be bound to the <see cref="Command.Accept"/> command.
  485. /// </summary>
  486. public Key Key
  487. {
  488. get => _key;
  489. set
  490. {
  491. ArgumentNullException.ThrowIfNull (value);
  492. Key oldKey = _key;
  493. _key = value;
  494. UpdateKeyBindings (oldKey);
  495. KeyView.Text = Key == Key.Empty ? string.Empty : $"{Key}";
  496. ShowHide ();
  497. }
  498. }
  499. private KeyBindingScope _keyBindingScope = KeyBindingScope.HotKey;
  500. /// <summary>
  501. /// Gets or sets the scope for the key binding for how <see cref="Key"/> is bound to <see cref="Command"/>.
  502. /// </summary>
  503. public KeyBindingScope KeyBindingScope
  504. {
  505. get => _keyBindingScope;
  506. set
  507. {
  508. if (value == _keyBindingScope)
  509. {
  510. return;
  511. }
  512. if (_keyBindingScope == KeyBindingScope.Application)
  513. {
  514. Application.KeyBindings.Remove (Key);
  515. }
  516. if (_keyBindingScope is KeyBindingScope.HotKey or KeyBindingScope.Focused)
  517. {
  518. KeyBindings.Remove (Key);
  519. }
  520. _keyBindingScope = value;
  521. UpdateKeyBindings (Key.Empty);
  522. }
  523. }
  524. /// <summary>
  525. /// Gets the subview that displays the key. Internal for unit testing.
  526. /// </summary>
  527. public View KeyView { get; } = new ();
  528. private int _minimumKeyTextSize;
  529. /// <summary>
  530. /// Gets or sets the minimum size of the key text. Useful for aligning the key text with other <see cref="Shortcut"/>s.
  531. /// </summary>
  532. public int MinimumKeyTextSize
  533. {
  534. get => _minimumKeyTextSize;
  535. set
  536. {
  537. if (value == _minimumKeyTextSize)
  538. {
  539. //return;
  540. }
  541. _minimumKeyTextSize = value;
  542. SetKeyViewDefaultLayout ();
  543. //// TODO: Prob not needed
  544. //CommandView.SetNeedsLayout ();
  545. //HelpView.SetNeedsLayout ();
  546. //KeyView.SetNeedsLayout ();
  547. //SetSubViewNeedsDraw ();
  548. }
  549. }
  550. private void SetKeyViewDefaultLayout ()
  551. {
  552. if (KeyView.Margin is { })
  553. {
  554. KeyView.Margin.Thickness = GetMarginThickness ();
  555. }
  556. KeyView.X = Pos.Align (Alignment.End, AlignmentModes);
  557. KeyView.Width = Dim.Auto (DimAutoStyle.Text, minimumContentDim: Dim.Func (() => MinimumKeyTextSize));
  558. KeyView.Height = Dim.Fill ();
  559. KeyView.Visible = true;
  560. // Right align the text in the keyview
  561. KeyView.TextAlignment = Alignment.End;
  562. KeyView.VerticalTextAlignment = Alignment.Center;
  563. KeyView.KeyBindings.Clear ();
  564. HelpView.HighlightStyle = HighlightStyle.None;
  565. }
  566. private void UpdateKeyBindings (Key oldKey)
  567. {
  568. if (Key.IsValid)
  569. {
  570. if (KeyBindingScope.FastHasFlags (KeyBindingScope.Application))
  571. {
  572. if (oldKey != Key.Empty)
  573. {
  574. Application.KeyBindings.Remove (oldKey);
  575. }
  576. Application.KeyBindings.Remove (Key);
  577. Application.KeyBindings.Add (Key, this, Command.HotKey);
  578. }
  579. else
  580. {
  581. if (oldKey != Key.Empty)
  582. {
  583. KeyBindings.Remove (oldKey);
  584. }
  585. KeyBindings.Remove (Key);
  586. KeyBindings.Add (Key, KeyBindingScope | KeyBindingScope.HotKey, Command.HotKey);
  587. }
  588. }
  589. }
  590. #endregion Key
  591. #region Focus
  592. /// <inheritdoc/>
  593. public override ColorScheme? ColorScheme
  594. {
  595. get => base.ColorScheme;
  596. set
  597. {
  598. base.ColorScheme = _nonFocusColorScheme = value;
  599. SetColors ();
  600. }
  601. }
  602. private ColorScheme? _nonFocusColorScheme;
  603. /// <summary>
  604. /// </summary>
  605. internal void SetColors (bool highlight = false)
  606. {
  607. if (HasFocus || highlight)
  608. {
  609. if (_nonFocusColorScheme is null)
  610. {
  611. _nonFocusColorScheme = base.ColorScheme;
  612. }
  613. base.ColorScheme ??= new (Attribute.Default);
  614. // When we have focus, we invert the colors
  615. base.ColorScheme = new (base.ColorScheme)
  616. {
  617. Normal = base.ColorScheme.Focus,
  618. HotNormal = base.ColorScheme.HotFocus,
  619. HotFocus = base.ColorScheme.HotNormal,
  620. Focus = base.ColorScheme.Normal
  621. };
  622. }
  623. else
  624. {
  625. if (_nonFocusColorScheme is { })
  626. {
  627. base.ColorScheme = _nonFocusColorScheme;
  628. //_nonFocusColorScheme = null;
  629. }
  630. else
  631. {
  632. base.ColorScheme = SuperView?.ColorScheme ?? base.ColorScheme;
  633. }
  634. }
  635. // Set KeyView's colors to show "hot"
  636. if (IsInitialized && base.ColorScheme is { })
  637. {
  638. var cs = new ColorScheme (base.ColorScheme)
  639. {
  640. Normal = base.ColorScheme.HotNormal,
  641. HotNormal = base.ColorScheme.Normal
  642. };
  643. KeyView.ColorScheme = cs;
  644. }
  645. if (CommandView.Margin is { })
  646. {
  647. CommandView.Margin.ColorScheme = base.ColorScheme;
  648. }
  649. if (HelpView.Margin is { })
  650. {
  651. HelpView.Margin.ColorScheme = base.ColorScheme;
  652. }
  653. if (KeyView.Margin is { })
  654. {
  655. KeyView.Margin.ColorScheme = base.ColorScheme;
  656. }
  657. }
  658. /// <inheritdoc/>
  659. protected override void OnHasFocusChanged (bool newHasFocus, View? previousFocusedView, View? view) { SetColors (); }
  660. #endregion Focus
  661. /// <inheritdoc/>
  662. public bool EnableForDesign ()
  663. {
  664. Title = "_Shortcut";
  665. HelpText = "Shortcut help";
  666. Key = Key.F1;
  667. return true;
  668. }
  669. /// <inheritdoc/>
  670. protected override void Dispose (bool disposing)
  671. {
  672. if (disposing)
  673. {
  674. TitleChanged -= Shortcut_TitleChanged;
  675. if (CommandView?.IsAdded == false)
  676. {
  677. CommandView.Dispose ();
  678. }
  679. if (HelpView?.IsAdded == false)
  680. {
  681. HelpView.Dispose ();
  682. }
  683. if (KeyView?.IsAdded == false)
  684. {
  685. KeyView.Dispose ();
  686. }
  687. }
  688. base.Dispose (disposing);
  689. }
  690. }