dependabot[bot] 991a41475d Bump ReactiveUI from 18.4.22 to 18.4.26 2 anni fa
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FodyWeavers.xml e5b0795aff Add files for the reactive example 4 anni fa
FodyWeavers.xsd dd92a07fb0 updated readmes; bumped nuget version 4 anni fa
LoginView.cs 8eb719af1d feature: Don't pull Terminal.Gui from NuGet, use ReactiveMarbles.ObservableEvents (#1440) 3 anni fa
LoginViewModel.cs ae8276a55b Add a few comments 4 anni fa
Program.cs 646a88e4ba Adding Application.Shutdown and updating ReactiveUI.Fody. (#1550) 3 anni fa
README.md 6c16b953ae Document TerminalScheduler.cs 4 anni fa
ReactiveExample.csproj 991a41475d Bump ReactiveUI from 18.4.22 to 18.4.26 2 anni fa
TerminalScheduler.cs 3b3893e0e0 Fix TerminalScheduler.cs 4 anni fa

README.md

This is a sample app that shows how to use System.Reactive and ReactiveUI with Terminal.Gui. The app uses the MVVM architecture that may seem familiar to folks coming from WPF, Xamarin Forms, UWP, Avalonia, or Windows Forms. In this app, we implement the data bindings using ReactiveUI WhenAnyValue syntax and Pharmacist — a tool that converts all events in a NuGet package into observable wrappers.

Scheduling

In order to use reactive extensions scheduling, copy-paste the TerminalScheduler.cs file into your project, and add the following lines to the composition root of your Terminal.Gui application:

Application.Init ();
RxApp.MainThreadScheduler = TerminalScheduler.Default;
RxApp.TaskpoolScheduler = TaskPoolScheduler.Default;
Application.Run (new RootView (new RootViewModel ()));

From now on, you can use .ObserveOn(RxApp.MainThreadScheduler) to return to the main loop from a background thread. This is useful when you have a IObservable<TValue> updated from a background thread, and you wish to update the UI with TValues received from that observable.

Data Bindings

If you wish to implement OneWay data binding, then use the WhenAnyValue ReactiveUI extension method that listens to INotifyPropertyChanged events of the specified property, and converts that events into IObservable<TProperty>:

// 'usernameInput' is 'TextField' 
ViewModel
	.WhenAnyValue (x => x.Username)
	.BindTo (usernameInput, x => x.Text);

Note that your view model should implement INotifyPropertyChanged or inherit from a ReactiveObject. If you wish to implement OneWayToSource data binding, then install Pharmacist.MSBuild into your project and listen to e.g. TextChanged event of a TextField:

// 'usernameInput' is 'TextField'
usernameInput
	.Events () // The Events() extension is generated by Pharmacist.
	.TextChanged
	.Select (old => usernameInput.Text)
	.DistinctUntilChanged ()
	.BindTo (ViewModel, x => x.Username);

If you combine OneWay and OneWayToSource data bindings, you get TwoWay data binding. Also be sure to use the ustring type instead of the string type. Invoking commands should be as simple as this:

// 'clearButton' is 'Button'
clearButton
	.Events ()
	.Clicked
	.InvokeCommand (ViewModel, x => x.Clear);