WindowsDriver.cs 40 KB

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  1. //
  2. // WindowsDriver.cs: Windows specific driver
  3. //
  4. // Authors:
  5. // Miguel de Icaza ([email protected])
  6. // Nick Van Dyck ([email protected])
  7. //
  8. // Copyright (c) 2018
  9. //
  10. // Permission is hereby granted, free of charge, to any person obtaining a copy
  11. // of this software and associated documentation files (the "Software"), to deal
  12. // in the Software without restriction, including without limitation the rights
  13. // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  14. // copies of the Software, and to permit persons to whom the Software is
  15. // furnished to do so, subject to the following conditions:
  16. //
  17. // The above copyright notice and this permission notice shall be included in all
  18. // copies or substantial portions of the Software.
  19. //
  20. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  21. // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  22. // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  23. // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  24. // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  25. // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
  26. // SOFTWARE.
  27. //
  28. using NStack;
  29. using System;
  30. using System.Runtime.InteropServices;
  31. using System.Threading;
  32. using System.Threading.Tasks;
  33. namespace Terminal.Gui {
  34. internal class WindowsConsole {
  35. public const int STD_OUTPUT_HANDLE = -11;
  36. public const int STD_INPUT_HANDLE = -10;
  37. public const int STD_ERROR_HANDLE = -12;
  38. internal IntPtr InputHandle, OutputHandle;
  39. IntPtr ScreenBuffer;
  40. uint originalConsoleMode;
  41. public WindowsConsole ()
  42. {
  43. InputHandle = GetStdHandle (STD_INPUT_HANDLE);
  44. OutputHandle = GetStdHandle (STD_OUTPUT_HANDLE);
  45. originalConsoleMode = ConsoleMode;
  46. var newConsoleMode = originalConsoleMode;
  47. newConsoleMode |= (uint)(ConsoleModes.EnableMouseInput | ConsoleModes.EnableExtendedFlags);
  48. newConsoleMode &= ~(uint)ConsoleModes.EnableQuickEditMode;
  49. newConsoleMode &= ~(uint)ConsoleModes.EnableProcessedInput;
  50. ConsoleMode = newConsoleMode;
  51. }
  52. public CharInfo [] OriginalStdOutChars;
  53. public bool WriteToConsole (CharInfo [] charInfoBuffer, Coord coords, SmallRect window)
  54. {
  55. if (ScreenBuffer == IntPtr.Zero) {
  56. ScreenBuffer = CreateConsoleScreenBuffer (
  57. DesiredAccess.GenericRead | DesiredAccess.GenericWrite,
  58. ShareMode.FileShareRead | ShareMode.FileShareWrite,
  59. IntPtr.Zero,
  60. 1,
  61. IntPtr.Zero
  62. );
  63. if (ScreenBuffer == INVALID_HANDLE_VALUE) {
  64. var err = Marshal.GetLastWin32Error ();
  65. if (err != 0)
  66. throw new System.ComponentModel.Win32Exception (err);
  67. }
  68. if (!SetConsoleActiveScreenBuffer (ScreenBuffer)) {
  69. var err = Marshal.GetLastWin32Error ();
  70. throw new System.ComponentModel.Win32Exception (err);
  71. }
  72. OriginalStdOutChars = new CharInfo [Console.WindowHeight * Console.WindowWidth];
  73. ReadConsoleOutput (OutputHandle, OriginalStdOutChars, coords, new Coord () { X = 0, Y = 0 }, ref window);
  74. }
  75. return WriteConsoleOutput (ScreenBuffer, charInfoBuffer, coords, new Coord () { X = window.Left, Y = window.Top }, ref window);
  76. }
  77. public bool SetCursorPosition (Coord position)
  78. {
  79. return SetConsoleCursorPosition (ScreenBuffer, position);
  80. }
  81. public void Cleanup ()
  82. {
  83. ConsoleMode = originalConsoleMode;
  84. //ContinueListeningForConsoleEvents = false;
  85. if (!SetConsoleActiveScreenBuffer (OutputHandle)) {
  86. var err = Marshal.GetLastWin32Error ();
  87. Console.WriteLine ("Error: {0}", err);
  88. }
  89. if (ScreenBuffer != IntPtr.Zero)
  90. CloseHandle (ScreenBuffer);
  91. ScreenBuffer = IntPtr.Zero;
  92. }
  93. //bool ContinueListeningForConsoleEvents = true;
  94. public uint ConsoleMode {
  95. get {
  96. uint v;
  97. GetConsoleMode (InputHandle, out v);
  98. return v;
  99. }
  100. set {
  101. SetConsoleMode (InputHandle, value);
  102. }
  103. }
  104. [Flags]
  105. public enum ConsoleModes : uint {
  106. EnableProcessedInput = 1,
  107. EnableMouseInput = 16,
  108. EnableQuickEditMode = 64,
  109. EnableExtendedFlags = 128,
  110. }
  111. [StructLayout (LayoutKind.Explicit, CharSet = CharSet.Unicode)]
  112. public struct KeyEventRecord {
  113. [FieldOffset (0), MarshalAs (UnmanagedType.Bool)]
  114. public bool bKeyDown;
  115. [FieldOffset (4), MarshalAs (UnmanagedType.U2)]
  116. public ushort wRepeatCount;
  117. [FieldOffset (6), MarshalAs (UnmanagedType.U2)]
  118. public ushort wVirtualKeyCode;
  119. [FieldOffset (8), MarshalAs (UnmanagedType.U2)]
  120. public ushort wVirtualScanCode;
  121. [FieldOffset (10)]
  122. public char UnicodeChar;
  123. [FieldOffset (12), MarshalAs (UnmanagedType.U4)]
  124. public ControlKeyState dwControlKeyState;
  125. }
  126. [Flags]
  127. public enum ButtonState {
  128. Button1Pressed = 1,
  129. Button2Pressed = 4,
  130. Button3Pressed = 8,
  131. Button4Pressed = 16,
  132. RightmostButtonPressed = 2,
  133. WheeledUp = unchecked((int)0x780000),
  134. WheeledDown = unchecked((int)0xFF880000),
  135. }
  136. [Flags]
  137. public enum ControlKeyState {
  138. RightAltPressed = 1,
  139. LeftAltPressed = 2,
  140. RightControlPressed = 4,
  141. LeftControlPressed = 8,
  142. ShiftPressed = 16,
  143. NumlockOn = 32,
  144. ScrolllockOn = 64,
  145. CapslockOn = 128,
  146. EnhancedKey = 256
  147. }
  148. [Flags]
  149. public enum EventFlags {
  150. MouseMoved = 1,
  151. DoubleClick = 2,
  152. MouseWheeled = 4,
  153. MouseHorizontalWheeled = 8
  154. }
  155. [StructLayout (LayoutKind.Explicit)]
  156. public struct MouseEventRecord {
  157. [FieldOffset (0)]
  158. public Coordinate MousePosition;
  159. [FieldOffset (4)]
  160. public ButtonState ButtonState;
  161. [FieldOffset (8)]
  162. public ControlKeyState ControlKeyState;
  163. [FieldOffset (12)]
  164. public EventFlags EventFlags;
  165. public override string ToString ()
  166. {
  167. return $"[Mouse({MousePosition},{ButtonState},{ControlKeyState},{EventFlags}";
  168. }
  169. }
  170. [StructLayout (LayoutKind.Sequential)]
  171. public struct Coordinate {
  172. public short X;
  173. public short Y;
  174. public Coordinate (short X, short Y)
  175. {
  176. this.X = X;
  177. this.Y = Y;
  178. }
  179. public override string ToString () => $"({X},{Y})";
  180. };
  181. internal struct WindowBufferSizeRecord {
  182. public Coordinate size;
  183. public WindowBufferSizeRecord (short x, short y)
  184. {
  185. this.size = new Coordinate (x, y);
  186. }
  187. public override string ToString () => $"[WindowBufferSize{size}";
  188. }
  189. [StructLayout (LayoutKind.Sequential)]
  190. public struct MenuEventRecord {
  191. public uint dwCommandId;
  192. }
  193. [StructLayout (LayoutKind.Sequential)]
  194. public struct FocusEventRecord {
  195. public uint bSetFocus;
  196. }
  197. public enum EventType : ushort {
  198. Focus = 0x10,
  199. Key = 0x1,
  200. Menu = 0x8,
  201. Mouse = 2,
  202. WindowBufferSize = 4
  203. }
  204. [StructLayout (LayoutKind.Explicit)]
  205. public struct InputRecord {
  206. [FieldOffset (0)]
  207. public EventType EventType;
  208. [FieldOffset (4)]
  209. public KeyEventRecord KeyEvent;
  210. [FieldOffset (4)]
  211. public MouseEventRecord MouseEvent;
  212. [FieldOffset (4)]
  213. public WindowBufferSizeRecord WindowBufferSizeEvent;
  214. [FieldOffset (4)]
  215. public MenuEventRecord MenuEvent;
  216. [FieldOffset (4)]
  217. public FocusEventRecord FocusEvent;
  218. public override string ToString ()
  219. {
  220. switch (EventType) {
  221. case EventType.Focus:
  222. return FocusEvent.ToString ();
  223. case EventType.Key:
  224. return KeyEvent.ToString ();
  225. case EventType.Menu:
  226. return MenuEvent.ToString ();
  227. case EventType.Mouse:
  228. return MouseEvent.ToString ();
  229. case EventType.WindowBufferSize:
  230. return WindowBufferSizeEvent.ToString ();
  231. default:
  232. return "Unknown event type: " + EventType;
  233. }
  234. }
  235. };
  236. [Flags]
  237. enum ShareMode : uint {
  238. FileShareRead = 1,
  239. FileShareWrite = 2,
  240. }
  241. [Flags]
  242. enum DesiredAccess : uint {
  243. GenericRead = 2147483648,
  244. GenericWrite = 1073741824,
  245. }
  246. [StructLayout (LayoutKind.Sequential)]
  247. public struct ConsoleScreenBufferInfo {
  248. public Coord dwSize;
  249. public Coord dwCursorPosition;
  250. public ushort wAttributes;
  251. public SmallRect srWindow;
  252. public Coord dwMaximumWindowSize;
  253. }
  254. [StructLayout (LayoutKind.Sequential)]
  255. public struct Coord {
  256. public short X;
  257. public short Y;
  258. public Coord (short X, short Y)
  259. {
  260. this.X = X;
  261. this.Y = Y;
  262. }
  263. public override string ToString () => $"({X},{Y})";
  264. };
  265. [StructLayout (LayoutKind.Explicit, CharSet = CharSet.Unicode)]
  266. public struct CharUnion {
  267. [FieldOffset (0)] public char UnicodeChar;
  268. [FieldOffset (0)] public byte AsciiChar;
  269. }
  270. [StructLayout (LayoutKind.Explicit, CharSet = CharSet.Unicode)]
  271. public struct CharInfo {
  272. [FieldOffset (0)] public CharUnion Char;
  273. [FieldOffset (2)] public ushort Attributes;
  274. }
  275. [StructLayout (LayoutKind.Sequential)]
  276. public struct SmallRect {
  277. public short Left;
  278. public short Top;
  279. public short Right;
  280. public short Bottom;
  281. public static void MakeEmpty (ref SmallRect rect)
  282. {
  283. rect.Left = -1;
  284. }
  285. public static void Update (ref SmallRect rect, short col, short row)
  286. {
  287. if (rect.Left == -1) {
  288. //System.Diagnostics.Debugger.Log (0, "debug", $"damager From Empty {col},{row}\n");
  289. rect.Left = rect.Right = col;
  290. rect.Bottom = rect.Top = row;
  291. return;
  292. }
  293. if (col >= rect.Left && col <= rect.Right && row >= rect.Top && row <= rect.Bottom)
  294. return;
  295. if (col < rect.Left)
  296. rect.Left = col;
  297. if (col > rect.Right)
  298. rect.Right = col;
  299. if (row < rect.Top)
  300. rect.Top = row;
  301. if (row > rect.Bottom)
  302. rect.Bottom = row;
  303. //System.Diagnostics.Debugger.Log (0, "debug", $"Expanding {rect.ToString ()}\n");
  304. }
  305. public override string ToString ()
  306. {
  307. return $"Left={Left},Top={Top},Right={Right},Bottom={Bottom}";
  308. }
  309. }
  310. [DllImport ("kernel32.dll", SetLastError = true)]
  311. static extern IntPtr GetStdHandle (int nStdHandle);
  312. [DllImport ("kernel32.dll", SetLastError = true)]
  313. static extern bool CloseHandle (IntPtr handle);
  314. [DllImport ("kernel32.dll", EntryPoint = "ReadConsoleInputW", CharSet = CharSet.Unicode)]
  315. public static extern bool ReadConsoleInput (
  316. IntPtr hConsoleInput,
  317. IntPtr lpBuffer,
  318. uint nLength,
  319. out uint lpNumberOfEventsRead);
  320. [DllImport ("kernel32.dll", SetLastError = true, CharSet = CharSet.Unicode)]
  321. static extern bool ReadConsoleOutput (
  322. IntPtr hConsoleOutput,
  323. [Out] CharInfo [] lpBuffer,
  324. Coord dwBufferSize,
  325. Coord dwBufferCoord,
  326. ref SmallRect lpReadRegion
  327. );
  328. [DllImport ("kernel32.dll", EntryPoint = "WriteConsoleOutput", SetLastError = true, CharSet = CharSet.Unicode)]
  329. static extern bool WriteConsoleOutput (
  330. IntPtr hConsoleOutput,
  331. CharInfo [] lpBuffer,
  332. Coord dwBufferSize,
  333. Coord dwBufferCoord,
  334. ref SmallRect lpWriteRegion
  335. );
  336. [DllImport ("kernel32.dll")]
  337. static extern bool SetConsoleCursorPosition (IntPtr hConsoleOutput, Coord dwCursorPosition);
  338. [DllImport ("kernel32.dll")]
  339. static extern bool GetConsoleMode (IntPtr hConsoleHandle, out uint lpMode);
  340. [DllImport ("kernel32.dll")]
  341. static extern bool SetConsoleMode (IntPtr hConsoleHandle, uint dwMode);
  342. [DllImport ("kernel32.dll", SetLastError = true)]
  343. static extern IntPtr CreateConsoleScreenBuffer (
  344. DesiredAccess dwDesiredAccess,
  345. ShareMode dwShareMode,
  346. IntPtr secutiryAttributes,
  347. UInt32 flags,
  348. IntPtr screenBufferData
  349. );
  350. internal static IntPtr INVALID_HANDLE_VALUE = new IntPtr (-1);
  351. [DllImport ("kernel32.dll", SetLastError = true)]
  352. static extern bool SetConsoleActiveScreenBuffer (IntPtr Handle);
  353. [DllImport ("kernel32.dll", SetLastError = true)]
  354. static extern bool GetNumberOfConsoleInputEvents (IntPtr handle, out uint lpcNumberOfEvents);
  355. public uint InputEventCount {
  356. get {
  357. uint v;
  358. GetNumberOfConsoleInputEvents (InputHandle, out v);
  359. return v;
  360. }
  361. }
  362. public InputRecord [] ReadConsoleInput ()
  363. {
  364. const int bufferSize = 1;
  365. var pRecord = Marshal.AllocHGlobal (Marshal.SizeOf<InputRecord> () * bufferSize);
  366. try {
  367. ReadConsoleInput (InputHandle, pRecord, bufferSize,
  368. out var numberEventsRead);
  369. return numberEventsRead == 0
  370. ? null
  371. : new [] {Marshal.PtrToStructure<InputRecord> (pRecord)};
  372. } catch (Exception) {
  373. return null;
  374. } finally {
  375. Marshal.FreeHGlobal (pRecord);
  376. }
  377. }
  378. #if false // Not needed on the constructor. Perhaps could be used on resizing. To study.
  379. [DllImport ("kernel32.dll", ExactSpelling = true)]
  380. private static extern IntPtr GetConsoleWindow ();
  381. [DllImport ("user32.dll", CharSet = CharSet.Auto, SetLastError = true)]
  382. private static extern bool ShowWindow (IntPtr hWnd, int nCmdShow);
  383. public const int HIDE = 0;
  384. public const int MAXIMIZE = 3;
  385. public const int MINIMIZE = 6;
  386. public const int RESTORE = 9;
  387. internal void ShowWindow (int state)
  388. {
  389. IntPtr thisConsole = GetConsoleWindow ();
  390. ShowWindow (thisConsole, state);
  391. }
  392. #endif
  393. #if false // See: https://github.com/migueldeicaza/gui.cs/issues/357
  394. [StructLayout (LayoutKind.Sequential)]
  395. public struct SMALL_RECT {
  396. public short Left;
  397. public short Top;
  398. public short Right;
  399. public short Bottom;
  400. public SMALL_RECT (short Left, short Top, short Right, short Bottom)
  401. {
  402. this.Left = Left;
  403. this.Top = Top;
  404. this.Right = Right;
  405. this.Bottom = Bottom;
  406. }
  407. }
  408. [StructLayout (LayoutKind.Sequential)]
  409. public struct CONSOLE_SCREEN_BUFFER_INFO {
  410. public int dwSize;
  411. public int dwCursorPosition;
  412. public short wAttributes;
  413. public SMALL_RECT srWindow;
  414. public int dwMaximumWindowSize;
  415. }
  416. [DllImport ("kernel32.dll", SetLastError = true)]
  417. static extern bool GetConsoleScreenBufferInfo (IntPtr hConsoleOutput, out CONSOLE_SCREEN_BUFFER_INFO ConsoleScreenBufferInfo);
  418. // Theoretically GetConsoleScreenBuffer height should give the console Windoww size
  419. // It does not work, however, and always returns the size the window was initially created at
  420. internal Size GetWindowSize ()
  421. {
  422. var consoleScreenBufferInfo = new CONSOLE_SCREEN_BUFFER_INFO ();
  423. //consoleScreenBufferInfo.dwSize = Marshal.SizeOf (typeof (CONSOLE_SCREEN_BUFFER_INFO));
  424. GetConsoleScreenBufferInfo (OutputHandle, out consoleScreenBufferInfo);
  425. return new Size (consoleScreenBufferInfo.srWindow.Right - consoleScreenBufferInfo.srWindow.Left,
  426. consoleScreenBufferInfo.srWindow.Bottom - consoleScreenBufferInfo.srWindow.Top);
  427. }
  428. #endif
  429. }
  430. internal class WindowsDriver : ConsoleDriver, IMainLoopDriver {
  431. static bool sync = false;
  432. ManualResetEventSlim eventReady = new ManualResetEventSlim (false);
  433. ManualResetEventSlim waitForProbe = new ManualResetEventSlim (false);
  434. MainLoop mainLoop;
  435. WindowsConsole.CharInfo [] OutputBuffer;
  436. int cols, rows;
  437. WindowsConsole winConsole;
  438. WindowsConsole.SmallRect damageRegion;
  439. public override int Cols => cols;
  440. public override int Rows => rows;
  441. public override int Top => 0;
  442. public WindowsDriver ()
  443. {
  444. winConsole = new WindowsConsole ();
  445. SetupColorsAndBorders ();
  446. cols = Console.WindowWidth;
  447. rows = Console.WindowHeight;
  448. #if false
  449. winConsole.ShowWindow (WindowsConsole.RESTORE);
  450. #endif
  451. WindowsConsole.SmallRect.MakeEmpty (ref damageRegion);
  452. ResizeScreen ();
  453. UpdateOffScreen ();
  454. Task.Run ((Action)WindowsInputHandler);
  455. }
  456. private void SetupColorsAndBorders ()
  457. {
  458. Colors.TopLevel = new ColorScheme ();
  459. Colors.Base = new ColorScheme ();
  460. Colors.Dialog = new ColorScheme ();
  461. Colors.Menu = new ColorScheme ();
  462. Colors.Error = new ColorScheme ();
  463. Colors.TopLevel.Normal = MakeColor (ConsoleColor.Green, ConsoleColor.Black);
  464. Colors.TopLevel.Focus = MakeColor (ConsoleColor.White, ConsoleColor.DarkCyan);
  465. Colors.TopLevel.HotNormal = MakeColor (ConsoleColor.DarkYellow, ConsoleColor.Black);
  466. Colors.TopLevel.HotFocus = MakeColor (ConsoleColor.DarkBlue, ConsoleColor.DarkCyan);
  467. Colors.Base.Normal = MakeColor (ConsoleColor.White, ConsoleColor.DarkBlue);
  468. Colors.Base.Focus = MakeColor (ConsoleColor.Black, ConsoleColor.Gray);
  469. Colors.Base.HotNormal = MakeColor (ConsoleColor.DarkCyan, ConsoleColor.DarkBlue);
  470. Colors.Base.HotFocus = MakeColor (ConsoleColor.Blue, ConsoleColor.Gray);
  471. Colors.Menu.Normal = MakeColor (ConsoleColor.White, ConsoleColor.DarkGray);
  472. Colors.Menu.Focus = MakeColor (ConsoleColor.White, ConsoleColor.Black);
  473. Colors.Menu.HotNormal = MakeColor (ConsoleColor.Yellow, ConsoleColor.DarkGray);
  474. Colors.Menu.HotFocus = MakeColor (ConsoleColor.Yellow, ConsoleColor.Black);
  475. Colors.Menu.Disabled = MakeColor (ConsoleColor.Gray, ConsoleColor.DarkGray);
  476. Colors.Dialog.Normal = MakeColor (ConsoleColor.Black, ConsoleColor.Gray);
  477. Colors.Dialog.Focus = MakeColor (ConsoleColor.Black, ConsoleColor.DarkGray);
  478. Colors.Dialog.HotNormal = MakeColor (ConsoleColor.DarkBlue, ConsoleColor.Gray);
  479. Colors.Dialog.HotFocus = MakeColor (ConsoleColor.DarkBlue, ConsoleColor.DarkGray);
  480. Colors.Error.Normal = MakeColor (ConsoleColor.DarkRed, ConsoleColor.White);
  481. Colors.Error.Focus = MakeColor (ConsoleColor.White, ConsoleColor.DarkRed);
  482. Colors.Error.HotNormal = MakeColor (ConsoleColor.Black, ConsoleColor.White);
  483. Colors.Error.HotFocus = MakeColor (ConsoleColor.Black, ConsoleColor.DarkRed);
  484. }
  485. [StructLayout (LayoutKind.Sequential)]
  486. public struct ConsoleKeyInfoEx {
  487. public ConsoleKeyInfo consoleKeyInfo;
  488. public bool CapsLock;
  489. public bool NumLock;
  490. public ConsoleKeyInfoEx (ConsoleKeyInfo consoleKeyInfo, bool capslock, bool numlock)
  491. {
  492. this.consoleKeyInfo = consoleKeyInfo;
  493. CapsLock = capslock;
  494. NumLock = numlock;
  495. }
  496. }
  497. // The records that we keep fetching
  498. WindowsConsole.InputRecord [] result, records = new WindowsConsole.InputRecord [1];
  499. void WindowsInputHandler ()
  500. {
  501. while (true) {
  502. waitForProbe.Wait ();
  503. waitForProbe.Reset ();
  504. result = winConsole.ReadConsoleInput ();
  505. eventReady.Set ();
  506. }
  507. }
  508. void IMainLoopDriver.Setup (MainLoop mainLoop)
  509. {
  510. this.mainLoop = mainLoop;
  511. }
  512. void IMainLoopDriver.Wakeup ()
  513. {
  514. //tokenSource.Cancel ();
  515. eventReady.Reset ();
  516. eventReady.Set ();
  517. }
  518. bool IMainLoopDriver.EventsPending (bool wait)
  519. {
  520. if (CheckTimers (wait, out var waitTimeout)) {
  521. return true;
  522. }
  523. result = null;
  524. waitForProbe.Set ();
  525. try {
  526. if (!tokenSource.IsCancellationRequested) {
  527. eventReady.Wait (waitTimeout, tokenSource.Token);
  528. }
  529. } catch (OperationCanceledException) {
  530. return true;
  531. } finally {
  532. eventReady.Reset ();
  533. }
  534. if (!tokenSource.IsCancellationRequested) {
  535. return result != null || CheckTimers (wait, out waitTimeout);
  536. }
  537. tokenSource.Dispose ();
  538. tokenSource = new CancellationTokenSource ();
  539. return true;
  540. }
  541. bool CheckTimers (bool wait, out int waitTimeout)
  542. {
  543. long now = DateTime.UtcNow.Ticks;
  544. if (mainLoop.timeouts.Count > 0) {
  545. waitTimeout = (int)((mainLoop.timeouts.Keys [0] - now) / TimeSpan.TicksPerMillisecond);
  546. if (waitTimeout < 0)
  547. return true;
  548. } else {
  549. waitTimeout = -1;
  550. }
  551. if (!wait)
  552. waitTimeout = 0;
  553. int ic;
  554. lock (mainLoop.idleHandlers) {
  555. ic = mainLoop.idleHandlers.Count;
  556. }
  557. return ic > 0;
  558. }
  559. Action<KeyEvent> keyHandler;
  560. Action<KeyEvent> keyDownHandler;
  561. Action<KeyEvent> keyUpHandler;
  562. Action<MouseEvent> mouseHandler;
  563. public override void PrepareToRun (MainLoop mainLoop, Action<KeyEvent> keyHandler, Action<KeyEvent> keyDownHandler, Action<KeyEvent> keyUpHandler, Action<MouseEvent> mouseHandler)
  564. {
  565. this.keyHandler = keyHandler;
  566. this.keyDownHandler = keyDownHandler;
  567. this.keyUpHandler = keyUpHandler;
  568. this.mouseHandler = mouseHandler;
  569. }
  570. void IMainLoopDriver.MainIteration ()
  571. {
  572. if (result == null)
  573. return;
  574. var inputEvent = result [0];
  575. switch (inputEvent.EventType) {
  576. case WindowsConsole.EventType.Key:
  577. var map = MapKey (ToConsoleKeyInfoEx (inputEvent.KeyEvent));
  578. if (map == (Key)0xffffffff) {
  579. KeyEvent key = new KeyEvent ();
  580. // Shift = VK_SHIFT = 0x10
  581. // Ctrl = VK_CONTROL = 0x11
  582. // Alt = VK_MENU = 0x12
  583. if (inputEvent.KeyEvent.dwControlKeyState.HasFlag (WindowsConsole.ControlKeyState.CapslockOn)) {
  584. inputEvent.KeyEvent.dwControlKeyState &= ~WindowsConsole.ControlKeyState.CapslockOn;
  585. }
  586. if (inputEvent.KeyEvent.dwControlKeyState.HasFlag (WindowsConsole.ControlKeyState.ScrolllockOn)) {
  587. inputEvent.KeyEvent.dwControlKeyState &= ~WindowsConsole.ControlKeyState.ScrolllockOn;
  588. }
  589. if (inputEvent.KeyEvent.dwControlKeyState.HasFlag (WindowsConsole.ControlKeyState.NumlockOn)) {
  590. inputEvent.KeyEvent.dwControlKeyState &= ~WindowsConsole.ControlKeyState.NumlockOn;
  591. }
  592. switch (inputEvent.KeyEvent.dwControlKeyState) {
  593. case WindowsConsole.ControlKeyState.RightAltPressed:
  594. case WindowsConsole.ControlKeyState.RightAltPressed |
  595. WindowsConsole.ControlKeyState.LeftControlPressed |
  596. WindowsConsole.ControlKeyState.EnhancedKey:
  597. case WindowsConsole.ControlKeyState.EnhancedKey:
  598. key = new KeyEvent (Key.CtrlMask | Key.AltMask, keyModifiers);
  599. break;
  600. case WindowsConsole.ControlKeyState.LeftAltPressed:
  601. key = new KeyEvent (Key.AltMask, keyModifiers);
  602. break;
  603. case WindowsConsole.ControlKeyState.RightControlPressed:
  604. case WindowsConsole.ControlKeyState.LeftControlPressed:
  605. key = new KeyEvent (Key.CtrlMask, keyModifiers);
  606. break;
  607. case WindowsConsole.ControlKeyState.ShiftPressed:
  608. key = new KeyEvent (Key.ShiftMask, keyModifiers);
  609. break;
  610. case WindowsConsole.ControlKeyState.NumlockOn:
  611. break;
  612. case WindowsConsole.ControlKeyState.ScrolllockOn:
  613. break;
  614. case WindowsConsole.ControlKeyState.CapslockOn:
  615. break;
  616. default:
  617. switch (inputEvent.KeyEvent.wVirtualKeyCode) {
  618. case 0x10:
  619. key = new KeyEvent (Key.ShiftMask, keyModifiers);
  620. break;
  621. case 0x11:
  622. key = new KeyEvent (Key.CtrlMask, keyModifiers);
  623. break;
  624. case 0x12:
  625. key = new KeyEvent (Key.AltMask, keyModifiers);
  626. break;
  627. default:
  628. key = new KeyEvent (Key.Unknown, keyModifiers);
  629. break;
  630. }
  631. break;
  632. }
  633. if (inputEvent.KeyEvent.bKeyDown)
  634. keyDownHandler (key);
  635. else
  636. keyUpHandler (key);
  637. } else {
  638. if (inputEvent.KeyEvent.bKeyDown) {
  639. // Key Down - Fire KeyDown Event and KeyStroke (ProcessKey) Event
  640. keyDownHandler (new KeyEvent (map, keyModifiers));
  641. keyHandler (new KeyEvent (map, keyModifiers));
  642. } else {
  643. keyUpHandler (new KeyEvent (map, keyModifiers));
  644. }
  645. }
  646. if (!inputEvent.KeyEvent.bKeyDown) {
  647. keyModifiers = null;
  648. }
  649. break;
  650. case WindowsConsole.EventType.Mouse:
  651. mouseHandler (ToDriverMouse (inputEvent.MouseEvent));
  652. if (IsButtonReleased)
  653. mouseHandler (ToDriverMouse (inputEvent.MouseEvent));
  654. break;
  655. case WindowsConsole.EventType.WindowBufferSize:
  656. cols = inputEvent.WindowBufferSizeEvent.size.X;
  657. rows = inputEvent.WindowBufferSizeEvent.size.Y;
  658. ResizeScreen ();
  659. UpdateOffScreen ();
  660. TerminalResized?.Invoke ();
  661. break;
  662. case WindowsConsole.EventType.Focus:
  663. break;
  664. default:
  665. break;
  666. }
  667. result = null;
  668. }
  669. WindowsConsole.ButtonState? LastMouseButtonPressed = null;
  670. bool IsButtonPressed = false;
  671. bool IsButtonReleased = false;
  672. bool IsButtonDoubleClicked = false;
  673. Point point;
  674. MouseEvent ToDriverMouse (WindowsConsole.MouseEventRecord mouseEvent)
  675. {
  676. MouseFlags mouseFlag = MouseFlags.AllEvents;
  677. if (IsButtonDoubleClicked) {
  678. Application.MainLoop.AddIdle (() => {
  679. ProcessButtonDoubleClickedAsync ().ConfigureAwait (false);
  680. return false;
  681. });
  682. }
  683. // The ButtonState member of the MouseEvent structure has bit corresponding to each mouse button.
  684. // This will tell when a mouse button is pressed. When the button is released this event will
  685. // be fired with it's bit set to 0. So when the button is up ButtonState will be 0.
  686. // To map to the correct driver events we save the last pressed mouse button so we can
  687. // map to the correct clicked event.
  688. if ((LastMouseButtonPressed != null || IsButtonReleased) && mouseEvent.ButtonState != 0) {
  689. LastMouseButtonPressed = null;
  690. IsButtonPressed = false;
  691. IsButtonReleased = false;
  692. }
  693. if ((mouseEvent.ButtonState != 0 && mouseEvent.EventFlags == 0 && LastMouseButtonPressed == null && !IsButtonDoubleClicked) ||
  694. (mouseEvent.EventFlags == WindowsConsole.EventFlags.MouseMoved &&
  695. mouseEvent.ButtonState != 0 && !IsButtonReleased && !IsButtonDoubleClicked)) {
  696. switch (mouseEvent.ButtonState) {
  697. case WindowsConsole.ButtonState.Button1Pressed:
  698. mouseFlag = MouseFlags.Button1Pressed;
  699. break;
  700. case WindowsConsole.ButtonState.Button2Pressed:
  701. mouseFlag = MouseFlags.Button2Pressed;
  702. break;
  703. case WindowsConsole.ButtonState.RightmostButtonPressed:
  704. mouseFlag = MouseFlags.Button3Pressed;
  705. break;
  706. }
  707. if (mouseEvent.EventFlags == WindowsConsole.EventFlags.MouseMoved) {
  708. mouseFlag |= MouseFlags.ReportMousePosition;
  709. point = new Point ();
  710. IsButtonReleased = false;
  711. } else {
  712. point = new Point () {
  713. X = mouseEvent.MousePosition.X,
  714. Y = mouseEvent.MousePosition.Y
  715. };
  716. }
  717. LastMouseButtonPressed = mouseEvent.ButtonState;
  718. IsButtonPressed = true;
  719. if ((mouseFlag & MouseFlags.ReportMousePosition) == 0) {
  720. Application.MainLoop.AddIdle (() => {
  721. ProcessContinuousButtonPressedAsync (mouseEvent, mouseFlag).ConfigureAwait (false);
  722. return false;
  723. });
  724. }
  725. } else if ((mouseEvent.EventFlags == 0 || mouseEvent.EventFlags == WindowsConsole.EventFlags.MouseMoved) &&
  726. LastMouseButtonPressed != null && !IsButtonReleased && !IsButtonDoubleClicked) {
  727. switch (LastMouseButtonPressed) {
  728. case WindowsConsole.ButtonState.Button1Pressed:
  729. mouseFlag = MouseFlags.Button1Released;
  730. break;
  731. case WindowsConsole.ButtonState.Button2Pressed:
  732. mouseFlag = MouseFlags.Button2Released;
  733. break;
  734. case WindowsConsole.ButtonState.RightmostButtonPressed:
  735. mouseFlag = MouseFlags.Button3Released;
  736. break;
  737. }
  738. IsButtonPressed = false;
  739. IsButtonReleased = true;
  740. } else if ((mouseEvent.EventFlags == 0 || mouseEvent.EventFlags == WindowsConsole.EventFlags.MouseMoved) &&
  741. IsButtonReleased) {
  742. var p = new Point () {
  743. X = mouseEvent.MousePosition.X,
  744. Y = mouseEvent.MousePosition.Y
  745. };
  746. //if (p == point) {
  747. switch (LastMouseButtonPressed) {
  748. case WindowsConsole.ButtonState.Button1Pressed:
  749. mouseFlag = MouseFlags.Button1Clicked;
  750. break;
  751. case WindowsConsole.ButtonState.Button2Pressed:
  752. mouseFlag = MouseFlags.Button2Clicked;
  753. break;
  754. case WindowsConsole.ButtonState.RightmostButtonPressed:
  755. mouseFlag = MouseFlags.Button3Clicked;
  756. break;
  757. }
  758. point = new Point () {
  759. X = mouseEvent.MousePosition.X,
  760. Y = mouseEvent.MousePosition.Y
  761. };
  762. //} else {
  763. // mouseFlag = 0;
  764. //}
  765. LastMouseButtonPressed = null;
  766. IsButtonReleased = false;
  767. } else if (mouseEvent.EventFlags.HasFlag (WindowsConsole.EventFlags.DoubleClick)) {
  768. switch (mouseEvent.ButtonState) {
  769. case WindowsConsole.ButtonState.Button1Pressed:
  770. mouseFlag = MouseFlags.Button1DoubleClicked;
  771. break;
  772. case WindowsConsole.ButtonState.Button2Pressed:
  773. mouseFlag = MouseFlags.Button2DoubleClicked;
  774. break;
  775. case WindowsConsole.ButtonState.RightmostButtonPressed:
  776. mouseFlag = MouseFlags.Button3DoubleClicked;
  777. break;
  778. }
  779. IsButtonDoubleClicked = true;
  780. } else if (mouseEvent.EventFlags == 0 && mouseEvent.ButtonState != 0 && IsButtonDoubleClicked) {
  781. switch (mouseEvent.ButtonState) {
  782. case WindowsConsole.ButtonState.Button1Pressed:
  783. mouseFlag = MouseFlags.Button1TripleClicked;
  784. break;
  785. case WindowsConsole.ButtonState.Button2Pressed:
  786. mouseFlag = MouseFlags.Button2TripleClicked;
  787. break;
  788. case WindowsConsole.ButtonState.RightmostButtonPressed:
  789. mouseFlag = MouseFlags.Button3TripleClicked;
  790. break;
  791. }
  792. IsButtonDoubleClicked = false;
  793. } else if (mouseEvent.EventFlags == WindowsConsole.EventFlags.MouseWheeled) {
  794. switch (mouseEvent.ButtonState) {
  795. case WindowsConsole.ButtonState.WheeledUp:
  796. mouseFlag = MouseFlags.WheeledUp;
  797. break;
  798. case WindowsConsole.ButtonState.WheeledDown:
  799. mouseFlag = MouseFlags.WheeledDown;
  800. break;
  801. }
  802. } else if (mouseEvent.EventFlags == WindowsConsole.EventFlags.MouseWheeled &&
  803. mouseEvent.ControlKeyState == WindowsConsole.ControlKeyState.ShiftPressed) {
  804. switch (mouseEvent.ButtonState) {
  805. case WindowsConsole.ButtonState.WheeledUp:
  806. mouseFlag = MouseFlags.WheeledLeft;
  807. break;
  808. case WindowsConsole.ButtonState.WheeledDown:
  809. mouseFlag = MouseFlags.WheeledRight;
  810. break;
  811. }
  812. } else if (mouseEvent.EventFlags == WindowsConsole.EventFlags.MouseMoved) {
  813. if (mouseEvent.MousePosition.X != point.X || mouseEvent.MousePosition.Y != point.Y) {
  814. mouseFlag = MouseFlags.ReportMousePosition;
  815. point = new Point ();
  816. } else {
  817. mouseFlag = 0;
  818. }
  819. } else if (mouseEvent.ButtonState == 0 && mouseEvent.EventFlags == 0) {
  820. mouseFlag = 0;
  821. }
  822. mouseFlag = SetControlKeyStates (mouseEvent, mouseFlag);
  823. return new MouseEvent () {
  824. X = mouseEvent.MousePosition.X,
  825. Y = mouseEvent.MousePosition.Y,
  826. Flags = mouseFlag
  827. };
  828. }
  829. async Task ProcessButtonDoubleClickedAsync ()
  830. {
  831. await Task.Delay (200);
  832. IsButtonDoubleClicked = false;
  833. }
  834. async Task ProcessContinuousButtonPressedAsync (WindowsConsole.MouseEventRecord mouseEvent, MouseFlags mouseFlag)
  835. {
  836. while (IsButtonPressed) {
  837. await Task.Delay (200);
  838. var me = new MouseEvent () {
  839. X = mouseEvent.MousePosition.X,
  840. Y = mouseEvent.MousePosition.Y,
  841. Flags = mouseFlag
  842. };
  843. var view = Application.wantContinuousButtonPressedView;
  844. if (view == null) {
  845. break;
  846. }
  847. if (IsButtonPressed && (mouseFlag & MouseFlags.ReportMousePosition) == 0) {
  848. mouseHandler (me);
  849. }
  850. }
  851. }
  852. static MouseFlags SetControlKeyStates (WindowsConsole.MouseEventRecord mouseEvent, MouseFlags mouseFlag)
  853. {
  854. if (mouseEvent.ControlKeyState.HasFlag (WindowsConsole.ControlKeyState.RightControlPressed) ||
  855. mouseEvent.ControlKeyState.HasFlag (WindowsConsole.ControlKeyState.LeftControlPressed))
  856. mouseFlag |= MouseFlags.ButtonCtrl;
  857. if (mouseEvent.ControlKeyState.HasFlag (WindowsConsole.ControlKeyState.ShiftPressed))
  858. mouseFlag |= MouseFlags.ButtonShift;
  859. if (mouseEvent.ControlKeyState.HasFlag (WindowsConsole.ControlKeyState.RightAltPressed) ||
  860. mouseEvent.ControlKeyState.HasFlag (WindowsConsole.ControlKeyState.LeftAltPressed))
  861. mouseFlag |= MouseFlags.ButtonAlt;
  862. return mouseFlag;
  863. }
  864. KeyModifiers keyModifiers;
  865. public ConsoleKeyInfoEx ToConsoleKeyInfoEx (WindowsConsole.KeyEventRecord keyEvent)
  866. {
  867. var state = keyEvent.dwControlKeyState;
  868. bool shift = (state & WindowsConsole.ControlKeyState.ShiftPressed) != 0;
  869. bool alt = (state & (WindowsConsole.ControlKeyState.LeftAltPressed | WindowsConsole.ControlKeyState.RightAltPressed)) != 0;
  870. bool control = (state & (WindowsConsole.ControlKeyState.LeftControlPressed | WindowsConsole.ControlKeyState.RightControlPressed)) != 0;
  871. bool capslock = (state & (WindowsConsole.ControlKeyState.CapslockOn)) != 0;
  872. bool numlock = (state & (WindowsConsole.ControlKeyState.NumlockOn)) != 0;
  873. bool scrolllock = (state & (WindowsConsole.ControlKeyState.ScrolllockOn)) != 0;
  874. if (keyModifiers == null)
  875. keyModifiers = new KeyModifiers ();
  876. if (shift)
  877. keyModifiers.Shift = shift;
  878. if (alt)
  879. keyModifiers.Alt = alt;
  880. if (control)
  881. keyModifiers.Ctrl = control;
  882. if (capslock)
  883. keyModifiers.Capslock = capslock;
  884. if (numlock)
  885. keyModifiers.Numlock = numlock;
  886. if (scrolllock)
  887. keyModifiers.Scrolllock = scrolllock;
  888. var ConsoleKeyInfo = new ConsoleKeyInfo (keyEvent.UnicodeChar, (ConsoleKey)keyEvent.wVirtualKeyCode, shift, alt, control);
  889. return new ConsoleKeyInfoEx (ConsoleKeyInfo, capslock, numlock);
  890. }
  891. public Key MapKey (ConsoleKeyInfoEx keyInfoEx)
  892. {
  893. var keyInfo = keyInfoEx.consoleKeyInfo;
  894. switch (keyInfo.Key) {
  895. case ConsoleKey.Escape:
  896. return MapKeyModifiers (keyInfo, Key.Esc);
  897. case ConsoleKey.Tab:
  898. return keyInfo.Modifiers == ConsoleModifiers.Shift ? Key.BackTab : Key.Tab;
  899. case ConsoleKey.Home:
  900. return MapKeyModifiers (keyInfo, Key.Home);
  901. case ConsoleKey.End:
  902. return MapKeyModifiers (keyInfo, Key.End);
  903. case ConsoleKey.LeftArrow:
  904. return MapKeyModifiers (keyInfo, Key.CursorLeft);
  905. case ConsoleKey.RightArrow:
  906. return MapKeyModifiers (keyInfo, Key.CursorRight);
  907. case ConsoleKey.UpArrow:
  908. return MapKeyModifiers (keyInfo, Key.CursorUp);
  909. case ConsoleKey.DownArrow:
  910. return MapKeyModifiers (keyInfo, Key.CursorDown);
  911. case ConsoleKey.PageUp:
  912. return MapKeyModifiers (keyInfo, Key.PageUp);
  913. case ConsoleKey.PageDown:
  914. return MapKeyModifiers (keyInfo, Key.PageDown);
  915. case ConsoleKey.Enter:
  916. return MapKeyModifiers (keyInfo, Key.Enter);
  917. case ConsoleKey.Spacebar:
  918. return MapKeyModifiers (keyInfo, Key.Space);
  919. case ConsoleKey.Backspace:
  920. return MapKeyModifiers (keyInfo, Key.Backspace);
  921. case ConsoleKey.Delete:
  922. return MapKeyModifiers (keyInfo, Key.DeleteChar);
  923. case ConsoleKey.Insert:
  924. return MapKeyModifiers (keyInfo, Key.InsertChar);
  925. case ConsoleKey.NumPad0:
  926. return keyInfoEx.NumLock ? Key.D0 : Key.InsertChar;
  927. case ConsoleKey.NumPad1:
  928. return keyInfoEx.NumLock ? Key.D1 : Key.End;
  929. case ConsoleKey.NumPad2:
  930. return keyInfoEx.NumLock ? Key.D2 : Key.CursorDown;
  931. case ConsoleKey.NumPad3:
  932. return keyInfoEx.NumLock ? Key.D3 : Key.PageDown;
  933. case ConsoleKey.NumPad4:
  934. return keyInfoEx.NumLock ? Key.D4 : Key.CursorLeft;
  935. case ConsoleKey.NumPad5:
  936. return keyInfoEx.NumLock ? Key.D5 : (Key)((uint)keyInfo.KeyChar);
  937. case ConsoleKey.NumPad6:
  938. return keyInfoEx.NumLock ? Key.D6 : Key.CursorRight;
  939. case ConsoleKey.NumPad7:
  940. return keyInfoEx.NumLock ? Key.D7 : Key.Home;
  941. case ConsoleKey.NumPad8:
  942. return keyInfoEx.NumLock ? Key.D8 : Key.CursorUp;
  943. case ConsoleKey.NumPad9:
  944. return keyInfoEx.NumLock ? Key.D9 : Key.PageUp;
  945. case ConsoleKey.Oem1:
  946. case ConsoleKey.Oem2:
  947. case ConsoleKey.Oem3:
  948. case ConsoleKey.Oem4:
  949. case ConsoleKey.Oem5:
  950. case ConsoleKey.Oem6:
  951. case ConsoleKey.Oem7:
  952. case ConsoleKey.Oem8:
  953. case ConsoleKey.Oem102:
  954. case ConsoleKey.OemPeriod:
  955. case ConsoleKey.OemComma:
  956. case ConsoleKey.OemPlus:
  957. case ConsoleKey.OemMinus:
  958. if (keyInfo.KeyChar == 0)
  959. return Key.Unknown;
  960. return (Key)((uint)keyInfo.KeyChar);
  961. }
  962. var key = keyInfo.Key;
  963. //var alphaBase = ((keyInfo.Modifiers == ConsoleModifiers.Shift) ^ (keyInfoEx.CapsLock)) ? 'A' : 'a';
  964. if (key >= ConsoleKey.A && key <= ConsoleKey.Z) {
  965. var delta = key - ConsoleKey.A;
  966. if (keyInfo.Modifiers == ConsoleModifiers.Control) {
  967. return (Key)(((uint)Key.CtrlMask) | ((uint)Key.A + delta));
  968. }
  969. if (keyInfo.Modifiers == ConsoleModifiers.Alt) {
  970. return (Key)(((uint)Key.AltMask) | ((uint)Key.A + delta));
  971. }
  972. if ((keyInfo.Modifiers & (ConsoleModifiers.Alt | ConsoleModifiers.Control)) != 0) {
  973. if (keyInfo.KeyChar == 0 || (keyInfo.KeyChar != 0 && keyInfo.KeyChar >= 1 && keyInfo.KeyChar <= 26)) {
  974. return MapKeyModifiers (keyInfo, (Key)((uint)Key.A + delta));
  975. }
  976. }
  977. //return (Key)((uint)alphaBase + delta);
  978. return (Key)((uint)keyInfo.KeyChar);
  979. }
  980. if (key >= ConsoleKey.D0 && key <= ConsoleKey.D9) {
  981. var delta = key - ConsoleKey.D0;
  982. if (keyInfo.Modifiers == ConsoleModifiers.Alt) {
  983. return (Key)(((uint)Key.AltMask) | ((uint)Key.D0 + delta));
  984. }
  985. if (keyInfo.Modifiers == ConsoleModifiers.Control) {
  986. return (Key)(((uint)Key.CtrlMask) | ((uint)Key.D0 + delta));
  987. }
  988. if ((keyInfo.Modifiers & (ConsoleModifiers.Alt | ConsoleModifiers.Control)) != 0) {
  989. if (keyInfo.KeyChar == 0 || keyInfo.KeyChar == 30) {
  990. return MapKeyModifiers (keyInfo, (Key)((uint)Key.D0 + delta));
  991. }
  992. }
  993. return (Key)((uint)keyInfo.KeyChar);
  994. }
  995. if (key >= ConsoleKey.F1 && key <= ConsoleKey.F12) {
  996. var delta = key - ConsoleKey.F1;
  997. if ((keyInfo.Modifiers & (ConsoleModifiers.Shift | ConsoleModifiers.Alt | ConsoleModifiers.Control)) != 0) {
  998. return MapKeyModifiers (keyInfo, (Key)((uint)Key.F1 + delta));
  999. }
  1000. return (Key)((uint)Key.F1 + delta);
  1001. }
  1002. if (keyInfo.KeyChar != 0) {
  1003. return (Key)((uint)keyInfo.KeyChar);
  1004. }
  1005. return (Key)(0xffffffff);
  1006. }
  1007. private Key MapKeyModifiers (ConsoleKeyInfo keyInfo, Key key)
  1008. {
  1009. Key keyMod = new Key ();
  1010. if ((keyInfo.Modifiers & ConsoleModifiers.Shift) != 0)
  1011. keyMod = Key.ShiftMask;
  1012. if ((keyInfo.Modifiers & ConsoleModifiers.Control) != 0)
  1013. keyMod |= Key.CtrlMask;
  1014. if ((keyInfo.Modifiers & ConsoleModifiers.Alt) != 0)
  1015. keyMod |= Key.AltMask;
  1016. return keyMod != Key.Null ? keyMod | key : key;
  1017. }
  1018. public override void Init (Action terminalResized)
  1019. {
  1020. TerminalResized = terminalResized;
  1021. SetupColorsAndBorders ();
  1022. }
  1023. void ResizeScreen ()
  1024. {
  1025. OutputBuffer = new WindowsConsole.CharInfo [Rows * Cols];
  1026. Clip = new Rect (0, 0, Cols, Rows);
  1027. damageRegion = new WindowsConsole.SmallRect () {
  1028. Top = 0,
  1029. Left = 0,
  1030. Bottom = (short)Rows,
  1031. Right = (short)Cols
  1032. };
  1033. }
  1034. void UpdateOffScreen ()
  1035. {
  1036. for (int row = 0; row < rows; row++)
  1037. for (int col = 0; col < cols; col++) {
  1038. int position = row * cols + col;
  1039. OutputBuffer [position].Attributes = (ushort)Colors.TopLevel.Normal;
  1040. OutputBuffer [position].Char.UnicodeChar = ' ';
  1041. }
  1042. }
  1043. int ccol, crow;
  1044. public override void Move (int col, int row)
  1045. {
  1046. ccol = col;
  1047. crow = row;
  1048. }
  1049. public override void AddRune (Rune rune)
  1050. {
  1051. rune = MakePrintable (rune);
  1052. var position = crow * Cols + ccol;
  1053. if (Clip.Contains (ccol, crow)) {
  1054. OutputBuffer [position].Attributes = (ushort)currentAttribute;
  1055. OutputBuffer [position].Char.UnicodeChar = (char)rune;
  1056. WindowsConsole.SmallRect.Update (ref damageRegion, (short)ccol, (short)crow);
  1057. }
  1058. ccol++;
  1059. var runeWidth = Rune.ColumnWidth (rune);
  1060. if (runeWidth > 1) {
  1061. for (int i = 1; i < runeWidth; i++) {
  1062. AddStr (" ");
  1063. }
  1064. }
  1065. //if (ccol == Cols) {
  1066. // ccol = 0;
  1067. // if (crow + 1 < Rows)
  1068. // crow++;
  1069. //}
  1070. if (sync)
  1071. UpdateScreen ();
  1072. }
  1073. public override void AddStr (ustring str)
  1074. {
  1075. foreach (var rune in str)
  1076. AddRune (rune);
  1077. }
  1078. int currentAttribute;
  1079. CancellationTokenSource tokenSource = new CancellationTokenSource ();
  1080. public override void SetAttribute (Attribute c)
  1081. {
  1082. currentAttribute = c.value;
  1083. }
  1084. Attribute MakeColor (ConsoleColor f, ConsoleColor b)
  1085. {
  1086. // Encode the colors into the int value.
  1087. return new Attribute () {
  1088. value = ((int)f | (int)b << 4),
  1089. foreground = (Color)f,
  1090. background = (Color)b
  1091. };
  1092. }
  1093. public override Attribute MakeAttribute (Color fore, Color back)
  1094. {
  1095. return MakeColor ((ConsoleColor)fore, (ConsoleColor)back);
  1096. }
  1097. public override void Refresh ()
  1098. {
  1099. UpdateScreen ();
  1100. #if false
  1101. var bufferCoords = new WindowsConsole.Coord (){
  1102. X = (short)Clip.Width,
  1103. Y = (short)Clip.Height
  1104. };
  1105. var window = new WindowsConsole.SmallRect (){
  1106. Top = 0,
  1107. Left = 0,
  1108. Right = (short)Clip.Right,
  1109. Bottom = (short)Clip.Bottom
  1110. };
  1111. UpdateCursor();
  1112. winConsole.WriteToConsole (OutputBuffer, bufferCoords, window);
  1113. #endif
  1114. }
  1115. public override void UpdateScreen ()
  1116. {
  1117. if (damageRegion.Left == -1)
  1118. return;
  1119. var bufferCoords = new WindowsConsole.Coord () {
  1120. X = (short)Clip.Width,
  1121. Y = (short)Clip.Height
  1122. };
  1123. var window = new WindowsConsole.SmallRect () {
  1124. Top = 0,
  1125. Left = 0,
  1126. Right = (short)Clip.Right,
  1127. Bottom = (short)Clip.Bottom
  1128. };
  1129. UpdateCursor ();
  1130. winConsole.WriteToConsole (OutputBuffer, bufferCoords, damageRegion);
  1131. // System.Diagnostics.Debugger.Log(0, "debug", $"Region={damageRegion.Right - damageRegion.Left},{damageRegion.Bottom - damageRegion.Top}\n");
  1132. WindowsConsole.SmallRect.MakeEmpty (ref damageRegion);
  1133. }
  1134. public override void UpdateCursor ()
  1135. {
  1136. var position = new WindowsConsole.Coord () {
  1137. X = (short)ccol,
  1138. Y = (short)crow
  1139. };
  1140. winConsole.SetCursorPosition (position);
  1141. }
  1142. public override void End ()
  1143. {
  1144. winConsole.Cleanup ();
  1145. }
  1146. #region Unused
  1147. public override void SetColors (ConsoleColor foreground, ConsoleColor background)
  1148. {
  1149. }
  1150. public override void SetColors (short foregroundColorId, short backgroundColorId)
  1151. {
  1152. }
  1153. public override void Suspend ()
  1154. {
  1155. }
  1156. public override void StartReportingMouseMoves ()
  1157. {
  1158. }
  1159. public override void StopReportingMouseMoves ()
  1160. {
  1161. }
  1162. public override void UncookMouse ()
  1163. {
  1164. }
  1165. public override void CookMouse ()
  1166. {
  1167. }
  1168. #endregion
  1169. }
  1170. }