Application.Run.cs 25 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608609610611612613614615616617618619620621622623624625626627628629630631632633634635636637638639640641642643644645646647648649650651652653654655656657658659660661662663664665666667668669670671672673674675676677678679680681682683684685686687688689690691692693694
  1. #nullable enable
  2. using System.Diagnostics;
  3. using System.Diagnostics.CodeAnalysis;
  4. namespace Terminal.Gui;
  5. public static partial class Application // Run (Begin, Run, End, Stop)
  6. {
  7. private static Key _quitKey = Key.Esc; // Resources/config.json overrides
  8. /// <summary>Gets or sets the key to quit the application.</summary>
  9. [SerializableConfigurationProperty (Scope = typeof (SettingsScope))]
  10. public static Key QuitKey
  11. {
  12. get => _quitKey;
  13. set
  14. {
  15. if (_quitKey != value)
  16. {
  17. ReplaceKey (_quitKey, value);
  18. _quitKey = value;
  19. }
  20. }
  21. }
  22. private static Key _arrangeKey = Key.F5.WithCtrl; // Resources/config.json overrides
  23. /// <summary>Gets or sets the key to activate arranging views using the keyboard.</summary>
  24. [SerializableConfigurationProperty (Scope = typeof (SettingsScope))]
  25. public static Key ArrangeKey
  26. {
  27. get => _arrangeKey;
  28. set
  29. {
  30. if (_arrangeKey != value)
  31. {
  32. ReplaceKey (_arrangeKey, value);
  33. _arrangeKey = value;
  34. }
  35. }
  36. }
  37. // When `End ()` is called, it is possible `RunState.Toplevel` is a different object than `Top`.
  38. // This variable is set in `End` in this case so that `Begin` correctly sets `Top`.
  39. private static Toplevel? _cachedRunStateToplevel;
  40. /// <summary>
  41. /// Notify that a new <see cref="RunState"/> was created (<see cref="Begin(Toplevel)"/> was called). The token is
  42. /// created in <see cref="Begin(Toplevel)"/> and this event will be fired before that function exits.
  43. /// </summary>
  44. /// <remarks>
  45. /// If <see cref="EndAfterFirstIteration"/> is <see langword="true"/> callers to <see cref="Begin(Toplevel)"/>
  46. /// must also subscribe to <see cref="NotifyStopRunState"/> and manually dispose of the <see cref="RunState"/> token
  47. /// when the application is done.
  48. /// </remarks>
  49. public static event EventHandler<RunStateEventArgs>? NotifyNewRunState;
  50. /// <summary>Notify that an existent <see cref="RunState"/> is stopping (<see cref="End(RunState)"/> was called).</summary>
  51. /// <remarks>
  52. /// If <see cref="EndAfterFirstIteration"/> is <see langword="true"/> callers to <see cref="Begin(Toplevel)"/>
  53. /// must also subscribe to <see cref="NotifyStopRunState"/> and manually dispose of the <see cref="RunState"/> token
  54. /// when the application is done.
  55. /// </remarks>
  56. public static event EventHandler<ToplevelEventArgs>? NotifyStopRunState;
  57. /// <summary>Building block API: Prepares the provided <see cref="Toplevel"/> for execution.</summary>
  58. /// <returns>
  59. /// The <see cref="RunState"/> handle that needs to be passed to the <see cref="End(RunState)"/> method upon
  60. /// completion.
  61. /// </returns>
  62. /// <param name="toplevel">The <see cref="Toplevel"/> to prepare execution for.</param>
  63. /// <remarks>
  64. /// This method prepares the provided <see cref="Toplevel"/> for running with the focus, it adds this to the list
  65. /// of <see cref="Toplevel"/>s, lays out the Subviews, focuses the first element, and draws the <see cref="Toplevel"/>
  66. /// in the screen. This is usually followed by executing the <see cref="RunLoop"/> method, and then the
  67. /// <see cref="End(RunState)"/> method upon termination which will undo these changes.
  68. /// </remarks>
  69. public static RunState Begin (Toplevel toplevel)
  70. {
  71. ArgumentNullException.ThrowIfNull (toplevel);
  72. //#if DEBUG_IDISPOSABLE
  73. // Debug.Assert (!toplevel.WasDisposed);
  74. // if (_cachedRunStateToplevel is { } && _cachedRunStateToplevel != toplevel)
  75. // {
  76. // Debug.Assert (_cachedRunStateToplevel.WasDisposed);
  77. // }
  78. //#endif
  79. // Ensure the mouse is ungrabbed.
  80. MouseGrabView = null;
  81. var rs = new RunState (toplevel);
  82. #if DEBUG_IDISPOSABLE
  83. if (Top is { } && toplevel != Top && !TopLevels.Contains (Top))
  84. {
  85. // This assertion confirm if the Top was already disposed
  86. Debug.Assert (Top.WasDisposed);
  87. Debug.Assert (Top == _cachedRunStateToplevel);
  88. }
  89. #endif
  90. lock (TopLevels)
  91. {
  92. if (Top is { } && toplevel != Top && !TopLevels.Contains (Top))
  93. {
  94. // If Top was already disposed and isn't on the Toplevels Stack,
  95. // clean it up here if is the same as _cachedRunStateToplevel
  96. if (Top == _cachedRunStateToplevel)
  97. {
  98. Top = null;
  99. }
  100. else
  101. {
  102. // Probably this will never hit
  103. throw new ObjectDisposedException (Top.GetType ().FullName);
  104. }
  105. }
  106. // BUGBUG: We should not depend on `Id` internally.
  107. // BUGBUG: It is super unclear what this code does anyway.
  108. if (string.IsNullOrEmpty (toplevel.Id))
  109. {
  110. var count = 1;
  111. var id = (TopLevels.Count + count).ToString ();
  112. while (TopLevels.Count > 0 && TopLevels.FirstOrDefault (x => x.Id == id) is { })
  113. {
  114. count++;
  115. id = (TopLevels.Count + count).ToString ();
  116. }
  117. toplevel.Id = (TopLevels.Count + count).ToString ();
  118. TopLevels.Push (toplevel);
  119. }
  120. else
  121. {
  122. Toplevel? dup = TopLevels.FirstOrDefault (x => x.Id == toplevel.Id);
  123. if (dup is null)
  124. {
  125. TopLevels.Push (toplevel);
  126. }
  127. }
  128. if (TopLevels.FindDuplicates (new ToplevelEqualityComparer ()).Count > 0)
  129. {
  130. throw new ArgumentException ("There are duplicates Toplevel IDs");
  131. }
  132. }
  133. if (Top is null)
  134. {
  135. Top = toplevel;
  136. }
  137. if ((Top?.Modal == false && toplevel.Modal)
  138. || (Top?.Modal == false && !toplevel.Modal)
  139. || (Top?.Modal == true && toplevel.Modal))
  140. {
  141. if (toplevel.Visible)
  142. {
  143. if (Top is { HasFocus: true })
  144. {
  145. Top.HasFocus = false;
  146. }
  147. Top?.OnDeactivate (toplevel);
  148. Toplevel previousCurrent = Top!;
  149. Top = toplevel;
  150. Top.OnActivate (previousCurrent);
  151. }
  152. }
  153. // View implements ISupportInitializeNotification which is derived from ISupportInitialize
  154. if (!toplevel.IsInitialized)
  155. {
  156. toplevel.BeginInit ();
  157. toplevel.EndInit ();
  158. // Force a layout - normally this is done each iteration of the main loop but we prime it here.
  159. toplevel.Layout (Screen.Size);
  160. }
  161. // Try to set initial focus to any TabStop
  162. if (!toplevel.HasFocus)
  163. {
  164. toplevel.SetFocus ();
  165. }
  166. // DEBATE: Should Begin call Refresh (or Draw) here? It previously did.
  167. // FOR: the screen has something on it after Begin is called.
  168. // AGAINST: the screen is cleared and then redrawn in RunLoop. We don't want to draw twice.
  169. Refresh();
  170. toplevel.OnLoaded ();
  171. if (PositionCursor ())
  172. {
  173. Driver?.UpdateCursor ();
  174. }
  175. NotifyNewRunState?.Invoke (toplevel, new (rs));
  176. return rs;
  177. }
  178. /// <summary>
  179. /// Calls <see cref="View.PositionCursor"/> on the most focused view.
  180. /// </summary>
  181. /// <remarks>
  182. /// Does nothing if there is no most focused view.
  183. /// <para>
  184. /// If the most focused view is not visible within it's superview, the cursor will be hidden.
  185. /// </para>
  186. /// </remarks>
  187. /// <returns><see langword="true"/> if a view positioned the cursor and the position is visible.</returns>
  188. internal static bool PositionCursor ()
  189. {
  190. // Find the most focused view and position the cursor there.
  191. View? mostFocused = Navigation?.GetFocused ();
  192. // If the view is not visible or enabled, don't position the cursor
  193. if (mostFocused is null || !mostFocused.Visible || !mostFocused.Enabled)
  194. {
  195. CursorVisibility current = CursorVisibility.Invisible;
  196. Driver?.GetCursorVisibility (out current);
  197. if (current != CursorVisibility.Invisible)
  198. {
  199. Driver?.SetCursorVisibility (CursorVisibility.Invisible);
  200. }
  201. return false;
  202. }
  203. // If the view is not visible within it's superview, don't position the cursor
  204. Rectangle mostFocusedViewport = mostFocused.ViewportToScreen (mostFocused.Viewport with { Location = Point.Empty });
  205. Rectangle superViewViewport = mostFocused.SuperView?.ViewportToScreen (mostFocused.SuperView.Viewport with { Location = Point.Empty }) ?? Driver!.Screen;
  206. if (!superViewViewport.IntersectsWith (mostFocusedViewport))
  207. {
  208. return false;
  209. }
  210. Point? cursor = mostFocused.PositionCursor ();
  211. Driver!.GetCursorVisibility (out CursorVisibility currentCursorVisibility);
  212. if (cursor is { })
  213. {
  214. // Convert cursor to screen coords
  215. cursor = mostFocused.ViewportToScreen (mostFocused.Viewport with { Location = cursor.Value }).Location;
  216. // If the cursor is not in a visible location in the SuperView, hide it
  217. if (!superViewViewport.Contains (cursor.Value))
  218. {
  219. if (currentCursorVisibility != CursorVisibility.Invisible)
  220. {
  221. Driver.SetCursorVisibility (CursorVisibility.Invisible);
  222. }
  223. return false;
  224. }
  225. // Show it
  226. if (currentCursorVisibility == CursorVisibility.Invisible)
  227. {
  228. Driver.SetCursorVisibility (mostFocused.CursorVisibility);
  229. }
  230. return true;
  231. }
  232. if (currentCursorVisibility != CursorVisibility.Invisible)
  233. {
  234. Driver.SetCursorVisibility (CursorVisibility.Invisible);
  235. }
  236. return false;
  237. }
  238. /// <summary>
  239. /// Runs the application by creating a <see cref="Toplevel"/> object and calling
  240. /// <see cref="Run(Toplevel, Func{Exception, bool})"/>.
  241. /// </summary>
  242. /// <remarks>
  243. /// <para>Calling <see cref="Init"/> first is not needed as this function will initialize the application.</para>
  244. /// <para>
  245. /// <see cref="Shutdown"/> must be called when the application is closing (typically after Run> has returned) to
  246. /// ensure resources are cleaned up and terminal settings restored.
  247. /// </para>
  248. /// <para>
  249. /// The caller is responsible for disposing the object returned by this method.
  250. /// </para>
  251. /// </remarks>
  252. /// <returns>The created <see cref="Toplevel"/> object. The caller is responsible for disposing this object.</returns>
  253. [RequiresUnreferencedCode ("AOT")]
  254. [RequiresDynamicCode ("AOT")]
  255. public static Toplevel Run (Func<Exception, bool>? errorHandler = null, ConsoleDriver? driver = null) { return Run<Toplevel> (errorHandler, driver); }
  256. /// <summary>
  257. /// Runs the application by creating a <see cref="Toplevel"/>-derived object of type <c>T</c> and calling
  258. /// <see cref="Run(Toplevel, Func{Exception, bool})"/>.
  259. /// </summary>
  260. /// <remarks>
  261. /// <para>Calling <see cref="Init"/> first is not needed as this function will initialize the application.</para>
  262. /// <para>
  263. /// <see cref="Shutdown"/> must be called when the application is closing (typically after Run> has returned) to
  264. /// ensure resources are cleaned up and terminal settings restored.
  265. /// </para>
  266. /// <para>
  267. /// The caller is responsible for disposing the object returned by this method.
  268. /// </para>
  269. /// </remarks>
  270. /// <param name="errorHandler"></param>
  271. /// <param name="driver">
  272. /// The <see cref="ConsoleDriver"/> to use. If not specified the default driver for the platform will
  273. /// be used ( <see cref="WindowsDriver"/>, <see cref="CursesDriver"/>, or <see cref="NetDriver"/>). Must be
  274. /// <see langword="null"/> if <see cref="Init"/> has already been called.
  275. /// </param>
  276. /// <returns>The created T object. The caller is responsible for disposing this object.</returns>
  277. [RequiresUnreferencedCode ("AOT")]
  278. [RequiresDynamicCode ("AOT")]
  279. public static T Run<T> (Func<Exception, bool>? errorHandler = null, ConsoleDriver? driver = null)
  280. where T : Toplevel, new()
  281. {
  282. if (!IsInitialized)
  283. {
  284. // Init() has NOT been called.
  285. InternalInit (driver, null, true);
  286. }
  287. var top = new T ();
  288. Run (top, errorHandler);
  289. return top;
  290. }
  291. /// <summary>Runs the Application using the provided <see cref="Toplevel"/> view.</summary>
  292. /// <remarks>
  293. /// <para>
  294. /// This method is used to start processing events for the main application, but it is also used to run other
  295. /// modal <see cref="View"/>s such as <see cref="Dialog"/> boxes.
  296. /// </para>
  297. /// <para>
  298. /// To make a <see cref="Run(Terminal.Gui.Toplevel,System.Func{System.Exception,bool})"/> stop execution, call
  299. /// <see cref="Application.RequestStop"/>.
  300. /// </para>
  301. /// <para>
  302. /// Calling <see cref="Run(Terminal.Gui.Toplevel,System.Func{System.Exception,bool})"/> is equivalent to calling
  303. /// <see cref="Begin(Toplevel)"/>, followed by <see cref="RunLoop(RunState)"/>, and then calling
  304. /// <see cref="End(RunState)"/>.
  305. /// </para>
  306. /// <para>
  307. /// Alternatively, to have a program control the main loop and process events manually, call
  308. /// <see cref="Begin(Toplevel)"/> to set things up manually and then repeatedly call
  309. /// <see cref="RunLoop(RunState)"/> with the wait parameter set to false. By doing this the
  310. /// <see cref="RunLoop(RunState)"/> method will only process any pending events, timers, idle handlers and then
  311. /// return control immediately.
  312. /// </para>
  313. /// <para>When using <see cref="Run{T}"/> or
  314. /// <see cref="Run(System.Func{System.Exception,bool},Terminal.Gui.ConsoleDriver)"/>
  315. /// <see cref="Init"/> will be called automatically.
  316. /// </para>
  317. /// <para>
  318. /// RELEASE builds only: When <paramref name="errorHandler"/> is <see langword="null"/> any exceptions will be
  319. /// rethrown. Otherwise, if <paramref name="errorHandler"/> will be called. If <paramref name="errorHandler"/>
  320. /// returns <see langword="true"/> the <see cref="RunLoop(RunState)"/> will resume; otherwise this method will
  321. /// exit.
  322. /// </para>
  323. /// </remarks>
  324. /// <param name="view">The <see cref="Toplevel"/> to run as a modal.</param>
  325. /// <param name="errorHandler">
  326. /// RELEASE builds only: Handler for any unhandled exceptions (resumes when returns true,
  327. /// rethrows when null).
  328. /// </param>
  329. public static void Run (Toplevel view, Func<Exception, bool>? errorHandler = null)
  330. {
  331. ArgumentNullException.ThrowIfNull (view);
  332. if (IsInitialized)
  333. {
  334. if (Driver is null)
  335. {
  336. // Disposing before throwing
  337. view.Dispose ();
  338. // This code path should be impossible because Init(null, null) will select the platform default driver
  339. throw new InvalidOperationException (
  340. "Init() completed without a driver being set (this should be impossible); Run<T>() cannot be called."
  341. );
  342. }
  343. }
  344. else
  345. {
  346. // Init() has NOT been called.
  347. throw new InvalidOperationException (
  348. "Init() has not been called. Only Run() or Run<T>() can be used without calling Init()."
  349. );
  350. }
  351. var resume = true;
  352. while (resume)
  353. {
  354. #if !DEBUG
  355. try
  356. {
  357. #endif
  358. resume = false;
  359. RunState runState = Begin (view);
  360. // If EndAfterFirstIteration is true then the user must dispose of the runToken
  361. // by using NotifyStopRunState event.
  362. RunLoop (runState);
  363. if (runState.Toplevel is null)
  364. {
  365. #if DEBUG_IDISPOSABLE
  366. Debug.Assert (TopLevels.Count == 0);
  367. #endif
  368. runState.Dispose ();
  369. return;
  370. }
  371. if (!EndAfterFirstIteration)
  372. {
  373. End (runState);
  374. }
  375. #if !DEBUG
  376. }
  377. catch (Exception error)
  378. {
  379. if (errorHandler is null)
  380. {
  381. throw;
  382. }
  383. resume = errorHandler (error);
  384. }
  385. #endif
  386. }
  387. }
  388. /// <summary>Adds a timeout to the application.</summary>
  389. /// <remarks>
  390. /// When time specified passes, the callback will be invoked. If the callback returns true, the timeout will be
  391. /// reset, repeating the invocation. If it returns false, the timeout will stop and be removed. The returned value is a
  392. /// token that can be used to stop the timeout by calling <see cref="RemoveTimeout(object)"/>.
  393. /// </remarks>
  394. public static object AddTimeout (TimeSpan time, Func<bool> callback) { return MainLoop!.AddTimeout (time, callback); }
  395. /// <summary>Removes a previously scheduled timeout</summary>
  396. /// <remarks>The token parameter is the value returned by <see cref="AddTimeout"/>.</remarks>
  397. /// Returns
  398. /// <c>true</c>
  399. /// if the timeout is successfully removed; otherwise,
  400. /// <c>false</c>
  401. /// .
  402. /// This method also returns
  403. /// <c>false</c>
  404. /// if the timeout is not found.
  405. public static bool RemoveTimeout (object token) { return MainLoop?.RemoveTimeout (token) ?? false; }
  406. /// <summary>Runs <paramref name="action"/> on the thread that is processing events</summary>
  407. /// <param name="action">the action to be invoked on the main processing thread.</param>
  408. public static void Invoke (Action action)
  409. {
  410. MainLoop?.AddIdle (
  411. () =>
  412. {
  413. action ();
  414. return false;
  415. }
  416. );
  417. }
  418. // TODO: Determine if this is really needed. The only code that calls WakeUp I can find
  419. // is ProgressBarStyles, and it's not clear it needs to.
  420. /// <summary>Wakes up the running application that might be waiting on input.</summary>
  421. public static void Wakeup () { MainLoop?.Wakeup (); }
  422. /// <summary>Triggers a refresh of the entire display.</summary>
  423. public static void Refresh ()
  424. {
  425. bool clear = false;
  426. foreach (Toplevel tl in TopLevels.Reverse ())
  427. {
  428. if (tl.IsLayoutNeeded ())
  429. {
  430. clear = true;
  431. tl.Layout (Screen.Size);
  432. }
  433. }
  434. if (clear)
  435. {
  436. Driver!.ClearContents ();
  437. }
  438. foreach (Toplevel tl in TopLevels.Reverse ())
  439. {
  440. if (clear)
  441. {
  442. tl.SetNeedsDisplay(Screen);
  443. }
  444. tl.Draw ();
  445. }
  446. Driver!.Refresh ();
  447. }
  448. /// <summary>This event is raised on each iteration of the main loop.</summary>
  449. /// <remarks>See also <see cref="Timeout"/></remarks>
  450. public static event EventHandler<IterationEventArgs>? Iteration;
  451. /// <summary>The <see cref="MainLoop"/> driver for the application</summary>
  452. /// <value>The main loop.</value>
  453. internal static MainLoop? MainLoop { get; private set; }
  454. /// <summary>
  455. /// Set to true to cause <see cref="End"/> to be called after the first iteration. Set to false (the default) to
  456. /// cause the application to continue running until Application.RequestStop () is called.
  457. /// </summary>
  458. public static bool EndAfterFirstIteration { get; set; }
  459. /// <summary>Building block API: Runs the main loop for the created <see cref="Toplevel"/>.</summary>
  460. /// <param name="state">The state returned by the <see cref="Begin(Toplevel)"/> method.</param>
  461. public static void RunLoop (RunState state)
  462. {
  463. ArgumentNullException.ThrowIfNull (state);
  464. ObjectDisposedException.ThrowIf (state.Toplevel is null, "state");
  465. var firstIteration = true;
  466. for (state.Toplevel.Running = true; state.Toplevel?.Running == true;)
  467. {
  468. MainLoop!.Running = true;
  469. if (EndAfterFirstIteration && !firstIteration)
  470. {
  471. return;
  472. }
  473. firstIteration = RunIteration (ref state, firstIteration);
  474. }
  475. MainLoop!.Running = false;
  476. // Run one last iteration to consume any outstanding input events from Driver
  477. // This is important for remaining OnKeyUp events.
  478. RunIteration (ref state, firstIteration);
  479. }
  480. /// <summary>Run one application iteration.</summary>
  481. /// <param name="state">The state returned by <see cref="Begin(Toplevel)"/>.</param>
  482. /// <param name="firstIteration">
  483. /// Set to <see langword="true"/> if this is the first run loop iteration.
  484. /// </param>
  485. /// <returns><see langword="false"/> if at least one iteration happened.</returns>
  486. public static bool RunIteration (ref RunState state, bool firstIteration = false)
  487. {
  488. if (MainLoop!.Running && MainLoop.EventsPending ())
  489. {
  490. // Notify Toplevel it's ready
  491. if (firstIteration)
  492. {
  493. state.Toplevel.OnReady ();
  494. }
  495. MainLoop.RunIteration ();
  496. Iteration?.Invoke (null, new ());
  497. }
  498. firstIteration = false;
  499. if (Top is null)
  500. {
  501. return firstIteration;
  502. }
  503. Refresh ();
  504. if (PositionCursor ())
  505. {
  506. Driver!.UpdateCursor ();
  507. }
  508. return firstIteration;
  509. }
  510. /// <summary>Stops the provided <see cref="Toplevel"/>, causing or the <paramref name="top"/> if provided.</summary>
  511. /// <param name="top">The <see cref="Toplevel"/> to stop.</param>
  512. /// <remarks>
  513. /// <para>This will cause <see cref="Application.Run(Toplevel, Func{Exception, bool})"/> to return.</para>
  514. /// <para>
  515. /// Calling <see cref="RequestStop(Terminal.Gui.Toplevel)"/> is equivalent to setting the <see cref="Toplevel.Running"/>
  516. /// property on the currently running <see cref="Toplevel"/> to false.
  517. /// </para>
  518. /// </remarks>
  519. public static void RequestStop (Toplevel? top = null)
  520. {
  521. if (top is null)
  522. {
  523. top = Top;
  524. }
  525. if (!top!.Running)
  526. {
  527. return;
  528. }
  529. var ev = new ToplevelClosingEventArgs (top);
  530. top.OnClosing (ev);
  531. if (ev.Cancel)
  532. {
  533. return;
  534. }
  535. top.Running = false;
  536. OnNotifyStopRunState (top);
  537. }
  538. private static void OnNotifyStopRunState (Toplevel top)
  539. {
  540. if (EndAfterFirstIteration)
  541. {
  542. NotifyStopRunState?.Invoke (top, new (top));
  543. }
  544. }
  545. /// <summary>
  546. /// Building block API: completes the execution of a <see cref="Toplevel"/> that was started with
  547. /// <see cref="Begin(Toplevel)"/> .
  548. /// </summary>
  549. /// <param name="runState">The <see cref="RunState"/> returned by the <see cref="Begin(Toplevel)"/> method.</param>
  550. public static void End (RunState runState)
  551. {
  552. ArgumentNullException.ThrowIfNull (runState);
  553. runState.Toplevel.OnUnloaded ();
  554. // End the RunState.Toplevel
  555. // First, take it off the Toplevel Stack
  556. if (TopLevels.Count > 0)
  557. {
  558. if (TopLevels.Peek () != runState.Toplevel)
  559. {
  560. // If the top of the stack is not the RunState.Toplevel then
  561. // this call to End is not balanced with the call to Begin that started the RunState
  562. throw new ArgumentException ("End must be balanced with calls to Begin");
  563. }
  564. TopLevels.Pop ();
  565. }
  566. // Notify that it is closing
  567. runState.Toplevel?.OnClosed (runState.Toplevel);
  568. if (TopLevels.Count > 0)
  569. {
  570. Top = TopLevels.Peek ();
  571. Top.SetNeedsDisplay ();
  572. }
  573. if (runState.Toplevel is { HasFocus: true })
  574. {
  575. runState.Toplevel.HasFocus = false;
  576. }
  577. if (Top is { HasFocus: false })
  578. {
  579. Top.SetFocus ();
  580. }
  581. _cachedRunStateToplevel = runState.Toplevel;
  582. runState.Toplevel = null;
  583. runState.Dispose ();
  584. Refresh ();
  585. }
  586. }