View.cs 21 KB

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  1. #nullable enable
  2. using System.ComponentModel;
  3. using System.Diagnostics;
  4. namespace Terminal.Gui;
  5. #region API Docs
  6. /// <summary>
  7. /// View is the base class for all views on the screen and represents a visible element that can render itself and
  8. /// contains zero or more nested views, called SubViews. View provides basic functionality for layout, positioning, and
  9. /// drawing. In addition, View provides keyboard and mouse event handling.
  10. /// </summary>
  11. /// <remarks>
  12. /// <list type="table">
  13. /// <listheader>
  14. /// <term>Term</term><description>Definition</description>
  15. /// </listheader>
  16. /// <item>
  17. /// <term>SubView</term>
  18. /// <description>
  19. /// A View that is contained in another view and will be rendered as part of the containing view's
  20. /// ContentArea. SubViews are added to another view via the <see cref="View.Add(View)"/>` method. A View
  21. /// may only be a SubView of a single View.
  22. /// </description>
  23. /// </item>
  24. /// <item>
  25. /// <term>SuperView</term><description>The View that is a container for SubViews.</description>
  26. /// </item>
  27. /// </list>
  28. /// <para>
  29. /// Focus is a concept that is used to describe which View is currently receiving user input. Only Views that are
  30. /// <see cref="Enabled"/>, <see cref="Visible"/>, and <see cref="CanFocus"/> will receive focus.
  31. /// </para>
  32. /// <para>
  33. /// Views that are focusable should override <see cref="PositionCursor"/> to make sure that the cursor is
  34. /// placed in a location that makes sense. Some terminals do not have a way of hiding the cursor, so it can be
  35. /// distracting to have the cursor left at the last focused view. So views should make sure that they place the
  36. /// cursor in a visually sensible place. The default implementation of <see cref="PositionCursor"/> will place the
  37. /// cursor at either the hotkey (if defined) or <c>0,0</c>.
  38. /// </para>
  39. /// <para>
  40. /// The View defines the base functionality for user interface elements in Terminal.Gui. Views can contain one or
  41. /// more subviews, can respond to user input and render themselves on the screen.
  42. /// </para>
  43. /// <para>
  44. /// To create a View using Absolute layout, call a constructor that takes a Rect parameter to specify the
  45. /// absolute position and size or simply set <see cref="View.Frame "/>). To create a View using Computed layout use
  46. /// a constructor that does not take a Rect parameter and set the X, Y, Width and Height properties on the view to
  47. /// non-absolute values. Both approaches use coordinates that are relative to the <see cref="Viewport"/> of the
  48. /// <see cref="SuperView"/> the View is added to.
  49. /// </para>
  50. /// <para>
  51. /// Computed layout is more flexible and supports dynamic console apps where controls adjust layout as the
  52. /// terminal resizes or other Views change size or position. The <see cref="X"/>, <see cref="Y"/>,
  53. /// <see cref="Width"/>, and <see cref="Height"/> properties are <see cref="Dim"/> and <see cref="Pos"/> objects
  54. /// that dynamically update the position of a view. The X and Y properties are of type <see cref="Pos"/> and you
  55. /// can use either absolute positions, percentages, or anchor points. The Width and Height properties are of type
  56. /// <see cref="Dim"/> and can use absolute position, percentages, and anchors. These are useful as they will take
  57. /// care of repositioning views when view's adornments are resized or if the terminal size changes.
  58. /// </para>
  59. /// <para>
  60. /// Absolute layout requires specifying coordinates and sizes of Views explicitly, and the View will typically
  61. /// stay in a fixed position and size. To change the position and size use the <see cref="Frame"/> property.
  62. /// </para>
  63. /// <para>
  64. /// Subviews (child views) can be added to a View by calling the <see cref="Add(View)"/> method. The container of
  65. /// a View can be accessed with the <see cref="SuperView"/> property.
  66. /// </para>
  67. /// <para>
  68. /// To flag a region of the View's <see cref="Viewport"/> to be redrawn call
  69. /// <see cref="SetNeedsDisplay(Rectangle)"/>
  70. /// .
  71. /// To flag the entire view for redraw call <see cref="SetNeedsDisplay()"/>.
  72. /// </para>
  73. /// <para>
  74. /// The <see cref="LayoutSubviews"/> method is invoked when the size or layout of a view has changed.
  75. /// </para>
  76. /// <para>
  77. /// Views have a <see cref="ColorScheme"/> property that defines the default colors that subviews should use for
  78. /// rendering. This ensures that the views fit in the context where they are being used, and allows for themes to
  79. /// be plugged in. For example, the default colors for windows and Toplevels uses a blue background, while it uses
  80. /// a white background for dialog boxes and a red background for errors.
  81. /// </para>
  82. /// <para>
  83. /// Subclasses should not rely on <see cref="ColorScheme"/> being set at construction time. If a
  84. /// <see cref="ColorScheme"/> is not set on a view, the view will inherit the value from its
  85. /// <see cref="SuperView"/> and the value might only be valid once a view has been added to a SuperView.
  86. /// </para>
  87. /// <para>By using <see cref="ColorScheme"/> applications will work both in color as well as black and white displays.</para>
  88. /// <para>
  89. /// Views can also opt-in to more sophisticated initialization by implementing overrides to
  90. /// <see cref="ISupportInitialize.BeginInit"/> and <see cref="ISupportInitialize.EndInit"/> which will be called
  91. /// when the view is added to a <see cref="SuperView"/>.
  92. /// </para>
  93. /// <para>
  94. /// If first-run-only initialization is preferred, overrides to <see cref="ISupportInitializeNotification"/> can
  95. /// be implemented, in which case the <see cref="ISupportInitialize"/> methods will only be called if
  96. /// <see cref="ISupportInitializeNotification.IsInitialized"/> is <see langword="false"/>. This allows proper
  97. /// <see cref="View"/> inheritance hierarchies to override base class layout code optimally by doing so only on
  98. /// first run, instead of on every run.
  99. /// </para>
  100. /// <para>See <see href="../docs/keyboard.md">for an overview of View keyboard handling.</see></para>
  101. /// ///
  102. /// </remarks>
  103. #endregion API Docs
  104. public partial class View : Responder, ISupportInitializeNotification
  105. {
  106. /// <summary>
  107. /// Cancelable event fired when the <see cref="Command.Accept"/> command is invoked. Set
  108. /// <see cref="HandledEventArgs.Handled"/>
  109. /// to cancel the event.
  110. /// </summary>
  111. public event EventHandler<HandledEventArgs>? Accept;
  112. /// <summary>Gets or sets arbitrary data for the view.</summary>
  113. /// <remarks>This property is not used internally.</remarks>
  114. public object? Data { get; set; }
  115. /// <summary>Gets or sets an identifier for the view;</summary>
  116. /// <value>The identifier.</value>
  117. /// <remarks>The id should be unique across all Views that share a SuperView.</remarks>
  118. public string Id { get; set; } = "";
  119. /// <summary>Pretty prints the View</summary>
  120. /// <returns></returns>
  121. public override string ToString () { return $"{GetType ().Name}({Id}){Frame}"; }
  122. /// <inheritdoc/>
  123. protected override void Dispose (bool disposing)
  124. {
  125. LineCanvas.Dispose ();
  126. DisposeKeyboard ();
  127. DisposeAdornments ();
  128. for (int i = InternalSubviews.Count - 1; i >= 0; i--)
  129. {
  130. View subview = InternalSubviews [i];
  131. Remove (subview);
  132. subview.Dispose ();
  133. }
  134. base.Dispose (disposing);
  135. Debug.Assert (InternalSubviews.Count == 0);
  136. }
  137. /// <summary>
  138. /// Called when the <see cref="Command.Accept"/> command is invoked. Raises <see cref="Accept"/>
  139. /// event.
  140. /// </summary>
  141. /// <returns>
  142. /// If <see langword="true"/> the event was canceled. If <see langword="false"/> the event was raised but not canceled.
  143. /// If <see langword="null"/> no event was raised.
  144. /// </returns>
  145. protected bool? OnAccept ()
  146. {
  147. var args = new HandledEventArgs ();
  148. Accept?.Invoke (this, args);
  149. return Accept is null ? null : args.Handled;
  150. }
  151. #region Constructors and Initialization
  152. /// <summary>
  153. /// Points to the current driver in use by the view, it is a convenience property for simplifying the development
  154. /// of new views.
  155. /// </summary>
  156. public static ConsoleDriver Driver => Application.Driver!;
  157. /// <summary>Initializes a new instance of <see cref="View"/>.</summary>
  158. /// <remarks>
  159. /// <para>
  160. /// Use <see cref="X"/>, <see cref="Y"/>, <see cref="Width"/>, and <see cref="Height"/> properties to dynamically
  161. /// control the size and location of the view.
  162. /// </para>
  163. /// </remarks>
  164. public View ()
  165. {
  166. SetupAdornments ();
  167. SetupKeyboard ();
  168. //SetupMouse ();
  169. SetupText ();
  170. }
  171. /// <summary>
  172. /// Event called only once when the <see cref="View"/> is being initialized for the first time. Allows
  173. /// configurations and assignments to be performed before the <see cref="View"/> being shown.
  174. /// View implements <see cref="ISupportInitializeNotification"/> to allow for more sophisticated initialization.
  175. /// </summary>
  176. public event EventHandler? Initialized;
  177. /// <summary>
  178. /// Get or sets if the <see cref="View"/> has been initialized (via <see cref="ISupportInitialize.BeginInit"/>
  179. /// and <see cref="ISupportInitialize.EndInit"/>).
  180. /// </summary>
  181. /// <para>
  182. /// If first-run-only initialization is preferred, overrides to
  183. /// <see cref="ISupportInitializeNotification.IsInitialized"/> can be implemented, in which case the
  184. /// <see cref="ISupportInitialize"/> methods will only be called if
  185. /// <see cref="ISupportInitializeNotification.IsInitialized"/> is <see langword="false"/>. This allows proper
  186. /// <see cref="View"/> inheritance hierarchies to override base class layout code optimally by doing so only on first
  187. /// run, instead of on every run.
  188. /// </para>
  189. public virtual bool IsInitialized { get; set; }
  190. /// <summary>Signals the View that initialization is starting. See <see cref="ISupportInitialize"/>.</summary>
  191. /// <remarks>
  192. /// <para>
  193. /// Views can opt-in to more sophisticated initialization by implementing overrides to
  194. /// <see cref="ISupportInitialize.BeginInit"/> and <see cref="ISupportInitialize.EndInit"/> which will be called
  195. /// when the <see cref="SuperView"/> is initialized.
  196. /// </para>
  197. /// <para>
  198. /// If first-run-only initialization is preferred, overrides to <see cref="ISupportInitializeNotification"/> can
  199. /// be implemented too, in which case the <see cref="ISupportInitialize"/> methods will only be called if
  200. /// <see cref="ISupportInitializeNotification.IsInitialized"/> is <see langword="false"/>. This allows proper
  201. /// <see cref="View"/> inheritance hierarchies to override base class layout code optimally by doing so only on
  202. /// first run, instead of on every run.
  203. /// </para>
  204. /// </remarks>
  205. public virtual void BeginInit ()
  206. {
  207. if (IsInitialized)
  208. {
  209. throw new InvalidOperationException ("The view is already initialized.");
  210. }
  211. #if AUTO_CANFOCUS
  212. _oldCanFocus = CanFocus;
  213. _oldTabIndex = _tabIndex;
  214. #endif
  215. BeginInitAdornments ();
  216. if (_subviews?.Count > 0)
  217. {
  218. foreach (View view in _subviews)
  219. {
  220. if (!view.IsInitialized)
  221. {
  222. view.BeginInit ();
  223. }
  224. }
  225. }
  226. }
  227. // TODO: Implement logic that allows EndInit to throw if BeginInit has not been called
  228. // TODO: See EndInit_Called_Without_BeginInit_Throws test.
  229. /// <summary>Signals the View that initialization is ending. See <see cref="ISupportInitialize"/>.</summary>
  230. /// <remarks>
  231. /// <para>Initializes all Subviews and Invokes the <see cref="Initialized"/> event.</para>
  232. /// </remarks>
  233. public virtual void EndInit ()
  234. {
  235. if (IsInitialized)
  236. {
  237. throw new InvalidOperationException ("The view is already initialized.");
  238. }
  239. IsInitialized = true;
  240. EndInitAdornments ();
  241. // TODO: Move these into ViewText.cs as EndInit_Text() to consolidate.
  242. // TODO: Verify UpdateTextDirection really needs to be called here.
  243. // These calls were moved from BeginInit as they access Viewport which is indeterminate until EndInit is called.
  244. UpdateTextDirection (TextDirection);
  245. UpdateTextFormatterText ();
  246. OnResizeNeeded ();
  247. if (_subviews is { })
  248. {
  249. foreach (View view in _subviews)
  250. {
  251. if (!view.IsInitialized)
  252. {
  253. view.EndInit ();
  254. }
  255. }
  256. }
  257. Initialized?.Invoke (this, EventArgs.Empty);
  258. }
  259. #endregion Constructors and Initialization
  260. #region Visibility
  261. private bool _enabled = true;
  262. // This is a cache of the Enabled property so that we can restore it when the superview is re-enabled.
  263. private bool _oldEnabled;
  264. /// <summary>Gets or sets a value indicating whether this <see cref="Responder"/> can respond to user interaction.</summary>
  265. public bool Enabled
  266. {
  267. get => _enabled;
  268. set
  269. {
  270. if (_enabled == value)
  271. {
  272. return;
  273. }
  274. _enabled = value;
  275. if (!_enabled && HasFocus)
  276. {
  277. HasFocus = false;
  278. }
  279. if (_enabled && CanFocus && Visible && !HasFocus
  280. && SuperView is null or { HasFocus: true, Visible: true, Enabled: true, Focused: null })
  281. {
  282. SetFocus ();
  283. }
  284. OnEnabledChanged ();
  285. SetNeedsDisplay ();
  286. if (_subviews is null)
  287. {
  288. return;
  289. }
  290. foreach (View view in _subviews)
  291. {
  292. if (!_enabled)
  293. {
  294. view._oldEnabled = view.Enabled;
  295. view.Enabled = _enabled;
  296. }
  297. else
  298. {
  299. view.Enabled = view._oldEnabled;
  300. #if AUTO_CANFOCUS
  301. view._addingViewSoCanFocusAlsoUpdatesSuperView = _enabled;
  302. #endif
  303. }
  304. }
  305. }
  306. }
  307. /// <summary>Event fired when the <see cref="Enabled"/> value is being changed.</summary>
  308. public event EventHandler? EnabledChanged;
  309. /// <summary>Method invoked when the <see cref="Enabled"/> property from a view is changed.</summary>
  310. public virtual void OnEnabledChanged () { EnabledChanged?.Invoke (this, EventArgs.Empty); }
  311. private bool _visible = true;
  312. /// <summary>Gets or sets a value indicating whether this <see cref="Responder"/> and all its child controls are displayed.</summary>
  313. public virtual bool Visible
  314. {
  315. get => _visible;
  316. set
  317. {
  318. if (_visible == value)
  319. {
  320. return;
  321. }
  322. _visible = value;
  323. if (!_visible)
  324. {
  325. if (HasFocus)
  326. {
  327. HasFocus = false;
  328. }
  329. if (IsInitialized && ClearOnVisibleFalse)
  330. {
  331. Clear ();
  332. }
  333. }
  334. if (_visible && CanFocus && Enabled && !HasFocus
  335. && SuperView is null or { HasFocus: true, Visible: true, Enabled: true, Focused: null })
  336. {
  337. SetFocus ();
  338. }
  339. OnVisibleChanged ();
  340. SetNeedsDisplay ();
  341. }
  342. }
  343. /// <summary>Method invoked when the <see cref="Visible"/> property from a view is changed.</summary>
  344. public virtual void OnVisibleChanged () { VisibleChanged?.Invoke (this, EventArgs.Empty); }
  345. /// <summary>Gets or sets whether a view is cleared if the <see cref="Visible"/> property is <see langword="false"/>.</summary>
  346. public bool ClearOnVisibleFalse { get; set; } = true;
  347. /// <summary>Event fired when the <see cref="Visible"/> value is being changed.</summary>
  348. public event EventHandler? VisibleChanged;
  349. /// <summary>
  350. /// INTERNAL method for determining if all the specified view and all views up the Superview hierarchy are visible.
  351. /// </summary>
  352. /// <param name="view">The view to test.</param>
  353. /// <returns> <see langword="false"/> if `view.Visible` is <see langword="false"/> or any Superview is not visible, <see langword="true"/> otherwise.</returns>
  354. private static bool CanBeVisible (View view)
  355. {
  356. if (!view.Visible)
  357. {
  358. return false;
  359. }
  360. for (View? c = view.SuperView; c != null; c = c.SuperView)
  361. {
  362. if (!c.Visible)
  363. {
  364. return false;
  365. }
  366. }
  367. return true;
  368. }
  369. #endregion Visibility
  370. #region Title
  371. private string _title = string.Empty;
  372. /// <summary>Gets the <see cref="Gui.TextFormatter"/> used to format <see cref="Title"/>.</summary>
  373. internal TextFormatter TitleTextFormatter { get; init; } = new ();
  374. /// <summary>
  375. /// The title to be displayed for this <see cref="View"/>. The title will be displayed if <see cref="Border"/>.
  376. /// <see cref="Thickness.Top"/> is greater than 0. The title can be used to set the <see cref="HotKey"/>
  377. /// for the view by prefixing character with <see cref="HotKeySpecifier"/> (e.g. <c>"T_itle"</c>).
  378. /// </summary>
  379. /// <remarks>
  380. /// <para>
  381. /// Set the <see cref="HotKeySpecifier"/> to enable hotkey support. To disable Title-based hotkey support set
  382. /// <see cref="HotKeySpecifier"/> to <c>(Rune)0xffff</c>.
  383. /// </para>
  384. /// <para>
  385. /// Only the first HotKey specifier found in <see cref="Title"/> is supported.
  386. /// </para>
  387. /// <para>
  388. /// To cause the hotkey to be rendered with <see cref="Text"/>,
  389. /// set <c>View.</c><see cref="TextFormatter.HotKeySpecifier"/> to the desired character.
  390. /// </para>
  391. /// </remarks>
  392. /// <value>The title.</value>
  393. public string Title
  394. {
  395. get
  396. {
  397. #if DEBUG_IDISPOSABLE
  398. if (WasDisposed)
  399. {
  400. throw new ObjectDisposedException (GetType ().FullName);
  401. }
  402. #endif
  403. return _title;
  404. }
  405. set
  406. {
  407. #if DEBUG_IDISPOSABLE
  408. if (WasDisposed)
  409. {
  410. throw new ObjectDisposedException (GetType ().FullName);
  411. }
  412. #endif
  413. if (value == _title)
  414. {
  415. return;
  416. }
  417. if (!OnTitleChanging (ref value))
  418. {
  419. string old = _title;
  420. _title = value;
  421. TitleTextFormatter.Text = _title;
  422. SetTitleTextFormatterSize ();
  423. SetHotKeyFromTitle ();
  424. SetNeedsDisplay ();
  425. #if DEBUG
  426. if (string.IsNullOrEmpty (Id))
  427. {
  428. Id = _title;
  429. }
  430. #endif // DEBUG
  431. OnTitleChanged ();
  432. }
  433. }
  434. }
  435. private void SetTitleTextFormatterSize ()
  436. {
  437. TitleTextFormatter.ConstrainToSize = new (
  438. TextFormatter.GetWidestLineLength (TitleTextFormatter.Text)
  439. - (TitleTextFormatter.Text?.Contains ((char)HotKeySpecifier.Value) == true
  440. ? Math.Max (HotKeySpecifier.GetColumns (), 0)
  441. : 0),
  442. 1);
  443. }
  444. /// <summary>Called when the <see cref="View.Title"/> has been changed. Invokes the <see cref="TitleChanged"/> event.</summary>
  445. protected void OnTitleChanged ()
  446. {
  447. TitleChanged?.Invoke (this, new (in _title));
  448. }
  449. /// <summary>
  450. /// Called before the <see cref="View.Title"/> changes. Invokes the <see cref="TitleChanging"/> event, which can
  451. /// be cancelled.
  452. /// </summary>
  453. /// <param name="newTitle">The new <see cref="View.Title"/> to be replaced.</param>
  454. /// <returns>`true` if an event handler canceled the Title change.</returns>
  455. protected bool OnTitleChanging (ref string newTitle)
  456. {
  457. CancelEventArgs<string> args = new (ref _title, ref newTitle);
  458. TitleChanging?.Invoke (this, args);
  459. return args.Cancel;
  460. }
  461. /// <summary>Event fired after the <see cref="View.Title"/> has been changed.</summary>
  462. public event EventHandler<EventArgs<string>>? TitleChanged;
  463. /// <summary>
  464. /// Event fired when the <see cref="View.Title"/> is changing. Set <see cref="CancelEventArgs.Cancel"/> to `true`
  465. /// to cancel the Title change.
  466. /// </summary>
  467. public event EventHandler<CancelEventArgs<string>>? TitleChanging;
  468. #endregion
  469. }