Terminal.Gui provides a rich system for how View users can scroll content with the keyboard and/or mouse.
See View Deep Dive for broader definitions.
The ability to scroll content is built into View. The View.Viewport represents the scrollable "viewport" into the View's Content Area (which is defined by the return value of View.GetContentSize()).
By default, View, includes no bindings for the typical directional keyboard and mouse input and cause the Content Area.
Terminal.Gui also provides the ability show a visual scroll bar that responds to mouse input. This ability is not enabled by default given how precious TUI screen real estate is.
Scrolling with the mouse and keyboard are enabled by:
1) Making the View.Viewport size smaller than the size returned by View.GetContentSize(). 2) Creating key bindings for the appropriate directional keys (e.g. Key.CursorDown), and calling View.ScrollHorizontal()/ScrollVertical() as needed. 3) Subscribing to View.MouseEvent and calling calling View.ScrollHorizontal()/ScrollVertical() as needed. 4) Enabling the ScrollBars built into View (View.HorizontalScrollBar/VerticalScrollBar) by either enabling automatic show/hide behavior (see @Terminal.Gui.ScrollBar.AutoShow) or explicitly making them visible (see @Terminal.Gui.View.Visible).
While ScrollBar can be used in a standalone manner to provide proportional scrolling, it is typically enabled automatically via the View.HorizontalScrollBar and View.VerticalScrollBar properties.
These Scenarios illustrate Terminal.Gui scrolling:
Viewport
, SetContentArea()
, and ViewportSettings
to enable horizontal and vertical headers (as might appear in a spreadsheet), full keyboard and mouse support, and more.Use @Terminal.Gui.ViewportSettings to adjust the behavior of scrolling.
AllowNegativeX/Y
- If set, Viewport.Size can be set to negative coordinates enabling scrolling beyond the top-left of the content area.
AllowX/YGreaterThanContentWidth
- If set, Viewport.Size can be set values greater than GetContentSize() enabling scrolling beyond the bottom-right of the Content Area. When not set, Viewport.X/Y
are constrained to the dimension of the content area - 1. This means the last column of the content will remain visible even if there is an attempt to scroll the Viewport past the last column. The practical effect of this is that the last column/row of the content will always be visible.
ClipContentOnly
- By default, clipping is applied to Viewport. Setting this flag will cause clipping to be applied to the visible content area.
ClearContentOnly
- If set View.Clear() will clear only the portion of the content area that is visible within the Viewport. This is useful for views that have a content area larger than the Viewport and want the area outside the content to be visually distinct.