Button.cs 8.9 KB

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  1. //
  2. // Button.cs: Button control
  3. //
  4. // Authors:
  5. // Miguel de Icaza ([email protected])
  6. //
  7. using System;
  8. using NStack;
  9. namespace Terminal.Gui {
  10. /// <summary>
  11. /// Button is a <see cref="View"/> that provides an item that invokes an <see cref="Action"/> when activated by the user.
  12. /// </summary>
  13. /// <remarks>
  14. /// <para>
  15. /// Provides a button showing text invokes an <see cref="Action"/> when clicked on with a mouse
  16. /// or when the user presses SPACE, ENTER, or hotkey. The hotkey is the first letter or digit following the first underscore ('_')
  17. /// in the button text.
  18. /// </para>
  19. /// <para>
  20. /// Use <see cref="View.HotKeySpecifier"/> to change the hotkey specifier from the default of ('_').
  21. /// </para>
  22. /// <para>
  23. /// If no hotkey specifier is found, the first uppercase letter encountered will be used as the hotkey.
  24. /// </para>
  25. /// <para>
  26. /// When the button is configured as the default (<see cref="IsDefault"/>) and the user presses
  27. /// the ENTER key, if no other <see cref="View"/> processes the <see cref="KeyEvent"/>, the <see cref="Button"/>'s
  28. /// <see cref="Action"/> will be invoked.
  29. /// </para>
  30. /// </remarks>
  31. public class Button : View {
  32. bool is_default;
  33. Rune _leftBracket;
  34. Rune _rightBracket;
  35. Rune _leftDefault;
  36. Rune _rightDefault;
  37. /// <summary>
  38. /// Initializes a new instance of <see cref="Button"/> using <see cref="LayoutStyle.Computed"/> layout.
  39. /// </summary>
  40. /// <remarks>
  41. /// The width of the <see cref="Button"/> is computed based on the
  42. /// text length. The height will always be 1.
  43. /// </remarks>
  44. public Button () : this (text: string.Empty, is_default: false) { }
  45. /// <summary>
  46. /// Initializes a new instance of <see cref="Button"/> using <see cref="LayoutStyle.Computed"/> layout.
  47. /// </summary>
  48. /// <remarks>
  49. /// The width of the <see cref="Button"/> is computed based on the
  50. /// text length. The height will always be 1.
  51. /// </remarks>
  52. /// <param name="text">The button's text</param>
  53. /// <param name="is_default">
  54. /// If <c>true</c>, a special decoration is used, and the user pressing the enter key
  55. /// in a <see cref="Dialog"/> will implicitly activate this button.
  56. /// </param>
  57. public Button (ustring text, bool is_default = false) : base (text)
  58. {
  59. SetInitialProperties (text, is_default);
  60. }
  61. /// <summary>
  62. /// Initializes a new instance of <see cref="Button"/> using <see cref="LayoutStyle.Absolute"/> layout, based on the given text
  63. /// </summary>
  64. /// <remarks>
  65. /// The width of the <see cref="Button"/> is computed based on the
  66. /// text length. The height will always be 1.
  67. /// </remarks>
  68. /// <param name="x">X position where the button will be shown.</param>
  69. /// <param name="y">Y position where the button will be shown.</param>
  70. /// <param name="text">The button's text</param>
  71. public Button (int x, int y, ustring text) : this (x, y, text, false) { }
  72. /// <summary>
  73. /// Initializes a new instance of <see cref="Button"/> using <see cref="LayoutStyle.Absolute"/> layout, based on the given text.
  74. /// </summary>
  75. /// <remarks>
  76. /// The width of the <see cref="Button"/> is computed based on the
  77. /// text length. The height will always be 1.
  78. /// </remarks>
  79. /// <param name="x">X position where the button will be shown.</param>
  80. /// <param name="y">Y position where the button will be shown.</param>
  81. /// <param name="text">The button's text</param>
  82. /// <param name="is_default">
  83. /// If <c>true</c>, a special decoration is used, and the user pressing the enter key
  84. /// in a <see cref="Dialog"/> will implicitly activate this button.
  85. /// </param>
  86. public Button (int x, int y, ustring text, bool is_default)
  87. : base (new Rect (x, y, text.RuneCount + 4 + (is_default ? 2 : 0), 1), text)
  88. {
  89. SetInitialProperties (text, is_default);
  90. }
  91. // TODO: v2 - Remove constructors with parameters
  92. /// <summary>
  93. /// Private helper to set the initial properties of the View that were provided via constructors.
  94. /// </summary>
  95. /// <param name="text"></param>
  96. /// <param name="is_default"></param>
  97. void SetInitialProperties (ustring text, bool is_default)
  98. {
  99. TextAlignment = TextAlignment.Centered;
  100. VerticalTextAlignment = VerticalTextAlignment.Middle;
  101. HotKeySpecifier = new Rune ('_');
  102. _leftBracket = new Rune (Driver != null ? Driver.LeftBracket : '[');
  103. _rightBracket = new Rune (Driver != null ? Driver.RightBracket : ']');
  104. _leftDefault = new Rune (Driver != null ? Driver.LeftDefaultIndicator : '<');
  105. _rightDefault = new Rune (Driver != null ? Driver.RightDefaultIndicator : '>');
  106. CanFocus = true;
  107. AutoSize = true;
  108. this.is_default = is_default;
  109. Text = text ?? string.Empty;
  110. OnResizeNeeded ();
  111. // Things this view knows how to do
  112. AddCommand (Command.Accept, () => AcceptKey ());
  113. // Default keybindings for this view
  114. AddKeyBinding (Key.Enter, Command.Accept);
  115. AddKeyBinding (Key.Space, Command.Accept);
  116. if (HotKey != Key.Null) {
  117. AddKeyBinding (Key.Space | HotKey, Command.Accept);
  118. }
  119. }
  120. /// <summary>
  121. /// Gets or sets whether the <see cref="Button"/> is the default action to activate in a dialog.
  122. /// </summary>
  123. /// <value><c>true</c> if is default; otherwise, <c>false</c>.</value>
  124. public bool IsDefault {
  125. get => is_default;
  126. set {
  127. is_default = value;
  128. UpdateTextFormatterText ();
  129. OnResizeNeeded ();
  130. }
  131. }
  132. /// <inheritdoc/>
  133. public override Key HotKey {
  134. get => base.HotKey;
  135. set {
  136. if (base.HotKey != value) {
  137. var v = value == Key.Unknown ? Key.Null : value;
  138. if (base.HotKey != Key.Null && ContainsKeyBinding (Key.Space | base.HotKey)) {
  139. if (v == Key.Null) {
  140. ClearKeybinding (Key.Space | base.HotKey);
  141. } else {
  142. ReplaceKeyBinding (Key.Space | base.HotKey, Key.Space | v);
  143. }
  144. } else if (v != Key.Null) {
  145. AddKeyBinding (Key.Space | v, Command.Accept);
  146. }
  147. base.HotKey = TextFormatter.HotKey = v;
  148. }
  149. }
  150. }
  151. public bool NoDecorations {get;set;}
  152. public bool NoPadding {get;set;}
  153. /// <inheritdoc/>
  154. protected override void UpdateTextFormatterText ()
  155. {
  156. if(NoDecorations)
  157. {
  158. TextFormatter.Text = Text;
  159. }
  160. else
  161. if (IsDefault)
  162. TextFormatter.Text = ustring.Make (_leftBracket) + ustring.Make (_leftDefault) + " " + Text + " " + ustring.Make (_rightDefault) + ustring.Make (_rightBracket);
  163. else
  164. {
  165. if(NoPadding)
  166. {
  167. TextFormatter.Text = ustring.Make (_leftBracket) + Text + ustring.Make (_rightBracket);
  168. }
  169. else
  170. {
  171. TextFormatter.Text = ustring.Make (_leftBracket) + " " + Text + " " + ustring.Make (_rightBracket);
  172. }
  173. }
  174. }
  175. ///<inheritdoc/>
  176. public override bool ProcessHotKey (KeyEvent kb)
  177. {
  178. if (!Enabled) {
  179. return false;
  180. }
  181. return ExecuteHotKey (kb);
  182. }
  183. ///<inheritdoc/>
  184. public override bool ProcessColdKey (KeyEvent kb)
  185. {
  186. if (!Enabled) {
  187. return false;
  188. }
  189. return ExecuteColdKey (kb);
  190. }
  191. ///<inheritdoc/>
  192. public override bool ProcessKey (KeyEvent kb)
  193. {
  194. if (!Enabled) {
  195. return false;
  196. }
  197. var result = InvokeKeybindings (kb);
  198. if (result != null)
  199. return (bool)result;
  200. return base.ProcessKey (kb);
  201. }
  202. bool ExecuteHotKey (KeyEvent ke)
  203. {
  204. if (ke.Key == (Key.AltMask | HotKey)) {
  205. return AcceptKey ();
  206. }
  207. return false;
  208. }
  209. bool ExecuteColdKey (KeyEvent ke)
  210. {
  211. if (IsDefault && ke.KeyValue == '\n') {
  212. return AcceptKey ();
  213. }
  214. return ExecuteHotKey (ke);
  215. }
  216. bool AcceptKey ()
  217. {
  218. if (!HasFocus) {
  219. SetFocus ();
  220. }
  221. OnClicked ();
  222. return true;
  223. }
  224. /// <summary>
  225. /// Virtual method to invoke the <see cref="Clicked"/> event.
  226. /// </summary>
  227. public virtual void OnClicked ()
  228. {
  229. Clicked?.Invoke (this, EventArgs.Empty);
  230. }
  231. /// <summary>
  232. /// Clicked <see cref="Action"/>, raised when the user clicks the primary mouse button within the Bounds of this <see cref="View"/>
  233. /// or if the user presses the action key while this view is focused. (TODO: IsDefault)
  234. /// </summary>
  235. /// <remarks>
  236. /// Client code can hook up to this event, it is
  237. /// raised when the button is activated either with
  238. /// the mouse or the keyboard.
  239. /// </remarks>
  240. public event EventHandler Clicked;
  241. ///<inheritdoc/>
  242. public override bool MouseEvent (MouseEvent me)
  243. {
  244. if (me.Flags == MouseFlags.Button1Clicked) {
  245. if (CanFocus && Enabled) {
  246. if (!HasFocus) {
  247. SetFocus ();
  248. SetNeedsDisplay ();
  249. Redraw (Bounds);
  250. }
  251. OnClicked ();
  252. }
  253. return true;
  254. }
  255. return false;
  256. }
  257. ///<inheritdoc/>
  258. public override void PositionCursor ()
  259. {
  260. if (HotKey == Key.Unknown && Text != "") {
  261. for (int i = 0; i < TextFormatter.Text.RuneCount; i++) {
  262. if (TextFormatter.Text [i] == Text [0]) {
  263. Move (i, 0);
  264. return;
  265. }
  266. }
  267. }
  268. base.PositionCursor ();
  269. }
  270. ///<inheritdoc/>
  271. public override bool OnEnter (View view)
  272. {
  273. Application.Driver.SetCursorVisibility (CursorVisibility.Invisible);
  274. return base.OnEnter (view);
  275. }
  276. }
  277. }