BetterEnum.cs 2.2 KB

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  1. using Terminal.Gui.Analyzers.Internal.Attributes;
  2. namespace Terminal.Gui.Analyzers.Internal.Tests.Generators.EnumExtensions.EnumDefinitions;
  3. /// <summary>
  4. /// Same as <see cref="BasicEnum"/>, but with <see cref="GenerateEnumExtensionMethodsAttribute"/> applied.
  5. /// </summary>
  6. [GenerateEnumExtensionMethods]
  7. public enum BetterEnum
  8. {
  9. Bit31 = -0b_10000000_00000000_00000000_00000000,
  10. Bit30 = 0b_01000000_00000000_00000000_00000000,
  11. Bit29 = 0b_00100000_00000000_00000000_00000000,
  12. Bit28 = 0b_00010000_00000000_00000000_00000000,
  13. Bit27 = 0b_00001000_00000000_00000000_00000000,
  14. Bit26 = 0b_00000100_00000000_00000000_00000000,
  15. Bit25 = 0b_00000010_00000000_00000000_00000000,
  16. Bit24 = 0b_00000001_00000000_00000000_00000000,
  17. Bit23 = 0b_00000000_10000000_00000000_00000000,
  18. Bit22 = 0b_00000000_01000000_00000000_00000000,
  19. Bit21 = 0b_00000000_00100000_00000000_00000000,
  20. Bit20 = 0b_00000000_00010000_00000000_00000000,
  21. Bit19 = 0b_00000000_00001000_00000000_00000000,
  22. Bit18 = 0b_00000000_00000100_00000000_00000000,
  23. Bit17 = 0b_00000000_00000010_00000000_00000000,
  24. Bit16 = 0b_00000000_00000001_00000000_00000000,
  25. Bit15 = 0b_00000000_00000000_10000000_00000000,
  26. Bit14 = 0b_00000000_00000000_01000000_00000000,
  27. Bit13 = 0b_00000000_00000000_00100000_00000000,
  28. Bit12 = 0b_00000000_00000000_00010000_00000000,
  29. Bit11 = 0b_00000000_00000000_00001000_00000000,
  30. Bit10 = 0b_00000000_00000000_00000100_00000000,
  31. Bit09 = 0b_00000000_00000000_00000010_00000000,
  32. Bit08 = 0b_00000000_00000000_00000001_00000000,
  33. Bit07 = 0b_00000000_00000000_00000000_10000000,
  34. Bit06 = 0b_00000000_00000000_00000000_01000000,
  35. Bit05 = 0b_00000000_00000000_00000000_00100000,
  36. Bit04 = 0b_00000000_00000000_00000000_00010000,
  37. Bit03 = 0b_00000000_00000000_00000000_00001000,
  38. Bit02 = 0b_00000000_00000000_00000000_00000100,
  39. Bit01 = 0b_00000000_00000000_00000000_00000010,
  40. Bit00 = 0b_00000000_00000000_00000000_00000001,
  41. All_0 = 0,
  42. All_1 = ~All_0,
  43. Alternating_01 = 0b_01010101_01010101_01010101_01010101,
  44. Alternating_10 = ~Alternating_01,
  45. EvenBytesHigh = 0b_00000000_11111111_00000000_11111111,
  46. OddBytesHigh = ~EvenBytesHigh,
  47. }