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- using System;
- using System.Collections.Generic;
- using System.ComponentModel;
- using System.Linq;
- using NStack;
- namespace Terminal.Gui {
- public partial class View {
- static readonly IList<View> _empty = new List<View> (0).AsReadOnly ();
- View _superView = null;
- /// <summary>
- /// Returns the container for this view, or null if this view has not been added to a container.
- /// </summary>
- /// <value>The super view.</value>
- public virtual View SuperView {
- get {
- return _superView;
- }
- set {
- throw new NotImplementedException ();
- }
- }
- List<View> _subviews; // This is null, and allocated on demand.
- /// <summary>
- /// This returns a list of the subviews contained by this view.
- /// </summary>
- /// <value>The subviews.</value>
- public IList<View> Subviews => _subviews?.AsReadOnly () ?? _empty;
- // Internally, we use InternalSubviews rather than subviews, as we do not expect us
- // to make the same mistakes our users make when they poke at the Subviews.
- internal IList<View> InternalSubviews => _subviews ?? _empty;
- /// <summary>
- /// Returns a value indicating if this View is currently on Top (Active)
- /// </summary>
- public bool IsCurrentTop => Application.Current == this;
- /// <summary>
- /// Event fired when this view is added to another.
- /// </summary>
- public event EventHandler<SuperViewChangedEventArgs> Added;
- internal bool _addingView;
- /// <summary>
- /// Adds a subview (child) to this view.
- /// </summary>
- /// <remarks>
- /// The Views that have been added to this view can be retrieved via the <see cref="Subviews"/> property.
- /// See also <seealso cref="Remove(View)"/> <seealso cref="RemoveAll"/>
- /// </remarks>
- public virtual void Add (View view)
- {
- if (view == null) {
- return;
- }
- if (_subviews == null) {
- _subviews = new List<View> ();
- }
- if (_tabIndexes == null) {
- _tabIndexes = new List<View> ();
- }
- _subviews.Add (view);
- _tabIndexes.Add (view);
- view._superView = this;
- if (view.CanFocus) {
- _addingView = true;
- if (SuperView?.CanFocus == false) {
- SuperView._addingView = true;
- SuperView.CanFocus = true;
- SuperView._addingView = false;
- }
- CanFocus = true;
- view._tabIndex = _tabIndexes.IndexOf (view);
- _addingView = false;
- }
- if (view.Enabled && !Enabled) {
- view._oldEnabled = true;
- view.Enabled = false;
- }
- SetNeedsLayout ();
- SetNeedsDisplay ();
- OnAdded (new SuperViewChangedEventArgs (this, view));
- if (IsInitialized && !view.IsInitialized) {
- view.BeginInit ();
- view.EndInit ();
- }
- }
- /// <summary>
- /// Adds the specified views (children) to the view.
- /// </summary>
- /// <param name="views">Array of one or more views (can be optional parameter).</param>
- /// <remarks>
- /// The Views that have been added to this view can be retrieved via the <see cref="Subviews"/> property.
- /// See also <seealso cref="Remove(View)"/> <seealso cref="RemoveAll"/>
- /// </remarks>
- public void Add (params View [] views)
- {
- if (views == null) {
- return;
- }
- foreach (var view in views) {
- Add (view);
- }
- }
- /// <summary>
- /// Method invoked when a subview is being added to this view.
- /// </summary>
- /// <param name="e">Event where <see cref="ViewEventArgs.View"/> is the subview being added.</param>
- public virtual void OnAdded (SuperViewChangedEventArgs e)
- {
- var view = e.Child;
- view.IsAdded = true;
- view.OnResizeNeeded ();
- view._x ??= view._frame.X;
- view._y ??= view._frame.Y;
- view._width ??= view._frame.Width;
- view._height ??= view._frame.Height;
- view.Added?.Invoke (this, e);
- }
- /// <summary>
- /// Gets information if the view was already added to the <see cref="SuperView"/>.
- /// </summary>
- public bool IsAdded { get; private set; }
- /// <summary>
- /// Event fired when this view is removed from another.
- /// </summary>
- public event EventHandler<SuperViewChangedEventArgs> Removed;
- /// <summary>
- /// Removes all subviews (children) added via <see cref="Add(View)"/> or <see cref="Add(View[])"/> from this View.
- /// </summary>
- public virtual void RemoveAll ()
- {
- if (_subviews == null) {
- return;
- }
- while (_subviews.Count > 0) {
- Remove (_subviews [0]);
- }
- }
- /// <summary>
- /// Removes a subview added via <see cref="Add(View)"/> or <see cref="Add(View[])"/> from this View.
- /// </summary>
- /// <remarks>
- /// </remarks>
- public virtual void Remove (View view)
- {
- if (view == null || _subviews == null) return;
- var touched = view.Frame;
- _subviews.Remove (view);
- _tabIndexes.Remove (view);
- view._superView = null;
- view._tabIndex = -1;
- SetNeedsLayout ();
- SetNeedsDisplay ();
- foreach (var v in _subviews) {
- if (v.Frame.IntersectsWith (touched))
- view.SetNeedsDisplay ();
- }
- OnRemoved (new SuperViewChangedEventArgs (this, view));
- if (_focused == view) {
- _focused = null;
- }
- }
- /// <summary>
- /// Method invoked when a subview is being removed from this view.
- /// </summary>
- /// <param name="e">Event args describing the subview being removed.</param>
- public virtual void OnRemoved (SuperViewChangedEventArgs e)
- {
- var view = e.Child;
- view.IsAdded = false;
- view.Removed?.Invoke (this, e);
- }
- void PerformActionForSubview (View subview, Action<View> action)
- {
- if (_subviews.Contains (subview)) {
- action (subview);
- }
- SetNeedsDisplay ();
- subview.SetNeedsDisplay ();
- }
- /// <summary>
- /// Brings the specified subview to the front so it is drawn on top of any other views.
- /// </summary>
- /// <param name="subview">The subview to send to the front</param>
- /// <remarks>
- /// <seealso cref="SendSubviewToBack"/>.
- /// </remarks>
- public void BringSubviewToFront (View subview)
- {
- PerformActionForSubview (subview, x => {
- _subviews.Remove (x);
- _subviews.Add (x);
- });
- }
- /// <summary>
- /// Sends the specified subview to the front so it is the first view drawn
- /// </summary>
- /// <param name="subview">The subview to send to the front</param>
- /// <remarks>
- /// <seealso cref="BringSubviewToFront(View)"/>.
- /// </remarks>
- public void SendSubviewToBack (View subview)
- {
- PerformActionForSubview (subview, x => {
- _subviews.Remove (x);
- _subviews.Insert (0, subview);
- });
- }
- /// <summary>
- /// Moves the subview backwards in the hierarchy, only one step
- /// </summary>
- /// <param name="subview">The subview to send backwards</param>
- /// <remarks>
- /// If you want to send the view all the way to the back use SendSubviewToBack.
- /// </remarks>
- public void SendSubviewBackwards (View subview)
- {
- PerformActionForSubview (subview, x => {
- var idx = _subviews.IndexOf (x);
- if (idx > 0) {
- _subviews.Remove (x);
- _subviews.Insert (idx - 1, x);
- }
- });
- }
- /// <summary>
- /// Moves the subview backwards in the hierarchy, only one step
- /// </summary>
- /// <param name="subview">The subview to send backwards</param>
- /// <remarks>
- /// If you want to send the view all the way to the back use SendSubviewToBack.
- /// </remarks>
- public void BringSubviewForward (View subview)
- {
- PerformActionForSubview (subview, x => {
- var idx = _subviews.IndexOf (x);
- if (idx + 1 < _subviews.Count) {
- _subviews.Remove (x);
- _subviews.Insert (idx + 1, x);
- }
- });
- }
- /// <summary>
- /// Get the top superview of a given <see cref="View"/>.
- /// </summary>
- /// <returns>The superview view.</returns>
- public View GetTopSuperView (View view = null, View superview = null)
- {
- View top = superview ?? Application.Top;
- for (var v = view?.SuperView ?? (this?.SuperView); v != null; v = v.SuperView) {
- top = v;
- if (top == superview) {
- break;
- }
- }
- return top;
- }
- #region Focus
- View _focused = null;
- internal enum Direction {
- Forward,
- Backward
- }
- /// <summary>
- /// Event fired when the view gets focus.
- /// </summary>
- public event EventHandler<FocusEventArgs> Enter;
- /// <summary>
- /// Event fired when the view looses focus.
- /// </summary>
- public event EventHandler<FocusEventArgs> Leave;
- Direction _focusDirection;
- internal Direction FocusDirection {
- get => SuperView?.FocusDirection ?? _focusDirection;
- set {
- if (SuperView != null)
- SuperView.FocusDirection = value;
- else
- _focusDirection = value;
- }
- }
- // BUGBUG: v2 - Seems weird that this is in View and not Responder.
- bool _hasFocus;
- /// <inheritdoc/>
- public override bool HasFocus => _hasFocus;
- void SetHasFocus (bool value, View view, bool force = false)
- {
- if (_hasFocus != value || force) {
- _hasFocus = value;
- if (value) {
- OnEnter (view);
- } else {
- OnLeave (view);
- }
- SetNeedsDisplay ();
- }
- // Remove focus down the chain of subviews if focus is removed
- if (!value && _focused != null) {
- var f = _focused;
- f.OnLeave (view);
- f.SetHasFocus (false, view);
- _focused = null;
- }
- }
- /// <summary>
- /// Event fired when the <see cref="CanFocus"/> value is being changed.
- /// </summary>
- public event EventHandler CanFocusChanged;
- /// <inheritdoc/>
- public override void OnCanFocusChanged () => CanFocusChanged?.Invoke (this, EventArgs.Empty);
- bool _oldCanFocus;
- /// <inheritdoc/>
- public override bool CanFocus {
- get => base.CanFocus;
- set {
- if (!_addingView && IsInitialized && SuperView?.CanFocus == false && value) {
- throw new InvalidOperationException ("Cannot set CanFocus to true if the SuperView CanFocus is false!");
- }
- if (base.CanFocus != value) {
- base.CanFocus = value;
- switch (value) {
- case false when _tabIndex > -1:
- TabIndex = -1;
- break;
- case true when SuperView?.CanFocus == false && _addingView:
- SuperView.CanFocus = true;
- break;
- }
- if (value && _tabIndex == -1) {
- TabIndex = SuperView != null ? SuperView._tabIndexes.IndexOf (this) : -1;
- }
- TabStop = value;
- if (!value && SuperView?.Focused == this) {
- SuperView._focused = null;
- }
- if (!value && HasFocus) {
- SetHasFocus (false, this);
- SuperView?.EnsureFocus ();
- if (SuperView != null && SuperView.Focused == null) {
- SuperView.FocusNext ();
- if (SuperView.Focused == null) {
- Application.Current.FocusNext ();
- }
- Application.BringOverlappedTopToFront ();
- }
- }
- if (_subviews != null && IsInitialized) {
- foreach (var view in _subviews) {
- if (view.CanFocus != value) {
- if (!value) {
- view._oldCanFocus = view.CanFocus;
- view._oldTabIndex = view._tabIndex;
- view.CanFocus = false;
- view._tabIndex = -1;
- } else {
- if (_addingView) {
- view._addingView = true;
- }
- view.CanFocus = view._oldCanFocus;
- view._tabIndex = view._oldTabIndex;
- view._addingView = false;
- }
- }
- }
- }
- OnCanFocusChanged ();
- SetNeedsDisplay ();
- }
- }
- }
- /// <inheritdoc/>
- public override bool OnEnter (View view)
- {
- var args = new FocusEventArgs (view);
- Enter?.Invoke (this, args);
- if (args.Handled)
- return true;
- if (base.OnEnter (view))
- return true;
- return false;
- }
- /// <inheritdoc/>
- public override bool OnLeave (View view)
- {
- var args = new FocusEventArgs (view);
- Leave?.Invoke (this, args);
- if (args.Handled)
- return true;
- if (base.OnLeave (view))
- return true;
- return false;
- }
- /// <summary>
- /// Returns the currently focused view inside this view, or null if nothing is focused.
- /// </summary>
- /// <value>The focused.</value>
- public View Focused => _focused;
- /// <summary>
- /// Returns the most focused view in the chain of subviews (the leaf view that has the focus).
- /// </summary>
- /// <value>The most focused View.</value>
- public View MostFocused {
- get {
- if (Focused == null)
- return null;
- var most = Focused.MostFocused;
- if (most != null)
- return most;
- return Focused;
- }
- }
- /// <summary>
- /// Causes the specified subview to have focus.
- /// </summary>
- /// <param name="view">View.</param>
- void SetFocus (View view)
- {
- if (view == null) {
- return;
- }
- //Console.WriteLine ($"Request to focus {view}");
- if (!view.CanFocus || !view.Visible || !view.Enabled) {
- return;
- }
- if (_focused?._hasFocus == true && _focused == view) {
- return;
- }
- if ((_focused?._hasFocus == true && _focused?.SuperView == view) || view == this) {
- if (!view._hasFocus) {
- view._hasFocus = true;
- }
- return;
- }
- // Make sure that this view is a subview
- View c;
- for (c = view._superView; c != null; c = c._superView)
- if (c == this)
- break;
- if (c == null)
- throw new ArgumentException ("the specified view is not part of the hierarchy of this view");
- if (_focused != null)
- _focused.SetHasFocus (false, view);
- var f = _focused;
- _focused = view;
- _focused.SetHasFocus (true, f);
- _focused.EnsureFocus ();
- // Send focus upwards
- if (SuperView != null) {
- SuperView.SetFocus (this);
- } else {
- SetFocus (this);
- }
- }
- /// <summary>
- /// Causes the specified view and the entire parent hierarchy to have the focused order updated.
- /// </summary>
- public void SetFocus ()
- {
- if (!CanBeVisible (this) || !Enabled) {
- if (HasFocus) {
- SetHasFocus (false, this);
- }
- return;
- }
- if (SuperView != null) {
- SuperView.SetFocus (this);
- } else {
- SetFocus (this);
- }
- }
- /// <summary>
- /// Finds the first view in the hierarchy that wants to get the focus if nothing is currently focused, otherwise, does nothing.
- /// </summary>
- public void EnsureFocus ()
- {
- if (_focused == null && _subviews?.Count > 0) {
- if (FocusDirection == Direction.Forward) {
- FocusFirst ();
- } else {
- FocusLast ();
- }
- }
- }
- /// <summary>
- /// Focuses the first focusable subview if one exists.
- /// </summary>
- public void FocusFirst ()
- {
- if (!CanBeVisible (this)) {
- return;
- }
- if (_tabIndexes == null) {
- SuperView?.SetFocus (this);
- return;
- }
- foreach (var view in _tabIndexes) {
- if (view.CanFocus && view._tabStop && view.Visible && view.Enabled) {
- SetFocus (view);
- return;
- }
- }
- }
- /// <summary>
- /// Focuses the last focusable subview if one exists.
- /// </summary>
- public void FocusLast ()
- {
- if (!CanBeVisible (this)) {
- return;
- }
- if (_tabIndexes == null) {
- SuperView?.SetFocus (this);
- return;
- }
- for (var i = _tabIndexes.Count; i > 0;) {
- i--;
- var v = _tabIndexes [i];
- if (v.CanFocus && v._tabStop && v.Visible && v.Enabled) {
- SetFocus (v);
- return;
- }
- }
- }
- /// <summary>
- /// Focuses the previous view.
- /// </summary>
- /// <returns><see langword="true"/> if previous was focused, <see langword="false"/> otherwise.</returns>
- public bool FocusPrev ()
- {
- if (!CanBeVisible (this)) {
- return false;
- }
- FocusDirection = Direction.Backward;
- if (_tabIndexes == null || _tabIndexes.Count == 0)
- return false;
- if (_focused == null) {
- FocusLast ();
- return _focused != null;
- }
- var focusedIdx = -1;
- for (var i = _tabIndexes.Count; i > 0;) {
- i--;
- var w = _tabIndexes [i];
- if (w.HasFocus) {
- if (w.FocusPrev ())
- return true;
- focusedIdx = i;
- continue;
- }
- if (w.CanFocus && focusedIdx != -1 && w._tabStop && w.Visible && w.Enabled) {
- _focused.SetHasFocus (false, w);
- if (w.CanFocus && w._tabStop && w.Visible && w.Enabled)
- w.FocusLast ();
- SetFocus (w);
- return true;
- }
- }
- if (_focused != null) {
- _focused.SetHasFocus (false, this);
- _focused = null;
- }
- return false;
- }
- /// <summary>
- /// Focuses the next view.
- /// </summary>
- /// <returns><see langword="true"/> if next was focused, <see langword="false"/> otherwise.</returns>
- public bool FocusNext ()
- {
- if (!CanBeVisible (this)) {
- return false;
- }
- FocusDirection = Direction.Forward;
- if (_tabIndexes == null || _tabIndexes.Count == 0)
- return false;
- if (_focused == null) {
- FocusFirst ();
- return _focused != null;
- }
- var focusedIdx = -1;
- for (var i = 0; i < _tabIndexes.Count; i++) {
- var w = _tabIndexes [i];
- if (w.HasFocus) {
- if (w.FocusNext ())
- return true;
- focusedIdx = i;
- continue;
- }
- if (w.CanFocus && focusedIdx != -1 && w._tabStop && w.Visible && w.Enabled) {
- _focused.SetHasFocus (false, w);
- if (w.CanFocus && w._tabStop && w.Visible && w.Enabled)
- w.FocusFirst ();
- SetFocus (w);
- return true;
- }
- }
- if (_focused != null) {
- _focused.SetHasFocus (false, this);
- _focused = null;
- }
- return false;
- }
- View GetMostFocused (View view)
- {
- if (view == null) {
- return null;
- }
- return view._focused != null ? GetMostFocused (view._focused) : view;
- }
- /// <summary>
- /// Positions the cursor in the right position based on the currently focused view in the chain.
- /// </summary>
- /// Views that are focusable should override <see cref="PositionCursor"/> to ensure
- /// the cursor is placed in a location that makes sense. Unix terminals do not have
- /// a way of hiding the cursor, so it can be distracting to have the cursor left at
- /// the last focused view. Views should make sure that they place the cursor
- /// in a visually sensible place.
- public virtual void PositionCursor ()
- {
- if (!CanBeVisible (this) || !Enabled) {
- return;
- }
- // BUGBUG: v2 - This needs to support children of Frames too
- if (_focused == null && SuperView != null) {
- SuperView.EnsureFocus ();
- } else if (_focused?.Visible == true && _focused?.Enabled == true && _focused?.Frame.Width > 0 && _focused.Frame.Height > 0) {
- _focused.PositionCursor ();
- } else if (_focused?.Visible == true && _focused?.Enabled == false) {
- _focused = null;
- } else if (CanFocus && HasFocus && Visible && Frame.Width > 0 && Frame.Height > 0) {
- Move (TextFormatter.HotKeyPos == -1 ? 0 : TextFormatter.CursorPosition, 0);
- } else {
- Move (_frame.X, _frame.Y);
- }
- }
- #endregion Focus
- }
- }
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