CursesDriver.cs 24 KB

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  1. //
  2. // Driver.cs: Curses-based Driver
  3. //
  4. // Authors:
  5. // Miguel de Icaza ([email protected])
  6. //
  7. using System;
  8. using System.Collections.Generic;
  9. using System.Runtime.InteropServices;
  10. using System.Threading.Tasks;
  11. using NStack;
  12. using Unix.Terminal;
  13. namespace Terminal.Gui {
  14. /// <summary>
  15. /// This is the Curses driver for the gui.cs/Terminal framework.
  16. /// </summary>
  17. internal class CursesDriver : ConsoleDriver {
  18. public override int Cols => Curses.Cols;
  19. public override int Rows => Curses.Lines;
  20. // Current row, and current col, tracked by Move/AddRune only
  21. int ccol, crow;
  22. bool needMove;
  23. public override void Move (int col, int row)
  24. {
  25. ccol = col;
  26. crow = row;
  27. if (Clip.Contains (col, row)) {
  28. Curses.move (row, col);
  29. needMove = false;
  30. } else {
  31. Curses.move (Clip.Y, Clip.X);
  32. needMove = true;
  33. }
  34. }
  35. static bool sync = false;
  36. public override void AddRune (Rune rune)
  37. {
  38. if (Clip.Contains (ccol, crow)) {
  39. if (needMove) {
  40. Curses.move (crow, ccol);
  41. needMove = false;
  42. }
  43. Curses.addch ((int)(uint)rune);
  44. } else
  45. needMove = true;
  46. if (sync)
  47. Application.Driver.Refresh ();
  48. ccol++;
  49. var runeWidth = Rune.ColumnWidth (rune);
  50. if (runeWidth > 1) {
  51. for (int i = 1; i < runeWidth; i++) {
  52. ccol++;
  53. }
  54. }
  55. }
  56. public override void AddStr (ustring str)
  57. {
  58. // TODO; optimize this to determine if the str fits in the clip region, and if so, use Curses.addstr directly
  59. foreach (var rune in str)
  60. AddRune (rune);
  61. }
  62. public override void Refresh () {
  63. Curses.refresh ();
  64. if (Curses.CheckWinChange ()) {
  65. TerminalResized?.Invoke ();
  66. }
  67. }
  68. public override void UpdateCursor () => Refresh ();
  69. public override void End () => Curses.endwin ();
  70. public override void UpdateScreen () => window.redrawwin ();
  71. public override void SetAttribute (Attribute c) => Curses.attrset (c.value);
  72. public Curses.Window window;
  73. static short last_color_pair = 16;
  74. /// <summary>
  75. /// Creates a curses color from the provided foreground and background colors
  76. /// </summary>
  77. /// <param name="foreground">Contains the curses attributes for the foreground (color, plus any attributes)</param>
  78. /// <param name="background">Contains the curses attributes for the background (color, plus any attributes)</param>
  79. /// <returns></returns>
  80. public static Attribute MakeColor (short foreground, short background)
  81. {
  82. Curses.InitColorPair (++last_color_pair, foreground, background);
  83. return new Attribute () { value = Curses.ColorPair (last_color_pair) };
  84. }
  85. int [,] colorPairs = new int [16, 16];
  86. public override void SetColors (ConsoleColor foreground, ConsoleColor background)
  87. {
  88. int f = (short)foreground;
  89. int b = (short)background;
  90. var v = colorPairs [f, b];
  91. if ((v & 0x10000) == 0) {
  92. b = b & 0x7;
  93. bool bold = (f & 0x8) != 0;
  94. f = f & 0x7;
  95. v = MakeColor ((short)f, (short)b) | (bold ? Curses.A_BOLD : 0);
  96. colorPairs [(int)foreground, (int)background] = v | 0x1000;
  97. }
  98. SetAttribute (v & 0xffff);
  99. }
  100. Dictionary<int, int> rawPairs = new Dictionary<int, int> ();
  101. public override void SetColors (short foreColorId, short backgroundColorId)
  102. {
  103. int key = (((ushort)foreColorId << 16)) | (ushort)backgroundColorId;
  104. if (!rawPairs.TryGetValue (key, out var v)) {
  105. v = MakeColor (foreColorId, backgroundColorId);
  106. rawPairs [key] = v;
  107. }
  108. SetAttribute (v);
  109. }
  110. static Key MapCursesKey (int cursesKey)
  111. {
  112. switch (cursesKey) {
  113. case Curses.KeyF1: return Key.F1;
  114. case Curses.KeyF2: return Key.F2;
  115. case Curses.KeyF3: return Key.F3;
  116. case Curses.KeyF4: return Key.F4;
  117. case Curses.KeyF5: return Key.F5;
  118. case Curses.KeyF6: return Key.F6;
  119. case Curses.KeyF7: return Key.F7;
  120. case Curses.KeyF8: return Key.F8;
  121. case Curses.KeyF9: return Key.F9;
  122. case Curses.KeyF10: return Key.F10;
  123. case Curses.KeyF11: return Key.F11;
  124. case Curses.KeyF12: return Key.F12;
  125. case Curses.KeyUp: return Key.CursorUp;
  126. case Curses.KeyDown: return Key.CursorDown;
  127. case Curses.KeyLeft: return Key.CursorLeft;
  128. case Curses.KeyRight: return Key.CursorRight;
  129. case Curses.KeyHome: return Key.Home;
  130. case Curses.KeyEnd: return Key.End;
  131. case Curses.KeyNPage: return Key.PageDown;
  132. case Curses.KeyPPage: return Key.PageUp;
  133. case Curses.KeyDeleteChar: return Key.DeleteChar;
  134. case Curses.KeyInsertChar: return Key.InsertChar;
  135. case Curses.KeyTab: return Key.Tab;
  136. case Curses.KeyBackTab: return Key.BackTab;
  137. case Curses.KeyBackspace: return Key.Backspace;
  138. case Curses.ShiftKeyUp: return Key.CursorUp | Key.ShiftMask;
  139. case Curses.ShiftKeyDown: return Key.CursorDown | Key.ShiftMask;
  140. case Curses.ShiftKeyLeft: return Key.CursorLeft | Key.ShiftMask;
  141. case Curses.ShiftKeyRight: return Key.CursorRight | Key.ShiftMask;
  142. case Curses.ShiftKeyHome: return Key.Home | Key.ShiftMask;
  143. case Curses.ShiftKeyEnd: return Key.End | Key.ShiftMask;
  144. case Curses.ShiftKeyNPage: return Key.PageDown | Key.ShiftMask;
  145. case Curses.ShiftKeyPPage: return Key.PageUp | Key.ShiftMask;
  146. case Curses.AltKeyUp: return Key.CursorUp | Key.AltMask;
  147. case Curses.AltKeyDown: return Key.CursorDown | Key.AltMask;
  148. case Curses.AltKeyLeft: return Key.CursorLeft | Key.AltMask;
  149. case Curses.AltKeyRight: return Key.CursorRight | Key.AltMask;
  150. case Curses.AltKeyHome: return Key.Home | Key.AltMask;
  151. case Curses.AltKeyEnd: return Key.End | Key.AltMask;
  152. case Curses.AltKeyNPage: return Key.PageDown | Key.AltMask;
  153. case Curses.AltKeyPPage: return Key.PageUp | Key.AltMask;
  154. case Curses.CtrlKeyUp: return Key.CursorUp | Key.CtrlMask;
  155. case Curses.CtrlKeyDown: return Key.CursorDown | Key.CtrlMask;
  156. case Curses.CtrlKeyLeft: return Key.CursorLeft | Key.CtrlMask;
  157. case Curses.CtrlKeyRight: return Key.CursorRight | Key.CtrlMask;
  158. case Curses.CtrlKeyHome: return Key.Home | Key.CtrlMask;
  159. case Curses.CtrlKeyEnd: return Key.End | Key.CtrlMask;
  160. case Curses.CtrlKeyNPage: return Key.PageDown | Key.CtrlMask;
  161. case Curses.CtrlKeyPPage: return Key.PageUp | Key.CtrlMask;
  162. case Curses.ShiftCtrlKeyUp: return Key.CursorUp | Key.ShiftMask | Key.CtrlMask;
  163. case Curses.ShiftCtrlKeyDown: return Key.CursorDown | Key.ShiftMask | Key.CtrlMask;
  164. case Curses.ShiftCtrlKeyLeft: return Key.CursorLeft | Key.ShiftMask | Key.CtrlMask;
  165. case Curses.ShiftCtrlKeyRight: return Key.CursorRight | Key.ShiftMask | Key.CtrlMask;
  166. case Curses.ShiftCtrlKeyHome: return Key.Home | Key.ShiftMask | Key.CtrlMask;
  167. case Curses.ShiftCtrlKeyEnd: return Key.End | Key.ShiftMask | Key.CtrlMask;
  168. case Curses.ShiftCtrlKeyNPage: return Key.PageDown | Key.ShiftMask | Key.CtrlMask;
  169. case Curses.ShiftCtrlKeyPPage: return Key.PageUp | Key.ShiftMask | Key.CtrlMask;
  170. default: return Key.Unknown;
  171. }
  172. }
  173. Curses.Event? LastMouseButtonPressed;
  174. bool IsButtonPressed;
  175. bool cancelButtonClicked;
  176. bool canWheeledDown;
  177. bool isReportMousePosition;
  178. Point point;
  179. MouseEvent ToDriverMouse (Curses.MouseEvent cev)
  180. {
  181. MouseFlags mouseFlag = MouseFlags.AllEvents;
  182. if (LastMouseButtonPressed != null && cev.ButtonState != Curses.Event.ReportMousePosition) {
  183. LastMouseButtonPressed = null;
  184. IsButtonPressed = false;
  185. }
  186. if ((cev.ButtonState == Curses.Event.Button1Clicked || cev.ButtonState == Curses.Event.Button2Clicked ||
  187. cev.ButtonState == Curses.Event.Button3Clicked) &&
  188. LastMouseButtonPressed == null) {
  189. IsButtonPressed = false;
  190. mouseFlag = ProcessButtonClickedEvent (cev);
  191. } else if (((cev.ButtonState == Curses.Event.Button1Pressed || cev.ButtonState == Curses.Event.Button2Pressed ||
  192. cev.ButtonState == Curses.Event.Button3Pressed) && LastMouseButtonPressed == null) ||
  193. IsButtonPressed && cev.ButtonState == Curses.Event.ReportMousePosition) {
  194. mouseFlag = (MouseFlags)cev.ButtonState;
  195. if (cev.ButtonState != Curses.Event.ReportMousePosition)
  196. LastMouseButtonPressed = cev.ButtonState;
  197. IsButtonPressed = true;
  198. isReportMousePosition = false;
  199. if (cev.ButtonState == Curses.Event.ReportMousePosition) {
  200. mouseFlag = (MouseFlags)LastMouseButtonPressed | MouseFlags.ReportMousePosition;
  201. point = new Point ();
  202. cancelButtonClicked = true;
  203. } else {
  204. point = new Point () {
  205. X = cev.X,
  206. Y = cev.Y
  207. };
  208. }
  209. if ((mouseFlag & MouseFlags.ReportMousePosition) == 0) {
  210. Task.Run (async () => {
  211. while (IsButtonPressed && LastMouseButtonPressed != null) {
  212. await Task.Delay (100);
  213. var me = new MouseEvent () {
  214. X = cev.X,
  215. Y = cev.Y,
  216. Flags = mouseFlag
  217. };
  218. var view = Application.wantContinuousButtonPressedView;
  219. if (view == null)
  220. break;
  221. if (IsButtonPressed && LastMouseButtonPressed != null && (mouseFlag & MouseFlags.ReportMousePosition) == 0) {
  222. mouseHandler (me);
  223. //mainLoop.Driver.Wakeup ();
  224. }
  225. }
  226. });
  227. }
  228. } else if ((cev.ButtonState == Curses.Event.Button1Released || cev.ButtonState == Curses.Event.Button2Released ||
  229. cev.ButtonState == Curses.Event.Button3Released)) {
  230. mouseFlag = ProcessButtonReleasedEvent (cev);
  231. IsButtonPressed = false;
  232. canWheeledDown = false;
  233. } else if (cev.ButtonState == Curses.Event.Button4Pressed) {
  234. mouseFlag = MouseFlags.WheeledUp;
  235. } else if (cev.ButtonState == Curses.Event.ReportMousePosition && cev.X == point.X && cev.Y == point.Y &&
  236. canWheeledDown) {
  237. mouseFlag = MouseFlags.WheeledDown;
  238. canWheeledDown = true;
  239. }
  240. else if (cev.ButtonState == Curses.Event.ReportMousePosition && !canWheeledDown) {
  241. mouseFlag = MouseFlags.ReportMousePosition;
  242. canWheeledDown = true;
  243. isReportMousePosition = true;
  244. } else {
  245. mouseFlag = (MouseFlags)cev.ButtonState;
  246. canWheeledDown = false;
  247. if (cev.ButtonState == Curses.Event.ReportMousePosition)
  248. isReportMousePosition = true;
  249. }
  250. point = new Point () {
  251. X = cev.X,
  252. Y = cev.Y
  253. };
  254. return new MouseEvent () {
  255. X = cev.X,
  256. Y = cev.Y,
  257. //Flags = (MouseFlags)cev.ButtonState
  258. Flags = mouseFlag
  259. };
  260. }
  261. private MouseFlags ProcessButtonClickedEvent (Curses.MouseEvent cev)
  262. {
  263. LastMouseButtonPressed = cev.ButtonState;
  264. var mf = GetButtonState (cev, true);
  265. mouseHandler (ProcessButtonState (cev, mf));
  266. if (LastMouseButtonPressed != null && LastMouseButtonPressed == cev.ButtonState) {
  267. mf = GetButtonState (cev, false);
  268. mouseHandler (ProcessButtonState (cev, mf));
  269. if (LastMouseButtonPressed != null && LastMouseButtonPressed == cev.ButtonState) {
  270. mf = (MouseFlags)cev.ButtonState;
  271. }
  272. }
  273. LastMouseButtonPressed = null;
  274. canWheeledDown = false;
  275. return mf;
  276. }
  277. private MouseFlags ProcessButtonReleasedEvent (Curses.MouseEvent cev)
  278. {
  279. var mf = (MouseFlags)cev.ButtonState;
  280. if (!cancelButtonClicked && LastMouseButtonPressed == null && !isReportMousePosition) {
  281. mouseHandler (ProcessButtonState (cev, mf));
  282. mf = GetButtonState (cev);
  283. } else if (isReportMousePosition) {
  284. mf = MouseFlags.ReportMousePosition;
  285. }
  286. cancelButtonClicked = false;
  287. canWheeledDown = false;
  288. return mf;
  289. }
  290. MouseFlags GetButtonState (Curses.MouseEvent cev, bool pressed = false)
  291. {
  292. MouseFlags mf = default;
  293. switch (cev.ButtonState) {
  294. case Curses.Event.Button1Clicked:
  295. if (pressed)
  296. mf = MouseFlags.Button1Pressed;
  297. else
  298. mf = MouseFlags.Button1Released;
  299. break;
  300. case Curses.Event.Button2Clicked:
  301. if (pressed)
  302. mf = MouseFlags.Button2Pressed;
  303. else
  304. mf = MouseFlags.Button2Released;
  305. break;
  306. case Curses.Event.Button3Clicked:
  307. if (pressed)
  308. mf = MouseFlags.Button3Pressed;
  309. else
  310. mf = MouseFlags.Button3Released;
  311. break;
  312. case Curses.Event.Button1Released:
  313. mf = MouseFlags.Button1Clicked;
  314. break;
  315. case Curses.Event.Button2Released:
  316. mf = MouseFlags.Button2Clicked;
  317. break;
  318. case Curses.Event.Button3Released:
  319. mf = MouseFlags.Button3Clicked;
  320. break;
  321. }
  322. return mf;
  323. }
  324. MouseEvent ProcessButtonState (Curses.MouseEvent cev, MouseFlags mf)
  325. {
  326. return new MouseEvent () {
  327. X = cev.X,
  328. Y = cev.Y,
  329. Flags = mf
  330. };
  331. }
  332. KeyModifiers keyModifiers;
  333. KeyModifiers MapKeyModifiers (Key key)
  334. {
  335. if (keyModifiers == null)
  336. keyModifiers = new KeyModifiers ();
  337. if (!keyModifiers.Shift && key.HasFlag (Key.ShiftMask))
  338. keyModifiers.Shift = true;
  339. if (!keyModifiers.Alt && key.HasFlag (Key.AltMask))
  340. keyModifiers.Alt = true;
  341. if (!keyModifiers.Ctrl && key.HasFlag (Key.CtrlMask))
  342. keyModifiers.Ctrl = true;
  343. return keyModifiers;
  344. }
  345. void ProcessInput (Action<KeyEvent> keyHandler, Action<KeyEvent> keyDownHandler, Action<KeyEvent> keyUpHandler, Action<MouseEvent> mouseHandler)
  346. {
  347. int wch;
  348. var code = Curses.get_wch (out wch);
  349. if (code == Curses.ERR)
  350. return;
  351. keyModifiers = new KeyModifiers ();
  352. Key k;
  353. if (code == Curses.KEY_CODE_YES) {
  354. if (wch == Curses.KeyResize) {
  355. if (Curses.CheckWinChange ()) {
  356. TerminalResized?.Invoke ();
  357. return;
  358. }
  359. }
  360. if (wch == Curses.KeyMouse) {
  361. Curses.MouseEvent ev;
  362. Curses.getmouse (out ev);
  363. mouseHandler (ToDriverMouse (ev));
  364. return;
  365. }
  366. keyHandler (new KeyEvent (MapCursesKey (wch), keyModifiers));
  367. keyUpHandler (new KeyEvent (MapCursesKey (wch), keyModifiers));
  368. return;
  369. }
  370. // Special handling for ESC, we want to try to catch ESC+letter to simulate alt-letter as well as Alt-Fkey
  371. if (wch == 27) {
  372. Curses.timeout (200);
  373. code = Curses.get_wch (out int wch2);
  374. if (code == Curses.KEY_CODE_YES) {
  375. k = Key.AltMask | MapCursesKey (wch);
  376. keyHandler (new KeyEvent (k, MapKeyModifiers (k)));
  377. }
  378. if (code == 0) {
  379. KeyEvent key;
  380. // The ESC-number handling, debatable.
  381. // Simulates the AltMask itself by pressing Alt + Space.
  382. if (wch2 == (int)Key.Space) {
  383. k = Key.AltMask;
  384. key = new KeyEvent (k, MapKeyModifiers (k));
  385. } else if (wch2 - (int)Key.Space >= 'A' && wch2 - (int)Key.Space <= 'Z') {
  386. k = (Key)((uint)Key.AltMask + (wch2 - (int)Key.Space));
  387. key = new KeyEvent (k, MapKeyModifiers (k));
  388. } else if (wch2 >= '1' && wch <= '9') {
  389. k = (Key)((int)Key.F1 + (wch2 - '0' - 1));
  390. key = new KeyEvent (k, MapKeyModifiers (k));
  391. } else if (wch2 == '0') {
  392. k = Key.F10;
  393. key = new KeyEvent (k, MapKeyModifiers (k));
  394. } else if (wch2 == 27) {
  395. k = (Key)wch2;
  396. key = new KeyEvent (k, MapKeyModifiers (k));
  397. } else {
  398. k = Key.AltMask | (Key)wch2;
  399. key = new KeyEvent (k, MapKeyModifiers (k));
  400. }
  401. keyHandler (key);
  402. } else {
  403. k = Key.Esc;
  404. keyHandler (new KeyEvent (k, MapKeyModifiers (k)));
  405. }
  406. } else if (wch == Curses.KeyTab) {
  407. k = MapCursesKey (wch);
  408. keyDownHandler (new KeyEvent (k, MapKeyModifiers (k)));
  409. keyHandler (new KeyEvent (k, MapKeyModifiers (k)));
  410. } else {
  411. k = (Key)wch;
  412. keyDownHandler (new KeyEvent (k, MapKeyModifiers (k)));
  413. keyHandler (new KeyEvent (k, MapKeyModifiers (k)));
  414. }
  415. // Cause OnKeyUp and OnKeyPressed. Note that the special handling for ESC above
  416. // will not impact KeyUp.
  417. // This is causing ESC firing even if another keystroke was handled.
  418. //if (wch == Curses.KeyTab) {
  419. // keyUpHandler (new KeyEvent (MapCursesKey (wch), keyModifiers));
  420. //} else {
  421. // keyUpHandler (new KeyEvent ((Key)wch, keyModifiers));
  422. //}
  423. }
  424. Action<MouseEvent> mouseHandler;
  425. MainLoop mainLoop;
  426. public override void PrepareToRun (MainLoop mainLoop, Action<KeyEvent> keyHandler, Action<KeyEvent> keyDownHandler, Action<KeyEvent> keyUpHandler, Action<MouseEvent> mouseHandler)
  427. {
  428. // Note: Curses doesn't support keydown/up events and thus any passed keyDown/UpHandlers will never be called
  429. Curses.timeout (0);
  430. this.mouseHandler = mouseHandler;
  431. this.mainLoop = mainLoop;
  432. (mainLoop.Driver as UnixMainLoop).AddWatch (0, UnixMainLoop.Condition.PollIn, x => {
  433. ProcessInput (keyHandler, keyDownHandler, keyUpHandler, mouseHandler);
  434. return true;
  435. });
  436. }
  437. Curses.Event oldMouseEvents, reportableMouseEvents;
  438. public override void Init (Action terminalResized)
  439. {
  440. if (window != null)
  441. return;
  442. try {
  443. window = Curses.initscr ();
  444. } catch (Exception e) {
  445. Console.WriteLine ("Curses failed to initialize, the exception is: " + e);
  446. }
  447. Curses.raw ();
  448. Curses.noecho ();
  449. Curses.Window.Standard.keypad (true);
  450. reportableMouseEvents = Curses.mousemask (Curses.Event.AllEvents | Curses.Event.ReportMousePosition, out oldMouseEvents);
  451. TerminalResized = terminalResized;
  452. if (reportableMouseEvents.HasFlag (Curses.Event.ReportMousePosition))
  453. StartReportingMouseMoves ();
  454. HLine = Curses.ACS_HLINE;
  455. VLine = Curses.ACS_VLINE;
  456. Stipple = Curses.ACS_CKBOARD;
  457. Diamond = Curses.ACS_DIAMOND;
  458. ULCorner = Curses.ACS_ULCORNER;
  459. LLCorner = Curses.ACS_LLCORNER;
  460. URCorner = Curses.ACS_URCORNER;
  461. LRCorner = Curses.ACS_LRCORNER;
  462. LeftTee = Curses.ACS_LTEE;
  463. RightTee = Curses.ACS_RTEE;
  464. TopTee = Curses.ACS_TTEE;
  465. BottomTee = Curses.ACS_BTEE;
  466. Checked = '\u221a';
  467. UnChecked = ' ';
  468. Selected = '\u25cf';
  469. UnSelected = '\u25cc';
  470. RightArrow = Curses.ACS_RARROW;
  471. LeftArrow = Curses.ACS_LARROW;
  472. UpArrow = Curses.ACS_UARROW;
  473. DownArrow = Curses.ACS_DARROW;
  474. LeftDefaultIndicator = '\u25e6';
  475. RightDefaultIndicator = '\u25e6';
  476. LeftBracket = '[';
  477. RightBracket = ']';
  478. OnMeterSegment = '\u258c';
  479. OffMeterSegement = ' ';
  480. Colors.TopLevel = new ColorScheme ();
  481. Colors.Base = new ColorScheme ();
  482. Colors.Dialog = new ColorScheme ();
  483. Colors.Menu = new ColorScheme ();
  484. Colors.Error = new ColorScheme ();
  485. Clip = new Rect (0, 0, Cols, Rows);
  486. if (Curses.HasColors) {
  487. Curses.StartColor ();
  488. Curses.UseDefaultColors ();
  489. Colors.TopLevel.Normal = MakeColor (Curses.COLOR_GREEN, Curses.COLOR_BLACK);
  490. Colors.TopLevel.Focus = MakeColor (Curses.COLOR_WHITE, Curses.COLOR_CYAN);
  491. Colors.TopLevel.HotNormal = MakeColor (Curses.COLOR_YELLOW, Curses.COLOR_BLACK);
  492. Colors.TopLevel.HotFocus = MakeColor (Curses.COLOR_YELLOW, Curses.COLOR_CYAN);
  493. Colors.Base.Normal = MakeColor (Curses.COLOR_WHITE, Curses.COLOR_BLUE);
  494. Colors.Base.Focus = MakeColor (Curses.COLOR_BLACK, Curses.COLOR_CYAN);
  495. Colors.Base.HotNormal = Curses.A_BOLD | MakeColor (Curses.COLOR_YELLOW, Curses.COLOR_BLUE);
  496. Colors.Base.HotFocus = Curses.A_BOLD | MakeColor (Curses.COLOR_YELLOW, Curses.COLOR_CYAN);
  497. // Focused,
  498. // Selected, Hot: Yellow on Black
  499. // Selected, text: white on black
  500. // Unselected, hot: yellow on cyan
  501. // unselected, text: same as unfocused
  502. Colors.Menu.HotFocus = Curses.A_BOLD | MakeColor (Curses.COLOR_YELLOW, Curses.COLOR_BLACK);
  503. Colors.Menu.Focus = Curses.A_BOLD | MakeColor (Curses.COLOR_WHITE, Curses.COLOR_BLACK);
  504. Colors.Menu.HotNormal = Curses.A_BOLD | MakeColor (Curses.COLOR_YELLOW, Curses.COLOR_CYAN);
  505. Colors.Menu.Normal = Curses.A_BOLD | MakeColor (Curses.COLOR_WHITE, Curses.COLOR_CYAN);
  506. Colors.Menu.Disabled = MakeColor (Curses.COLOR_WHITE, Curses.COLOR_CYAN);
  507. Colors.Dialog.Normal = MakeColor (Curses.COLOR_BLACK, Curses.COLOR_WHITE);
  508. Colors.Dialog.Focus = MakeColor (Curses.COLOR_BLACK, Curses.COLOR_CYAN);
  509. Colors.Dialog.HotNormal = MakeColor (Curses.COLOR_BLUE, Curses.COLOR_WHITE);
  510. Colors.Dialog.HotFocus = MakeColor (Curses.COLOR_BLUE, Curses.COLOR_CYAN);
  511. Colors.Error.Normal = Curses.A_BOLD | MakeColor (Curses.COLOR_WHITE, Curses.COLOR_RED);
  512. Colors.Error.Focus = MakeColor (Curses.COLOR_BLACK, Curses.COLOR_WHITE);
  513. Colors.Error.HotNormal = Curses.A_BOLD | MakeColor (Curses.COLOR_YELLOW, Curses.COLOR_RED);
  514. Colors.Error.HotFocus = Colors.Error.HotNormal;
  515. } else {
  516. Colors.TopLevel.Normal = Curses.COLOR_GREEN;
  517. Colors.TopLevel.Focus = Curses.COLOR_WHITE;
  518. Colors.TopLevel.HotNormal = Curses.COLOR_YELLOW;
  519. Colors.TopLevel.HotFocus = Curses.COLOR_YELLOW;
  520. Colors.Base.Normal = Curses.A_NORMAL;
  521. Colors.Base.Focus = Curses.A_REVERSE;
  522. Colors.Base.HotNormal = Curses.A_BOLD;
  523. Colors.Base.HotFocus = Curses.A_BOLD | Curses.A_REVERSE;
  524. Colors.Menu.Normal = Curses.A_REVERSE;
  525. Colors.Menu.Focus = Curses.A_NORMAL;
  526. Colors.Menu.HotNormal = Curses.A_BOLD;
  527. Colors.Menu.HotFocus = Curses.A_NORMAL;
  528. Colors.Dialog.Normal = Curses.A_REVERSE;
  529. Colors.Dialog.Focus = Curses.A_NORMAL;
  530. Colors.Dialog.HotNormal = Curses.A_BOLD;
  531. Colors.Dialog.HotFocus = Curses.A_NORMAL;
  532. Colors.Error.Normal = Curses.A_BOLD;
  533. Colors.Error.Focus = Curses.A_BOLD | Curses.A_REVERSE;
  534. Colors.Error.HotNormal = Curses.A_BOLD | Curses.A_REVERSE;
  535. Colors.Error.HotFocus = Curses.A_REVERSE;
  536. }
  537. }
  538. static int MapColor (Color color)
  539. {
  540. switch (color) {
  541. case Color.Black:
  542. return Curses.COLOR_BLACK;
  543. case Color.Blue:
  544. return Curses.COLOR_BLUE;
  545. case Color.Green:
  546. return Curses.COLOR_GREEN;
  547. case Color.Cyan:
  548. return Curses.COLOR_CYAN;
  549. case Color.Red:
  550. return Curses.COLOR_RED;
  551. case Color.Magenta:
  552. return Curses.COLOR_MAGENTA;
  553. case Color.Brown:
  554. return Curses.COLOR_YELLOW;
  555. case Color.Gray:
  556. return Curses.COLOR_WHITE;
  557. case Color.DarkGray:
  558. return Curses.COLOR_BLACK | Curses.A_BOLD;
  559. case Color.BrightBlue:
  560. return Curses.COLOR_BLUE | Curses.A_BOLD;
  561. case Color.BrightGreen:
  562. return Curses.COLOR_GREEN | Curses.A_BOLD;
  563. case Color.BrighCyan:
  564. return Curses.COLOR_CYAN | Curses.A_BOLD;
  565. case Color.BrightRed:
  566. return Curses.COLOR_RED | Curses.A_BOLD;
  567. case Color.BrightMagenta:
  568. return Curses.COLOR_MAGENTA | Curses.A_BOLD;
  569. case Color.BrightYellow:
  570. return Curses.COLOR_YELLOW | Curses.A_BOLD;
  571. case Color.White:
  572. return Curses.COLOR_WHITE | Curses.A_BOLD;
  573. }
  574. throw new ArgumentException ("Invalid color code");
  575. }
  576. public override Attribute MakeAttribute (Color fore, Color back)
  577. {
  578. var f = MapColor (fore);
  579. return MakeColor ((short)(f & 0xffff), (short)MapColor (back)) | ((f & Curses.A_BOLD) != 0 ? Curses.A_BOLD : 0);
  580. }
  581. public override void Suspend ()
  582. {
  583. if (reportableMouseEvents.HasFlag (Curses.Event.ReportMousePosition))
  584. StopReportingMouseMoves ();
  585. Platform.Suspend ();
  586. Curses.Window.Standard.redrawwin ();
  587. Curses.refresh ();
  588. if (reportableMouseEvents.HasFlag (Curses.Event.ReportMousePosition))
  589. StartReportingMouseMoves ();
  590. }
  591. public override void StartReportingMouseMoves ()
  592. {
  593. Console.Out.Write ("\x1b[?1003h");
  594. Console.Out.Flush ();
  595. }
  596. public override void StopReportingMouseMoves ()
  597. {
  598. Console.Out.Write ("\x1b[?1003l");
  599. Console.Out.Flush ();
  600. }
  601. //int lastMouseInterval;
  602. //bool mouseGrabbed;
  603. public override void UncookMouse ()
  604. {
  605. //if (mouseGrabbed)
  606. // return;
  607. //lastMouseInterval = Curses.mouseinterval (0);
  608. //mouseGrabbed = true;
  609. }
  610. public override void CookMouse ()
  611. {
  612. //mouseGrabbed = false;
  613. //Curses.mouseinterval (lastMouseInterval);
  614. }
  615. public override ConsoleFont GetFont ()
  616. {
  617. return null;
  618. }
  619. }
  620. internal static class Platform {
  621. [DllImport ("libc")]
  622. static extern int uname (IntPtr buf);
  623. [DllImport ("libc")]
  624. static extern int killpg (int pgrp, int pid);
  625. static int suspendSignal;
  626. static int GetSuspendSignal ()
  627. {
  628. if (suspendSignal != 0)
  629. return suspendSignal;
  630. IntPtr buf = Marshal.AllocHGlobal (8192);
  631. if (uname (buf) != 0) {
  632. Marshal.FreeHGlobal (buf);
  633. suspendSignal = -1;
  634. return suspendSignal;
  635. }
  636. try {
  637. switch (Marshal.PtrToStringAnsi (buf)) {
  638. case "Darwin":
  639. case "DragonFly":
  640. case "FreeBSD":
  641. case "NetBSD":
  642. case "OpenBSD":
  643. suspendSignal = 18;
  644. break;
  645. case "Linux":
  646. // TODO: should fetch the machine name and
  647. // if it is MIPS return 24
  648. suspendSignal = 20;
  649. break;
  650. case "Solaris":
  651. suspendSignal = 24;
  652. break;
  653. default:
  654. suspendSignal = -1;
  655. break;
  656. }
  657. return suspendSignal;
  658. } finally {
  659. Marshal.FreeHGlobal (buf);
  660. }
  661. }
  662. /// <summary>
  663. /// Suspends the process by sending SIGTSTP to itself
  664. /// </summary>
  665. /// <returns>The suspend.</returns>
  666. static public bool Suspend ()
  667. {
  668. int signal = GetSuspendSignal ();
  669. if (signal == -1)
  670. return false;
  671. killpg (0, signal);
  672. return true;
  673. }
  674. }
  675. }