Menu.cs 36 KB

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  1. //
  2. // Menu.cs: application menus and submenus
  3. //
  4. // Authors:
  5. // Miguel de Icaza ([email protected])
  6. //
  7. // TODO:
  8. // Add accelerator support, but should also support chords (ShortCut in MenuItem)
  9. // Allow menus inside menus
  10. using System;
  11. using NStack;
  12. using System.Linq;
  13. using System.Collections.Generic;
  14. namespace Terminal.Gui {
  15. /// <summary>
  16. /// Specifies how a <see cref="MenuItem"/> shows selection state.
  17. /// </summary>
  18. [Flags]
  19. public enum MenuItemCheckStyle {
  20. /// <summary>
  21. /// The menu item will be shown normally, with no check indicator.
  22. /// </summary>
  23. NoCheck = 0b_0000_0000,
  24. /// <summary>
  25. /// The menu item will indicate checked/un-checked state (see <see cref="Checked"/>.
  26. /// </summary>
  27. Checked = 0b_0000_0001,
  28. /// <summary>
  29. /// The menu item is part of a menu radio group (see <see cref="Checked"/> and will indicate selected state.
  30. /// </summary>
  31. Radio = 0b_0000_0010,
  32. };
  33. /// <summary>
  34. /// A <see cref="MenuItem"/> has a title, an associated help text, and an action to execute on activation.
  35. /// </summary>
  36. public class MenuItem {
  37. /// <summary>
  38. /// Initializes a new instance of <see cref="MenuItem"/>
  39. /// </summary>
  40. public MenuItem ()
  41. {
  42. Title = "";
  43. Help = "";
  44. }
  45. /// <summary>
  46. /// Initializes a new instance of <see cref="MenuItem"/>.
  47. /// </summary>
  48. /// <param name="title">Title for the menu item.</param>
  49. /// <param name="help">Help text to display.</param>
  50. /// <param name="action">Action to invoke when the menu item is activated.</param>
  51. /// <param name="canExecute">Function to determine if the action can currently be executred.</param>
  52. public MenuItem (ustring title, string help, Action action, Func<bool> canExecute = null)
  53. {
  54. Title = title ?? "";
  55. Help = help ?? "";
  56. Action = action;
  57. CanExecute = canExecute;
  58. bool nextIsHot = false;
  59. foreach (var x in Title) {
  60. if (x == '_')
  61. nextIsHot = true;
  62. else {
  63. if (nextIsHot) {
  64. HotKey = Char.ToUpper ((char)x);
  65. break;
  66. }
  67. nextIsHot = false;
  68. }
  69. }
  70. }
  71. /// <summary>
  72. /// Initializes a new instance of <see cref="MenuItem"/>
  73. /// </summary>
  74. /// <param name="title">Title for the menu item.</param>
  75. /// <param name="subMenu">The menu sub-menu.</param>
  76. public MenuItem (ustring title, MenuBarItem subMenu) : this (title, "", null)
  77. {
  78. SubMenu = subMenu;
  79. IsFromSubMenu = true;
  80. }
  81. /// <summary>
  82. /// The HotKey is used when the menu is active, the shortcut can be triggered when the menu is not active.
  83. /// For example HotKey would be "N" when the File Menu is open (assuming there is a "_New" entry
  84. /// if the ShortCut is set to "Control-N", this would be a global hotkey that would trigger as well
  85. /// </summary>
  86. public Rune HotKey;
  87. /// <summary>
  88. /// This is the global setting that can be used as a global shortcut to invoke the action on the menu.
  89. /// </summary>
  90. public Key ShortCut;
  91. /// <summary>
  92. /// Gets or sets the title.
  93. /// </summary>
  94. /// <value>The title.</value>
  95. public ustring Title { get; set; }
  96. /// <summary>
  97. /// Gets or sets the help text for the menu item.
  98. /// </summary>
  99. /// <value>The help text.</value>
  100. public ustring Help { get; set; }
  101. /// <summary>
  102. /// Gets or sets the action to be invoked when the menu is triggered
  103. /// </summary>
  104. /// <value>Method to invoke.</value>
  105. public Action Action { get; set; }
  106. /// <summary>
  107. /// Gets or sets the action to be invoked if the menu can be triggered
  108. /// </summary>
  109. /// <value>Function to determine if action is ready to be executed.</value>
  110. public Func<bool> CanExecute { get; set; }
  111. /// <summary>
  112. /// Shortcut to check if the menu item is enabled
  113. /// </summary>
  114. public bool IsEnabled ()
  115. {
  116. return CanExecute == null ? true : CanExecute ();
  117. }
  118. internal int Width => Title.RuneCount + Help.RuneCount + 1 + 2 +
  119. (Checked || CheckType.HasFlag (MenuItemCheckStyle.Checked) || CheckType.HasFlag (MenuItemCheckStyle.Radio) ? 2 : 0);
  120. /// <summary>
  121. /// Sets or gets whether the <see cref="MenuItem"/> shows a check indicator or not. See <see cref="MenuItemCheckStyle"/>.
  122. /// </summary>
  123. public bool Checked { set; get; }
  124. /// <summary>
  125. /// Sets or gets the type selection indicator the menu item will be displayed with.
  126. /// </summary>
  127. public MenuItemCheckStyle CheckType { get; set; }
  128. /// <summary>
  129. /// Gets or sets the parent for this <see cref="MenuItem"/>
  130. /// </summary>
  131. /// <value>The parent.</value>
  132. internal MenuBarItem SubMenu { get; set; }
  133. internal bool IsFromSubMenu { get; set; }
  134. /// <summary>
  135. /// Merely a debugging aid to see the interaction with main
  136. /// </summary>
  137. public MenuItem GetMenuItem ()
  138. {
  139. return this;
  140. }
  141. /// <summary>
  142. /// Merely a debugging aid to see the interaction with main
  143. /// </summary>
  144. public bool GetMenuBarItem ()
  145. {
  146. return IsFromSubMenu;
  147. }
  148. }
  149. /// <summary>
  150. /// A <see cref="MenuBarItem"/> contains <see cref="MenuBarItem"/>s or <see cref="MenuItem"/>s.
  151. /// </summary>
  152. public class MenuBarItem : MenuItem {
  153. /// <summary>
  154. /// Initializes a new <see cref="MenuBarItem"/> as a <see cref="MenuItem"/>.
  155. /// </summary>
  156. /// <param name="title">Title for the menu item.</param>
  157. /// <param name="help">Help text to display.</param>
  158. /// <param name="action">Action to invoke when the menu item is activated.</param>
  159. /// <param name="canExecute">Function to determine if the action can currently be executred.</param>
  160. public MenuBarItem (ustring title, string help, Action action, Func<bool> canExecute = null) : base (title, help, action, canExecute)
  161. {
  162. SetTitle (title ?? "");
  163. Children = null;
  164. }
  165. /// <summary>
  166. /// Initializes a new <see cref="MenuBarItem"/>.
  167. /// </summary>
  168. /// <param name="title">Title for the menu item.</param>
  169. /// <param name="children">The items in the current menu.</param>
  170. public MenuBarItem (ustring title, MenuItem [] children)
  171. {
  172. if (children == null)
  173. throw new ArgumentNullException (nameof (children), "The parameter cannot be null. Use an empty array instead.");
  174. SetTitle (title ?? "");
  175. Children = children;
  176. }
  177. /// <summary>
  178. /// Initializes a new <see cref="MenuBarItem"/>.
  179. /// </summary>
  180. /// <param name="children">The items in the current menu.</param>
  181. public MenuBarItem (MenuItem [] children) : this (new string (' ', GetMaxTitleLength (children)), children) { }
  182. /// <summary>
  183. /// Initializes a new <see cref="MenuBarItem"/>.
  184. /// </summary>
  185. public MenuBarItem () : this (children: new MenuItem [] { }) { }
  186. static int GetMaxTitleLength (MenuItem [] children)
  187. {
  188. int maxLength = 0;
  189. foreach (var item in children) {
  190. int len = GetMenuBarItemLength (item.Title);
  191. if (len > maxLength)
  192. maxLength = len;
  193. item.IsFromSubMenu = true;
  194. }
  195. return maxLength;
  196. }
  197. void SetTitle (ustring title)
  198. {
  199. if (title == null)
  200. title = "";
  201. Title = title;
  202. TitleLength = GetMenuBarItemLength (Title);
  203. }
  204. static int GetMenuBarItemLength (ustring title)
  205. {
  206. int len = 0;
  207. foreach (var ch in title) {
  208. if (ch == '_')
  209. continue;
  210. len++;
  211. }
  212. return len;
  213. }
  214. ///// <summary>
  215. ///// Gets or sets the title to display.
  216. ///// </summary>
  217. ///// <value>The title.</value>
  218. //public ustring Title { get; set; }
  219. /// <summary>
  220. /// Gets or sets an array of <see cref="MenuItem"/> objects that are the children of this <see cref="MenuBarItem"/>
  221. /// </summary>
  222. /// <value>The children.</value>
  223. public MenuItem [] Children { get; set; }
  224. internal int TitleLength { get; private set; }
  225. internal bool IsTopLevel { get => (Children == null || Children.Length == 0); }
  226. }
  227. class Menu : View {
  228. internal MenuBarItem barItems;
  229. MenuBar host;
  230. internal int current;
  231. internal View previousSubFocused;
  232. static Rect MakeFrame (int x, int y, MenuItem [] items)
  233. {
  234. if (items == null || items.Length == 0) {
  235. return new Rect ();
  236. }
  237. int maxW = items.Max (z => z?.Width) ?? 0;
  238. return new Rect (x, y, maxW + 2, items.Length + 2);
  239. }
  240. public Menu (MenuBar host, int x, int y, MenuBarItem barItems) : base (MakeFrame (x, y, barItems.Children))
  241. {
  242. this.barItems = barItems;
  243. this.host = host;
  244. if (barItems.IsTopLevel) {
  245. // This is a standalone MenuItem on a MenuBar
  246. ColorScheme = Colors.Menu;
  247. CanFocus = true;
  248. } else {
  249. current = -1;
  250. for (int i = 0; i < barItems.Children.Length; i++) {
  251. if (barItems.Children [i] != null) {
  252. current = i;
  253. break;
  254. }
  255. }
  256. ColorScheme = Colors.Menu;
  257. CanFocus = true;
  258. WantMousePositionReports = host.WantMousePositionReports;
  259. }
  260. }
  261. internal Attribute DetermineColorSchemeFor (MenuItem item, int index)
  262. {
  263. if (item != null) {
  264. if (index == current) return ColorScheme.Focus;
  265. if (!item.IsEnabled ()) return ColorScheme.Disabled;
  266. }
  267. return ColorScheme.Normal;
  268. }
  269. public override void Redraw (Rect bounds)
  270. {
  271. Driver.SetAttribute (ColorScheme.Normal);
  272. DrawFrame (bounds, padding: 0, fill: true);
  273. for (int i = 0; i < barItems.Children.Length; i++) {
  274. var item = barItems.Children [i];
  275. Driver.SetAttribute (item == null ? ColorScheme.Normal : i == current ? ColorScheme.Focus : ColorScheme.Normal);
  276. if (item == null) {
  277. Move (0, i + 1);
  278. Driver.AddRune (Driver.LeftTee);
  279. } else
  280. Move (1, i + 1);
  281. Driver.SetAttribute (DetermineColorSchemeFor (item, i));
  282. for (int p = 0; p < Frame.Width - 2; p++)
  283. if (item == null)
  284. Driver.AddRune (Driver.HLine);
  285. else if (p == Frame.Width - 3 && barItems.Children [i].SubMenu != null)
  286. Driver.AddRune (Driver.RightArrow);
  287. else
  288. Driver.AddRune (' ');
  289. if (item == null) {
  290. Move (Frame.Right - 1, i + 1);
  291. Driver.AddRune (Driver.RightTee);
  292. continue;
  293. }
  294. ustring textToDraw;
  295. var checkChar = Driver.Selected;
  296. var uncheckedChar = Driver.UnSelected;
  297. if (item.CheckType.HasFlag (MenuItemCheckStyle.Checked)) {
  298. checkChar = Driver.Checked;
  299. uncheckedChar = Driver.UnChecked;
  300. }
  301. // Support Checked even though CHeckType wasn't set
  302. if (item.Checked) {
  303. textToDraw = ustring.Make (new Rune [] { checkChar, ' ' }) + item.Title;
  304. } else if (item.CheckType.HasFlag (MenuItemCheckStyle.Checked) ||
  305. item.CheckType.HasFlag (MenuItemCheckStyle.Radio)) {
  306. textToDraw = ustring.Make (new Rune [] { uncheckedChar, ' ' }) + item.Title;
  307. } else {
  308. textToDraw = item.Title;
  309. }
  310. Move (2, i + 1);
  311. if (!item.IsEnabled ())
  312. DrawHotString (textToDraw, ColorScheme.Disabled, ColorScheme.Disabled);
  313. else
  314. DrawHotString (textToDraw,
  315. i == current ? ColorScheme.HotFocus : ColorScheme.HotNormal,
  316. i == current ? ColorScheme.Focus : ColorScheme.Normal);
  317. // The help string
  318. var l = item.Help.RuneCount;
  319. Move (Frame.Width - l - 2, 1 + i);
  320. Driver.AddStr (item.Help);
  321. }
  322. PositionCursor ();
  323. }
  324. public override void PositionCursor ()
  325. {
  326. if (host == null || host.IsMenuOpen)
  327. if (barItems.IsTopLevel) {
  328. host.PositionCursor ();
  329. } else
  330. Move (2, 1 + current);
  331. else
  332. host.PositionCursor ();
  333. }
  334. public void Run (Action action)
  335. {
  336. if (action == null)
  337. return;
  338. Application.UngrabMouse ();
  339. host.CloseAllMenus ();
  340. Application.Refresh ();
  341. Application.MainLoop.AddIdle (() => {
  342. action ();
  343. return false;
  344. });
  345. }
  346. public override bool OnLeave (View view)
  347. {
  348. return host.OnLeave (view);
  349. }
  350. public override bool OnKeyDown (KeyEvent keyEvent)
  351. {
  352. if (keyEvent.IsAlt) {
  353. host.CloseAllMenus ();
  354. return true;
  355. }
  356. return false;
  357. }
  358. public override bool ProcessHotKey (KeyEvent keyEvent)
  359. {
  360. // To ncurses simulate a AltMask key pressing Alt+Space because
  361. // it can�t detect an alone special key down was pressed.
  362. if (keyEvent.IsAlt && keyEvent.Key == Key.AltMask) {
  363. OnKeyDown (keyEvent);
  364. return true;
  365. }
  366. return false;
  367. }
  368. public override bool ProcessKey (KeyEvent kb)
  369. {
  370. bool disabled;
  371. switch (kb.Key) {
  372. case Key.Tab:
  373. host.CleanUp ();
  374. return true;
  375. case Key.CursorUp:
  376. if (barItems.IsTopLevel || current == -1)
  377. return true;
  378. do {
  379. disabled = false;
  380. current--;
  381. if (host.UseKeysUpDownAsKeysLeftRight) {
  382. if (current == -1 && barItems.Children [current + 1].IsFromSubMenu && host.selectedSub > -1) {
  383. current++;
  384. host.PreviousMenu (true);
  385. if (host.openMenu.current > 0) {
  386. host.openMenu.current--;
  387. }
  388. break;
  389. }
  390. }
  391. if (current < 0)
  392. current = barItems.Children.Length - 1;
  393. var item = barItems.Children [current];
  394. if (item == null || !item.IsEnabled ()) disabled = true;
  395. if (host.UseKeysUpDownAsKeysLeftRight && barItems.Children [current]?.SubMenu != null &&
  396. !disabled && host.IsMenuOpen) {
  397. CheckSubMenu ();
  398. break;
  399. }
  400. } while (barItems.Children [current] == null || disabled);
  401. SetNeedsDisplay ();
  402. return true;
  403. case Key.CursorDown:
  404. if (barItems.IsTopLevel) {
  405. return true;
  406. }
  407. do {
  408. current++;
  409. disabled = false;
  410. if (current == barItems.Children.Length)
  411. current = 0;
  412. var item = barItems.Children [current];
  413. if (item == null || !item.IsEnabled ()) disabled = true;
  414. if (host.UseKeysUpDownAsKeysLeftRight && barItems.Children [current]?.SubMenu != null &&
  415. !disabled && host.IsMenuOpen) {
  416. CheckSubMenu ();
  417. break;
  418. }
  419. if (!host.IsMenuOpen)
  420. host.OpenMenu (host.selected);
  421. } while (barItems.Children [current] == null || disabled);
  422. SetNeedsDisplay ();
  423. return true;
  424. case Key.CursorLeft:
  425. host.PreviousMenu (true);
  426. return true;
  427. case Key.CursorRight:
  428. host.NextMenu (barItems.IsTopLevel || barItems.Children [current].IsFromSubMenu ? true : false);
  429. return true;
  430. case Key.Esc:
  431. Application.UngrabMouse ();
  432. host.CloseAllMenus ();
  433. return true;
  434. case Key.Enter:
  435. if (barItems.IsTopLevel) {
  436. Run (barItems.Action);
  437. } else {
  438. CheckSubMenu ();
  439. Run (barItems.Children [current].Action);
  440. }
  441. return true;
  442. default:
  443. // TODO: rune-ify
  444. if (barItems.Children != null && Char.IsLetterOrDigit ((char)kb.KeyValue)) {
  445. var x = Char.ToUpper ((char)kb.KeyValue);
  446. foreach (var item in barItems.Children) {
  447. if (item == null) continue;
  448. if (item.IsEnabled () && item.HotKey == x) {
  449. host.CloseMenu ();
  450. Run (item.Action);
  451. return true;
  452. }
  453. }
  454. }
  455. break;
  456. }
  457. return false;
  458. }
  459. public override bool MouseEvent (MouseEvent me)
  460. {
  461. if (!host.handled && !host.HandleGrabView (me, this)) {
  462. return false;
  463. }
  464. host.handled = false;
  465. bool disabled;
  466. if (me.Flags == MouseFlags.Button1Clicked) {
  467. disabled = false;
  468. if (me.Y < 1)
  469. return true;
  470. var meY = me.Y - 1;
  471. if (meY >= barItems.Children.Length)
  472. return true;
  473. var item = barItems.Children [meY];
  474. if (item == null || !item.IsEnabled ()) disabled = true;
  475. if (item != null && !disabled)
  476. Run (barItems.Children [meY].Action);
  477. return true;
  478. } else if (me.Flags == MouseFlags.Button1Pressed || me.Flags == MouseFlags.Button1DoubleClicked ||
  479. me.Flags == MouseFlags.Button1TripleClicked || me.Flags == MouseFlags.ReportMousePosition ||
  480. me.Flags.HasFlag (MouseFlags.Button1Pressed | MouseFlags.ReportMousePosition)) {
  481. disabled = false;
  482. if (me.Y < 1 || me.Y - 1 >= barItems.Children.Length) {
  483. return true;
  484. }
  485. var item = barItems.Children [me.Y - 1];
  486. if (item == null || !item.IsEnabled ()) disabled = true;
  487. if (item != null && !disabled)
  488. current = me.Y - 1;
  489. CheckSubMenu ();
  490. return true;
  491. }
  492. return false;
  493. }
  494. internal void CheckSubMenu ()
  495. {
  496. if (barItems.Children [current] == null)
  497. return;
  498. var subMenu = barItems.Children [current].SubMenu;
  499. if (subMenu != null) {
  500. int pos = -1;
  501. if (host.openSubMenu != null)
  502. pos = host.openSubMenu.FindIndex (o => o?.barItems == subMenu);
  503. host.Activate (host.selected, pos, subMenu);
  504. } else if (host.openSubMenu != null && !barItems.Children [current].IsFromSubMenu)
  505. host.CloseMenu (false, true);
  506. else {
  507. SetNeedsDisplay ();
  508. }
  509. }
  510. int GetSubMenuIndex (MenuBarItem subMenu)
  511. {
  512. int pos = -1;
  513. if (this != null && Subviews.Count > 0) {
  514. Menu v = null;
  515. foreach (var menu in Subviews) {
  516. if (((Menu)menu).barItems == subMenu)
  517. v = (Menu)menu;
  518. }
  519. if (v != null)
  520. pos = Subviews.IndexOf (v);
  521. }
  522. return pos;
  523. }
  524. }
  525. /// <summary>
  526. /// The MenuBar provides a menu for Terminal.Gui applications.
  527. /// </summary>
  528. /// <remarks>
  529. /// <para>
  530. /// The <see cref="MenuBar"/> appears on the first row of the terminal.
  531. /// </para>
  532. /// <para>
  533. /// The <see cref="MenuBar"/> provides global hotkeys for the application.
  534. /// </para>
  535. /// </remarks>
  536. public class MenuBar : View {
  537. /// <summary>
  538. /// Gets or sets the array of <see cref="MenuBarItem"/>s for the menu. Only set this when the <see cref="MenuBar"/> is vislble.
  539. /// </summary>
  540. /// <value>The menu array.</value>
  541. public MenuBarItem [] Menus { get; set; }
  542. internal int selected;
  543. internal int selectedSub;
  544. Action action;
  545. /// <summary>
  546. /// Used for change the navigation key style.
  547. /// </summary>
  548. public bool UseKeysUpDownAsKeysLeftRight { get; set; } = true;
  549. /// <summary>
  550. /// Initializes a new instance of the <see cref="MenuBar"/>.
  551. /// </summary>
  552. public MenuBar () : this (new MenuBarItem [] { }) { }
  553. /// <summary>
  554. /// Initializes a new instance of the <see cref="MenuBar"/> class with the specified set of toplevel menu items.
  555. /// </summary>
  556. /// <param name="menus">Individual menu items; a null item will result in a separator being drawn.</param>
  557. public MenuBar (MenuBarItem [] menus) : base ()
  558. {
  559. X = 0;
  560. Y = 0;
  561. Width = Dim.Fill ();
  562. Height = 1;
  563. Menus = menus;
  564. //CanFocus = true;
  565. selected = -1;
  566. selectedSub = -1;
  567. ColorScheme = Colors.Menu;
  568. WantMousePositionReports = true;
  569. IsMenuOpen = false;
  570. }
  571. bool openedByAltKey;
  572. bool isCleaning;
  573. ///<inheritdoc/>
  574. public override bool OnLeave (View view)
  575. {
  576. if ((!(view is MenuBar) && !(view is Menu) || !(view is MenuBar) && !(view is Menu) && openMenu != null) && !isCleaning && !reopen) {
  577. CleanUp ();
  578. return true;
  579. }
  580. return false;
  581. }
  582. ///<inheritdoc/>
  583. public override bool OnKeyDown (KeyEvent keyEvent)
  584. {
  585. if (keyEvent.IsAlt) {
  586. openedByAltKey = true;
  587. SetNeedsDisplay ();
  588. openedByHotKey = false;
  589. }
  590. return false;
  591. }
  592. ///<inheritdoc/>
  593. public override bool OnKeyUp (KeyEvent keyEvent)
  594. {
  595. if (keyEvent.IsAlt) {
  596. // User pressed Alt - this may be a precursor to a menu accelerator (e.g. Alt-F)
  597. if (!keyEvent.IsCtrl && openedByAltKey && !IsMenuOpen && openMenu == null && ((uint)keyEvent.Key & (uint)Key.CharMask) == 0) {
  598. // There's no open menu, the first menu item should be highlight.
  599. // The right way to do this is to SetFocus(MenuBar), but for some reason
  600. // that faults.
  601. //Activate (0);
  602. //StartMenu ();
  603. IsMenuOpen = true;
  604. selected = 0;
  605. CanFocus = true;
  606. lastFocused = SuperView.MostFocused;
  607. SuperView.SetFocus (this);
  608. SetNeedsDisplay ();
  609. Application.GrabMouse (this);
  610. } else if (!openedByHotKey) {
  611. // There's an open menu. If this Alt key-up is a pre-cursor to an accelerator
  612. // we don't want to close the menu because it'll flash.
  613. // How to deal with that?
  614. CleanUp ();
  615. }
  616. return true;
  617. }
  618. return false;
  619. }
  620. internal void CleanUp ()
  621. {
  622. isCleaning = true;
  623. if (openMenu != null) {
  624. CloseAllMenus ();
  625. }
  626. openedByAltKey = false;
  627. IsMenuOpen = false;
  628. selected = -1;
  629. CanFocus = false;
  630. if (lastFocused != null) {
  631. lastFocused.SuperView?.SetFocus (lastFocused);
  632. }
  633. SetNeedsDisplay ();
  634. Application.UngrabMouse ();
  635. isCleaning = false;
  636. }
  637. ///<inheritdoc/>
  638. public override void Redraw (Rect bounds)
  639. {
  640. Move (0, 0);
  641. Driver.SetAttribute (Colors.Menu.Normal);
  642. for (int i = 0; i < Frame.Width; i++)
  643. Driver.AddRune (' ');
  644. Move (1, 0);
  645. int pos = 1;
  646. for (int i = 0; i < Menus.Length; i++) {
  647. var menu = Menus [i];
  648. Move (pos, 0);
  649. Attribute hotColor, normalColor;
  650. if (i == selected) {
  651. hotColor = i == selected ? ColorScheme.HotFocus : ColorScheme.HotNormal;
  652. normalColor = i == selected ? ColorScheme.Focus : ColorScheme.Normal;
  653. } else if (openedByAltKey) {
  654. hotColor = ColorScheme.HotNormal;
  655. normalColor = ColorScheme.Normal;
  656. } else {
  657. hotColor = ColorScheme.Normal;
  658. normalColor = ColorScheme.Normal;
  659. }
  660. DrawHotString ($" {menu.Title} ", hotColor, normalColor);
  661. pos += 1 + menu.TitleLength + 2;
  662. }
  663. PositionCursor ();
  664. }
  665. ///<inheritdoc/>
  666. public override void PositionCursor ()
  667. {
  668. int pos = 0;
  669. for (int i = 0; i < Menus.Length; i++) {
  670. if (i == selected) {
  671. pos++;
  672. if (IsMenuOpen)
  673. Move (pos + 1, 0);
  674. else
  675. Move (pos + 1, 0);
  676. return;
  677. } else {
  678. if (IsMenuOpen)
  679. pos += 1 + Menus [i].TitleLength + 2;
  680. else
  681. pos += 2 + Menus [i].TitleLength + 1;
  682. }
  683. }
  684. //Move (0, 0);
  685. }
  686. void Selected (MenuItem item)
  687. {
  688. // TODO: Running = false;
  689. action = item.Action;
  690. }
  691. /// <summary>
  692. /// Raised as a menu is opening.
  693. /// </summary>
  694. public Action MenuOpening;
  695. /// <summary>
  696. /// Raised when a menu is closing.
  697. /// </summary>
  698. public Action MenuClosing;
  699. internal Menu openMenu;
  700. Menu openCurrentMenu;
  701. internal List<Menu> openSubMenu;
  702. View previousFocused;
  703. internal bool isMenuOpening;
  704. internal bool isMenuClosing;
  705. /// <summary>
  706. /// True if the menu is open; otherwise false.
  707. /// </summary>
  708. public bool IsMenuOpen { get; protected set; }
  709. /// <summary>
  710. /// Virtual method that will invoke the <see cref="MenuOpening"/>
  711. /// </summary>
  712. public virtual void OnMenuOpening ()
  713. {
  714. MenuOpening?.Invoke ();
  715. }
  716. /// <summary>
  717. /// Virtual method that will invoke the <see cref="MenuClosing"/>
  718. /// </summary>
  719. public virtual void OnMenuClosing ()
  720. {
  721. MenuClosing?.Invoke ();
  722. }
  723. View lastFocused;
  724. /// <summary>
  725. /// Get the lasted focused view before open the menu.
  726. /// </summary>
  727. public View LastFocused { get; private set; }
  728. internal void OpenMenu (int index, int sIndex = -1, MenuBarItem subMenu = null)
  729. {
  730. isMenuOpening = true;
  731. OnMenuOpening ();
  732. int pos = 0;
  733. switch (subMenu) {
  734. case null:
  735. lastFocused = lastFocused ?? SuperView.MostFocused;
  736. if (openSubMenu != null)
  737. CloseMenu (false, true);
  738. if (openMenu != null) {
  739. SuperView.Remove (openMenu);
  740. openMenu.Dispose ();
  741. }
  742. for (int i = 0; i < index; i++)
  743. pos += Menus [i].Title.RuneCount + 2;
  744. openMenu = new Menu (this, pos, 1, Menus [index]);
  745. openCurrentMenu = openMenu;
  746. openCurrentMenu.previousSubFocused = openMenu;
  747. SuperView.Add (openMenu);
  748. SuperView.SetFocus (openMenu);
  749. break;
  750. default:
  751. if (openSubMenu == null)
  752. openSubMenu = new List<Menu> ();
  753. if (sIndex > -1) {
  754. RemoveSubMenu (sIndex);
  755. } else {
  756. var last = openSubMenu.Count > 0 ? openSubMenu.Last () : openMenu;
  757. openCurrentMenu = new Menu (this, last.Frame.Left + last.Frame.Width, last.Frame.Top + 1 + last.current, subMenu);
  758. openCurrentMenu.previousSubFocused = last.previousSubFocused;
  759. openSubMenu.Add (openCurrentMenu);
  760. SuperView.Add (openCurrentMenu);
  761. }
  762. selectedSub = openSubMenu.Count - 1;
  763. SuperView?.SetFocus (openCurrentMenu);
  764. break;
  765. }
  766. isMenuOpening = false;
  767. IsMenuOpen = true;
  768. }
  769. /// <summary>
  770. /// Opens the current Menu programatically.
  771. /// </summary>
  772. public void OpenMenu ()
  773. {
  774. if (openMenu != null)
  775. return;
  776. selected = 0;
  777. SetNeedsDisplay ();
  778. previousFocused = SuperView.Focused;
  779. OpenMenu (selected);
  780. Application.GrabMouse (this);
  781. }
  782. // Activates the menu, handles either first focus, or activating an entry when it was already active
  783. // For mouse events.
  784. internal void Activate (int idx, int sIdx = -1, MenuBarItem subMenu = null)
  785. {
  786. selected = idx;
  787. selectedSub = sIdx;
  788. if (openMenu == null)
  789. previousFocused = SuperView.Focused;
  790. OpenMenu (idx, sIdx, subMenu);
  791. SetNeedsDisplay ();
  792. }
  793. /// <summary>
  794. /// Closes the current Menu programatically, if open.
  795. /// </summary>
  796. public void CloseMenu ()
  797. {
  798. CloseMenu (false, false);
  799. }
  800. bool reopen;
  801. internal void CloseMenu (bool reopen = false, bool isSubMenu = false)
  802. {
  803. isMenuClosing = true;
  804. this.reopen = reopen;
  805. OnMenuClosing ();
  806. switch (isSubMenu) {
  807. case false:
  808. if (openMenu != null) {
  809. SuperView.Remove (openMenu);
  810. }
  811. SetNeedsDisplay ();
  812. if (previousFocused != null && previousFocused is Menu && openMenu != null && previousFocused.ToString () != openCurrentMenu.ToString ())
  813. previousFocused?.SuperView?.SetFocus (previousFocused);
  814. openMenu?.Dispose ();
  815. openMenu = null;
  816. if (lastFocused is Menu || lastFocused is MenuBar) {
  817. lastFocused = null;
  818. }
  819. LastFocused = lastFocused;
  820. lastFocused = null;
  821. if (LastFocused != null) {
  822. if (!reopen) {
  823. selected = -1;
  824. }
  825. LastFocused.SuperView?.SetFocus (LastFocused);
  826. } else {
  827. SuperView.SetFocus (this);
  828. PositionCursor ();
  829. }
  830. IsMenuOpen = false;
  831. break;
  832. case true:
  833. selectedSub = -1;
  834. SetNeedsDisplay ();
  835. RemoveAllOpensSubMenus ();
  836. openCurrentMenu.previousSubFocused?.SuperView?.SetFocus (openCurrentMenu.previousSubFocused);
  837. openSubMenu = null;
  838. IsMenuOpen = true;
  839. break;
  840. }
  841. this.reopen = false;
  842. isMenuClosing = false;
  843. }
  844. void RemoveSubMenu (int index)
  845. {
  846. if (openSubMenu == null)
  847. return;
  848. for (int i = openSubMenu.Count - 1; i > index; i--) {
  849. isMenuClosing = true;
  850. if (openSubMenu.Count - 1 > 0)
  851. SuperView.SetFocus (openSubMenu [i - 1]);
  852. else
  853. SuperView.SetFocus (openMenu);
  854. if (openSubMenu != null) {
  855. var menu = openSubMenu [i];
  856. SuperView.Remove (menu);
  857. openSubMenu.Remove (menu);
  858. menu.Dispose ();
  859. }
  860. RemoveSubMenu (i);
  861. }
  862. if (openSubMenu.Count > 0)
  863. openCurrentMenu = openSubMenu.Last ();
  864. //if (openMenu.Subviews.Count == 0)
  865. // return;
  866. //if (index == 0) {
  867. // //SuperView.SetFocus (previousSubFocused);
  868. // FocusPrev ();
  869. // return;
  870. //}
  871. //for (int i = openMenu.Subviews.Count - 1; i > index; i--) {
  872. // isMenuClosing = true;
  873. // if (openMenu.Subviews.Count - 1 > 0)
  874. // SuperView.SetFocus (openMenu.Subviews [i - 1]);
  875. // else
  876. // SuperView.SetFocus (openMenu);
  877. // if (openMenu != null) {
  878. // Remove (openMenu.Subviews [i]);
  879. // openMenu.Remove (openMenu.Subviews [i]);
  880. // }
  881. // RemoveSubMenu (i);
  882. //}
  883. isMenuClosing = false;
  884. }
  885. internal void RemoveAllOpensSubMenus ()
  886. {
  887. if (openSubMenu != null) {
  888. foreach (var item in openSubMenu) {
  889. SuperView.Remove (item);
  890. item.Dispose ();
  891. }
  892. }
  893. }
  894. internal void CloseAllMenus ()
  895. {
  896. if (!isMenuOpening && !isMenuClosing) {
  897. if (openSubMenu != null)
  898. CloseMenu (false, true);
  899. CloseMenu ();
  900. if (LastFocused != null && LastFocused != this)
  901. selected = -1;
  902. }
  903. IsMenuOpen = false;
  904. openedByHotKey = false;
  905. openedByAltKey = false;
  906. }
  907. View FindDeepestMenu (View view, ref int count)
  908. {
  909. count = count > 0 ? count : 0;
  910. foreach (var menu in view.Subviews) {
  911. if (menu is Menu) {
  912. count++;
  913. return FindDeepestMenu ((Menu)menu, ref count);
  914. }
  915. }
  916. return view;
  917. }
  918. internal void PreviousMenu (bool isSubMenu = false)
  919. {
  920. switch (isSubMenu) {
  921. case false:
  922. if (selected <= 0)
  923. selected = Menus.Length - 1;
  924. else
  925. selected--;
  926. if (selected > -1)
  927. CloseMenu (true, false);
  928. OpenMenu (selected);
  929. break;
  930. case true:
  931. if (selectedSub > -1) {
  932. selectedSub--;
  933. RemoveSubMenu (selectedSub);
  934. SetNeedsDisplay ();
  935. } else
  936. PreviousMenu ();
  937. break;
  938. }
  939. }
  940. internal void NextMenu (bool isSubMenu = false)
  941. {
  942. switch (isSubMenu) {
  943. case false:
  944. if (selected == -1)
  945. selected = 0;
  946. else if (selected + 1 == Menus.Length)
  947. selected = 0;
  948. else
  949. selected++;
  950. if (selected > -1)
  951. CloseMenu (true);
  952. OpenMenu (selected);
  953. break;
  954. case true:
  955. if (UseKeysUpDownAsKeysLeftRight) {
  956. CloseMenu (false, true);
  957. NextMenu ();
  958. } else {
  959. if ((selectedSub == -1 || openSubMenu == null || openSubMenu?.Count == selectedSub) && openCurrentMenu.barItems.Children [openCurrentMenu.current].SubMenu == null) {
  960. if (openSubMenu != null)
  961. CloseMenu (false, true);
  962. NextMenu ();
  963. } else if (openCurrentMenu.barItems.Children [openCurrentMenu.current].SubMenu != null ||
  964. !openCurrentMenu.barItems.Children [openCurrentMenu.current].IsFromSubMenu)
  965. selectedSub++;
  966. else
  967. return;
  968. SetNeedsDisplay ();
  969. openCurrentMenu.CheckSubMenu ();
  970. }
  971. break;
  972. }
  973. }
  974. bool openedByHotKey;
  975. internal bool FindAndOpenMenuByHotkey (KeyEvent kb)
  976. {
  977. //int pos = 0;
  978. var c = ((uint)kb.Key & (uint)Key.CharMask);
  979. for (int i = 0; i < Menus.Length; i++) {
  980. // TODO: this code is duplicated, hotkey should be part of the MenuBarItem
  981. var mi = Menus [i];
  982. int p = mi.Title.IndexOf ('_');
  983. if (p != -1 && p + 1 < mi.Title.RuneCount) {
  984. if (Char.ToUpperInvariant ((char)mi.Title [p + 1]) == c) {
  985. ProcessMenu (i, mi);
  986. return true;
  987. }
  988. }
  989. }
  990. return false;
  991. }
  992. private void ProcessMenu (int i, MenuBarItem mi)
  993. {
  994. if (mi.IsTopLevel) {
  995. var menu = new Menu (this, i, 0, mi);
  996. menu.Run (mi.Action);
  997. menu.Dispose ();
  998. } else {
  999. openedByHotKey = true;
  1000. Application.GrabMouse (this);
  1001. selected = i;
  1002. OpenMenu (i);
  1003. }
  1004. }
  1005. ///<inheritdoc/>
  1006. public override bool ProcessHotKey (KeyEvent kb)
  1007. {
  1008. if (kb.Key == Key.F9) {
  1009. if (!IsMenuOpen)
  1010. OpenMenu ();
  1011. else
  1012. CloseAllMenus ();
  1013. return true;
  1014. }
  1015. // To ncurses simulate a AltMask key pressing Alt+Space because
  1016. // it can�t detect an alone special key down was pressed.
  1017. if (kb.IsAlt && kb.Key == Key.AltMask && openMenu == null) {
  1018. OnKeyDown (kb);
  1019. OnKeyUp (kb);
  1020. return true;
  1021. } else if (kb.IsAlt) {
  1022. if (FindAndOpenMenuByHotkey (kb)) return true;
  1023. }
  1024. //var kc = kb.KeyValue;
  1025. return base.ProcessHotKey (kb);
  1026. }
  1027. ///<inheritdoc/>
  1028. public override bool ProcessKey (KeyEvent kb)
  1029. {
  1030. switch (kb.Key) {
  1031. case Key.CursorLeft:
  1032. selected--;
  1033. if (selected < 0)
  1034. selected = Menus.Length - 1;
  1035. break;
  1036. case Key.CursorRight:
  1037. selected = (selected + 1) % Menus.Length;
  1038. break;
  1039. case Key.Esc:
  1040. case Key.ControlC:
  1041. //TODO: Running = false;
  1042. CloseMenu ();
  1043. if (openedByAltKey) {
  1044. openedByAltKey = false;
  1045. LastFocused.SuperView?.SetFocus (LastFocused);
  1046. }
  1047. break;
  1048. case Key.CursorDown:
  1049. case Key.Enter:
  1050. ProcessMenu (selected, Menus [selected]);
  1051. break;
  1052. default:
  1053. var key = kb.KeyValue;
  1054. if ((key >= 'a' && key <= 'z') || (key >= 'A' && key <= 'Z') || (key >= '0' && key <= '9')) {
  1055. char c = Char.ToUpper ((char)key);
  1056. if (selected == -1 || Menus [selected].IsTopLevel)
  1057. return false;
  1058. foreach (var mi in Menus [selected].Children) {
  1059. if (mi == null)
  1060. continue;
  1061. int p = mi.Title.IndexOf ('_');
  1062. if (p != -1 && p + 1 < mi.Title.RuneCount) {
  1063. if (mi.Title [p + 1] == c) {
  1064. Selected (mi);
  1065. return true;
  1066. }
  1067. }
  1068. }
  1069. }
  1070. return false;
  1071. }
  1072. SetNeedsDisplay ();
  1073. return true;
  1074. }
  1075. ///<inheritdoc/>
  1076. public override bool MouseEvent (MouseEvent me)
  1077. {
  1078. if (!handled && !HandleGrabView (me, this)) {
  1079. return false;
  1080. }
  1081. handled = false;
  1082. if (me.Flags == MouseFlags.Button1Pressed || me.Flags == MouseFlags.Button1DoubleClicked || me.Flags == MouseFlags.Button1TripleClicked || me.Flags == MouseFlags.Button1Clicked ||
  1083. (me.Flags == MouseFlags.ReportMousePosition && selected > -1) ||
  1084. (me.Flags.HasFlag (MouseFlags.Button1Pressed | MouseFlags.ReportMousePosition) && selected > -1)) {
  1085. int pos = 1;
  1086. int cx = me.X;
  1087. for (int i = 0; i < Menus.Length; i++) {
  1088. if (cx > pos && me.X < pos + 1 + Menus [i].TitleLength) {
  1089. if (me.Flags == MouseFlags.Button1Clicked) {
  1090. if (Menus [i].IsTopLevel) {
  1091. var menu = new Menu (this, i, 0, Menus [i]);
  1092. menu.Run (Menus [i].Action);
  1093. menu.Dispose ();
  1094. }
  1095. } else if (me.Flags == MouseFlags.Button1Pressed || me.Flags == MouseFlags.Button1DoubleClicked || me.Flags == MouseFlags.Button1TripleClicked) {
  1096. if (IsMenuOpen) {
  1097. CloseAllMenus ();
  1098. } else {
  1099. Activate (i);
  1100. }
  1101. } else if (selected != i && selected > -1 && (me.Flags == MouseFlags.ReportMousePosition ||
  1102. me.Flags == MouseFlags.Button1Pressed && me.Flags == MouseFlags.ReportMousePosition)) {
  1103. if (IsMenuOpen) {
  1104. CloseMenu (true, false);
  1105. Activate (i);
  1106. }
  1107. } else {
  1108. if (IsMenuOpen)
  1109. Activate (i);
  1110. }
  1111. return true;
  1112. }
  1113. pos += 2 + Menus [i].TitleLength + 1;
  1114. }
  1115. }
  1116. return false;
  1117. }
  1118. internal bool handled;
  1119. internal bool HandleGrabView (MouseEvent me, View current)
  1120. {
  1121. if (Application.mouseGrabView != null) {
  1122. if (me.View is MenuBar || me.View is Menu) {
  1123. if (me.View != current) {
  1124. Application.UngrabMouse ();
  1125. var v = me.View;
  1126. Application.GrabMouse (v);
  1127. var newxy = v.ScreenToView (me.X, me.Y);
  1128. var nme = new MouseEvent () {
  1129. X = newxy.X,
  1130. Y = newxy.Y,
  1131. Flags = me.Flags,
  1132. OfX = me.X - newxy.X,
  1133. OfY = me.Y - newxy.Y,
  1134. View = v
  1135. };
  1136. v.MouseEvent (nme);
  1137. }
  1138. } else if (!(me.View is MenuBar || me.View is Menu) && (me.Flags.HasFlag (MouseFlags.Button1Clicked) ||
  1139. me.Flags == MouseFlags.Button1Pressed || me.Flags == MouseFlags.Button1DoubleClicked || me.Flags == MouseFlags.Button1TripleClicked)) {
  1140. Application.UngrabMouse ();
  1141. CloseAllMenus ();
  1142. handled = false;
  1143. return false;
  1144. } else {
  1145. handled = false;
  1146. return false;
  1147. }
  1148. } else if (!IsMenuOpen && (me.Flags == MouseFlags.Button1Pressed || me.Flags == MouseFlags.Button1DoubleClicked || me.Flags == MouseFlags.Button1TripleClicked || me.Flags.HasFlag (MouseFlags.Button1Pressed | MouseFlags.ReportMousePosition))) {
  1149. Application.GrabMouse (current);
  1150. } else if (IsMenuOpen && (me.View is MenuBar || me.View is Menu)) {
  1151. Application.GrabMouse (me.View);
  1152. } else {
  1153. handled = false;
  1154. return false;
  1155. }
  1156. //if (me.View != this && me.Flags != MouseFlags.Button1Pressed)
  1157. // return true;
  1158. //else if (me.View != this && me.Flags == MouseFlags.Button1Pressed || me.Flags == MouseFlags.Button1DoubleClicked) {
  1159. // Application.UngrabMouse ();
  1160. // host.CloseAllMenus ();
  1161. // return true;
  1162. //}
  1163. //if (!(me.View is MenuBar) && !(me.View is Menu) && me.Flags != MouseFlags.Button1Pressed))
  1164. // return false;
  1165. //if (Application.mouseGrabView != null) {
  1166. // if (me.View is MenuBar || me.View is Menu) {
  1167. // me.X -= me.OfX;
  1168. // me.Y -= me.OfY;
  1169. // me.View.MouseEvent (me);
  1170. // return true;
  1171. // } else if (!(me.View is MenuBar || me.View is Menu) && me.Flags == MouseFlags.Button1Pressed || me.Flags == MouseFlags.Button1DoubleClicked) {
  1172. // Application.UngrabMouse ();
  1173. // CloseAllMenus ();
  1174. // }
  1175. //} else if (!isMenuClosed && selected == -1 && me.Flags == MouseFlags.Button1Pressed || me.Flags == MouseFlags.Button1DoubleClicked) {
  1176. // Application.GrabMouse (this);
  1177. // return true;
  1178. //}
  1179. //if (Application.mouseGrabView != null) {
  1180. // if (Application.mouseGrabView == me.View && me.View == current) {
  1181. // me.X -= me.OfX;
  1182. // me.Y -= me.OfY;
  1183. // } else if (me.View != current && me.View is MenuBar && me.View is Menu) {
  1184. // Application.UngrabMouse ();
  1185. // Application.GrabMouse (me.View);
  1186. // } else if (me.Flags == MouseFlags.Button1Pressed || me.Flags == MouseFlags.Button1DoubleClicked) {
  1187. // Application.UngrabMouse ();
  1188. // CloseMenu ();
  1189. // }
  1190. //} else if ((!isMenuClosed && selected > -1)) {
  1191. // Application.GrabMouse (current);
  1192. //}
  1193. handled = true;
  1194. return true;
  1195. }
  1196. }
  1197. }