TreeView.cs 42 KB

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  1. // This code is based on http://objectlistview.sourceforge.net (GPLv3 tree/list controls
  2. // by [email protected]). Phillip has explicitly granted permission for his design
  3. // and code to be used in this library under the MIT license.
  4. using NStack;
  5. using System;
  6. using System.Collections.Generic;
  7. using System.Collections.ObjectModel;
  8. using System.Linq;
  9. using Terminal.Gui.Trees;
  10. namespace Terminal.Gui {
  11. /// <summary>
  12. /// Interface for all non generic members of <see cref="TreeView{T}"/>
  13. ///
  14. /// <a href="https://gui-cs.github.io/Terminal.Gui/articles/treeview.html">See TreeView Deep Dive for more information</a>.
  15. /// </summary>
  16. public interface ITreeView {
  17. /// <summary>
  18. /// Contains options for changing how the tree is rendered
  19. /// </summary>
  20. TreeStyle Style { get; set; }
  21. /// <summary>
  22. /// Removes all objects from the tree and clears selection
  23. /// </summary>
  24. void ClearObjects ();
  25. /// <summary>
  26. /// Sets a flag indicating this view needs to be redisplayed because its state has changed.
  27. /// </summary>
  28. void SetNeedsDisplay ();
  29. }
  30. /// <summary>
  31. /// Convenience implementation of generic <see cref="TreeView{T}"/> for any tree were all nodes
  32. /// implement <see cref="ITreeNode"/>.
  33. ///
  34. /// <a href="https://gui-cs.github.io/Terminal.Gui/articles/treeview.html">See TreeView Deep Dive for more information</a>.
  35. /// </summary>
  36. public class TreeView : TreeView<ITreeNode> {
  37. /// <summary>
  38. /// Creates a new instance of the tree control with absolute positioning and initialises
  39. /// <see cref="TreeBuilder{T}"/> with default <see cref="ITreeNode"/> based builder
  40. /// </summary>
  41. public TreeView ()
  42. {
  43. TreeBuilder = new TreeNodeBuilder ();
  44. AspectGetter = o => o == null ? "Null" : (o.Text ?? o?.ToString () ?? "Unamed Node");
  45. }
  46. }
  47. /// <summary>
  48. /// Hierarchical tree view with expandable branches. Branch objects are dynamically determined
  49. /// when expanded using a user defined <see cref="ITreeBuilder{T}"/>
  50. ///
  51. /// <a href="https://gui-cs.github.io/Terminal.Gui/articles/treeview.html">See TreeView Deep Dive for more information</a>.
  52. /// </summary>
  53. public class TreeView<T> : View, ITreeView where T : class {
  54. private int scrollOffsetVertical;
  55. private int scrollOffsetHorizontal;
  56. /// <summary>
  57. /// Determines how sub branches of the tree are dynamically built at runtime as the user
  58. /// expands root nodes
  59. /// </summary>
  60. /// <value></value>
  61. public ITreeBuilder<T> TreeBuilder { get; set; }
  62. /// <summary>
  63. /// private variable for <see cref="SelectedObject"/>
  64. /// </summary>
  65. T selectedObject;
  66. /// <summary>
  67. /// Contains options for changing how the tree is rendered
  68. /// </summary>
  69. public TreeStyle Style { get; set; } = new TreeStyle ();
  70. /// <summary>
  71. /// True to allow multiple objects to be selected at once
  72. /// </summary>
  73. /// <value></value>
  74. public bool MultiSelect { get; set; } = true;
  75. /// <summary>
  76. /// True makes a letter key press navigate to the next visible branch that begins with
  77. /// that letter/digit
  78. /// </summary>
  79. /// <value></value>
  80. public bool AllowLetterBasedNavigation { get; set; } = true;
  81. /// <summary>
  82. /// The currently selected object in the tree. When <see cref="MultiSelect"/> is true this
  83. /// is the object at which the cursor is at
  84. /// </summary>
  85. public T SelectedObject {
  86. get => selectedObject;
  87. set {
  88. var oldValue = selectedObject;
  89. selectedObject = value;
  90. if (!ReferenceEquals (oldValue, value)) {
  91. OnSelectionChanged (new SelectionChangedEventArgs<T> (this, oldValue, value));
  92. }
  93. }
  94. }
  95. /// <summary>
  96. /// This event is raised when an object is activated e.g. by double clicking or
  97. /// pressing <see cref="ObjectActivationKey"/>
  98. /// </summary>
  99. public event Action<ObjectActivatedEventArgs<T>> ObjectActivated;
  100. /// <summary>
  101. /// Key which when pressed triggers <see cref="TreeView{T}.ObjectActivated"/>.
  102. /// Defaults to Enter
  103. /// </summary>
  104. public Key ObjectActivationKey {
  105. get => objectActivationKey;
  106. set {
  107. if (objectActivationKey != value) {
  108. ReplaceKeyBinding (ObjectActivationKey, value);
  109. objectActivationKey = value;
  110. }
  111. }
  112. }
  113. /// <summary>
  114. /// Mouse event to trigger <see cref="TreeView{T}.ObjectActivated"/>.
  115. /// Defaults to double click (<see cref="MouseFlags.Button1DoubleClicked"/>).
  116. /// Set to null to disable this feature.
  117. /// </summary>
  118. /// <value></value>
  119. public MouseFlags? ObjectActivationButton { get; set; } = MouseFlags.Button1DoubleClicked;
  120. /// <summary>
  121. /// Delegate for multi colored tree views. Return the <see cref="ColorScheme"/> to use
  122. /// for each passed object or null to use the default.
  123. /// </summary>
  124. public Func<T, ColorScheme> ColorGetter { get; set; }
  125. /// <summary>
  126. /// Secondary selected regions of tree when <see cref="MultiSelect"/> is true
  127. /// </summary>
  128. private Stack<TreeSelection<T>> multiSelectedRegions = new Stack<TreeSelection<T>> ();
  129. /// <summary>
  130. /// Cached result of <see cref="BuildLineMap"/>
  131. /// </summary>
  132. private IReadOnlyCollection<Branch<T>> cachedLineMap;
  133. /// <summary>
  134. /// Error message to display when the control is not properly initialized at draw time
  135. /// (nodes added but no tree builder set)
  136. /// </summary>
  137. public static ustring NoBuilderError = "ERROR: TreeBuilder Not Set";
  138. private Key objectActivationKey = Key.Enter;
  139. /// <summary>
  140. /// Called when the <see cref="SelectedObject"/> changes
  141. /// </summary>
  142. public event EventHandler<SelectionChangedEventArgs<T>> SelectionChanged;
  143. /// <summary>
  144. /// The root objects in the tree, note that this collection is of root objects only
  145. /// </summary>
  146. public IEnumerable<T> Objects { get => roots.Keys; }
  147. /// <summary>
  148. /// Map of root objects to the branches under them. All objects have
  149. /// a <see cref="Branch{T}"/> even if that branch has no children
  150. /// </summary>
  151. internal Dictionary<T, Branch<T>> roots { get; set; } = new Dictionary<T, Branch<T>> ();
  152. /// <summary>
  153. /// The amount of tree view that has been scrolled off the top of the screen (by the user
  154. /// scrolling down)
  155. /// </summary>
  156. /// <remarks>Setting a value of less than 0 will result in a offset of 0. To see changes
  157. /// in the UI call <see cref="View.SetNeedsDisplay()"/></remarks>
  158. public int ScrollOffsetVertical {
  159. get => scrollOffsetVertical;
  160. set {
  161. scrollOffsetVertical = Math.Max (0, value);
  162. }
  163. }
  164. /// <summary>
  165. /// The amount of tree view that has been scrolled to the right (horizontally)
  166. /// </summary>
  167. /// <remarks>Setting a value of less than 0 will result in a offset of 0. To see changes
  168. /// in the UI call <see cref="View.SetNeedsDisplay()"/></remarks>
  169. public int ScrollOffsetHorizontal {
  170. get => scrollOffsetHorizontal;
  171. set {
  172. scrollOffsetHorizontal = Math.Max (0, value);
  173. }
  174. }
  175. /// <summary>
  176. /// The current number of rows in the tree (ignoring the controls bounds)
  177. /// </summary>
  178. public int ContentHeight => BuildLineMap ().Count ();
  179. /// <summary>
  180. /// Returns the string representation of model objects hosted in the tree. Default
  181. /// implementation is to call <see cref="object.ToString"/>
  182. /// </summary>
  183. /// <value></value>
  184. public AspectGetterDelegate<T> AspectGetter { get; set; } = (o) => o.ToString () ?? "";
  185. CursorVisibility desiredCursorVisibility = CursorVisibility.Invisible;
  186. private SearchCollectionNavigator searchCollectionNavigator;
  187. /// <summary>
  188. /// Get / Set the wished cursor when the tree is focused.
  189. /// Only applies when <see cref="MultiSelect"/> is true.
  190. /// Defaults to <see cref="CursorVisibility.Invisible"/>
  191. /// </summary>
  192. public CursorVisibility DesiredCursorVisibility {
  193. get {
  194. return MultiSelect ? desiredCursorVisibility : CursorVisibility.Invisible;
  195. }
  196. set {
  197. desiredCursorVisibility = value;
  198. if (desiredCursorVisibility != value && HasFocus) {
  199. Application.Driver.SetCursorVisibility (DesiredCursorVisibility);
  200. }
  201. }
  202. }
  203. /// <summary>
  204. /// Creates a new tree view with absolute positioning.
  205. /// Use <see cref="AddObjects(IEnumerable{T})"/> to set set root objects for the tree.
  206. /// Children will not be rendered until you set <see cref="TreeBuilder"/>
  207. /// </summary>
  208. public TreeView () : base ()
  209. {
  210. CanFocus = true;
  211. // Things this view knows how to do
  212. AddCommand (Command.PageUp, () => { MovePageUp (false); return true; });
  213. AddCommand (Command.PageDown, () => { MovePageDown (false); return true; });
  214. AddCommand (Command.PageUpExtend, () => { MovePageUp (true); return true; });
  215. AddCommand (Command.PageDownExtend, () => { MovePageDown (true); return true; });
  216. AddCommand (Command.Expand, () => { Expand (); return true; });
  217. AddCommand (Command.ExpandAll, () => { ExpandAll (SelectedObject); return true; });
  218. AddCommand (Command.Collapse, () => { CursorLeft (false); return true; });
  219. AddCommand (Command.CollapseAll, () => { CursorLeft (true); return true; });
  220. AddCommand (Command.LineUp, () => { AdjustSelection (-1, false); return true; });
  221. AddCommand (Command.LineUpExtend, () => { AdjustSelection (-1, true); return true; });
  222. AddCommand (Command.LineUpToFirstBranch, () => { AdjustSelectionToBranchStart (); return true; });
  223. AddCommand (Command.LineDown, () => { AdjustSelection (1, false); return true; });
  224. AddCommand (Command.LineDownExtend, () => { AdjustSelection (1, true); return true; });
  225. AddCommand (Command.LineDownToLastBranch, () => { AdjustSelectionToBranchEnd (); return true; });
  226. AddCommand (Command.TopHome, () => { GoToFirst (); return true; });
  227. AddCommand (Command.BottomEnd, () => { GoToEnd (); return true; });
  228. AddCommand (Command.SelectAll, () => { SelectAll (); return true; });
  229. AddCommand (Command.ScrollUp, () => { ScrollUp (); return true; });
  230. AddCommand (Command.ScrollDown, () => { ScrollDown (); return true; });
  231. AddCommand (Command.Accept, () => { ActivateSelectedObjectIfAny (); return true; });
  232. // Default keybindings for this view
  233. AddKeyBinding (Key.PageUp, Command.PageUp);
  234. AddKeyBinding (Key.PageDown, Command.PageDown);
  235. AddKeyBinding (Key.PageUp | Key.ShiftMask, Command.PageUpExtend);
  236. AddKeyBinding (Key.PageDown | Key.ShiftMask, Command.PageDownExtend);
  237. AddKeyBinding (Key.CursorRight, Command.Expand);
  238. AddKeyBinding (Key.CursorRight | Key.CtrlMask, Command.ExpandAll);
  239. AddKeyBinding (Key.CursorLeft, Command.Collapse);
  240. AddKeyBinding (Key.CursorLeft | Key.CtrlMask, Command.CollapseAll);
  241. AddKeyBinding (Key.CursorUp, Command.LineUp);
  242. AddKeyBinding (Key.CursorUp | Key.ShiftMask, Command.LineUpExtend);
  243. AddKeyBinding (Key.CursorUp | Key.CtrlMask, Command.LineUpToFirstBranch);
  244. AddKeyBinding (Key.CursorDown, Command.LineDown);
  245. AddKeyBinding (Key.CursorDown | Key.ShiftMask, Command.LineDownExtend);
  246. AddKeyBinding (Key.CursorDown | Key.CtrlMask, Command.LineDownToLastBranch);
  247. AddKeyBinding (Key.Home, Command.TopHome);
  248. AddKeyBinding (Key.End, Command.BottomEnd);
  249. AddKeyBinding (Key.A | Key.CtrlMask, Command.SelectAll);
  250. AddKeyBinding (ObjectActivationKey, Command.Accept);
  251. }
  252. /// <summary>
  253. /// Initialises <see cref="TreeBuilder"/>.Creates a new tree view with absolute
  254. /// positioning. Use <see cref="AddObjects(IEnumerable{T})"/> to set set root
  255. /// objects for the tree.
  256. /// </summary>
  257. public TreeView (ITreeBuilder<T> builder) : this ()
  258. {
  259. TreeBuilder = builder;
  260. }
  261. ///<inheritdoc/>
  262. public override bool OnEnter (View view)
  263. {
  264. Application.Driver.SetCursorVisibility (DesiredCursorVisibility);
  265. return base.OnEnter (view);
  266. }
  267. /// <summary>
  268. /// Adds a new root level object unless it is already a root of the tree
  269. /// </summary>
  270. /// <param name="o"></param>
  271. public void AddObject (T o)
  272. {
  273. if (!roots.ContainsKey (o)) {
  274. roots.Add (o, new Branch<T> (this, null, o));
  275. InvalidateLineMap ();
  276. SetNeedsDisplay ();
  277. }
  278. }
  279. /// <summary>
  280. /// Removes all objects from the tree and clears <see cref="SelectedObject"/>
  281. /// </summary>
  282. public void ClearObjects ()
  283. {
  284. SelectedObject = default (T);
  285. multiSelectedRegions.Clear ();
  286. roots = new Dictionary<T, Branch<T>> ();
  287. InvalidateLineMap ();
  288. SetNeedsDisplay ();
  289. }
  290. /// <summary>
  291. /// Removes the given root object from the tree
  292. /// </summary>
  293. /// <remarks>If <paramref name="o"/> is the currently <see cref="SelectedObject"/> then the
  294. /// selection is cleared</remarks>
  295. /// <param name="o"></param>
  296. public void Remove (T o)
  297. {
  298. if (roots.ContainsKey (o)) {
  299. roots.Remove (o);
  300. InvalidateLineMap ();
  301. SetNeedsDisplay ();
  302. if (Equals (SelectedObject, o)) {
  303. SelectedObject = default (T);
  304. }
  305. }
  306. }
  307. /// <summary>
  308. /// Adds many new root level objects. Objects that are already root objects are ignored
  309. /// </summary>
  310. /// <param name="collection">Objects to add as new root level objects</param>
  311. public void AddObjects (IEnumerable<T> collection)
  312. {
  313. bool objectsAdded = false;
  314. foreach (var o in collection) {
  315. if (!roots.ContainsKey (o)) {
  316. roots.Add (o, new Branch<T> (this, null, o));
  317. objectsAdded = true;
  318. }
  319. }
  320. if (objectsAdded) {
  321. InvalidateLineMap ();
  322. SetNeedsDisplay ();
  323. }
  324. }
  325. /// <summary>
  326. /// Refreshes the state of the object <paramref name="o"/> in the tree. This will
  327. /// recompute children, string representation etc
  328. /// </summary>
  329. /// <remarks>This has no effect if the object is not exposed in the tree.</remarks>
  330. /// <param name="o"></param>
  331. /// <param name="startAtTop">True to also refresh all ancestors of the objects branch
  332. /// (starting with the root). False to refresh only the passed node</param>
  333. public void RefreshObject (T o, bool startAtTop = false)
  334. {
  335. var branch = ObjectToBranch (o);
  336. if (branch != null) {
  337. branch.Refresh (startAtTop);
  338. InvalidateLineMap ();
  339. SetNeedsDisplay ();
  340. }
  341. }
  342. /// <summary>
  343. /// Rebuilds the tree structure for all exposed objects starting with the root objects.
  344. /// Call this method when you know there are changes to the tree but don't know which
  345. /// objects have changed (otherwise use <see cref="RefreshObject(T, bool)"/>)
  346. /// </summary>
  347. public void RebuildTree ()
  348. {
  349. foreach (var branch in roots.Values) {
  350. branch.Rebuild ();
  351. }
  352. InvalidateLineMap ();
  353. SetNeedsDisplay ();
  354. }
  355. /// <summary>
  356. /// Returns the currently expanded children of the passed object. Returns an empty
  357. /// collection if the branch is not exposed or not expanded
  358. /// </summary>
  359. /// <param name="o">An object in the tree</param>
  360. /// <returns></returns>
  361. public IEnumerable<T> GetChildren (T o)
  362. {
  363. var branch = ObjectToBranch (o);
  364. if (branch == null || !branch.IsExpanded) {
  365. return new T [0];
  366. }
  367. return branch.ChildBranches?.Values?.Select (b => b.Model)?.ToArray () ?? new T [0];
  368. }
  369. /// <summary>
  370. /// Returns the parent object of <paramref name="o"/> in the tree. Returns null if
  371. /// the object is not exposed in the tree
  372. /// </summary>
  373. /// <param name="o">An object in the tree</param>
  374. /// <returns></returns>
  375. public T GetParent (T o)
  376. {
  377. return ObjectToBranch (o)?.Parent?.Model;
  378. }
  379. ///<inheritdoc/>
  380. public override void Redraw (Rect bounds)
  381. {
  382. if (roots == null) {
  383. return;
  384. }
  385. if (TreeBuilder == null) {
  386. Move (0, 0);
  387. Driver.AddStr (NoBuilderError);
  388. return;
  389. }
  390. var map = BuildLineMap ();
  391. for (int line = 0; line < bounds.Height; line++) {
  392. var idxToRender = ScrollOffsetVertical + line;
  393. // Is there part of the tree view to render?
  394. if (idxToRender < map.Count) {
  395. // Render the line
  396. map.ElementAt (idxToRender).Draw (Driver, ColorScheme, line, bounds.Width);
  397. } else {
  398. // Else clear the line to prevent stale symbols due to scrolling etc
  399. Move (0, line);
  400. Driver.SetAttribute (GetNormalColor ());
  401. Driver.AddStr (new string (' ', bounds.Width));
  402. }
  403. }
  404. }
  405. /// <summary>
  406. /// Returns the index of the object <paramref name="o"/> if it is currently exposed (it's
  407. /// parent(s) have been expanded). This can be used with <see cref="ScrollOffsetVertical"/>
  408. /// and <see cref="View.SetNeedsDisplay()"/> to scroll to a specific object
  409. /// </summary>
  410. /// <remarks>Uses the Equals method and returns the first index at which the object is found
  411. /// or -1 if it is not found</remarks>
  412. /// <param name="o">An object that appears in your tree and is currently exposed</param>
  413. /// <returns>The index the object was found at or -1 if it is not currently revealed or
  414. /// not in the tree at all</returns>
  415. public int GetScrollOffsetOf (T o)
  416. {
  417. var map = BuildLineMap ();
  418. for (int i = 0; i < map.Count; i++) {
  419. if (map.ElementAt (i).Model.Equals (o)) {
  420. return i;
  421. }
  422. }
  423. //object not found
  424. return -1;
  425. }
  426. /// <summary>
  427. /// Returns the maximum width line in the tree including prefix and expansion symbols
  428. /// </summary>
  429. /// <param name="visible">True to consider only rows currently visible (based on window
  430. /// bounds and <see cref="ScrollOffsetVertical"/>. False to calculate the width of
  431. /// every exposed branch in the tree</param>
  432. /// <returns></returns>
  433. public int GetContentWidth (bool visible)
  434. {
  435. var map = BuildLineMap ();
  436. if (map.Count == 0) {
  437. return 0;
  438. }
  439. if (visible) {
  440. //Somehow we managed to scroll off the end of the control
  441. if (ScrollOffsetVertical >= map.Count) {
  442. return 0;
  443. }
  444. // If control has no height to it then there is no visible area for content
  445. if (Bounds.Height == 0) {
  446. return 0;
  447. }
  448. return map.Skip (ScrollOffsetVertical).Take (Bounds.Height).Max (b => b.GetWidth (Driver));
  449. } else {
  450. return map.Max (b => b.GetWidth (Driver));
  451. }
  452. }
  453. /// <summary>
  454. /// Calculates all currently visible/expanded branches (including leafs) and outputs them
  455. /// by index from the top of the screen
  456. /// </summary>
  457. /// <remarks>Index 0 of the returned array is the first item that should be visible in the
  458. /// top of the control, index 1 is the next etc.</remarks>
  459. /// <returns></returns>
  460. private IReadOnlyCollection<Branch<T>> BuildLineMap ()
  461. {
  462. if (cachedLineMap != null) {
  463. return cachedLineMap;
  464. }
  465. List<Branch<T>> toReturn = new List<Branch<T>> ();
  466. foreach (var root in roots.Values) {
  467. toReturn.AddRange (AddToLineMap (root));
  468. }
  469. return cachedLineMap = new ReadOnlyCollection<Branch<T>> (toReturn);
  470. }
  471. private IEnumerable<Branch<T>> AddToLineMap (Branch<T> currentBranch)
  472. {
  473. yield return currentBranch;
  474. if (currentBranch.IsExpanded) {
  475. foreach (var subBranch in currentBranch.ChildBranches.Values) {
  476. foreach (var sub in AddToLineMap (subBranch)) {
  477. yield return sub;
  478. }
  479. }
  480. }
  481. }
  482. /// <inheritdoc/>
  483. public override bool ProcessKey (KeyEvent keyEvent)
  484. {
  485. if (!Enabled) {
  486. return false;
  487. }
  488. try {
  489. // First of all deal with any registered keybindings
  490. var result = InvokeKeybindings (keyEvent);
  491. if (result != null) {
  492. return (bool)result;
  493. }
  494. // If not a keybinding, is the key a searchable key press?
  495. if (SearchCollectionNavigator.IsCompatibleKey (keyEvent) && AllowLetterBasedNavigation) {
  496. IReadOnlyCollection<Branch<T>> map;
  497. // If there has been a call to InvalidateMap since the last time we allocated a
  498. // SearchCollectionNavigator then we need a new one to reflect the new exposed
  499. // tree state
  500. if (cachedLineMap == null || searchCollectionNavigator == null) {
  501. map = BuildLineMap ();
  502. searchCollectionNavigator = new SearchCollectionNavigator (map.Select (b => AspectGetter (b.Model)).ToArray ());
  503. }
  504. else {
  505. // we still need the map, handily its the cached one which means super fast access
  506. map = BuildLineMap ();
  507. }
  508. // Find the current selected object within the tree
  509. var current = map.IndexOf (b => b.Model == SelectedObject);
  510. var newIndex = searchCollectionNavigator.CalculateNewIndex (current, (char)keyEvent.KeyValue);
  511. if (newIndex != current) {
  512. SelectedObject = map.ElementAt (newIndex).Model;
  513. EnsureVisible (selectedObject);
  514. SetNeedsDisplay ();
  515. return true;
  516. }
  517. }
  518. } finally {
  519. PositionCursor ();
  520. }
  521. return base.ProcessKey (keyEvent);
  522. }
  523. /// <summary>
  524. /// <para>Triggers the <see cref="ObjectActivated"/> event with the <see cref="SelectedObject"/>.</para>
  525. ///
  526. /// <para>This method also ensures that the selected object is visible</para>
  527. /// </summary>
  528. public void ActivateSelectedObjectIfAny ()
  529. {
  530. var o = SelectedObject;
  531. if (o != null) {
  532. OnObjectActivated (new ObjectActivatedEventArgs<T> (this, o));
  533. PositionCursor ();
  534. }
  535. }
  536. /// <summary>
  537. /// <para>
  538. /// Returns the Y coordinate within the <see cref="View.Bounds"/> of the
  539. /// tree at which <paramref name="toFind"/> would be displayed or null if
  540. /// it is not currently exposed (e.g. its parent is collapsed).
  541. /// </para>
  542. /// <para>
  543. /// Note that the returned value can be negative if the TreeView is scrolled
  544. /// down and the <paramref name="toFind"/> object is off the top of the view.
  545. /// </para>
  546. /// </summary>
  547. /// <param name="toFind"></param>
  548. /// <returns></returns>
  549. public int? GetObjectRow (T toFind)
  550. {
  551. var idx = BuildLineMap ().IndexOf (o => o.Model.Equals (toFind));
  552. if (idx == -1)
  553. return null;
  554. return idx - ScrollOffsetVertical;
  555. }
  556. /// <summary>
  557. /// <para>Moves the <see cref="SelectedObject"/> to the next item that begins with <paramref name="character"/></para>
  558. /// <para>This method will loop back to the start of the tree if reaching the end without finding a match</para>
  559. /// </summary>
  560. /// <param name="character">The first character of the next item you want selected</param>
  561. /// <param name="caseSensitivity">Case sensitivity of the search</param>
  562. public void AdjustSelectionToNextItemBeginningWith (char character, StringComparison caseSensitivity = StringComparison.CurrentCultureIgnoreCase)
  563. {
  564. // search for next branch that begins with that letter
  565. var characterAsStr = character.ToString ();
  566. AdjustSelectionToNext (b => AspectGetter (b.Model).StartsWith (characterAsStr, caseSensitivity));
  567. PositionCursor ();
  568. }
  569. /// <summary>
  570. /// Moves the selection up by the height of the control (1 page).
  571. /// </summary>
  572. /// <param name="expandSelection">True if the navigation should add the covered nodes to the selected current selection</param>
  573. /// <exception cref="NotImplementedException"></exception>
  574. public void MovePageUp (bool expandSelection = false)
  575. {
  576. AdjustSelection (-Bounds.Height, expandSelection);
  577. }
  578. /// <summary>
  579. /// Moves the selection down by the height of the control (1 page).
  580. /// </summary>
  581. /// <param name="expandSelection">True if the navigation should add the covered nodes to the selected current selection</param>
  582. /// <exception cref="NotImplementedException"></exception>
  583. public void MovePageDown (bool expandSelection = false)
  584. {
  585. AdjustSelection (Bounds.Height, expandSelection);
  586. }
  587. /// <summary>
  588. /// Scrolls the view area down a single line without changing the current selection
  589. /// </summary>
  590. public void ScrollDown ()
  591. {
  592. ScrollOffsetVertical++;
  593. SetNeedsDisplay ();
  594. }
  595. /// <summary>
  596. /// Scrolls the view area up a single line without changing the current selection
  597. /// </summary>
  598. public void ScrollUp ()
  599. {
  600. ScrollOffsetVertical--;
  601. SetNeedsDisplay ();
  602. }
  603. /// <summary>
  604. /// Raises the <see cref="ObjectActivated"/> event
  605. /// </summary>
  606. /// <param name="e"></param>
  607. protected virtual void OnObjectActivated (ObjectActivatedEventArgs<T> e)
  608. {
  609. ObjectActivated?.Invoke (e);
  610. }
  611. /// <summary>
  612. /// Returns the object in the tree list that is currently visible
  613. /// at the provided row. Returns null if no object is at that location.
  614. /// <remarks>
  615. /// </remarks>
  616. /// If you have screen coordinates then use <see cref="View.ScreenToView(int, int)"/>
  617. /// to translate these into the client area of the <see cref="TreeView{T}"/>.
  618. /// </summary>
  619. /// <param name="row">The row of the <see cref="View.Bounds"/> of the <see cref="TreeView{T}"/></param>
  620. /// <returns>The object currently displayed on this row or null</returns>
  621. public T GetObjectOnRow (int row)
  622. {
  623. return HitTest (row)?.Model;
  624. }
  625. ///<inheritdoc/>
  626. public override bool MouseEvent (MouseEvent me)
  627. {
  628. // If it is not an event we care about
  629. if (!me.Flags.HasFlag (MouseFlags.Button1Clicked) &&
  630. !me.Flags.HasFlag (ObjectActivationButton ?? MouseFlags.Button1DoubleClicked) &&
  631. !me.Flags.HasFlag (MouseFlags.WheeledDown) &&
  632. !me.Flags.HasFlag (MouseFlags.WheeledUp) &&
  633. !me.Flags.HasFlag (MouseFlags.WheeledRight) &&
  634. !me.Flags.HasFlag (MouseFlags.WheeledLeft)) {
  635. // do nothing
  636. return false;
  637. }
  638. if (!HasFocus && CanFocus) {
  639. SetFocus ();
  640. }
  641. if (me.Flags == MouseFlags.WheeledDown) {
  642. ScrollDown ();
  643. return true;
  644. } else if (me.Flags == MouseFlags.WheeledUp) {
  645. ScrollUp ();
  646. return true;
  647. }
  648. if (me.Flags == MouseFlags.WheeledRight) {
  649. ScrollOffsetHorizontal++;
  650. SetNeedsDisplay ();
  651. return true;
  652. } else if (me.Flags == MouseFlags.WheeledLeft) {
  653. ScrollOffsetHorizontal--;
  654. SetNeedsDisplay ();
  655. return true;
  656. }
  657. if (me.Flags.HasFlag (MouseFlags.Button1Clicked)) {
  658. // The line they clicked on a branch
  659. var clickedBranch = HitTest (me.Y);
  660. if (clickedBranch == null) {
  661. return false;
  662. }
  663. bool isExpandToggleAttempt = clickedBranch.IsHitOnExpandableSymbol (Driver, me.X);
  664. // If we are already selected (double click)
  665. if (Equals (SelectedObject, clickedBranch.Model)) {
  666. isExpandToggleAttempt = true;
  667. }
  668. // if they clicked on the +/- expansion symbol
  669. if (isExpandToggleAttempt) {
  670. if (clickedBranch.IsExpanded) {
  671. clickedBranch.Collapse ();
  672. InvalidateLineMap ();
  673. } else
  674. if (clickedBranch.CanExpand ()) {
  675. clickedBranch.Expand ();
  676. InvalidateLineMap ();
  677. } else {
  678. SelectedObject = clickedBranch.Model; // It is a leaf node
  679. multiSelectedRegions.Clear ();
  680. }
  681. } else {
  682. // It is a first click somewhere in the current line that doesn't look like an expansion/collapse attempt
  683. SelectedObject = clickedBranch.Model;
  684. multiSelectedRegions.Clear ();
  685. }
  686. SetNeedsDisplay ();
  687. return true;
  688. }
  689. // If it is activation via mouse (e.g. double click)
  690. if (ObjectActivationButton.HasValue && me.Flags.HasFlag (ObjectActivationButton.Value)) {
  691. // The line they clicked on a branch
  692. var clickedBranch = HitTest (me.Y);
  693. if (clickedBranch == null) {
  694. return false;
  695. }
  696. // Double click changes the selection to the clicked node as well as triggering
  697. // activation otherwise it feels wierd
  698. SelectedObject = clickedBranch.Model;
  699. SetNeedsDisplay ();
  700. // trigger activation event
  701. OnObjectActivated (new ObjectActivatedEventArgs<T> (this, clickedBranch.Model));
  702. // mouse event is handled.
  703. return true;
  704. }
  705. return false;
  706. }
  707. /// <summary>
  708. /// Returns the branch at the given <paramref name="y"/> client
  709. /// coordinate e.g. following a click event
  710. /// </summary>
  711. /// <param name="y">Client Y position in the controls bounds</param>
  712. /// <returns>The clicked branch or null if outside of tree region</returns>
  713. private Branch<T> HitTest (int y)
  714. {
  715. var map = BuildLineMap ();
  716. var idx = y + ScrollOffsetVertical;
  717. // click is outside any visible nodes
  718. if (idx < 0 || idx >= map.Count) {
  719. return null;
  720. }
  721. // The line they clicked on
  722. return map.ElementAt (idx);
  723. }
  724. /// <summary>
  725. /// Positions the cursor at the start of the selected objects line (if visible)
  726. /// </summary>
  727. public override void PositionCursor ()
  728. {
  729. if (CanFocus && HasFocus && Visible && SelectedObject != null) {
  730. var map = BuildLineMap ();
  731. var idx = map.IndexOf (b => b.Model.Equals (SelectedObject));
  732. // if currently selected line is visible
  733. if (idx - ScrollOffsetVertical >= 0 && idx - ScrollOffsetVertical < Bounds.Height) {
  734. Move (0, idx - ScrollOffsetVertical);
  735. } else {
  736. base.PositionCursor ();
  737. }
  738. } else {
  739. base.PositionCursor ();
  740. }
  741. }
  742. /// <summary>
  743. /// Determines systems behaviour when the left arrow key is pressed. Default behaviour is
  744. /// to collapse the current tree node if possible otherwise changes selection to current
  745. /// branches parent
  746. /// </summary>
  747. protected virtual void CursorLeft (bool ctrl)
  748. {
  749. if (IsExpanded (SelectedObject)) {
  750. if (ctrl) {
  751. CollapseAll (SelectedObject);
  752. } else {
  753. Collapse (SelectedObject);
  754. }
  755. } else {
  756. var parent = GetParent (SelectedObject);
  757. if (parent != null) {
  758. SelectedObject = parent;
  759. AdjustSelection (0);
  760. SetNeedsDisplay ();
  761. }
  762. }
  763. }
  764. /// <summary>
  765. /// Changes the <see cref="SelectedObject"/> to the first root object and resets
  766. /// the <see cref="ScrollOffsetVertical"/> to 0
  767. /// </summary>
  768. public void GoToFirst ()
  769. {
  770. ScrollOffsetVertical = 0;
  771. SelectedObject = roots.Keys.FirstOrDefault ();
  772. SetNeedsDisplay ();
  773. }
  774. /// <summary>
  775. /// Changes the <see cref="SelectedObject"/> to the last object in the tree and scrolls so
  776. /// that it is visible
  777. /// </summary>
  778. public void GoToEnd ()
  779. {
  780. var map = BuildLineMap ();
  781. ScrollOffsetVertical = Math.Max (0, map.Count - Bounds.Height + 1);
  782. SelectedObject = map.LastOrDefault ()?.Model;
  783. SetNeedsDisplay ();
  784. }
  785. /// <summary>
  786. /// Changes the <see cref="SelectedObject"/> to <paramref name="toSelect"/> and scrolls to ensure
  787. /// it is visible. Has no effect if <paramref name="toSelect"/> is not exposed in the tree (e.g.
  788. /// its parents are collapsed)
  789. /// </summary>
  790. /// <param name="toSelect"></param>
  791. public void GoTo (T toSelect)
  792. {
  793. if (ObjectToBranch (toSelect) == null) {
  794. return;
  795. }
  796. SelectedObject = toSelect;
  797. EnsureVisible (toSelect);
  798. SetNeedsDisplay ();
  799. }
  800. /// <summary>
  801. /// The number of screen lines to move the currently selected object by. Supports negative
  802. /// <paramref name="offset"/>. Each branch occupies 1 line on screen
  803. /// </summary>
  804. /// <remarks>If nothing is currently selected or the selected object is no longer in the tree
  805. /// then the first object in the tree is selected instead</remarks>
  806. /// <param name="offset">Positive to move the selection down the screen, negative to move it up</param>
  807. /// <param name="expandSelection">True to expand the selection (assuming
  808. /// <see cref="MultiSelect"/> is enabled). False to replace</param>
  809. public void AdjustSelection (int offset, bool expandSelection = false)
  810. {
  811. // if it is not a shift click or we don't allow multi select
  812. if (!expandSelection || !MultiSelect) {
  813. multiSelectedRegions.Clear ();
  814. }
  815. if (SelectedObject == null) {
  816. SelectedObject = roots.Keys.FirstOrDefault ();
  817. } else {
  818. var map = BuildLineMap ();
  819. var idx = map.IndexOf (b => b.Model.Equals (SelectedObject));
  820. if (idx == -1) {
  821. // The current selection has disapeared!
  822. SelectedObject = roots.Keys.FirstOrDefault ();
  823. } else {
  824. var newIdx = Math.Min (Math.Max (0, idx + offset), map.Count - 1);
  825. var newBranch = map.ElementAt (newIdx);
  826. // If it is a multi selection
  827. if (expandSelection && MultiSelect) {
  828. if (multiSelectedRegions.Any ()) {
  829. // expand the existing head selection
  830. var head = multiSelectedRegions.Pop ();
  831. multiSelectedRegions.Push (new TreeSelection<T> (head.Origin, newIdx, map));
  832. } else {
  833. // or start a new multi selection region
  834. multiSelectedRegions.Push (new TreeSelection<T> (map.ElementAt (idx), newIdx, map));
  835. }
  836. }
  837. SelectedObject = newBranch.Model;
  838. EnsureVisible (SelectedObject);
  839. }
  840. }
  841. SetNeedsDisplay ();
  842. }
  843. /// <summary>
  844. /// Moves the selection to the first child in the currently selected level
  845. /// </summary>
  846. public void AdjustSelectionToBranchStart ()
  847. {
  848. var o = SelectedObject;
  849. if (o == null) {
  850. return;
  851. }
  852. var map = BuildLineMap ();
  853. int currentIdx = map.IndexOf (b => Equals (b.Model, o));
  854. if (currentIdx == -1) {
  855. return;
  856. }
  857. var currentBranch = map.ElementAt (currentIdx);
  858. var next = currentBranch;
  859. for (; currentIdx >= 0; currentIdx--) {
  860. //if it is the beginning of the current depth of branch
  861. if (currentBranch.Depth != next.Depth) {
  862. SelectedObject = currentBranch.Model;
  863. EnsureVisible (currentBranch.Model);
  864. SetNeedsDisplay ();
  865. return;
  866. }
  867. // look at next branch up for consideration
  868. currentBranch = next;
  869. next = map.ElementAt (currentIdx);
  870. }
  871. // We ran all the way to top of tree
  872. GoToFirst ();
  873. }
  874. /// <summary>
  875. /// Moves the selection to the last child in the currently selected level
  876. /// </summary>
  877. public void AdjustSelectionToBranchEnd ()
  878. {
  879. var o = SelectedObject;
  880. if (o == null) {
  881. return;
  882. }
  883. var map = BuildLineMap ();
  884. int currentIdx = map.IndexOf (b => Equals (b.Model, o));
  885. if (currentIdx == -1) {
  886. return;
  887. }
  888. var currentBranch = map.ElementAt (currentIdx);
  889. var next = currentBranch;
  890. for (; currentIdx < map.Count; currentIdx++) {
  891. //if it is the end of the current depth of branch
  892. if (currentBranch.Depth != next.Depth) {
  893. SelectedObject = currentBranch.Model;
  894. EnsureVisible (currentBranch.Model);
  895. SetNeedsDisplay ();
  896. return;
  897. }
  898. // look at next branch for consideration
  899. currentBranch = next;
  900. next = map.ElementAt (currentIdx);
  901. }
  902. GoToEnd ();
  903. }
  904. /// <summary>
  905. /// Sets the selection to the next branch that matches the <paramref name="predicate"/>
  906. /// </summary>
  907. /// <param name="predicate"></param>
  908. private void AdjustSelectionToNext (Func<Branch<T>, bool> predicate)
  909. {
  910. var map = BuildLineMap ();
  911. // empty map means we can't select anything anyway
  912. if (map.Count == 0) {
  913. return;
  914. }
  915. // Start searching from the first element in the map
  916. var idxStart = 0;
  917. // or the current selected branch
  918. if (SelectedObject != null) {
  919. idxStart = map.IndexOf (b => Equals (b.Model, SelectedObject));
  920. }
  921. // if currently selected object mysteriously vanished, search from beginning
  922. if (idxStart == -1) {
  923. idxStart = 0;
  924. }
  925. // loop around all indexes and back to first index
  926. for (int idxCur = (idxStart + 1) % map.Count; idxCur != idxStart; idxCur = (idxCur + 1) % map.Count) {
  927. if (predicate (map.ElementAt (idxCur))) {
  928. SelectedObject = map.ElementAt (idxCur).Model;
  929. EnsureVisible (map.ElementAt (idxCur).Model);
  930. SetNeedsDisplay ();
  931. return;
  932. }
  933. }
  934. }
  935. /// <summary>
  936. /// Adjusts the <see cref="ScrollOffsetVertical"/> to ensure the given
  937. /// <paramref name="model"/> is visible. Has no effect if already visible
  938. /// </summary>
  939. public void EnsureVisible (T model)
  940. {
  941. var map = BuildLineMap ();
  942. var idx = map.IndexOf (b => Equals (b.Model, model));
  943. if (idx == -1) {
  944. return;
  945. }
  946. /*this -1 allows for possible horizontal scroll bar in the last row of the control*/
  947. int leaveSpace = Style.LeaveLastRow ? 1 : 0;
  948. if (idx < ScrollOffsetVertical) {
  949. //if user has scrolled up too far to see their selection
  950. ScrollOffsetVertical = idx;
  951. } else if (idx >= ScrollOffsetVertical + Bounds.Height - leaveSpace) {
  952. //if user has scrolled off bottom of visible tree
  953. ScrollOffsetVertical = Math.Max (0, (idx + 1) - (Bounds.Height - leaveSpace));
  954. }
  955. }
  956. /// <summary>
  957. /// Expands the currently <see cref="SelectedObject"/>
  958. /// </summary>
  959. public void Expand ()
  960. {
  961. Expand (SelectedObject);
  962. }
  963. /// <summary>
  964. /// Expands the supplied object if it is contained in the tree (either as a root object or
  965. /// as an exposed branch object)
  966. /// </summary>
  967. /// <param name="toExpand">The object to expand</param>
  968. public void Expand (T toExpand)
  969. {
  970. if (toExpand == null) {
  971. return;
  972. }
  973. ObjectToBranch (toExpand)?.Expand ();
  974. InvalidateLineMap ();
  975. SetNeedsDisplay ();
  976. }
  977. /// <summary>
  978. /// Expands the supplied object and all child objects
  979. /// </summary>
  980. /// <param name="toExpand">The object to expand</param>
  981. public void ExpandAll (T toExpand)
  982. {
  983. if (toExpand == null) {
  984. return;
  985. }
  986. ObjectToBranch (toExpand)?.ExpandAll ();
  987. InvalidateLineMap ();
  988. SetNeedsDisplay ();
  989. }
  990. /// <summary>
  991. /// Fully expands all nodes in the tree, if the tree is very big and built dynamically this
  992. /// may take a while (e.g. for file system)
  993. /// </summary>
  994. public void ExpandAll ()
  995. {
  996. foreach (var item in roots) {
  997. item.Value.ExpandAll ();
  998. }
  999. InvalidateLineMap ();
  1000. SetNeedsDisplay ();
  1001. }
  1002. /// <summary>
  1003. /// Returns true if the given object <paramref name="o"/> is exposed in the tree and can be
  1004. /// expanded otherwise false
  1005. /// </summary>
  1006. /// <param name="o"></param>
  1007. /// <returns></returns>
  1008. public bool CanExpand (T o)
  1009. {
  1010. return ObjectToBranch (o)?.CanExpand () ?? false;
  1011. }
  1012. /// <summary>
  1013. /// Returns true if the given object <paramref name="o"/> is exposed in the tree and
  1014. /// expanded otherwise false
  1015. /// </summary>
  1016. /// <param name="o"></param>
  1017. /// <returns></returns>
  1018. public bool IsExpanded (T o)
  1019. {
  1020. return ObjectToBranch (o)?.IsExpanded ?? false;
  1021. }
  1022. /// <summary>
  1023. /// Collapses the <see cref="SelectedObject"/>
  1024. /// </summary>
  1025. public void Collapse ()
  1026. {
  1027. Collapse (selectedObject);
  1028. }
  1029. /// <summary>
  1030. /// Collapses the supplied object if it is currently expanded
  1031. /// </summary>
  1032. /// <param name="toCollapse">The object to collapse</param>
  1033. public void Collapse (T toCollapse)
  1034. {
  1035. CollapseImpl (toCollapse, false);
  1036. }
  1037. /// <summary>
  1038. /// Collapses the supplied object if it is currently expanded. Also collapses all children
  1039. /// branches (this will only become apparent when/if the user expands it again)
  1040. /// </summary>
  1041. /// <param name="toCollapse">The object to collapse</param>
  1042. public void CollapseAll (T toCollapse)
  1043. {
  1044. CollapseImpl (toCollapse, true);
  1045. }
  1046. /// <summary>
  1047. /// Collapses all root nodes in the tree
  1048. /// </summary>
  1049. public void CollapseAll ()
  1050. {
  1051. foreach (var item in roots) {
  1052. item.Value.Collapse ();
  1053. }
  1054. InvalidateLineMap ();
  1055. SetNeedsDisplay ();
  1056. }
  1057. /// <summary>
  1058. /// Implementation of <see cref="Collapse(T)"/> and <see cref="CollapseAll(T)"/>. Performs
  1059. /// operation and updates selection if disapeared
  1060. /// </summary>
  1061. /// <param name="toCollapse"></param>
  1062. /// <param name="all"></param>
  1063. protected void CollapseImpl (T toCollapse, bool all)
  1064. {
  1065. if (toCollapse == null) {
  1066. return;
  1067. }
  1068. var branch = ObjectToBranch (toCollapse);
  1069. // Nothing to collapse
  1070. if (branch == null) {
  1071. return;
  1072. }
  1073. if (all) {
  1074. branch.CollapseAll ();
  1075. } else {
  1076. branch.Collapse ();
  1077. }
  1078. if (SelectedObject != null && ObjectToBranch (SelectedObject) == null) {
  1079. // If the old selection suddenly became invalid then clear it
  1080. SelectedObject = null;
  1081. }
  1082. InvalidateLineMap ();
  1083. SetNeedsDisplay ();
  1084. }
  1085. /// <summary>
  1086. /// Clears any cached results of <see cref="BuildLineMap"/>
  1087. /// </summary>
  1088. protected void InvalidateLineMap ()
  1089. {
  1090. cachedLineMap = null;
  1091. }
  1092. /// <summary>
  1093. /// Returns the corresponding <see cref="Branch{T}"/> in the tree for
  1094. /// <paramref name="toFind"/>. This will not work for objects hidden
  1095. /// by their parent being collapsed
  1096. /// </summary>
  1097. /// <param name="toFind"></param>
  1098. /// <returns>The branch for <paramref name="toFind"/> or null if it is not currently
  1099. /// exposed in the tree</returns>
  1100. private Branch<T> ObjectToBranch (T toFind)
  1101. {
  1102. return BuildLineMap ().FirstOrDefault (o => o.Model.Equals (toFind));
  1103. }
  1104. /// <summary>
  1105. /// Returns true if the <paramref name="model"/> is either the
  1106. /// <see cref="SelectedObject"/> or part of a <see cref="MultiSelect"/>
  1107. /// </summary>
  1108. /// <param name="model"></param>
  1109. /// <returns></returns>
  1110. public bool IsSelected (T model)
  1111. {
  1112. return Equals (SelectedObject, model) ||
  1113. (MultiSelect && multiSelectedRegions.Any (s => s.Contains (model)));
  1114. }
  1115. /// <summary>
  1116. /// Returns <see cref="SelectedObject"/> (if not null) and all multi selected objects if
  1117. /// <see cref="MultiSelect"/> is true
  1118. /// </summary>
  1119. /// <returns></returns>
  1120. public IEnumerable<T> GetAllSelectedObjects ()
  1121. {
  1122. var map = BuildLineMap ();
  1123. // To determine multi selected objects, start with the line map, that avoids yielding
  1124. // hidden nodes that were selected then the parent collapsed e.g. programmatically or
  1125. // with mouse click
  1126. if (MultiSelect) {
  1127. foreach (var m in map.Select (b => b.Model).Where (IsSelected)) {
  1128. yield return m;
  1129. }
  1130. } else {
  1131. if (SelectedObject != null) {
  1132. yield return SelectedObject;
  1133. }
  1134. }
  1135. }
  1136. /// <summary>
  1137. /// Selects all objects in the tree when <see cref="MultiSelect"/> is enabled otherwise
  1138. /// does nothing
  1139. /// </summary>
  1140. public void SelectAll ()
  1141. {
  1142. if (!MultiSelect) {
  1143. return;
  1144. }
  1145. multiSelectedRegions.Clear ();
  1146. var map = BuildLineMap ();
  1147. if (map.Count == 0) {
  1148. return;
  1149. }
  1150. multiSelectedRegions.Push (new TreeSelection<T> (map.ElementAt (0), map.Count, map));
  1151. SetNeedsDisplay ();
  1152. OnSelectionChanged (new SelectionChangedEventArgs<T> (this, SelectedObject, SelectedObject));
  1153. }
  1154. /// <summary>
  1155. /// Raises the SelectionChanged event
  1156. /// </summary>
  1157. /// <param name="e"></param>
  1158. protected virtual void OnSelectionChanged (SelectionChangedEventArgs<T> e)
  1159. {
  1160. SelectionChanged?.Invoke (this, e);
  1161. }
  1162. }
  1163. class TreeSelection<T> where T : class {
  1164. public Branch<T> Origin { get; }
  1165. private HashSet<T> included = new HashSet<T> ();
  1166. /// <summary>
  1167. /// Creates a new selection between two branches in the tree
  1168. /// </summary>
  1169. /// <param name="from"></param>
  1170. /// <param name="toIndex"></param>
  1171. /// <param name="map"></param>
  1172. public TreeSelection (Branch<T> from, int toIndex, IReadOnlyCollection<Branch<T>> map)
  1173. {
  1174. Origin = from;
  1175. included.Add (Origin.Model);
  1176. var oldIdx = map.IndexOf (from);
  1177. var lowIndex = Math.Min (oldIdx, toIndex);
  1178. var highIndex = Math.Max (oldIdx, toIndex);
  1179. // Select everything between the old and new indexes
  1180. foreach (var alsoInclude in map.Skip (lowIndex).Take (highIndex - lowIndex)) {
  1181. included.Add (alsoInclude.Model);
  1182. }
  1183. }
  1184. public bool Contains (T model)
  1185. {
  1186. return included.Contains (model);
  1187. }
  1188. }
  1189. }