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- #nullable enable
- using System.ComponentModel;
- using System.Diagnostics;
- namespace Terminal.Gui;
- /// <summary>
- /// The ScrollSlider can be dragged with the mouse, constrained by the size of the Viewport of it's superview. The ScrollSlider can be
- /// oriented either vertically or horizontally.
- /// </summary>
- /// <remarks>
- /// <para>
- /// If <see cref="View.Text"/> is set, it will be displayed centered within the slider. Set
- /// <see cref="ShowPercent"/> to automatically have the Text
- /// be show what percent the slider is to the Superview's Viewport size.
- /// </para>
- /// <para>
- /// Used to represent the proportion of the visible content to the Viewport in a <see cref="Scroll"/>.
- /// </para>
- /// </remarks>
- public class ScrollSlider : View, IOrientation, IDesignable
- {
- /// <summary>
- /// Initializes a new instance.
- /// </summary>
- public ScrollSlider ()
- {
- Id = "scrollSlider";
- WantMousePositionReports = true;
- _orientationHelper = new (this); // Do not use object initializer!
- _orientationHelper.Orientation = Orientation.Vertical;
- _orientationHelper.OrientationChanging += (sender, e) => OrientationChanging?.Invoke (this, e);
- _orientationHelper.OrientationChanged += (sender, e) => OrientationChanged?.Invoke (this, e);
- OnOrientationChanged (Orientation);
- HighlightStyle = HighlightStyle.Hover;
- // Default size is 1
- Size = 1;
- FrameChanged += OnFrameChanged;
- }
- #region IOrientation members
- private readonly OrientationHelper _orientationHelper;
- /// <inheritdoc/>
- public Orientation Orientation
- {
- get => _orientationHelper.Orientation;
- set => _orientationHelper.Orientation = value;
- }
- /// <inheritdoc/>
- public event EventHandler<CancelEventArgs<Orientation>>? OrientationChanging;
- /// <inheritdoc/>
- public event EventHandler<EventArgs<Orientation>>? OrientationChanged;
- /// <inheritdoc/>
- public void OnOrientationChanged (Orientation newOrientation)
- {
- TextDirection = Orientation == Orientation.Vertical ? TextDirection.TopBottom_LeftRight : TextDirection.LeftRight_TopBottom;
- TextAlignment = Alignment.Center;
- VerticalTextAlignment = Alignment.Center;
- // Reset Position to 0 when changing orientation
- X = 0;
- Y = 0;
- //Position = 0;
- // Reset Size to 1 when changing orientation
- if (Orientation == Orientation.Vertical)
- {
- Width = Dim.Fill ();
- Height = 1;
- }
- else
- {
- Width = 1;
- Height = Dim.Fill ();
- }
- }
- #endregion
- /// <inheritdoc/>
- protected override bool OnClearingViewport ()
- {
- FillRect (Viewport, Glyphs.ContinuousMeterSegment);
- return true;
- }
- private bool _showPercent;
- /// <summary>
- /// Gets or sets whether the ScrollSlider will set <see cref="View.Text"/> to show the percentage the slider
- /// takes up within the <see cref="View.SuperView"/>'s Viewport.
- /// </summary>
- public bool ShowPercent
- {
- get => _showPercent;
- set
- {
- _showPercent = value;
- SetNeedsDraw ();
- }
- }
- /// <summary>
- /// Gets or sets the size of the ScrollSlider. This is a helper that simply gets or sets the Width or Height depending on the
- /// <see cref="Orientation"/>. The size will be constrained such that the ScrollSlider will not go outside the Viewport of
- /// the <see cref="View.SuperView"/>. The size will never be less than 1.
- /// </summary>
- /// <remarks>
- /// <para>
- /// The dimension of the ScrollSlider that is perpendicular to the <see cref="Orientation"/> will be set to <see cref="Dim.Fill()"/>
- /// </para>
- /// </remarks>
- public int Size
- {
- get
- {
- if (Orientation == Orientation.Vertical)
- {
- return Viewport.Height;
- }
- else
- {
- return Viewport.Width;
- }
- }
- set
- {
- if (Orientation == Orientation.Vertical)
- {
- Width = Dim.Fill ();
- int viewport = Math.Max (1, SuperView?.Viewport.Height ?? 1);
- Height = Math.Clamp (value, 1, viewport);
- }
- else
- {
- int viewport = Math.Max (1, SuperView?.Viewport.Width ?? 1);
- Width = Math.Clamp (value, 1, viewport);
- Height = Dim.Fill ();
- }
- }
- }
- /// <summary>
- /// Gets the size of the viewport into the content being scrolled, bounded by <see cref="Size"/>.
- /// </summary>
- /// <remarks>
- /// This is the SuperView's Viewport demension.
- /// </remarks>
- public int ViewportDimension => Orientation == Orientation.Vertical ? SuperView?.Viewport.Height ?? 0 : SuperView?.Viewport.Width ?? 0;
- private void OnFrameChanged (object? sender, EventArgs<Rectangle> e)
- {
- Position = Orientation == Orientation.Vertical ? e.CurrentValue.Y : e.CurrentValue.X;
- }
- private int _position;
- /// <summary>
- /// Gets or sets the position of the ScrollSlider relative to the size of the ScrollSlider's Frame.
- /// The position will be constrained such that the ScrollSlider will not go outside the Viewport of
- /// the <see cref="View.SuperView"/>.
- /// </summary>
- public int Position
- {
- get => _position;
- set
- {
- if (_position == value)
- {
- return;
- }
- RaisePositionChangeEvents (ClampPosition (value));
- SetNeedsLayout ();
- }
- }
- public void SetPosition (int position)
- {
- _position = ClampPosition (position);
- if (Orientation == Orientation.Vertical)
- {
- Y = _position;
- }
- else
- {
- X = _position;
- }
- }
- private int ClampPosition (int newPosittion)
- {
- if (SuperView is null || !IsInitialized)
- {
- return 1;
- }
- if (Orientation == Orientation.Vertical)
- {
- return Math.Clamp (newPosittion, 0, Math.Max (0, ViewportDimension - Viewport.Height));
- }
- else
- {
- return Math.Clamp (newPosittion, 0, Math.Max (0, ViewportDimension - Viewport.Width));
- }
- }
- private void RaisePositionChangeEvents (int newPosition)
- {
- if (OnPositionChanging (_position, newPosition))
- {
- return;
- }
- CancelEventArgs<int> args = new (ref _position, ref newPosition);
- PositionChanging?.Invoke (this, args);
- if (args.Cancel)
- {
- return;
- }
- int scrollAmount = newPosition - _position;
- _position = newPosition;
- OnPositionChanged (_position);
- PositionChanged?.Invoke (this, new (in _position));
- OnScroll (scrollAmount);
- Scroll?.Invoke (this, new (in scrollAmount));
- RaiseSelecting (new CommandContext (Command.Select, null, null, scrollAmount));
- }
- /// <summary>
- /// Called when <see cref="Position"/> is changing. Return true to cancel the change.
- /// </summary>
- protected virtual bool OnPositionChanging (int currentPos, int newPos) { return false; }
- /// <summary>
- /// Raised when the <see cref="Position"/> is changing. Set <see cref="CancelEventArgs.Cancel"/> to
- /// <see langword="true"/> to prevent the position from being changed.
- /// </summary>
- public event EventHandler<CancelEventArgs<int>>? PositionChanging;
- /// <summary>Called when <see cref="Position"/> has changed.</summary>
- protected virtual void OnPositionChanged (int position) { }
- /// <summary>Raised when the <see cref="Position"/> has changed.</summary>
- public event EventHandler<EventArgs<int>>? PositionChanged;
- /// <summary>Called when <see cref="Position"/> has changed. Indicates how much to scroll.</summary>
- protected virtual void OnScroll (int scrollAmount) { }
- /// <summary>Raised when the <see cref="Position"/> has changed. Indicates how much to scroll.</summary>
- public event EventHandler<EventArgs<int>>? Scroll;
- /// <inheritdoc/>
- protected override bool OnDrawingText ()
- {
- if (!ShowPercent)
- {
- Text = string.Empty;
- return false;
- }
- if (SuperView is null)
- {
- return false;
- }
- if (Orientation == Orientation.Vertical)
- {
- Text = $"{(int)Math.Round ((double)Viewport.Height / SuperView!.GetContentSize ().Height * 100)}%";
- }
- else
- {
- Text = $"{(int)Math.Round ((double)Viewport.Width / SuperView!.GetContentSize ().Width * 100)}%";
- }
- return false;
- }
- /// <inheritdoc/>
- public override Attribute GetNormalColor () { return base.GetHotNormalColor (); }
- ///// <inheritdoc/>
- private int _lastLocation = -1;
- /// <inheritdoc/>
- protected override bool OnMouseEvent (MouseEventArgs mouseEvent)
- {
- if (SuperView is null)
- {
- return false;
- }
- int location = Orientation == Orientation.Vertical ? mouseEvent.Position.Y : mouseEvent.Position.X;
- int offset = _lastLocation > -1 ? location - _lastLocation : 0;
- int superViewDimension = Orientation == Orientation.Vertical ? SuperView!.Viewport.Height : SuperView!.Viewport.Width;
- if (mouseEvent.IsPressed || mouseEvent.IsReleased)
- {
- if (mouseEvent.Flags.HasFlag (MouseFlags.Button1Pressed) && _lastLocation == -1)
- {
- if (Application.MouseGrabView != this)
- {
- Application.GrabMouse (this);
- _lastLocation = location;
- }
- }
- else if (mouseEvent.Flags == (MouseFlags.Button1Pressed | MouseFlags.ReportMousePosition))
- {
- if (Orientation == Orientation.Vertical)
- {
- Y = Frame.Y + offset < 0
- ? 0
- : Frame.Y + offset + Frame.Height > superViewDimension
- ? Math.Max (superViewDimension - Frame.Height, 0)
- : Frame.Y + offset;
- }
- else
- {
- X = Frame.X + offset < 0
- ? 0
- : Frame.X + offset + Frame.Width > superViewDimension
- ? Math.Max (superViewDimension - Frame.Width, 0)
- : Frame.X + offset;
- }
- }
- else if (mouseEvent.Flags == MouseFlags.Button1Released)
- {
- _lastLocation = -1;
- if (Application.MouseGrabView == this)
- {
- Application.UngrabMouse ();
- }
- }
- return true;
- }
- return false;
- }
- /// <inheritdoc />
- public bool EnableForDesign ()
- {
- OrientationChanged += (sender, args) =>
- {
- if (args.CurrentValue == Orientation.Vertical)
- {
- Width = Dim.Fill ();
- Height = 5;
- }
- else
- {
- Width = 5;
- Height = Dim.Fill();
- }
- };
- Orientation = Orientation.Horizontal;
- ShowPercent = true;
- return true;
- }
- }
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