TreeViewFileSystem.cs 7.8 KB

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  1. using System;
  2. using System.Collections.Generic;
  3. using System.IO;
  4. using System.Linq;
  5. using Terminal.Gui;
  6. namespace UICatalog.Scenarios {
  7. [ScenarioMetadata (Name: "TreeViewFileSystem", Description: "Hierarchical file system explorer based on TreeView")]
  8. [ScenarioCategory ("Controls")]
  9. [ScenarioCategory ("Dialogs")]
  10. [ScenarioCategory ("Text")]
  11. [ScenarioCategory ("Dialogs")]
  12. [ScenarioCategory ("TopLevel")]
  13. class TreeViewFileSystem : Scenario {
  14. /// <summary>
  15. /// A tree view where nodes are files and folders
  16. /// </summary>
  17. TreeView<FileSystemInfo> treeViewFiles;
  18. /// <summary>
  19. /// A tree view where nodes are <see cref="ITreeNode"/>
  20. /// </summary>
  21. TreeView treeViewNodes;
  22. MenuItem miShowLines;
  23. private MenuItem miPlusMinus;
  24. private MenuItem miArrowSymbols;
  25. private MenuItem miNoSymbols;
  26. private MenuItem miColoredSymbols;
  27. private MenuItem miInvertSymbols;
  28. private MenuItem miUnicodeSymbols;
  29. private Terminal.Gui.Attribute green;
  30. private Terminal.Gui.Attribute red;
  31. public override void Setup ()
  32. {
  33. Win.Title = this.GetName();
  34. Win.Y = 1; // menu
  35. Win.Height = Dim.Fill (1); // status bar
  36. Top.LayoutSubviews ();
  37. var menu = new MenuBar (new MenuBarItem [] {
  38. new MenuBarItem ("_File", new MenuItem [] {
  39. new MenuItem ("_Quit", "", () => Quit()),
  40. }),
  41. new MenuBarItem ("_View", new MenuItem [] {
  42. miShowLines = new MenuItem ("_ShowLines", "", () => ShowLines()){
  43. Checked = true, CheckType = MenuItemCheckStyle.Checked
  44. },
  45. null /*separator*/,
  46. miPlusMinus = new MenuItem ("_PlusMinusSymbols", "", () => SetExpandableSymbols('+','-')){Checked = true, CheckType = MenuItemCheckStyle.Radio},
  47. miArrowSymbols = new MenuItem ("_ArrowSymbols", "", () => SetExpandableSymbols('>','v')){Checked = false, CheckType = MenuItemCheckStyle.Radio},
  48. miNoSymbols = new MenuItem ("_NoSymbols", "", () => SetExpandableSymbols(null,null)){Checked = false, CheckType = MenuItemCheckStyle.Radio},
  49. miUnicodeSymbols = new MenuItem ("_Unicode", "", () => SetExpandableSymbols('ஹ','﷽')){Checked = false, CheckType = MenuItemCheckStyle.Radio},
  50. null /*separator*/,
  51. miColoredSymbols = new MenuItem ("_ColoredSymbols", "", () => ShowColoredExpandableSymbols()){Checked = false, CheckType = MenuItemCheckStyle.Checked},
  52. miInvertSymbols = new MenuItem ("_InvertSymbols", "", () => InvertExpandableSymbols()){Checked = false, CheckType = MenuItemCheckStyle.Checked},
  53. }),
  54. });
  55. Top.Add (menu);
  56. var statusBar = new StatusBar (new StatusItem [] {
  57. new StatusItem(Key.CtrlMask | Key.Q, "~^Q~ Quit", () => Quit()),
  58. });
  59. Top.Add (statusBar);
  60. var lblFiles = new Label("File Tree:"){
  61. X=0,
  62. Y=1
  63. };
  64. Win.Add(lblFiles);
  65. treeViewFiles = new TreeView<FileSystemInfo> () {
  66. X = 0,
  67. Y = Pos.Bottom(lblFiles),
  68. Width = Dim.Fill(),
  69. Height = Dim.Fill(11 /*9 for other tree view, 1 for label, 1 for status bar*/),
  70. };
  71. SetupFileTree();
  72. Win.Add(treeViewFiles);
  73. var lblNodeTree = new Label("Node Tree:"){
  74. X=0,
  75. Y=Pos.Bottom(treeViewFiles)+1
  76. };
  77. Win.Add(lblNodeTree);
  78. treeViewNodes = new TreeView() {
  79. X = 0,
  80. Y = Pos.Bottom(lblNodeTree),
  81. Width = 40,
  82. Height = 9,
  83. };
  84. SetupNodeTree();
  85. Win.Add(treeViewNodes);
  86. green = Application.Driver.MakeAttribute (Color.Green, Color.Blue);
  87. red = Application.Driver.MakeAttribute (Color.Red, Color.Blue);
  88. }
  89. private void SetupNodeTree ()
  90. {
  91. // Add 2 root nodes with simple set of subfolders
  92. treeViewNodes.AddObject(CreateSimpleRoot());
  93. treeViewNodes.AddObject(CreateSimpleRoot());
  94. }
  95. private void SetupFileTree ()
  96. {
  97. // setup delegates
  98. treeViewFiles.TreeBuilder = new DelegateTreeBuilder<FileSystemInfo>(
  99. // Determines how to compute children of any given branch
  100. GetChildren,
  101. // As a shortcut to enumerating half the file system, tell tree that all directories are expandable (even if they turn out to be empty later on)
  102. (o)=>o is DirectoryInfo
  103. );
  104. // Determines how to represent objects as strings on the screen
  105. treeViewFiles.AspectGetter = FileSystemAspectGetter;
  106. treeViewFiles.AddObjects(DriveInfo.GetDrives().Select(d=>d.RootDirectory));
  107. }
  108. private void ShowLines ()
  109. {
  110. miShowLines.Checked = !miShowLines.Checked;
  111. treeViewNodes.Style.ShowBranchLines = miShowLines.Checked;
  112. treeViewNodes.SetNeedsDisplay();
  113. treeViewFiles.Style.ShowBranchLines = miShowLines.Checked;
  114. treeViewFiles.SetNeedsDisplay();
  115. }
  116. private void SetExpandableSymbols(Rune? expand, Rune? collapse)
  117. {
  118. miPlusMinus.Checked = expand == '+';
  119. miArrowSymbols.Checked = expand == '>';
  120. miNoSymbols.Checked = expand == null;
  121. miUnicodeSymbols.Checked = expand == 'ஹ';
  122. treeViewNodes.Style.ExpandableSymbol = expand;
  123. treeViewNodes.Style.CollapseableSymbol = collapse;
  124. treeViewNodes.SetNeedsDisplay();
  125. treeViewFiles.Style.ExpandableSymbol = expand;
  126. treeViewFiles.Style.CollapseableSymbol = collapse;
  127. treeViewFiles.SetNeedsDisplay();
  128. }
  129. private void ShowColoredExpandableSymbols()
  130. {
  131. miColoredSymbols.Checked = !miColoredSymbols.Checked;
  132. treeViewFiles.Style.ColorExpandSymbol = miColoredSymbols.Checked;
  133. treeViewFiles.SetNeedsDisplay();
  134. treeViewNodes.Style.ColorExpandSymbol = miColoredSymbols.Checked;
  135. treeViewNodes.SetNeedsDisplay();
  136. }
  137. private void InvertExpandableSymbols(){
  138. miInvertSymbols.Checked = !miInvertSymbols.Checked;
  139. treeViewFiles.Style.InvertExpandSymbolColors = miInvertSymbols.Checked;
  140. treeViewFiles.SetNeedsDisplay();
  141. treeViewNodes.Style.InvertExpandSymbolColors = miInvertSymbols.Checked;
  142. treeViewNodes.SetNeedsDisplay();
  143. }
  144. private ITreeNode CreateSimpleRoot ()
  145. {
  146. return new TreeNode("Root"){
  147. Children = new List<ITreeNode>()
  148. {
  149. new TreeNode("Folder_1"){
  150. Children = new List<ITreeNode>()
  151. {
  152. new TreeNode("Folder_1.1"){
  153. Children = new List<ITreeNode>()
  154. {
  155. new TreeNode("File_1.1.1"),
  156. new TreeNode("File_1.1.2")
  157. }},
  158. new TreeNode("Folder_1.2"){
  159. Children = new List<ITreeNode>()
  160. {
  161. new TreeNode("File_1.2.1"),
  162. new TreeNode("File_1.2.2")
  163. }},
  164. new TreeNode("File_1.1")
  165. }},
  166. new TreeNode("Folder_2"){
  167. Children = new List<ITreeNode>()
  168. {
  169. new TreeNode("Folder_2.1"){
  170. Children = new List<ITreeNode>()
  171. {
  172. new TreeNode("File_2.1.1"),
  173. new TreeNode("File_2.1.2")
  174. }},
  175. new TreeNode("Folder_2.2"){
  176. Children = new List<ITreeNode>()
  177. {
  178. new TreeNode("File_2.2.1"),
  179. new TreeNode("File_2.2.2")
  180. }},
  181. new TreeNode("File_2.1")
  182. }},
  183. new TreeNode("Folder_3"){
  184. Children = new List<ITreeNode>()
  185. {
  186. new TreeNode("Folder_3.1"){
  187. Children = new List<ITreeNode>()
  188. {
  189. new TreeNode("File_3.1.1"),
  190. new TreeNode("File_3.1.2")
  191. }},
  192. new TreeNode("Folder_3.2"){
  193. Children = new List<ITreeNode>()
  194. {
  195. new TreeNode("File_3.2.1"),
  196. new TreeNode("File_3.2.2")
  197. }},
  198. new TreeNode("File_3.1")
  199. }}
  200. }
  201. };
  202. }
  203. private IEnumerable<FileSystemInfo> GetChildren(FileSystemInfo model)
  204. {
  205. // If it is a directory it's children are all contained files and dirs
  206. if(model is DirectoryInfo d) {
  207. try {
  208. return d.GetFileSystemInfos()
  209. //show directories first
  210. .OrderBy(a=>a is DirectoryInfo ? 0:1)
  211. .ThenBy(b=>b.Name);
  212. }
  213. catch(SystemException) {
  214. // Access violation or other error getting the file list for directory
  215. return Enumerable.Empty<FileSystemInfo>();
  216. }
  217. }
  218. return Enumerable.Empty<FileSystemInfo>();;
  219. }
  220. private string FileSystemAspectGetter(FileSystemInfo model)
  221. {
  222. if(model is DirectoryInfo d)
  223. return d.Name;
  224. if(model is FileInfo f)
  225. return f.Name;
  226. return model.ToString();
  227. }
  228. private void Quit ()
  229. {
  230. Application.RequestStop ();
  231. }
  232. }
  233. }