View.cs 21 KB

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  1. #nullable enable
  2. using System.ComponentModel;
  3. using System.Diagnostics;
  4. namespace Terminal.Gui;
  5. #region API Docs
  6. /// <summary>
  7. /// View is the base class for all views on the screen and represents a visible element that can render itself and
  8. /// contains zero or more nested views, called SubViews. View provides basic functionality for layout, positioning, and
  9. /// drawing. In addition, View provides keyboard and mouse event handling.
  10. /// </summary>
  11. /// <remarks>
  12. /// <list type="table">
  13. /// <listheader>
  14. /// <term>Term</term><description>Definition</description>
  15. /// </listheader>
  16. /// <item>
  17. /// <term>SubView</term>
  18. /// <description>
  19. /// A View that is contained in another view and will be rendered as part of the containing view's
  20. /// ContentArea. SubViews are added to another view via the <see cref="View.Add(View)"/>` method. A View
  21. /// may only be a SubView of a single View.
  22. /// </description>
  23. /// </item>
  24. /// <item>
  25. /// <term>SuperView</term><description>The View that is a container for SubViews.</description>
  26. /// </item>
  27. /// </list>
  28. /// <para>
  29. /// Focus is a concept that is used to describe which View is currently receiving user input. Only Views that are
  30. /// <see cref="Enabled"/>, <see cref="Visible"/>, and <see cref="CanFocus"/> will receive focus.
  31. /// </para>
  32. /// <para>
  33. /// Views that are focusable should override <see cref="PositionCursor"/> to make sure that the cursor is
  34. /// placed in a location that makes sense. Some terminals do not have a way of hiding the cursor, so it can be
  35. /// distracting to have the cursor left at the last focused view. So views should make sure that they place the
  36. /// cursor in a visually sensible place. The default implementation of <see cref="PositionCursor"/> will place the
  37. /// cursor at either the hotkey (if defined) or <c>0,0</c>.
  38. /// </para>
  39. /// <para>
  40. /// The View defines the base functionality for user interface elements in Terminal.Gui. Views can contain one or
  41. /// more subviews, can respond to user input and render themselves on the screen.
  42. /// </para>
  43. /// <para>
  44. /// To create a View using Absolute layout, call a constructor that takes a Rect parameter to specify the
  45. /// absolute position and size or simply set <see cref="View.Frame "/>). To create a View using Computed layout use
  46. /// a constructor that does not take a Rect parameter and set the X, Y, Width and Height properties on the view to
  47. /// non-absolute values. Both approaches use coordinates that are relative to the <see cref="Viewport"/> of the
  48. /// <see cref="SuperView"/> the View is added to.
  49. /// </para>
  50. /// <para>
  51. /// Computed layout is more flexible and supports dynamic console apps where controls adjust layout as the
  52. /// terminal resizes or other Views change size or position. The <see cref="X"/>, <see cref="Y"/>,
  53. /// <see cref="Width"/>, and <see cref="Height"/> properties are <see cref="Dim"/> and <see cref="Pos"/> objects
  54. /// that dynamically update the position of a view. The X and Y properties are of type <see cref="Pos"/> and you
  55. /// can use either absolute positions, percentages, or anchor points. The Width and Height properties are of type
  56. /// <see cref="Dim"/> and can use absolute position, percentages, and anchors. These are useful as they will take
  57. /// care of repositioning views when view's adornments are resized or if the terminal size changes.
  58. /// </para>
  59. /// <para>
  60. /// Absolute layout requires specifying coordinates and sizes of Views explicitly, and the View will typically
  61. /// stay in a fixed position and size. To change the position and size use the <see cref="Frame"/> property.
  62. /// </para>
  63. /// <para>
  64. /// Subviews (child views) can be added to a View by calling the <see cref="Add(View)"/> method. The container of
  65. /// a View can be accessed with the <see cref="SuperView"/> property.
  66. /// </para>
  67. /// <para>
  68. /// To flag a region of the View's <see cref="Viewport"/> to be redrawn call
  69. /// <see cref="SetNeedsDisplay(Rectangle)"/>
  70. /// .
  71. /// To flag the entire view for redraw call <see cref="SetNeedsDisplay()"/>.
  72. /// </para>
  73. /// <para>
  74. /// The <see cref="LayoutSubviews"/> method is invoked when the size or layout of a view has changed.
  75. /// </para>
  76. /// <para>
  77. /// Views have a <see cref="ColorScheme"/> property that defines the default colors that subviews should use for
  78. /// rendering. This ensures that the views fit in the context where they are being used, and allows for themes to
  79. /// be plugged in. For example, the default colors for windows and Toplevels uses a blue background, while it uses
  80. /// a white background for dialog boxes and a red background for errors.
  81. /// </para>
  82. /// <para>
  83. /// Subclasses should not rely on <see cref="ColorScheme"/> being set at construction time. If a
  84. /// <see cref="ColorScheme"/> is not set on a view, the view will inherit the value from its
  85. /// <see cref="SuperView"/> and the value might only be valid once a view has been added to a SuperView.
  86. /// </para>
  87. /// <para>By using <see cref="ColorScheme"/> applications will work both in color as well as black and white displays.</para>
  88. /// <para>
  89. /// Views can also opt-in to more sophisticated initialization by implementing overrides to
  90. /// <see cref="ISupportInitialize.BeginInit"/> and <see cref="ISupportInitialize.EndInit"/> which will be called
  91. /// when the view is added to a <see cref="SuperView"/>.
  92. /// </para>
  93. /// <para>
  94. /// If first-run-only initialization is preferred, overrides to <see cref="ISupportInitializeNotification"/> can
  95. /// be implemented, in which case the <see cref="ISupportInitialize"/> methods will only be called if
  96. /// <see cref="ISupportInitializeNotification.IsInitialized"/> is <see langword="false"/>. This allows proper
  97. /// <see cref="View"/> inheritance hierarchies to override base class layout code optimally by doing so only on
  98. /// first run, instead of on every run.
  99. /// </para>
  100. /// <para>See <see href="../docs/keyboard.md">for an overview of View keyboard handling.</see></para>
  101. /// ///
  102. /// </remarks>
  103. #endregion API Docs
  104. public partial class View : Responder, ISupportInitializeNotification
  105. {
  106. /// <summary>
  107. /// Cancelable event fired when the <see cref="Command.Accept"/> command is invoked. Set
  108. /// <see cref="HandledEventArgs.Handled"/>
  109. /// to cancel the event.
  110. /// </summary>
  111. public event EventHandler<HandledEventArgs>? Accept;
  112. /// <summary>Gets or sets arbitrary data for the view.</summary>
  113. /// <remarks>This property is not used internally.</remarks>
  114. public object? Data { get; set; }
  115. /// <summary>Gets or sets an identifier for the view;</summary>
  116. /// <value>The identifier.</value>
  117. /// <remarks>The id should be unique across all Views that share a SuperView.</remarks>
  118. public string Id { get; set; } = "";
  119. /// <summary>Pretty prints the View</summary>
  120. /// <returns></returns>
  121. public override string ToString () { return $"{GetType ().Name}({Id}){Frame}"; }
  122. /// <inheritdoc/>
  123. protected override void Dispose (bool disposing)
  124. {
  125. LineCanvas.Dispose ();
  126. DisposeKeyboard ();
  127. DisposeAdornments ();
  128. DisposeScrollBars ();
  129. for (int i = InternalSubviews.Count - 1; i >= 0; i--)
  130. {
  131. View subview = InternalSubviews [i];
  132. Remove (subview);
  133. subview.Dispose ();
  134. }
  135. base.Dispose (disposing);
  136. Debug.Assert (InternalSubviews.Count == 0);
  137. }
  138. /// <summary>
  139. /// Called when the <see cref="Command.Accept"/> command is invoked. Raises <see cref="Accept"/>
  140. /// event.
  141. /// </summary>
  142. /// <returns>
  143. /// If <see langword="true"/> the event was canceled. If <see langword="false"/> the event was raised but not canceled.
  144. /// If <see langword="null"/> no event was raised.
  145. /// </returns>
  146. protected bool? OnAccept ()
  147. {
  148. var args = new HandledEventArgs ();
  149. Accept?.Invoke (this, args);
  150. return Accept is null ? null : args.Handled;
  151. }
  152. #region Constructors and Initialization
  153. /// <summary>
  154. /// Points to the current driver in use by the view, it is a convenience property for simplifying the development
  155. /// of new views.
  156. /// </summary>
  157. public static ConsoleDriver Driver => Application.Driver!;
  158. /// <summary>Initializes a new instance of <see cref="View"/>.</summary>
  159. /// <remarks>
  160. /// <para>
  161. /// Use <see cref="X"/>, <see cref="Y"/>, <see cref="Width"/>, and <see cref="Height"/> properties to dynamically
  162. /// control the size and location of the view.
  163. /// </para>
  164. /// </remarks>
  165. public View ()
  166. {
  167. SetupAdornments ();
  168. SetupKeyboard ();
  169. //SetupMouse ();
  170. SetupText ();
  171. SetupScrollBars ();
  172. }
  173. /// <summary>
  174. /// Event called only once when the <see cref="View"/> is being initialized for the first time. Allows
  175. /// configurations and assignments to be performed before the <see cref="View"/> being shown.
  176. /// View implements <see cref="ISupportInitializeNotification"/> to allow for more sophisticated initialization.
  177. /// </summary>
  178. public event EventHandler? Initialized;
  179. /// <summary>
  180. /// Get or sets if the <see cref="View"/> has been initialized (via <see cref="ISupportInitialize.BeginInit"/>
  181. /// and <see cref="ISupportInitialize.EndInit"/>).
  182. /// </summary>
  183. /// <para>
  184. /// If first-run-only initialization is preferred, overrides to
  185. /// <see cref="ISupportInitializeNotification.IsInitialized"/> can be implemented, in which case the
  186. /// <see cref="ISupportInitialize"/> methods will only be called if
  187. /// <see cref="ISupportInitializeNotification.IsInitialized"/> is <see langword="false"/>. This allows proper
  188. /// <see cref="View"/> inheritance hierarchies to override base class layout code optimally by doing so only on first
  189. /// run, instead of on every run.
  190. /// </para>
  191. public virtual bool IsInitialized { get; set; }
  192. /// <summary>Signals the View that initialization is starting. See <see cref="ISupportInitialize"/>.</summary>
  193. /// <remarks>
  194. /// <para>
  195. /// Views can opt-in to more sophisticated initialization by implementing overrides to
  196. /// <see cref="ISupportInitialize.BeginInit"/> and <see cref="ISupportInitialize.EndInit"/> which will be called
  197. /// when the <see cref="SuperView"/> is initialized.
  198. /// </para>
  199. /// <para>
  200. /// If first-run-only initialization is preferred, overrides to <see cref="ISupportInitializeNotification"/> can
  201. /// be implemented too, in which case the <see cref="ISupportInitialize"/> methods will only be called if
  202. /// <see cref="ISupportInitializeNotification.IsInitialized"/> is <see langword="false"/>. This allows proper
  203. /// <see cref="View"/> inheritance hierarchies to override base class layout code optimally by doing so only on
  204. /// first run, instead of on every run.
  205. /// </para>
  206. /// </remarks>
  207. public virtual void BeginInit ()
  208. {
  209. if (IsInitialized)
  210. {
  211. throw new InvalidOperationException ("The view is already initialized.");
  212. }
  213. #if AUTO_CANFOCUS
  214. _oldCanFocus = CanFocus;
  215. _oldTabIndex = _tabIndex;
  216. #endif
  217. BeginInitAdornments ();
  218. if (_subviews?.Count > 0)
  219. {
  220. foreach (View view in _subviews)
  221. {
  222. if (!view.IsInitialized)
  223. {
  224. view.BeginInit ();
  225. }
  226. }
  227. }
  228. }
  229. // TODO: Implement logic that allows EndInit to throw if BeginInit has not been called
  230. // TODO: See EndInit_Called_Without_BeginInit_Throws test.
  231. /// <summary>Signals the View that initialization is ending. See <see cref="ISupportInitialize"/>.</summary>
  232. /// <remarks>
  233. /// <para>Initializes all Subviews and Invokes the <see cref="Initialized"/> event.</para>
  234. /// </remarks>
  235. public virtual void EndInit ()
  236. {
  237. if (IsInitialized)
  238. {
  239. throw new InvalidOperationException ("The view is already initialized.");
  240. }
  241. IsInitialized = true;
  242. EndInitAdornments ();
  243. // TODO: Move these into ViewText.cs as EndInit_Text() to consolidate.
  244. // TODO: Verify UpdateTextDirection really needs to be called here.
  245. // These calls were moved from BeginInit as they access Viewport which is indeterminate until EndInit is called.
  246. UpdateTextDirection (TextDirection);
  247. UpdateTextFormatterText ();
  248. OnResizeNeeded ();
  249. if (_subviews is { })
  250. {
  251. foreach (View view in _subviews)
  252. {
  253. if (!view.IsInitialized)
  254. {
  255. view.EndInit ();
  256. }
  257. }
  258. }
  259. Initialized?.Invoke (this, EventArgs.Empty);
  260. }
  261. #endregion Constructors and Initialization
  262. #region Visibility
  263. private bool _enabled = true;
  264. // This is a cache of the Enabled property so that we can restore it when the superview is re-enabled.
  265. private bool _oldEnabled;
  266. /// <summary>Gets or sets a value indicating whether this <see cref="Responder"/> can respond to user interaction.</summary>
  267. public bool Enabled
  268. {
  269. get => _enabled;
  270. set
  271. {
  272. if (_enabled == value)
  273. {
  274. return;
  275. }
  276. _enabled = value;
  277. if (!_enabled && HasFocus)
  278. {
  279. HasFocus = false;
  280. }
  281. if (_enabled && CanFocus && Visible && !HasFocus
  282. && SuperView is null or { HasFocus: true, Visible: true, Enabled: true, Focused: null })
  283. {
  284. SetFocus ();
  285. }
  286. OnEnabledChanged ();
  287. SetNeedsDisplay ();
  288. if (_subviews is null)
  289. {
  290. return;
  291. }
  292. foreach (View view in _subviews)
  293. {
  294. if (!_enabled)
  295. {
  296. view._oldEnabled = view.Enabled;
  297. view.Enabled = _enabled;
  298. }
  299. else
  300. {
  301. view.Enabled = view._oldEnabled;
  302. #if AUTO_CANFOCUS
  303. view._addingViewSoCanFocusAlsoUpdatesSuperView = _enabled;
  304. #endif
  305. }
  306. }
  307. }
  308. }
  309. /// <summary>Event fired when the <see cref="Enabled"/> value is being changed.</summary>
  310. public event EventHandler? EnabledChanged;
  311. /// <summary>Method invoked when the <see cref="Enabled"/> property from a view is changed.</summary>
  312. public virtual void OnEnabledChanged () { EnabledChanged?.Invoke (this, EventArgs.Empty); }
  313. private bool _visible = true;
  314. /// <summary>Gets or sets a value indicating whether this <see cref="Responder"/> and all its child controls are displayed.</summary>
  315. public virtual bool Visible
  316. {
  317. get => _visible;
  318. set
  319. {
  320. if (_visible == value)
  321. {
  322. return;
  323. }
  324. _visible = value;
  325. if (!_visible)
  326. {
  327. if (HasFocus)
  328. {
  329. HasFocus = false;
  330. }
  331. }
  332. if (_visible && CanFocus && Enabled && !HasFocus
  333. && SuperView is null or { HasFocus: true, Visible: true, Enabled: true, Focused: null })
  334. {
  335. SetFocus ();
  336. }
  337. OnVisibleChanged ();
  338. SetNeedsDisplay ();
  339. }
  340. }
  341. /// <summary>Method invoked when the <see cref="Visible"/> property from a view is changed.</summary>
  342. public virtual void OnVisibleChanged () { VisibleChanged?.Invoke (this, EventArgs.Empty); }
  343. /// <summary>Event fired when the <see cref="Visible"/> value is being changed.</summary>
  344. public event EventHandler? VisibleChanged;
  345. // TODO: This API is a hack. We should make Visible propogate automatically, no? See https://github.com/gui-cs/Terminal.Gui/issues/3703
  346. /// <summary>
  347. /// INTERNAL Indicates whether all views up the Superview hierarchy are visible.
  348. /// </summary>
  349. /// <param name="view">The view to test.</param>
  350. /// <returns> <see langword="false"/> if `view.Visible` is <see langword="false"/> or any Superview is not visible, <see langword="true"/> otherwise.</returns>
  351. internal static bool CanBeVisible (View view)
  352. {
  353. if (!view.Visible)
  354. {
  355. return false;
  356. }
  357. for (View? c = view.SuperView; c != null; c = c.SuperView)
  358. {
  359. if (!c.Visible)
  360. {
  361. return false;
  362. }
  363. }
  364. return true;
  365. }
  366. #endregion Visibility
  367. #region Title
  368. private string _title = string.Empty;
  369. /// <summary>Gets the <see cref="Gui.TextFormatter"/> used to format <see cref="Title"/>.</summary>
  370. internal TextFormatter TitleTextFormatter { get; init; } = new ();
  371. /// <summary>
  372. /// The title to be displayed for this <see cref="View"/>. The title will be displayed if <see cref="Border"/>.
  373. /// <see cref="Thickness.Top"/> is greater than 0. The title can be used to set the <see cref="HotKey"/>
  374. /// for the view by prefixing character with <see cref="HotKeySpecifier"/> (e.g. <c>"T_itle"</c>).
  375. /// </summary>
  376. /// <remarks>
  377. /// <para>
  378. /// Set the <see cref="HotKeySpecifier"/> to enable hotkey support. To disable Title-based hotkey support set
  379. /// <see cref="HotKeySpecifier"/> to <c>(Rune)0xffff</c>.
  380. /// </para>
  381. /// <para>
  382. /// Only the first HotKey specifier found in <see cref="Title"/> is supported.
  383. /// </para>
  384. /// <para>
  385. /// To cause the hotkey to be rendered with <see cref="Text"/>,
  386. /// set <c>View.</c><see cref="TextFormatter.HotKeySpecifier"/> to the desired character.
  387. /// </para>
  388. /// </remarks>
  389. /// <value>The title.</value>
  390. public string Title
  391. {
  392. get
  393. {
  394. #if DEBUG_IDISPOSABLE
  395. if (WasDisposed)
  396. {
  397. throw new ObjectDisposedException (GetType ().FullName);
  398. }
  399. #endif
  400. return _title;
  401. }
  402. set
  403. {
  404. #if DEBUG_IDISPOSABLE
  405. if (WasDisposed)
  406. {
  407. throw new ObjectDisposedException (GetType ().FullName);
  408. }
  409. #endif
  410. if (value == _title)
  411. {
  412. return;
  413. }
  414. if (!OnTitleChanging (ref value))
  415. {
  416. string old = _title;
  417. _title = value;
  418. TitleTextFormatter.Text = _title;
  419. SetTitleTextFormatterSize ();
  420. SetHotKeyFromTitle ();
  421. SetNeedsDisplay ();
  422. #if DEBUG
  423. if (string.IsNullOrEmpty (Id))
  424. {
  425. Id = _title;
  426. }
  427. #endif // DEBUG
  428. OnTitleChanged ();
  429. }
  430. }
  431. }
  432. private void SetTitleTextFormatterSize ()
  433. {
  434. TitleTextFormatter.ConstrainToSize = new (
  435. TextFormatter.GetWidestLineLength (TitleTextFormatter.Text)
  436. - (TitleTextFormatter.Text?.Contains ((char)HotKeySpecifier.Value) == true
  437. ? Math.Max (HotKeySpecifier.GetColumns (), 0)
  438. : 0),
  439. 1);
  440. }
  441. /// <summary>Called when the <see cref="View.Title"/> has been changed. Invokes the <see cref="TitleChanged"/> event.</summary>
  442. protected void OnTitleChanged ()
  443. {
  444. TitleChanged?.Invoke (this, new (in _title));
  445. }
  446. /// <summary>
  447. /// Called before the <see cref="View.Title"/> changes. Invokes the <see cref="TitleChanging"/> event, which can
  448. /// be cancelled.
  449. /// </summary>
  450. /// <param name="newTitle">The new <see cref="View.Title"/> to be replaced.</param>
  451. /// <returns>`true` if an event handler canceled the Title change.</returns>
  452. protected bool OnTitleChanging (ref string newTitle)
  453. {
  454. CancelEventArgs<string> args = new (ref _title, ref newTitle);
  455. TitleChanging?.Invoke (this, args);
  456. return args.Cancel;
  457. }
  458. /// <summary>Event fired after the <see cref="View.Title"/> has been changed.</summary>
  459. public event EventHandler<EventArgs<string>>? TitleChanged;
  460. /// <summary>
  461. /// Event fired when the <see cref="View.Title"/> is changing. Set <see cref="CancelEventArgs.Cancel"/> to `true`
  462. /// to cancel the Title change.
  463. /// </summary>
  464. public event EventHandler<CancelEventArgs<string>>? TitleChanging;
  465. #endregion
  466. }