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- using System;
- using System.Reactive;
- using System.Reactive.Linq;
- using System.Runtime.Serialization;
- using System.Threading.Tasks;
- using NStack;
- using ReactiveUI;
- using ReactiveUI.Fody.Helpers;
- namespace ReactiveExample {
- //
- // This view model can be easily shared across different UI frameworks.
- // For example, if you have a WPF or XF app with view models written
- // this way, you can easily port your app to Terminal.Gui by implementing
- // the views with Terminal.Gui classes and ReactiveUI bindings.
- //
- // We mark the view model with the [DataContract] attributes and this
- // allows you to save the view model class to the disk, and then to read
- // the view model from the disk, making your app state persistent.
- // See also: https://www.reactiveui.net/docs/handbook/data-persistence/
- //
- [DataContract]
- public class LoginViewModel : ReactiveObject {
- readonly ObservableAsPropertyHelper<int> _usernameLength;
- readonly ObservableAsPropertyHelper<int> _passwordLength;
- readonly ObservableAsPropertyHelper<bool> _isValid;
-
- public LoginViewModel () {
- var canLogin = this.WhenAnyValue (
- x => x.Username,
- x => x.Password,
- (username, password) =>
- !ustring.IsNullOrEmpty (username) &&
- !ustring.IsNullOrEmpty (password));
-
- _isValid = canLogin.ToProperty (this, x => x.IsValid);
- Login = ReactiveCommand.CreateFromTask (
- () => Task.Delay (TimeSpan.FromSeconds (1)),
- canLogin);
-
- _usernameLength = this
- .WhenAnyValue (x => x.Username)
- .Select (name => name.Length)
- .ToProperty (this, x => x.UsernameLength);
- _passwordLength = this
- .WhenAnyValue (x => x.Password)
- .Select (password => password.Length)
- .ToProperty (this, x => x.PasswordLength);
-
- Clear = ReactiveCommand.Create (() => { });
- Clear.Subscribe (unit => {
- Username = ustring.Empty;
- Password = ustring.Empty;
- });
- }
-
- [Reactive, DataMember]
- public ustring Username { get; set; } = ustring.Empty;
-
- [Reactive, DataMember]
- public ustring Password { get; set; } = ustring.Empty;
-
- [IgnoreDataMember]
- public int UsernameLength => _usernameLength.Value;
-
- [IgnoreDataMember]
- public int PasswordLength => _passwordLength.Value;
- [IgnoreDataMember]
- public ReactiveCommand<Unit, Unit> Login { get; }
-
- [IgnoreDataMember]
- public ReactiveCommand<Unit, Unit> Clear { get; }
-
- [IgnoreDataMember]
- public bool IsValid => _isValid.Value;
- }
- }
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