Application.cs 61 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608609610611612613614615616617618619620621622623624625626627628629630631632633634635636637638639640641642643644645646647648649650651652653654655656657658659660661662663664665666667668669670671672673674675676677678679680681682683684685686687688689690691692693694695696697698699700701702703704705706707708709710711712713714715716717718719720721722723724725726727728729730731732733734735736737738739740741742743744745746747748749750751752753754755756757758759760761762763764765766767768769770771772773774775776777778779780781782783784785786787788789790791792793794795796797798799800801802803804805806807808809810811812813814815816817818819820821822823824825826827828829830831832833834835836837838839840841842843844845846847848849850851852853854855856857858859860861862863864865866867868869870871872873874875876877878879880881882883884885886887888889890891892893894895896897898899900901902903904905906907908909910911912913914915916917918919920921922923924925926927928929930931932933934935936937938939940941942943944945946947948949950951952953954955956957958959960961962963964965966967968969970971972973974975976977978979980981982983984985986987988989990991992993994995996997998999100010011002100310041005100610071008100910101011101210131014101510161017101810191020102110221023102410251026102710281029103010311032103310341035103610371038103910401041104210431044104510461047104810491050105110521053105410551056105710581059106010611062106310641065106610671068106910701071107210731074107510761077107810791080108110821083108410851086108710881089109010911092109310941095109610971098109911001101110211031104110511061107110811091110111111121113111411151116111711181119112011211122112311241125112611271128112911301131113211331134113511361137113811391140114111421143114411451146114711481149115011511152115311541155115611571158115911601161116211631164116511661167116811691170117111721173117411751176117711781179118011811182118311841185118611871188118911901191119211931194119511961197119811991200120112021203120412051206120712081209121012111212121312141215121612171218121912201221122212231224122512261227122812291230123112321233123412351236123712381239124012411242124312441245124612471248124912501251125212531254125512561257125812591260126112621263126412651266126712681269127012711272127312741275127612771278127912801281128212831284128512861287128812891290129112921293129412951296129712981299130013011302130313041305130613071308130913101311131213131314131513161317131813191320132113221323132413251326132713281329133013311332133313341335133613371338133913401341134213431344134513461347134813491350135113521353135413551356135713581359136013611362136313641365136613671368136913701371137213731374137513761377137813791380138113821383138413851386138713881389139013911392139313941395139613971398139914001401140214031404140514061407140814091410141114121413141414151416141714181419142014211422142314241425142614271428142914301431143214331434143514361437143814391440144114421443144414451446144714481449145014511452145314541455145614571458145914601461146214631464146514661467146814691470147114721473147414751476147714781479148014811482148314841485148614871488148914901491149214931494149514961497149814991500150115021503150415051506150715081509151015111512151315141515151615171518151915201521152215231524152515261527152815291530153115321533153415351536153715381539154015411542154315441545154615471548154915501551155215531554155515561557155815591560156115621563156415651566156715681569157015711572157315741575157615771578157915801581158215831584158515861587158815891590159115921593159415951596159715981599160016011602160316041605160616071608160916101611161216131614161516161617161816191620162116221623162416251626162716281629163016311632163316341635163616371638163916401641164216431644164516461647164816491650165116521653165416551656165716581659166016611662166316641665166616671668166916701671167216731674167516761677167816791680168116821683168416851686168716881689169016911692169316941695169616971698169917001701170217031704170517061707170817091710171117121713171417151716171717181719172017211722172317241725172617271728172917301731
  1. using System.Diagnostics;
  2. using System.Globalization;
  3. using System.Reflection;
  4. using System.Text.Json.Serialization;
  5. namespace Terminal.Gui;
  6. /// <summary>A static, singleton class representing the application. This class is the entry point for the application.</summary>
  7. /// <example>
  8. /// <code>
  9. /// // A simple Terminal.Gui app that creates a window with a frame and title with
  10. /// // 5 rows/columns of padding.
  11. /// Application.Init();
  12. /// var win = new Window ($"Example App ({Application.QuitKey} to quit)") {
  13. /// X = 5,
  14. /// Y = 5,
  15. /// Width = Dim.Fill (5),
  16. /// Height = Dim.Fill (5)
  17. /// };
  18. /// Application.Top.Add(win);
  19. /// Application.Run();
  20. /// Application.Shutdown();
  21. /// </code>
  22. /// </example>
  23. /// <remarks>TODO: Flush this out.</remarks>
  24. public static partial class Application
  25. {
  26. // For Unit testing - ignores UseSystemConsole
  27. internal static bool _forceFakeConsole;
  28. /// <summary>Gets the <see cref="ConsoleDriver"/> that has been selected. See also <see cref="ForceDriver"/>.</summary>
  29. public static ConsoleDriver Driver { get; internal set; }
  30. /// <summary>
  31. /// Gets or sets whether <see cref="Application.Driver"/> will be forced to output only the 16 colors defined in
  32. /// <see cref="ColorName"/>. The default is <see langword="false"/>, meaning 24-bit (TrueColor) colors will be output
  33. /// as long as the selected <see cref="ConsoleDriver"/> supports TrueColor.
  34. /// </summary>
  35. [SerializableConfigurationProperty (Scope = typeof (SettingsScope))]
  36. public static bool Force16Colors { get; set; }
  37. /// <summary>
  38. /// Forces the use of the specified driver (one of "fake", "ansi", "curses", "net", or "windows"). If not
  39. /// specified, the driver is selected based on the platform.
  40. /// </summary>
  41. /// <remarks>
  42. /// Note, <see cref="Application.Init(ConsoleDriver, string)"/> will override this configuration setting if called
  43. /// with either `driver` or `driverName` specified.
  44. /// </remarks>
  45. [SerializableConfigurationProperty (Scope = typeof (SettingsScope))]
  46. public static string ForceDriver { get; set; } = string.Empty;
  47. /// <summary>Gets all cultures supported by the application without the invariant language.</summary>
  48. public static List<CultureInfo> SupportedCultures { get; private set; }
  49. internal static List<CultureInfo> GetSupportedCultures ()
  50. {
  51. CultureInfo [] culture = CultureInfo.GetCultures (CultureTypes.AllCultures);
  52. // Get the assembly
  53. var assembly = Assembly.GetExecutingAssembly ();
  54. //Find the location of the assembly
  55. string assemblyLocation = AppDomain.CurrentDomain.BaseDirectory;
  56. // Find the resource file name of the assembly
  57. var resourceFilename = $"{Path.GetFileNameWithoutExtension (assembly.Location)}.resources.dll";
  58. // Return all culture for which satellite folder found with culture code.
  59. return culture.Where (
  60. cultureInfo =>
  61. Directory.Exists (Path.Combine (assemblyLocation, cultureInfo.Name))
  62. && File.Exists (Path.Combine (assemblyLocation, cultureInfo.Name, resourceFilename))
  63. )
  64. .ToList ();
  65. }
  66. // IMPORTANT: Ensure all property/fields are reset here. See Init_ResetState_Resets_Properties unit test.
  67. // Encapsulate all setting of initial state for Application; Having
  68. // this in a function like this ensures we don't make mistakes in
  69. // guaranteeing that the state of this singleton is deterministic when Init
  70. // starts running and after Shutdown returns.
  71. internal static void ResetState ()
  72. {
  73. // Shutdown is the bookend for Init. As such it needs to clean up all resources
  74. // Init created. Apps that do any threading will need to code defensively for this.
  75. // e.g. see Issue #537
  76. foreach (Toplevel t in _topLevels)
  77. {
  78. t.Running = false;
  79. t.Dispose ();
  80. }
  81. _topLevels.Clear ();
  82. Current = null;
  83. Top?.Dispose ();
  84. Top = null;
  85. // MainLoop stuff
  86. MainLoop?.Dispose ();
  87. MainLoop = null;
  88. _mainThreadId = -1;
  89. Iteration = null;
  90. EndAfterFirstIteration = false;
  91. // Driver stuff
  92. if (Driver is { })
  93. {
  94. Driver.SizeChanged -= Driver_SizeChanged;
  95. Driver.KeyDown -= Driver_KeyDown;
  96. Driver.KeyUp -= Driver_KeyUp;
  97. Driver.MouseEvent -= Driver_MouseEvent;
  98. Driver?.End ();
  99. Driver = null;
  100. }
  101. // Don't reset ForceDriver; it needs to be set before Init is called.
  102. //ForceDriver = string.Empty;
  103. Force16Colors = false;
  104. _forceFakeConsole = false;
  105. // Run State stuff
  106. NotifyNewRunState = null;
  107. NotifyStopRunState = null;
  108. MouseGrabView = null;
  109. _initialized = false;
  110. // Mouse
  111. _mouseEnteredView = null;
  112. WantContinuousButtonPressedView = null;
  113. MouseEvent = null;
  114. GrabbedMouse = null;
  115. UnGrabbingMouse = null;
  116. GrabbedMouse = null;
  117. UnGrabbedMouse = null;
  118. // Keyboard
  119. AlternateBackwardKey = Key.Empty;
  120. AlternateForwardKey = Key.Empty;
  121. QuitKey = Key.Empty;
  122. KeyDown = null;
  123. KeyUp = null;
  124. SizeChanging = null;
  125. Colors.Reset ();
  126. // Reset synchronization context to allow the user to run async/await,
  127. // as the main loop has been ended, the synchronization context from
  128. // gui.cs does no longer process any callbacks. See #1084 for more details:
  129. // (https://github.com/gui-cs/Terminal.Gui/issues/1084).
  130. SynchronizationContext.SetSynchronizationContext (null);
  131. }
  132. #region Initialization (Init/Shutdown)
  133. /// <summary>Initializes a new instance of <see cref="Terminal.Gui"/> Application.</summary>
  134. /// <para>Call this method once per instance (or after <see cref="Shutdown"/> has been called).</para>
  135. /// <para>
  136. /// This function loads the right <see cref="ConsoleDriver"/> for the platform, Creates a <see cref="Toplevel"/>. and
  137. /// assigns it to <see cref="Top"/>
  138. /// </para>
  139. /// <para>
  140. /// <see cref="Shutdown"/> must be called when the application is closing (typically after
  141. /// <see cref="Run(Func{Exception, bool})"/> has returned) to ensure resources are cleaned up and terminal settings
  142. /// restored.
  143. /// </para>
  144. /// <para>
  145. /// The <see cref="Run{T}(Func{Exception, bool}, ConsoleDriver)"/> function combines
  146. /// <see cref="Init(ConsoleDriver, string)"/> and <see cref="Run(Toplevel, Func{Exception, bool})"/> into a single
  147. /// call. An application cam use <see cref="Run{T}(Func{Exception, bool}, ConsoleDriver)"/> without explicitly calling
  148. /// <see cref="Init(ConsoleDriver, string)"/>.
  149. /// </para>
  150. /// <param name="driver">
  151. /// The <see cref="ConsoleDriver"/> to use. If neither <paramref name="driver"/> or
  152. /// <paramref name="driverName"/> are specified the default driver for the platform will be used.
  153. /// </param>
  154. /// <param name="driverName">
  155. /// The short name (e.g. "net", "windows", "ansi", "fake", or "curses") of the
  156. /// <see cref="ConsoleDriver"/> to use. If neither <paramref name="driver"/> or <paramref name="driverName"/> are
  157. /// specified the default driver for the platform will be used.
  158. /// </param>
  159. public static void Init (ConsoleDriver driver = null, string driverName = null) { InternalInit (driver, driverName); }
  160. internal static bool _initialized;
  161. internal static int _mainThreadId = -1;
  162. // INTERNAL function for initializing an app with a Toplevel factory object, driver, and mainloop.
  163. //
  164. // Called from:
  165. //
  166. // Init() - When the user wants to use the default Toplevel. calledViaRunT will be false, causing all state to be reset.
  167. // Run<T>() - When the user wants to use a custom Toplevel. calledViaRunT will be true, enabling Run<T>() to be called without calling Init first.
  168. // Unit Tests - To initialize the app with a custom Toplevel, using the FakeDriver. calledViaRunT will be false, causing all state to be reset.
  169. //
  170. // calledViaRunT: If false (default) all state will be reset. If true the state will not be reset.
  171. internal static void InternalInit (
  172. ConsoleDriver driver = null,
  173. string driverName = null,
  174. bool calledViaRunT = false
  175. )
  176. {
  177. if (_initialized && driver is null)
  178. {
  179. return;
  180. }
  181. if (_initialized)
  182. {
  183. throw new InvalidOperationException ("Init has already been called and must be bracketed by Shutdown.");
  184. }
  185. if (!calledViaRunT)
  186. {
  187. // Reset all class variables (Application is a singleton).
  188. ResetState ();
  189. }
  190. // For UnitTests
  191. if (driver is { })
  192. {
  193. Driver = driver;
  194. }
  195. // Start the process of configuration management.
  196. // Note that we end up calling LoadConfigurationFromAllSources
  197. // multiple times. We need to do this because some settings are only
  198. // valid after a Driver is loaded. In this cases we need just
  199. // `Settings` so we can determine which driver to use.
  200. Load (true);
  201. Apply ();
  202. // Ignore Configuration for ForceDriver if driverName is specified
  203. if (!string.IsNullOrEmpty (driverName))
  204. {
  205. ForceDriver = driverName;
  206. }
  207. if (Driver is null)
  208. {
  209. PlatformID p = Environment.OSVersion.Platform;
  210. if (string.IsNullOrEmpty (ForceDriver))
  211. {
  212. if (p == PlatformID.Win32NT || p == PlatformID.Win32S || p == PlatformID.Win32Windows)
  213. {
  214. Driver = new WindowsDriver ();
  215. }
  216. else
  217. {
  218. Driver = new CursesDriver ();
  219. }
  220. }
  221. else
  222. {
  223. List<Type> drivers = GetDriverTypes ();
  224. Type driverType = drivers.FirstOrDefault (t => t.Name.Equals (ForceDriver, StringComparison.InvariantCultureIgnoreCase));
  225. if (driverType is { })
  226. {
  227. Driver = (ConsoleDriver)Activator.CreateInstance (driverType);
  228. }
  229. else
  230. {
  231. throw new ArgumentException (
  232. $"Invalid driver name: {ForceDriver}. Valid names are {string.Join (", ", drivers.Select (t => t.Name))}"
  233. );
  234. }
  235. }
  236. }
  237. try
  238. {
  239. MainLoop = Driver.Init ();
  240. }
  241. catch (InvalidOperationException ex)
  242. {
  243. // This is a case where the driver is unable to initialize the console.
  244. // This can happen if the console is already in use by another process or
  245. // if running in unit tests.
  246. // In this case, we want to throw a more specific exception.
  247. throw new InvalidOperationException (
  248. "Unable to initialize the console. This can happen if the console is already in use by another process or in unit tests.",
  249. ex
  250. );
  251. }
  252. Driver.SizeChanged += (s, args) => OnSizeChanging (args);
  253. Driver.KeyDown += (s, args) => OnKeyDown (args);
  254. Driver.KeyUp += (s, args) => OnKeyUp (args);
  255. Driver.MouseEvent += (s, args) => OnMouseEvent (args);
  256. SynchronizationContext.SetSynchronizationContext (new MainLoopSyncContext ());
  257. SupportedCultures = GetSupportedCultures ();
  258. _mainThreadId = Thread.CurrentThread.ManagedThreadId;
  259. _initialized = true;
  260. }
  261. private static void Driver_SizeChanged (object sender, SizeChangedEventArgs e) { OnSizeChanging (e); }
  262. private static void Driver_KeyDown (object sender, Key e) { OnKeyDown (e); }
  263. private static void Driver_KeyUp (object sender, Key e) { OnKeyUp (e); }
  264. private static void Driver_MouseEvent (object sender, MouseEventEventArgs e) { OnMouseEvent (e); }
  265. /// <summary>Gets of list of <see cref="ConsoleDriver"/> types that are available.</summary>
  266. /// <returns></returns>
  267. public static List<Type> GetDriverTypes ()
  268. {
  269. // use reflection to get the list of drivers
  270. List<Type> driverTypes = new ();
  271. foreach (Assembly asm in AppDomain.CurrentDomain.GetAssemblies ())
  272. {
  273. foreach (Type type in asm.GetTypes ())
  274. {
  275. if (type.IsSubclassOf (typeof (ConsoleDriver)) && !type.IsAbstract)
  276. {
  277. driverTypes.Add (type);
  278. }
  279. }
  280. }
  281. return driverTypes;
  282. }
  283. /// <summary>Shutdown an application initialized with <see cref="Init"/>.</summary>
  284. /// <remarks>
  285. /// Shutdown must be called for every call to <see cref="Init"/> or
  286. /// <see cref="Application.Run(Toplevel, Func{Exception, bool})"/> to ensure all resources are cleaned up (Disposed)
  287. /// and terminal settings are restored.
  288. /// </remarks>
  289. public static void Shutdown ()
  290. {
  291. ResetState ();
  292. PrintJsonErrors ();
  293. }
  294. #endregion Initialization (Init/Shutdown)
  295. #region Run (Begin, Run, End, Stop)
  296. /// <summary>
  297. /// Notify that a new <see cref="RunState"/> was created (<see cref="Begin(Toplevel)"/> was called). The token is
  298. /// created in <see cref="Begin(Toplevel)"/> and this event will be fired before that function exits.
  299. /// </summary>
  300. /// <remarks>
  301. /// If <see cref="EndAfterFirstIteration"/> is <see langword="true"/> callers to <see cref="Begin(Toplevel)"/>
  302. /// must also subscribe to <see cref="NotifyStopRunState"/> and manually dispose of the <see cref="RunState"/> token
  303. /// when the application is done.
  304. /// </remarks>
  305. public static event EventHandler<RunStateEventArgs> NotifyNewRunState;
  306. /// <summary>Notify that a existent <see cref="RunState"/> is stopping (<see cref="End(RunState)"/> was called).</summary>
  307. /// <remarks>
  308. /// If <see cref="EndAfterFirstIteration"/> is <see langword="true"/> callers to <see cref="Begin(Toplevel)"/>
  309. /// must also subscribe to <see cref="NotifyStopRunState"/> and manually dispose of the <see cref="RunState"/> token
  310. /// when the application is done.
  311. /// </remarks>
  312. public static event EventHandler<ToplevelEventArgs> NotifyStopRunState;
  313. /// <summary>Building block API: Prepares the provided <see cref="Toplevel"/> for execution.</summary>
  314. /// <returns>
  315. /// The <see cref="RunState"/> handle that needs to be passed to the <see cref="End(RunState)"/> method upon
  316. /// completion.
  317. /// </returns>
  318. /// <param name="Toplevel">The <see cref="Toplevel"/> to prepare execution for.</param>
  319. /// <remarks>
  320. /// This method prepares the provided <see cref="Toplevel"/> for running with the focus, it adds this to the list
  321. /// of <see cref="Toplevel"/>s, lays out the Subviews, focuses the first element, and draws the <see cref="Toplevel"/>
  322. /// in the screen. This is usually followed by executing the <see cref="RunLoop"/> method, and then the
  323. /// <see cref="End(RunState)"/> method upon termination which will undo these changes.
  324. /// </remarks>
  325. public static RunState Begin (Toplevel Toplevel)
  326. {
  327. if (Toplevel is null)
  328. {
  329. throw new ArgumentNullException (nameof (Toplevel));
  330. }
  331. #if DEBUG_IDISPOSABLE
  332. Debug.Assert (!Toplevel.WasDisposed);
  333. #endif
  334. if (Toplevel.IsOverlappedContainer && OverlappedTop != Toplevel && OverlappedTop is { })
  335. {
  336. throw new InvalidOperationException ("Only one Overlapped Container is allowed.");
  337. }
  338. // Ensure the mouse is ungrabed.
  339. MouseGrabView = null;
  340. var rs = new RunState (Toplevel);
  341. // View implements ISupportInitializeNotification which is derived from ISupportInitialize
  342. if (!Toplevel.IsInitialized)
  343. {
  344. Toplevel.BeginInit ();
  345. Toplevel.EndInit ();
  346. }
  347. lock (_topLevels)
  348. {
  349. // If Top was already initialized with Init, and Begin has never been called
  350. // Top was not added to the Toplevels Stack. It will thus never get disposed.
  351. // Clean it up here:
  352. if (Top is { } && Toplevel != Top && !_topLevels.Contains (Top))
  353. {
  354. Top.Dispose ();
  355. Top = null;
  356. }
  357. else if (Top is { } && Toplevel != Top && _topLevels.Contains (Top))
  358. {
  359. Top.OnLeave (Toplevel);
  360. }
  361. // BUGBUG: We should not depend on `Id` internally.
  362. // BUGBUG: It is super unclear what this code does anyway.
  363. if (string.IsNullOrEmpty (Toplevel.Id))
  364. {
  365. var count = 1;
  366. var id = (_topLevels.Count + count).ToString ();
  367. while (_topLevels.Count > 0 && _topLevels.FirstOrDefault (x => x.Id == id) is { })
  368. {
  369. count++;
  370. id = (_topLevels.Count + count).ToString ();
  371. }
  372. Toplevel.Id = (_topLevels.Count + count).ToString ();
  373. _topLevels.Push (Toplevel);
  374. }
  375. else
  376. {
  377. Toplevel dup = _topLevels.FirstOrDefault (x => x.Id == Toplevel.Id);
  378. if (dup is null)
  379. {
  380. _topLevels.Push (Toplevel);
  381. }
  382. }
  383. if (_topLevels.FindDuplicates (new ToplevelEqualityComparer ()).Count > 0)
  384. {
  385. throw new ArgumentException ("There are duplicates Toplevels Id's");
  386. }
  387. }
  388. if (Top is null || Toplevel.IsOverlappedContainer)
  389. {
  390. Top = Toplevel;
  391. }
  392. var refreshDriver = true;
  393. if (OverlappedTop == null
  394. || Toplevel.IsOverlappedContainer
  395. || (Current?.Modal == false && Toplevel.Modal)
  396. || (Current?.Modal == false && !Toplevel.Modal)
  397. || (Current?.Modal == true && Toplevel.Modal))
  398. {
  399. if (Toplevel.Visible)
  400. {
  401. Current = Toplevel;
  402. SetCurrentOverlappedAsTop ();
  403. }
  404. else
  405. {
  406. refreshDriver = false;
  407. }
  408. }
  409. else if ((OverlappedTop != null
  410. && Toplevel != OverlappedTop
  411. && Current?.Modal == true
  412. && !_topLevels.Peek ().Modal)
  413. || (OverlappedTop is { } && Toplevel != OverlappedTop && Current?.Running == false))
  414. {
  415. refreshDriver = false;
  416. MoveCurrent (Toplevel);
  417. }
  418. else
  419. {
  420. refreshDriver = false;
  421. MoveCurrent (Current);
  422. }
  423. //if (Toplevel.LayoutStyle == LayoutStyle.Computed) {
  424. Toplevel.SetRelativeLayout (Driver.Bounds);
  425. //}
  426. // BUGBUG: This call is likley not needed.
  427. Toplevel.LayoutSubviews ();
  428. Toplevel.PositionToplevels ();
  429. Toplevel.FocusFirst ();
  430. if (refreshDriver)
  431. {
  432. OverlappedTop?.OnChildLoaded (Toplevel);
  433. Toplevel.OnLoaded ();
  434. Toplevel.SetNeedsDisplay ();
  435. Toplevel.Draw ();
  436. Toplevel.PositionCursor ();
  437. Driver.Refresh ();
  438. }
  439. NotifyNewRunState?.Invoke (Toplevel, new RunStateEventArgs (rs));
  440. return rs;
  441. }
  442. /// <summary>
  443. /// Runs the application by calling <see cref="Run(Toplevel, Func{Exception, bool})"/> with the value of
  444. /// <see cref="Top"/>.
  445. /// </summary>
  446. /// <remarks>See <see cref="Run(Toplevel, Func{Exception, bool})"/> for more details.</remarks>
  447. public static void Run (Func<Exception, bool> errorHandler = null) { Run<Toplevel> (errorHandler);}
  448. /// <summary>
  449. /// Runs the application by calling <see cref="Run(Toplevel, Func{Exception, bool})"/> with a new instance of the
  450. /// specified <see cref="Toplevel"/>-derived class.
  451. /// <para>Calling <see cref="Init"/> first is not needed as this function will initialize the application.</para>
  452. /// <para>
  453. /// <see cref="Shutdown"/> must be called when the application is closing (typically after Run> has returned) to
  454. /// ensure resources are cleaned up and terminal settings restored.
  455. /// </para>
  456. /// </summary>
  457. /// <remarks>See <see cref="Run(Toplevel, Func{Exception, bool})"/> for more details.</remarks>
  458. /// <param name="errorHandler"></param>
  459. /// <param name="driver">
  460. /// The <see cref="ConsoleDriver"/> to use. If not specified the default driver for the platform will
  461. /// be used ( <see cref="WindowsDriver"/>, <see cref="CursesDriver"/>, or <see cref="NetDriver"/>). Must be
  462. /// <see langword="null"/> if <see cref="Init"/> has already been called.
  463. /// </param>
  464. public static void Run<T> (Func<Exception, bool> errorHandler = null, ConsoleDriver driver = null)
  465. where T : Toplevel, new()
  466. {
  467. var top = new T () as Toplevel;
  468. if (top is null)
  469. {
  470. throw new ArgumentException ($"{top.GetType ().Name} must be derived from TopLevel");
  471. }
  472. if (_initialized)
  473. {
  474. if (Driver is null)
  475. {
  476. // This code path should be impossible because Init(null, null) will select the platform default driver
  477. throw new InvalidOperationException (
  478. "Init() completed without a driver being set (this should be impossible); Run<T>() cannot be called."
  479. );
  480. }
  481. }
  482. else
  483. {
  484. // Init() has NOT been called.
  485. InternalInit (driver, null, true);
  486. }
  487. Run (top, errorHandler);
  488. }
  489. /// <summary>Runs the main loop on the given <see cref="Toplevel"/> container.</summary>
  490. /// <remarks>
  491. /// <para>
  492. /// This method is used to start processing events for the main application, but it is also used to run other
  493. /// modal <see cref="View"/>s such as <see cref="Dialog"/> boxes.
  494. /// </para>
  495. /// <para>
  496. /// To make a <see cref="Run(Toplevel, Func{Exception, bool})"/> stop execution, call
  497. /// <see cref="Application.RequestStop"/>.
  498. /// </para>
  499. /// <para>
  500. /// Calling <see cref="Run(Toplevel, Func{Exception, bool})"/> is equivalent to calling
  501. /// <see cref="Begin(Toplevel)"/>, followed by <see cref="RunLoop(RunState)"/>, and then calling
  502. /// <see cref="End(RunState)"/>.
  503. /// </para>
  504. /// <para>
  505. /// Alternatively, to have a program control the main loop and process events manually, call
  506. /// <see cref="Begin(Toplevel)"/> to set things up manually and then repeatedly call
  507. /// <see cref="RunLoop(RunState)"/> with the wait parameter set to false. By doing this the
  508. /// <see cref="RunLoop(RunState)"/> method will only process any pending events, timers, idle handlers and then
  509. /// return control immediately.
  510. /// </para>
  511. /// <para>
  512. /// RELEASE builds only: When <paramref name="errorHandler"/> is <see langword="null"/> any exceptions will be
  513. /// rethrown. Otherwise, if <paramref name="errorHandler"/> will be called. If <paramref name="errorHandler"/>
  514. /// returns <see langword="true"/> the <see cref="RunLoop(RunState)"/> will resume; otherwise this method will
  515. /// exit.
  516. /// </para>
  517. /// </remarks>
  518. /// <param name="view">The <see cref="Toplevel"/> to run as a modal.</param>
  519. /// <param name="errorHandler">
  520. /// RELEASE builds only: Handler for any unhandled exceptions (resumes when returns true,
  521. /// rethrows when null).
  522. /// </param>
  523. public static void Run (Toplevel view, Func<Exception, bool> errorHandler = null)
  524. {
  525. var resume = true;
  526. while (resume)
  527. {
  528. #if !DEBUG
  529. try
  530. {
  531. #endif
  532. resume = false;
  533. RunState runState = Begin (view);
  534. // If EndAfterFirstIteration is true then the user must dispose of the runToken
  535. // by using NotifyStopRunState event.
  536. RunLoop (runState);
  537. if (!EndAfterFirstIteration)
  538. {
  539. End (runState);
  540. }
  541. #if !DEBUG
  542. }
  543. catch (Exception error)
  544. {
  545. if (errorHandler is null)
  546. {
  547. throw;
  548. }
  549. resume = errorHandler (error);
  550. }
  551. #endif
  552. }
  553. }
  554. /// <summary>Adds a timeout to the application.</summary>
  555. /// <remarks>
  556. /// When time specified passes, the callback will be invoked. If the callback returns true, the timeout will be
  557. /// reset, repeating the invocation. If it returns false, the timeout will stop and be removed. The returned value is a
  558. /// token that can be used to stop the timeout by calling <see cref="RemoveTimeout(object)"/>.
  559. /// </remarks>
  560. public static object AddTimeout (TimeSpan time, Func<bool> callback) { return MainLoop?.AddTimeout (time, callback); }
  561. /// <summary>Removes a previously scheduled timeout</summary>
  562. /// <remarks>The token parameter is the value returned by <see cref="AddTimeout"/>.</remarks>
  563. /// Returns
  564. /// <c>true</c>
  565. /// if the timeout is successfully removed; otherwise,
  566. /// <c>false</c>
  567. /// .
  568. /// This method also returns
  569. /// <c>false</c>
  570. /// if the timeout is not found.
  571. public static bool RemoveTimeout (object token) { return MainLoop?.RemoveTimeout (token) ?? false; }
  572. /// <summary>Runs <paramref name="action"/> on the thread that is processing events</summary>
  573. /// <param name="action">the action to be invoked on the main processing thread.</param>
  574. public static void Invoke (Action action)
  575. {
  576. MainLoop?.AddIdle (
  577. () =>
  578. {
  579. action ();
  580. return false;
  581. }
  582. );
  583. }
  584. // TODO: Determine if this is really needed. The only code that calls WakeUp I can find
  585. // is ProgressBarStyles and it's not clear it needs to.
  586. /// <summary>Wakes up the running application that might be waiting on input.</summary>
  587. public static void Wakeup () { MainLoop?.Wakeup (); }
  588. /// <summary>Triggers a refresh of the entire display.</summary>
  589. public static void Refresh ()
  590. {
  591. // TODO: Figure out how to remove this call to ClearContents. Refresh should just repaint damaged areas, not clear
  592. Driver.ClearContents ();
  593. View last = null;
  594. foreach (Toplevel v in _topLevels.Reverse ())
  595. {
  596. if (v.Visible)
  597. {
  598. v.SetNeedsDisplay ();
  599. v.SetSubViewNeedsDisplay ();
  600. v.Draw ();
  601. }
  602. last = v;
  603. }
  604. last?.PositionCursor ();
  605. Driver.Refresh ();
  606. }
  607. /// <summary>This event is raised on each iteration of the main loop.</summary>
  608. /// <remarks>See also <see cref="Timeout"/></remarks>
  609. public static event EventHandler<IterationEventArgs> Iteration;
  610. /// <summary>The <see cref="MainLoop"/> driver for the application</summary>
  611. /// <value>The main loop.</value>
  612. internal static MainLoop MainLoop { get; private set; }
  613. /// <summary>
  614. /// Set to true to cause <see cref="End"/> to be called after the first iteration. Set to false (the default) to
  615. /// cause the application to continue running until Application.RequestStop () is called.
  616. /// </summary>
  617. public static bool EndAfterFirstIteration { get; set; }
  618. /// <summary>Building block API: Runs the main loop for the created <see cref="Toplevel"/>.</summary>
  619. /// <param name="state">The state returned by the <see cref="Begin(Toplevel)"/> method.</param>
  620. public static void RunLoop (RunState state)
  621. {
  622. if (state is null)
  623. {
  624. throw new ArgumentNullException (nameof (state));
  625. }
  626. if (state.Toplevel is null)
  627. {
  628. throw new ObjectDisposedException ("state");
  629. }
  630. var firstIteration = true;
  631. for (state.Toplevel.Running = true; state.Toplevel.Running;)
  632. {
  633. MainLoop.Running = true;
  634. if (EndAfterFirstIteration && !firstIteration)
  635. {
  636. return;
  637. }
  638. RunIteration (ref state, ref firstIteration);
  639. }
  640. MainLoop.Running = false;
  641. // Run one last iteration to consume any outstanding input events from Driver
  642. // This is important for remaining OnKeyUp events.
  643. RunIteration (ref state, ref firstIteration);
  644. }
  645. /// <summary>Run one application iteration.</summary>
  646. /// <param name="state">The state returned by <see cref="Begin(Toplevel)"/>.</param>
  647. /// <param name="firstIteration">
  648. /// Set to <see langword="true"/> if this is the first run loop iteration. Upon return, it
  649. /// will be set to <see langword="false"/> if at least one iteration happened.
  650. /// </param>
  651. public static void RunIteration (ref RunState state, ref bool firstIteration)
  652. {
  653. if (MainLoop.Running && MainLoop.EventsPending ())
  654. {
  655. // Notify Toplevel it's ready
  656. if (firstIteration)
  657. {
  658. state.Toplevel.OnReady ();
  659. }
  660. MainLoop.RunIteration ();
  661. Iteration?.Invoke (null, new IterationEventArgs ());
  662. EnsureModalOrVisibleAlwaysOnTop (state.Toplevel);
  663. if (state.Toplevel != Current)
  664. {
  665. OverlappedTop?.OnDeactivate (state.Toplevel);
  666. state.Toplevel = Current;
  667. OverlappedTop?.OnActivate (state.Toplevel);
  668. Top.SetSubViewNeedsDisplay ();
  669. Refresh ();
  670. }
  671. }
  672. firstIteration = false;
  673. if (state.Toplevel != Top && (Top.NeedsDisplay || Top.SubViewNeedsDisplay || Top.LayoutNeeded))
  674. {
  675. state.Toplevel.SetNeedsDisplay (state.Toplevel.Frame);
  676. Top.Draw ();
  677. foreach (Toplevel top in _topLevels.Reverse ())
  678. {
  679. if (top != Top && top != state.Toplevel)
  680. {
  681. top.SetNeedsDisplay ();
  682. top.SetSubViewNeedsDisplay ();
  683. top.Draw ();
  684. }
  685. }
  686. }
  687. if (_topLevels.Count == 1
  688. && state.Toplevel == Top
  689. && (Driver.Cols != state.Toplevel.Frame.Width
  690. || Driver.Rows != state.Toplevel.Frame.Height)
  691. && (state.Toplevel.NeedsDisplay
  692. || state.Toplevel.SubViewNeedsDisplay
  693. || state.Toplevel.LayoutNeeded))
  694. {
  695. Driver.ClearContents ();
  696. }
  697. if (state.Toplevel.NeedsDisplay || state.Toplevel.SubViewNeedsDisplay || state.Toplevel.LayoutNeeded || OverlappedChildNeedsDisplay ())
  698. {
  699. state.Toplevel.Draw ();
  700. state.Toplevel.PositionCursor ();
  701. Driver.Refresh ();
  702. }
  703. else
  704. {
  705. Driver.UpdateCursor ();
  706. }
  707. if (state.Toplevel != Top && !state.Toplevel.Modal && (Top.NeedsDisplay || Top.SubViewNeedsDisplay || Top.LayoutNeeded))
  708. {
  709. Top.Draw ();
  710. }
  711. }
  712. /// <summary>Stops running the most recent <see cref="Toplevel"/> or the <paramref name="top"/> if provided.</summary>
  713. /// <param name="top">The <see cref="Toplevel"/> to stop.</param>
  714. /// <remarks>
  715. /// <para>This will cause <see cref="Application.Run(Func{Exception, bool})"/> to return.</para>
  716. /// <para>
  717. /// Calling <see cref="Application.RequestStop"/> is equivalent to setting the <see cref="Toplevel.Running"/>
  718. /// property on the currently running <see cref="Toplevel"/> to false.
  719. /// </para>
  720. /// </remarks>
  721. public static void RequestStop (Toplevel top = null)
  722. {
  723. if (OverlappedTop is null || top is null || (OverlappedTop is null && top is { }))
  724. {
  725. top = Current;
  726. }
  727. if (OverlappedTop != null
  728. && top.IsOverlappedContainer
  729. && top?.Running == true
  730. && (Current?.Modal == false || (Current?.Modal == true && Current?.Running == false)))
  731. {
  732. OverlappedTop.RequestStop ();
  733. }
  734. else if (OverlappedTop != null
  735. && top != Current
  736. && Current?.Running == true
  737. && Current?.Modal == true
  738. && top.Modal
  739. && top.Running)
  740. {
  741. var ev = new ToplevelClosingEventArgs (Current);
  742. Current.OnClosing (ev);
  743. if (ev.Cancel)
  744. {
  745. return;
  746. }
  747. ev = new ToplevelClosingEventArgs (top);
  748. top.OnClosing (ev);
  749. if (ev.Cancel)
  750. {
  751. return;
  752. }
  753. Current.Running = false;
  754. OnNotifyStopRunState (Current);
  755. top.Running = false;
  756. OnNotifyStopRunState (top);
  757. }
  758. else if ((OverlappedTop != null
  759. && top != OverlappedTop
  760. && top != Current
  761. && Current?.Modal == false
  762. && Current?.Running == true
  763. && !top.Running)
  764. || (OverlappedTop != null
  765. && top != OverlappedTop
  766. && top != Current
  767. && Current?.Modal == false
  768. && Current?.Running == false
  769. && !top.Running
  770. && _topLevels.ToArray () [1].Running))
  771. {
  772. MoveCurrent (top);
  773. }
  774. else if (OverlappedTop != null
  775. && Current != top
  776. && Current?.Running == true
  777. && !top.Running
  778. && Current?.Modal == true
  779. && top.Modal)
  780. {
  781. // The Current and the top are both modal so needed to set the Current.Running to false too.
  782. Current.Running = false;
  783. OnNotifyStopRunState (Current);
  784. }
  785. else if (OverlappedTop != null
  786. && Current == top
  787. && OverlappedTop?.Running == true
  788. && Current?.Running == true
  789. && top.Running
  790. && Current?.Modal == true
  791. && top.Modal)
  792. {
  793. // The OverlappedTop was requested to stop inside a modal Toplevel which is the Current and top,
  794. // both are the same, so needed to set the Current.Running to false too.
  795. Current.Running = false;
  796. OnNotifyStopRunState (Current);
  797. }
  798. else
  799. {
  800. Toplevel currentTop;
  801. if (top == Current || (Current?.Modal == true && !top.Modal))
  802. {
  803. currentTop = Current;
  804. }
  805. else
  806. {
  807. currentTop = top;
  808. }
  809. if (!currentTop.Running)
  810. {
  811. return;
  812. }
  813. var ev = new ToplevelClosingEventArgs (currentTop);
  814. currentTop.OnClosing (ev);
  815. if (ev.Cancel)
  816. {
  817. return;
  818. }
  819. currentTop.Running = false;
  820. OnNotifyStopRunState (currentTop);
  821. }
  822. }
  823. private static void OnNotifyStopRunState (Toplevel top)
  824. {
  825. if (EndAfterFirstIteration)
  826. {
  827. NotifyStopRunState?.Invoke (top, new ToplevelEventArgs (top));
  828. }
  829. }
  830. /// <summary>
  831. /// Building block API: completes the execution of a <see cref="Toplevel"/> that was started with
  832. /// <see cref="Begin(Toplevel)"/> .
  833. /// </summary>
  834. /// <param name="runState">The <see cref="RunState"/> returned by the <see cref="Begin(Toplevel)"/> method.</param>
  835. public static void End (RunState runState)
  836. {
  837. if (runState is null)
  838. {
  839. throw new ArgumentNullException (nameof (runState));
  840. }
  841. if (OverlappedTop is { })
  842. {
  843. OverlappedTop.OnChildUnloaded (runState.Toplevel);
  844. }
  845. else
  846. {
  847. runState.Toplevel.OnUnloaded ();
  848. }
  849. // End the RunState.Toplevel
  850. // First, take it off the Toplevel Stack
  851. if (_topLevels.Count > 0)
  852. {
  853. if (_topLevels.Peek () != runState.Toplevel)
  854. {
  855. // If there the top of the stack is not the RunState.Toplevel then
  856. // this call to End is not balanced with the call to Begin that started the RunState
  857. throw new ArgumentException ("End must be balanced with calls to Begin");
  858. }
  859. _topLevels.Pop ();
  860. }
  861. // Notify that it is closing
  862. runState.Toplevel?.OnClosed (runState.Toplevel);
  863. // If there is a OverlappedTop that is not the RunState.Toplevel then runstate.TopLevel
  864. // is a child of MidTop and we should notify the OverlappedTop that it is closing
  865. if (OverlappedTop is { } && !runState.Toplevel.Modal && runState.Toplevel != OverlappedTop)
  866. {
  867. OverlappedTop.OnChildClosed (runState.Toplevel);
  868. }
  869. // Set Current and Top to the next TopLevel on the stack
  870. if (_topLevels.Count == 0)
  871. {
  872. Current = null;
  873. }
  874. else
  875. {
  876. Current = _topLevels.Peek ();
  877. if (_topLevels.Count == 1 && Current == OverlappedTop)
  878. {
  879. OverlappedTop.OnAllChildClosed ();
  880. }
  881. else
  882. {
  883. SetCurrentOverlappedAsTop ();
  884. runState.Toplevel.OnLeave (Current);
  885. Current.OnEnter (runState.Toplevel);
  886. }
  887. Refresh ();
  888. }
  889. // Always dispose runState.Toplevel here. If it is not the same as
  890. // the current in the RunIteration, it will be fixed later in the
  891. // next RunIteration.
  892. runState.Toplevel?.Dispose ();
  893. runState.Toplevel = null;
  894. runState.Dispose ();
  895. }
  896. #endregion Run (Begin, Run, End)
  897. #region Toplevel handling
  898. /// <summary>Holds the stack of TopLevel views.</summary>
  899. // BUGBUG: Techncally, this is not the full lst of TopLevels. THere be dragons hwre. E.g. see how Toplevel.Id is used. What
  900. // about TopLevels that are just a SubView of another View?
  901. internal static readonly Stack<Toplevel> _topLevels = new ();
  902. /// <summary>The <see cref="Toplevel"/> object used for the application on startup (<seealso cref="Application.Top"/>)</summary>
  903. /// <value>The top.</value>
  904. public static Toplevel Top { get; private set; }
  905. /// <summary>
  906. /// The current <see cref="Toplevel"/> object. This is updated when
  907. /// <see cref="Application.Run(Func{Exception, bool})"/> enters and leaves to point to the current
  908. /// <see cref="Toplevel"/> .
  909. /// </summary>
  910. /// <value>The current.</value>
  911. public static Toplevel Current { get; private set; }
  912. private static void EnsureModalOrVisibleAlwaysOnTop (Toplevel Toplevel)
  913. {
  914. if (!Toplevel.Running
  915. || (Toplevel == Current && Toplevel.Visible)
  916. || OverlappedTop == null
  917. || _topLevels.Peek ().Modal)
  918. {
  919. return;
  920. }
  921. foreach (Toplevel top in _topLevels.Reverse ())
  922. {
  923. if (top.Modal && top != Current)
  924. {
  925. MoveCurrent (top);
  926. return;
  927. }
  928. }
  929. if (!Toplevel.Visible && Toplevel == Current)
  930. {
  931. OverlappedMoveNext ();
  932. }
  933. }
  934. #nullable enable
  935. private static Toplevel? FindDeepestTop (Toplevel start, int x, int y)
  936. {
  937. if (!start.Frame.Contains (x, y))
  938. {
  939. return null;
  940. }
  941. if (_topLevels is { Count: > 0 })
  942. {
  943. int rx = x - start.Frame.X;
  944. int ry = y - start.Frame.Y;
  945. foreach (Toplevel t in _topLevels)
  946. {
  947. if (t != Current)
  948. {
  949. if (t != start && t.Visible && t.Frame.Contains (rx, ry))
  950. {
  951. start = t;
  952. break;
  953. }
  954. }
  955. }
  956. }
  957. return start;
  958. }
  959. #nullable restore
  960. private static View FindTopFromView (View view)
  961. {
  962. View top = view?.SuperView is { } && view?.SuperView != Top
  963. ? view.SuperView
  964. : view;
  965. while (top?.SuperView is { } && top?.SuperView != Top)
  966. {
  967. top = top.SuperView;
  968. }
  969. return top;
  970. }
  971. #nullable enable
  972. // Only return true if the Current has changed.
  973. private static bool MoveCurrent (Toplevel? top)
  974. {
  975. // The Current is modal and the top is not modal Toplevel then
  976. // the Current must be moved above the first not modal Toplevel.
  977. if (OverlappedTop is { }
  978. && top != OverlappedTop
  979. && top != Current
  980. && Current?.Modal == true
  981. && !_topLevels.Peek ().Modal)
  982. {
  983. lock (_topLevels)
  984. {
  985. _topLevels.MoveTo (Current, 0, new ToplevelEqualityComparer ());
  986. }
  987. var index = 0;
  988. Toplevel [] savedToplevels = _topLevels.ToArray ();
  989. foreach (Toplevel t in savedToplevels)
  990. {
  991. if (!t.Modal && t != Current && t != top && t != savedToplevels [index])
  992. {
  993. lock (_topLevels)
  994. {
  995. _topLevels.MoveTo (top, index, new ToplevelEqualityComparer ());
  996. }
  997. }
  998. index++;
  999. }
  1000. return false;
  1001. }
  1002. // The Current and the top are both not running Toplevel then
  1003. // the top must be moved above the first not running Toplevel.
  1004. if (OverlappedTop is { }
  1005. && top != OverlappedTop
  1006. && top != Current
  1007. && Current?.Running == false
  1008. && !top.Running)
  1009. {
  1010. lock (_topLevels)
  1011. {
  1012. _topLevels.MoveTo (Current, 0, new ToplevelEqualityComparer ());
  1013. }
  1014. var index = 0;
  1015. foreach (Toplevel t in _topLevels.ToArray ())
  1016. {
  1017. if (!t.Running && t != Current && index > 0)
  1018. {
  1019. lock (_topLevels)
  1020. {
  1021. _topLevels.MoveTo (top, index - 1, new ToplevelEqualityComparer ());
  1022. }
  1023. }
  1024. index++;
  1025. }
  1026. return false;
  1027. }
  1028. if ((OverlappedTop is { } && top?.Modal == true && _topLevels.Peek () != top)
  1029. || (OverlappedTop is { } && Current != OverlappedTop && Current?.Modal == false && top == OverlappedTop)
  1030. || (OverlappedTop is { } && Current?.Modal == false && top != Current)
  1031. || (OverlappedTop is { } && Current?.Modal == true && top == OverlappedTop))
  1032. {
  1033. lock (_topLevels)
  1034. {
  1035. _topLevels.MoveTo (top, 0, new ToplevelEqualityComparer ());
  1036. Current = top;
  1037. }
  1038. }
  1039. return true;
  1040. }
  1041. #nullable restore
  1042. /// <summary>Invoked when the terminal's size changed. The new size of the terminal is provided.</summary>
  1043. /// <remarks>
  1044. /// Event handlers can set <see cref="SizeChangedEventArgs.Cancel"/> to <see langword="true"/> to prevent
  1045. /// <see cref="Application"/> from changing it's size to match the new terminal size.
  1046. /// </remarks>
  1047. public static event EventHandler<SizeChangedEventArgs> SizeChanging;
  1048. /// <summary>
  1049. /// Called when the application's size changes. Sets the size of all <see cref="Toplevel"/>s and fires the
  1050. /// <see cref="SizeChanging"/> event.
  1051. /// </summary>
  1052. /// <param name="args">The new size.</param>
  1053. /// <returns><see lanword="true"/>if the size was changed.</returns>
  1054. public static bool OnSizeChanging (SizeChangedEventArgs args)
  1055. {
  1056. SizeChanging?.Invoke (null, args);
  1057. if (args.Cancel)
  1058. {
  1059. return false;
  1060. }
  1061. foreach (Toplevel t in _topLevels)
  1062. {
  1063. t.SetRelativeLayout (Rectangle.Empty with { Size = args.Size });
  1064. t.LayoutSubviews ();
  1065. t.PositionToplevels ();
  1066. t.OnSizeChanging (new SizeChangedEventArgs (args.Size));
  1067. }
  1068. Refresh ();
  1069. return true;
  1070. }
  1071. #endregion Toplevel handling
  1072. #region Mouse handling
  1073. /// <summary>Disable or enable the mouse. The mouse is enabled by default.</summary>
  1074. [SerializableConfigurationProperty (Scope = typeof (SettingsScope))]
  1075. public static bool IsMouseDisabled { get; set; }
  1076. /// <summary>The current <see cref="View"/> object that wants continuous mouse button pressed events.</summary>
  1077. public static View WantContinuousButtonPressedView { get; private set; }
  1078. /// <summary>
  1079. /// Gets the view that grabbed the mouse (e.g. for dragging). When this is set, all mouse events will be routed to
  1080. /// this view until the view calls <see cref="UngrabMouse"/> or the mouse is released.
  1081. /// </summary>
  1082. public static View MouseGrabView { get; private set; }
  1083. /// <summary>Invoked when a view wants to grab the mouse; can be canceled.</summary>
  1084. public static event EventHandler<GrabMouseEventArgs> GrabbingMouse;
  1085. /// <summary>Invoked when a view wants un-grab the mouse; can be canceled.</summary>
  1086. public static event EventHandler<GrabMouseEventArgs> UnGrabbingMouse;
  1087. /// <summary>Invoked after a view has grabbed the mouse.</summary>
  1088. public static event EventHandler<ViewEventArgs> GrabbedMouse;
  1089. /// <summary>Invoked after a view has un-grabbed the mouse.</summary>
  1090. public static event EventHandler<ViewEventArgs> UnGrabbedMouse;
  1091. /// <summary>
  1092. /// Grabs the mouse, forcing all mouse events to be routed to the specified view until <see cref="UngrabMouse"/>
  1093. /// is called.
  1094. /// </summary>
  1095. /// <param name="view">View that will receive all mouse events until <see cref="UngrabMouse"/> is invoked.</param>
  1096. public static void GrabMouse (View view)
  1097. {
  1098. if (view is null)
  1099. {
  1100. return;
  1101. }
  1102. if (!OnGrabbingMouse (view))
  1103. {
  1104. OnGrabbedMouse (view);
  1105. MouseGrabView = view;
  1106. }
  1107. }
  1108. /// <summary>Releases the mouse grab, so mouse events will be routed to the view on which the mouse is.</summary>
  1109. public static void UngrabMouse ()
  1110. {
  1111. if (MouseGrabView is null)
  1112. {
  1113. return;
  1114. }
  1115. if (!OnUnGrabbingMouse (MouseGrabView))
  1116. {
  1117. var view = MouseGrabView;
  1118. MouseGrabView = null;
  1119. OnUnGrabbedMouse (view);
  1120. }
  1121. }
  1122. private static bool OnGrabbingMouse (View view)
  1123. {
  1124. if (view is null)
  1125. {
  1126. return false;
  1127. }
  1128. var evArgs = new GrabMouseEventArgs (view);
  1129. GrabbingMouse?.Invoke (view, evArgs);
  1130. return evArgs.Cancel;
  1131. }
  1132. private static bool OnUnGrabbingMouse (View view)
  1133. {
  1134. if (view is null)
  1135. {
  1136. return false;
  1137. }
  1138. var evArgs = new GrabMouseEventArgs (view);
  1139. UnGrabbingMouse?.Invoke (view, evArgs);
  1140. return evArgs.Cancel;
  1141. }
  1142. private static void OnGrabbedMouse (View view)
  1143. {
  1144. if (view is null)
  1145. {
  1146. return;
  1147. }
  1148. GrabbedMouse?.Invoke (view, new ViewEventArgs (view));
  1149. }
  1150. private static void OnUnGrabbedMouse (View view)
  1151. {
  1152. if (view is null)
  1153. {
  1154. return;
  1155. }
  1156. UnGrabbedMouse?.Invoke (view, new ViewEventArgs (view));
  1157. }
  1158. #nullable enable
  1159. // Used by OnMouseEvent to track the last view that was clicked on.
  1160. internal static View? _mouseEnteredView;
  1161. /// <summary>Event fired when a mouse move or click occurs. Coordinates are screen relative.</summary>
  1162. /// <remarks>
  1163. /// <para>
  1164. /// Use this event to receive mouse events in screen coordinates. Use <see cref="MouseEvent"/> to
  1165. /// receive mouse events relative to a <see cref="View"/>'s bounds.
  1166. /// </para>
  1167. /// <para>The <see cref="MouseEvent.View"/> will contain the <see cref="View"/> that contains the mouse coordinates.</para>
  1168. /// </remarks>
  1169. public static event EventHandler<MouseEventEventArgs> MouseEvent;
  1170. /// <summary>Called when a mouse event occurs. Raises the <see cref="MouseEvent"/> event.</summary>
  1171. /// <remarks>This method can be used to simulate a mouse event, e.g. in unit tests.</remarks>
  1172. /// <param name="a">The mouse event with coordinates relative to the screen.</param>
  1173. internal static void OnMouseEvent (MouseEventEventArgs a)
  1174. {
  1175. if (IsMouseDisabled)
  1176. {
  1177. return;
  1178. }
  1179. // TODO: In PR #3273, FindDeepestView will return adornments. Update logic below to fix adornment mouse handling
  1180. var view = View.FindDeepestView (Current, a.MouseEvent.X, a.MouseEvent.Y);
  1181. if (view is { WantContinuousButtonPressed: true })
  1182. {
  1183. WantContinuousButtonPressedView = view;
  1184. }
  1185. else
  1186. {
  1187. WantContinuousButtonPressedView = null;
  1188. }
  1189. if (view is { })
  1190. {
  1191. a.MouseEvent.View = view;
  1192. }
  1193. MouseEvent?.Invoke (null, new MouseEventEventArgs (a.MouseEvent));
  1194. if (a.MouseEvent.Handled)
  1195. {
  1196. return;
  1197. }
  1198. if (MouseGrabView is { })
  1199. {
  1200. // If the mouse is grabbed, send the event to the view that grabbed it.
  1201. // The coordinates are relative to the Bounds of the view that grabbed the mouse.
  1202. Point frameLoc = MouseGrabView.ScreenToFrame (a.MouseEvent.X, a.MouseEvent.Y);
  1203. var viewRelativeMouseEvent = new MouseEvent
  1204. {
  1205. X = frameLoc.X,
  1206. Y = frameLoc.Y,
  1207. Flags = a.MouseEvent.Flags,
  1208. ScreenPosition = new (a.MouseEvent.X, a.MouseEvent.Y),
  1209. View = view
  1210. };
  1211. if (MouseGrabView.Bounds.Contains (viewRelativeMouseEvent.X, viewRelativeMouseEvent.Y) is false)
  1212. {
  1213. // The mouse has moved outside the bounds of the view that
  1214. // grabbed the mouse, so we tell the view that last got
  1215. // OnMouseEnter the mouse is leaving
  1216. // BUGBUG: That sentence makes no sense. Either I'm missing something or this logic is flawed.
  1217. _mouseEnteredView?.OnMouseLeave (a.MouseEvent);
  1218. }
  1219. //System.Diagnostics.Debug.WriteLine ($"{nme.Flags};{nme.X};{nme.Y};{mouseGrabView}");
  1220. if (MouseGrabView?.OnMouseEvent (viewRelativeMouseEvent) == true)
  1221. {
  1222. return;
  1223. }
  1224. }
  1225. if (view is not Adornment)
  1226. {
  1227. if ((view is null || view == OverlappedTop)
  1228. && Current is { Modal: false }
  1229. && OverlappedTop != null
  1230. && a.MouseEvent.Flags != MouseFlags.ReportMousePosition
  1231. && a.MouseEvent.Flags != 0)
  1232. {
  1233. // This occurs when there are multiple overlapped "tops"
  1234. // E.g. "Mdi" - in the Background Worker Scenario
  1235. View? top = FindDeepestTop (Top, a.MouseEvent.X, a.MouseEvent.Y);
  1236. view = View.FindDeepestView (top, a.MouseEvent.X, a.MouseEvent.Y);
  1237. if (view is { } && view != OverlappedTop && top != Current)
  1238. {
  1239. MoveCurrent ((Toplevel)top);
  1240. }
  1241. }
  1242. }
  1243. if (view is null)
  1244. {
  1245. return;
  1246. }
  1247. MouseEvent? me = null;
  1248. if (view is Adornment adornment)
  1249. {
  1250. var frameLoc = adornment.ScreenToFrame (a.MouseEvent.X, a.MouseEvent.Y);
  1251. me = new MouseEvent
  1252. {
  1253. X = frameLoc.X,
  1254. Y = frameLoc.Y,
  1255. Flags = a.MouseEvent.Flags,
  1256. ScreenPosition = new (a.MouseEvent.X, a.MouseEvent.Y),
  1257. View = view
  1258. };
  1259. }
  1260. else if (view.BoundsToScreen (view.Bounds).Contains (a.MouseEvent.X, a.MouseEvent.Y))
  1261. {
  1262. Point boundsPoint = view.ScreenToBounds (a.MouseEvent.X, a.MouseEvent.Y);
  1263. me = new MouseEvent
  1264. {
  1265. X = boundsPoint.X,
  1266. Y = boundsPoint.Y,
  1267. Flags = a.MouseEvent.Flags,
  1268. ScreenPosition = new (a.MouseEvent.X, a.MouseEvent.Y),
  1269. View = view
  1270. };
  1271. }
  1272. if (me is null)
  1273. {
  1274. return;
  1275. }
  1276. if (_mouseEnteredView is null)
  1277. {
  1278. _mouseEnteredView = view;
  1279. view.OnMouseEnter (me);
  1280. }
  1281. else if (_mouseEnteredView != view)
  1282. {
  1283. _mouseEnteredView.OnMouseLeave (me);
  1284. view.OnMouseEnter (me);
  1285. _mouseEnteredView = view;
  1286. }
  1287. if (!view.WantMousePositionReports && a.MouseEvent.Flags == MouseFlags.ReportMousePosition)
  1288. {
  1289. return;
  1290. }
  1291. WantContinuousButtonPressedView = view.WantContinuousButtonPressed ? view : null;
  1292. //Debug.WriteLine ($"OnMouseEvent: ({a.MouseEvent.X},{a.MouseEvent.Y}) - {a.MouseEvent.Flags}");
  1293. if (view.OnMouseEvent (me))
  1294. {
  1295. // Should we bubble up the event, if it is not handled?
  1296. //return;
  1297. }
  1298. BringOverlappedTopToFront ();
  1299. }
  1300. #nullable restore
  1301. #endregion Mouse handling
  1302. #region Keyboard handling
  1303. private static Key _alternateForwardKey = Key.Empty; // Defined in config.json
  1304. /// <summary>Alternative key to navigate forwards through views. Ctrl+Tab is the primary key.</summary>
  1305. [SerializableConfigurationProperty (Scope = typeof (SettingsScope))]
  1306. [JsonConverter (typeof (KeyJsonConverter))]
  1307. public static Key AlternateForwardKey
  1308. {
  1309. get => _alternateForwardKey;
  1310. set
  1311. {
  1312. if (_alternateForwardKey != value)
  1313. {
  1314. Key oldKey = _alternateForwardKey;
  1315. _alternateForwardKey = value;
  1316. OnAlternateForwardKeyChanged (new KeyChangedEventArgs (oldKey, value));
  1317. }
  1318. }
  1319. }
  1320. private static void OnAlternateForwardKeyChanged (KeyChangedEventArgs e)
  1321. {
  1322. foreach (Toplevel top in _topLevels.ToArray ())
  1323. {
  1324. top.OnAlternateForwardKeyChanged (e);
  1325. }
  1326. }
  1327. private static Key _alternateBackwardKey = Key.Empty; // Defined in config.json
  1328. /// <summary>Alternative key to navigate backwards through views. Shift+Ctrl+Tab is the primary key.</summary>
  1329. [SerializableConfigurationProperty (Scope = typeof (SettingsScope))]
  1330. [JsonConverter (typeof (KeyJsonConverter))]
  1331. public static Key AlternateBackwardKey
  1332. {
  1333. get => _alternateBackwardKey;
  1334. set
  1335. {
  1336. if (_alternateBackwardKey != value)
  1337. {
  1338. Key oldKey = _alternateBackwardKey;
  1339. _alternateBackwardKey = value;
  1340. OnAlternateBackwardKeyChanged (new KeyChangedEventArgs (oldKey, value));
  1341. }
  1342. }
  1343. }
  1344. private static void OnAlternateBackwardKeyChanged (KeyChangedEventArgs oldKey)
  1345. {
  1346. foreach (Toplevel top in _topLevels.ToArray ())
  1347. {
  1348. top.OnAlternateBackwardKeyChanged (oldKey);
  1349. }
  1350. }
  1351. private static Key _quitKey = Key.Empty; // Defined in config.json
  1352. /// <summary>Gets or sets the key to quit the application.</summary>
  1353. [SerializableConfigurationProperty (Scope = typeof (SettingsScope))]
  1354. [JsonConverter (typeof (KeyJsonConverter))]
  1355. public static Key QuitKey
  1356. {
  1357. get => _quitKey;
  1358. set
  1359. {
  1360. if (_quitKey != value)
  1361. {
  1362. Key oldKey = _quitKey;
  1363. _quitKey = value;
  1364. OnQuitKeyChanged (new KeyChangedEventArgs (oldKey, value));
  1365. }
  1366. }
  1367. }
  1368. private static void OnQuitKeyChanged (KeyChangedEventArgs e)
  1369. {
  1370. // Duplicate the list so if it changes during enumeration we're safe
  1371. foreach (Toplevel top in _topLevels.ToArray ())
  1372. {
  1373. top.OnQuitKeyChanged (e);
  1374. }
  1375. }
  1376. /// <summary>
  1377. /// Event fired when the user presses a key. Fired by <see cref="OnKeyDown"/>.
  1378. /// <para>
  1379. /// Set <see cref="Key.Handled"/> to <see langword="true"/> to indicate the key was handled and to prevent
  1380. /// additional processing.
  1381. /// </para>
  1382. /// </summary>
  1383. /// <remarks>
  1384. /// All drivers support firing the <see cref="KeyDown"/> event. Some drivers (Curses) do not support firing the
  1385. /// <see cref="KeyDown"/> and <see cref="KeyUp"/> events.
  1386. /// <para>Fired after <see cref="KeyDown"/> and before <see cref="KeyUp"/>.</para>
  1387. /// </remarks>
  1388. public static event EventHandler<Key> KeyDown;
  1389. /// <summary>
  1390. /// Called by the <see cref="ConsoleDriver"/> when the user presses a key. Fires the <see cref="KeyDown"/> event
  1391. /// then calls <see cref="View.NewKeyDownEvent"/> on all top level views. Called after <see cref="OnKeyDown"/> and
  1392. /// before <see cref="OnKeyUp"/>.
  1393. /// </summary>
  1394. /// <remarks>Can be used to simulate key press events.</remarks>
  1395. /// <param name="keyEvent"></param>
  1396. /// <returns><see langword="true"/> if the key was handled.</returns>
  1397. public static bool OnKeyDown (Key keyEvent)
  1398. {
  1399. if (!_initialized)
  1400. {
  1401. return true;
  1402. }
  1403. KeyDown?.Invoke (null, keyEvent);
  1404. if (keyEvent.Handled)
  1405. {
  1406. return true;
  1407. }
  1408. foreach (Toplevel topLevel in _topLevels.ToList ())
  1409. {
  1410. if (topLevel.NewKeyDownEvent (keyEvent))
  1411. {
  1412. return true;
  1413. }
  1414. if (topLevel.Modal)
  1415. {
  1416. break;
  1417. }
  1418. }
  1419. // Invoke any Global KeyBindings
  1420. foreach (Toplevel topLevel in _topLevels.ToList ())
  1421. {
  1422. foreach (View view in topLevel.Subviews.Where (
  1423. v => v.KeyBindings.TryGet (
  1424. keyEvent,
  1425. KeyBindingScope.Application,
  1426. out KeyBinding _
  1427. )
  1428. ))
  1429. {
  1430. if (view.KeyBindings.TryGet (keyEvent.KeyCode, KeyBindingScope.Application, out KeyBinding _))
  1431. {
  1432. bool? handled = view.OnInvokingKeyBindings (keyEvent);
  1433. if (handled is { } && (bool)handled)
  1434. {
  1435. return true;
  1436. }
  1437. }
  1438. }
  1439. }
  1440. return false;
  1441. }
  1442. /// <summary>
  1443. /// Event fired when the user releases a key. Fired by <see cref="OnKeyUp"/>.
  1444. /// <para>
  1445. /// Set <see cref="Key.Handled"/> to <see langword="true"/> to indicate the key was handled and to prevent
  1446. /// additional processing.
  1447. /// </para>
  1448. /// </summary>
  1449. /// <remarks>
  1450. /// All drivers support firing the <see cref="KeyDown"/> event. Some drivers (Curses) do not support firing the
  1451. /// <see cref="KeyDown"/> and <see cref="KeyUp"/> events.
  1452. /// <para>Fired after <see cref="KeyDown"/>.</para>
  1453. /// </remarks>
  1454. public static event EventHandler<Key> KeyUp;
  1455. /// <summary>
  1456. /// Called by the <see cref="ConsoleDriver"/> when the user releases a key. Fires the <see cref="KeyUp"/> event
  1457. /// then calls <see cref="View.NewKeyUpEvent"/> on all top level views. Called after <see cref="OnKeyDown"/>.
  1458. /// </summary>
  1459. /// <remarks>Can be used to simulate key press events.</remarks>
  1460. /// <param name="a"></param>
  1461. /// <returns><see langword="true"/> if the key was handled.</returns>
  1462. public static bool OnKeyUp (Key a)
  1463. {
  1464. if (!_initialized)
  1465. {
  1466. return true;
  1467. }
  1468. KeyUp?.Invoke (null, a);
  1469. if (a.Handled)
  1470. {
  1471. return true;
  1472. }
  1473. foreach (Toplevel topLevel in _topLevels.ToList ())
  1474. {
  1475. if (topLevel.NewKeyUpEvent (a))
  1476. {
  1477. return true;
  1478. }
  1479. if (topLevel.Modal)
  1480. {
  1481. break;
  1482. }
  1483. }
  1484. return false;
  1485. }
  1486. #endregion Keyboard handling
  1487. }