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- #nullable enable
- using System.ComponentModel;
- namespace Terminal.Gui;
- public partial class View // Mouse APIs
- {
- private ColorScheme? _savedHighlightColorScheme;
- /// <summary>
- /// Fired when the view is highlighted. Set <see cref="CancelEventArgs.Cancel"/> to <see langword="true"/>
- /// to implement a custom highlight scheme or prevent the view from being highlighted.
- /// </summary>
- public event EventHandler<CancelEventArgs<HighlightStyle>>? Highlight;
- /// <summary>
- /// Gets or sets whether the <see cref="View"/> will be highlighted visually while the mouse button is
- /// pressed.
- /// </summary>
- public HighlightStyle HighlightStyle { get; set; }
- /// <summary>Event fired when a mouse click occurs.</summary>
- /// <remarks>
- /// <para>
- /// Fired when the mouse is either clicked or double-clicked. Check
- /// <see cref="MouseEvent.Flags"/> to see which button was clicked.
- /// </para>
- /// <para>
- /// The coordinates are relative to <see cref="View.Viewport"/>.
- /// </para>
- /// </remarks>
- public event EventHandler<MouseEventEventArgs>? MouseClick;
- /// <summary>Event fired when the mouse moves into the View's <see cref="Viewport"/>.</summary>
- public event EventHandler<MouseEventEventArgs>? MouseEnter;
- /// <summary>Event fired when a mouse event occurs.</summary>
- /// <remarks>
- /// <para>
- /// The coordinates are relative to <see cref="View.Viewport"/>.
- /// </para>
- /// </remarks>
- public event EventHandler<MouseEventEventArgs>? MouseEvent;
- /// <summary>Event fired when the mouse leaves the View's <see cref="Viewport"/>.</summary>
- public event EventHandler<MouseEventEventArgs>? MouseLeave;
- /// <summary>
- /// Processes a <see cref="MouseEvent"/>. This method is called by <see cref="Application.OnMouseEvent"/> when a mouse
- /// event occurs.
- /// </summary>
- /// <remarks>
- /// <para>
- /// A view must be both enabled and visible to receive mouse events.
- /// </para>
- /// <para>
- /// This method calls <see cref="OnMouseEvent"/> to process the event. If the event is not handled, and one of the
- /// mouse buttons was clicked, it calls <see cref="OnMouseClick"/> to process the click.
- /// </para>
- /// <para>
- /// See <see cref="SetHighlight"/> for more information.
- /// </para>
- /// <para>
- /// If <see cref="WantContinuousButtonPressed"/> is <see langword="true"/>, the <see cref="OnMouseClick"/> event
- /// will be invoked repeatedly while the button is pressed.
- /// </para>
- /// </remarks>
- /// <param name="mouseEvent"></param>
- /// <returns><see langword="true"/> if the event was handled, <see langword="false"/> otherwise.</returns>
- public bool? NewMouseEvent (MouseEvent mouseEvent)
- {
- if (!Enabled)
- {
- // A disabled view should not eat mouse events
- return false;
- }
- if (!CanBeVisible (this))
- {
- return false;
- }
- if (OnMouseEvent (mouseEvent))
- {
- // Technically mouseEvent.Handled should already be true if implementers of OnMouseEvent
- // follow the rules. But we'll update it just in case.
- return mouseEvent.Handled = true;
- }
- if (HighlightStyle != HighlightStyle.None || (WantContinuousButtonPressed && WantMousePositionReports))
- {
- if (HandlePressed (mouseEvent))
- {
- return mouseEvent.Handled;
- }
- if (HandleReleased (mouseEvent))
- {
- return mouseEvent.Handled;
- }
- if (HandleClicked (mouseEvent))
- {
- return mouseEvent.Handled;
- }
- }
- if (mouseEvent.Flags.HasFlag (MouseFlags.Button1Clicked)
- || mouseEvent.Flags.HasFlag (MouseFlags.Button2Clicked)
- || mouseEvent.Flags.HasFlag (MouseFlags.Button3Clicked)
- || mouseEvent.Flags.HasFlag (MouseFlags.Button4Clicked)
- || mouseEvent.Flags.HasFlag (MouseFlags.Button1DoubleClicked)
- || mouseEvent.Flags.HasFlag (MouseFlags.Button2DoubleClicked)
- || mouseEvent.Flags.HasFlag (MouseFlags.Button3DoubleClicked)
- || mouseEvent.Flags.HasFlag (MouseFlags.Button4DoubleClicked)
- || mouseEvent.Flags.HasFlag (MouseFlags.Button1TripleClicked)
- || mouseEvent.Flags.HasFlag (MouseFlags.Button2TripleClicked)
- || mouseEvent.Flags.HasFlag (MouseFlags.Button3TripleClicked)
- || mouseEvent.Flags.HasFlag (MouseFlags.Button4TripleClicked)
- )
- {
- // If it's a click, and we didn't handle it, then we'll call OnMouseClick
- // We get here if the view did not handle the mouse event via OnMouseEvent/MouseEvent and
- // it did not handle the press/release/clicked events via HandlePress/HandleRelease/HandleClicked
- return OnMouseClick (new (mouseEvent));
- }
- return false;
- }
- /// <summary>Gets or sets whether the <see cref="View"/> wants continuous button pressed events.</summary>
- public virtual bool WantContinuousButtonPressed { get; set; }
- /// <summary>Gets or sets whether the <see cref="View"/> wants mouse position reports.</summary>
- /// <value><see langword="true"/> if mouse position reports are wanted; otherwise, <see langword="false"/>.</value>
- public virtual bool WantMousePositionReports { get; set; }
- /// <summary>
- /// Called by <see cref="NewMouseEvent"/> when the mouse enters <see cref="Viewport"/>. The view will
- /// then receive mouse events until <see cref="OnMouseLeave"/> is called indicating the mouse has left
- /// the view.
- /// </summary>
- /// <remarks>
- /// <para>
- /// Override this method or subscribe to <see cref="MouseEnter"/> to change the default enter behavior.
- /// </para>
- /// <para>
- /// The coordinates are relative to <see cref="View.Viewport"/>.
- /// </para>
- /// </remarks>
- /// <param name="mouseEvent"></param>
- /// <returns><see langword="true"/>, if the event was handled, <see langword="false"/> otherwise.</returns>
- protected internal virtual bool? OnMouseEnter (MouseEvent mouseEvent)
- {
- var args = new MouseEventEventArgs (mouseEvent);
- MouseEnter?.Invoke (this, args);
- return args.Handled;
- }
- /// <summary>Called when a mouse event occurs within the view's <see cref="Viewport"/>.</summary>
- /// <remarks>
- /// <para>
- /// The coordinates are relative to <see cref="View.Viewport"/>.
- /// </para>
- /// </remarks>
- /// <param name="mouseEvent"></param>
- /// <returns><see langword="true"/>, if the event was handled, <see langword="false"/> otherwise.</returns>
- protected internal virtual bool OnMouseEvent (MouseEvent mouseEvent)
- {
- var args = new MouseEventEventArgs (mouseEvent);
- MouseEvent?.Invoke (this, args);
- return args.Handled;
- }
- /// <summary>
- /// Called by <see cref="NewMouseEvent"/> when a mouse leaves <see cref="Viewport"/>. The view will
- /// no longer receive mouse events.
- /// </summary>
- /// <remarks>
- /// <para>
- /// Override this method or subscribe to <see cref="MouseEnter"/> to change the default leave behavior.
- /// </para>
- /// <para>
- /// The coordinates are relative to <see cref="View.Viewport"/>.
- /// </para>
- /// </remarks>
- /// <param name="mouseEvent"></param>
- /// <returns><see langword="true"/>, if the event was handled, <see langword="false"/> otherwise.</returns>
- protected internal virtual bool OnMouseLeave (MouseEvent mouseEvent)
- {
- if (!Enabled)
- {
- return true;
- }
- if (!CanBeVisible (this))
- {
- return false;
- }
- var args = new MouseEventEventArgs (mouseEvent);
- MouseLeave?.Invoke (this, args);
- return args.Handled;
- }
- /// <summary>
- /// Called when the view is to be highlighted.
- /// </summary>
- /// <returns><see langword="true"/>, if the event was handled, <see langword="false"/> otherwise.</returns>
- protected virtual bool? OnHighlight (CancelEventArgs<HighlightStyle> args)
- {
- Highlight?.Invoke (this, args);
- if (args.Cancel)
- {
- return true;
- }
- Margin?.Highlight?.Invoke (this, args);
- //args = new (highlight);
- //Border?.Highlight?.Invoke (this, args);
- //args = new (highlight);
- //Padding?.Highlight?.Invoke (this, args);
- return args.Cancel;
- }
- /// <summary>Invokes the MouseClick event.</summary>
- /// <remarks>
- /// <para>
- /// Called when the mouse is either clicked or double-clicked. Check
- /// <see cref="MouseEvent.Flags"/> to see which button was clicked.
- /// </para>
- /// </remarks>
- /// <returns><see langword="true"/>, if the event was handled, <see langword="false"/> otherwise.</returns>
- protected bool OnMouseClick (MouseEventEventArgs args)
- {
- if (!Enabled)
- {
- // QUESTION: Is this right? Should a disabled view eat mouse clicks?
- return args.Handled = false;
- }
- MouseClick?.Invoke (this, args);
- if (args.Handled)
- {
- return true;
- }
- if (!HasFocus && CanFocus)
- {
- args.Handled = true;
- SetFocus ();
- }
- return args.Handled;
- }
- /// <summary>
- /// For cases where the view is grabbed and the mouse is clicked, this method handles the click event (typically
- /// when <see cref="WantContinuousButtonPressed"/> or <see cref="HighlightStyle"/> are set).
- /// </summary>
- /// <remarks>
- /// Marked internal just to support unit tests
- /// </remarks>
- /// <param name="mouseEvent"></param>
- /// <returns><see langword="true"/>, if the event was handled, <see langword="false"/> otherwise.</returns>
- internal bool HandleClicked (MouseEvent mouseEvent)
- {
- if (Application.MouseGrabView == this
- && (mouseEvent.Flags.HasFlag (MouseFlags.Button1Clicked)
- || mouseEvent.Flags.HasFlag (MouseFlags.Button2Clicked)
- || mouseEvent.Flags.HasFlag (MouseFlags.Button3Clicked)
- || mouseEvent.Flags.HasFlag (MouseFlags.Button4Clicked)))
- {
- // We're grabbed. Clicked event comes after the last Release. This is our signal to ungrab
- Application.UngrabMouse ();
- if (SetHighlight (HighlightStyle.None))
- {
- return true;
- }
- // If mouse is still in bounds, click
- if (!WantContinuousButtonPressed && Viewport.Contains (mouseEvent.Position))
- {
- return OnMouseClick (new (mouseEvent));
- }
- return mouseEvent.Handled = true;
- }
- return false;
- }
- /// <summary>
- /// For cases where the view is grabbed and the mouse is clicked, this method handles the released event (typically
- /// when <see cref="WantContinuousButtonPressed"/> or <see cref="HighlightStyle"/> are set).
- /// </summary>
- /// <remarks>
- /// Marked internal just to support unit tests
- /// </remarks>
- /// <param name="mouseEvent"></param>
- /// <returns><see langword="true"/>, if the event was handled, <see langword="false"/> otherwise.</returns>
- internal bool HandleReleased (MouseEvent mouseEvent)
- {
- if (mouseEvent.Flags.HasFlag (MouseFlags.Button1Released)
- || mouseEvent.Flags.HasFlag (MouseFlags.Button2Released)
- || mouseEvent.Flags.HasFlag (MouseFlags.Button3Released)
- || mouseEvent.Flags.HasFlag (MouseFlags.Button4Released))
- {
- if (Application.MouseGrabView == this)
- {
- SetHighlight (HighlightStyle.None);
- }
- return mouseEvent.Handled = true;
- }
- return false;
- }
- /// <summary>
- /// Called by <see cref="Application.OnMouseEvent"/> when the mouse enters <see cref="Viewport"/>. The view will
- /// then receive mouse events until <see cref="NewMouseLeaveEvent"/> is called indicating the mouse has left
- /// the view.
- /// </summary>
- /// <remarks>
- /// <para>
- /// A view must be both enabled and visible to receive mouse events.
- /// </para>
- /// <para>
- /// This method calls <see cref="OnMouseEnter"/> to fire the event.
- /// </para>
- /// <para>
- /// See <see cref="SetHighlight"/> for more information.
- /// </para>
- /// </remarks>
- /// <param name="mouseEvent"></param>
- /// <returns><see langword="true"/> if the event was handled, <see langword="false"/> otherwise.</returns>
- internal bool? NewMouseEnterEvent (MouseEvent mouseEvent)
- {
- if (!Enabled)
- {
- return true;
- }
- if (!CanBeVisible (this))
- {
- return false;
- }
- if (OnMouseEnter (mouseEvent) == true)
- {
- return true;
- }
- #if HOVER
- if (HighlightStyle.HasFlag(HighlightStyle.Hover))
- {
- if (SetHighlight (HighlightStyle.Hover))
- {
- return true;
- }
- }
- #endif
- return false;
- }
- /// <summary>
- /// Called by <see cref="Application.OnMouseEvent"/> when the mouse leaves <see cref="Viewport"/>. The view will
- /// then no longer receive mouse events.
- /// </summary>
- /// <remarks>
- /// <para>
- /// A view must be both enabled and visible to receive mouse events.
- /// </para>
- /// <para>
- /// This method calls <see cref="OnMouseLeave"/> to fire the event.
- /// </para>
- /// <para>
- /// See <see cref="SetHighlight"/> for more information.
- /// </para>
- /// </remarks>
- /// <param name="mouseEvent"></param>
- /// <returns><see langword="true"/> if the event was handled, <see langword="false"/> otherwise.</returns>
- internal bool? NewMouseLeaveEvent (MouseEvent mouseEvent)
- {
- if (!Enabled)
- {
- return true;
- }
- if (!CanBeVisible (this))
- {
- return false;
- }
- if (OnMouseLeave (mouseEvent))
- {
- return true;
- }
- #if HOVER
- if (HighlightStyle.HasFlag (HighlightStyle.Hover))
- {
- SetHighlight (HighlightStyle.None);
- }
- #endif
- return false;
- }
- /// <summary>
- /// Enables the highlight for the view when the mouse is pressed. Called from OnMouseEvent.
- /// </summary>
- /// <remarks>
- /// <para>
- /// Set <see cref="HighlightStyle"/> to have the view highlighted based on the mouse.
- /// </para>
- /// <para>
- /// Calls <see cref="OnHighlight"/> which fires the <see cref="Highlight"/> event.
- /// </para>
- /// <para>
- /// Marked internal just to support unit tests
- /// </para>
- /// </remarks>
- /// <returns><see langword="true"/>, if the Highlight event was handled, <see langword="false"/> otherwise.</returns>
- internal bool SetHighlight (HighlightStyle newHighlightStyle)
- {
- // TODO: Make the highlight colors configurable
- if (!CanFocus)
- {
- return false;
- }
- // Enable override via virtual method and/or event
- HighlightStyle copy = HighlightStyle;
- var args = new CancelEventArgs<HighlightStyle> (ref copy, ref newHighlightStyle);
- if (OnHighlight (args) == true)
- {
- return true;
- }
- #if HOVER
- if (style.HasFlag (HighlightStyle.Hover))
- {
- if (_savedHighlightColorScheme is null && ColorScheme is { })
- {
- _savedHighlightColorScheme ??= ColorScheme;
- var cs = new ColorScheme (ColorScheme)
- {
- Normal = GetFocusColor (),
- HotNormal = ColorScheme.HotFocus
- };
- ColorScheme = cs;
- }
- return true;
- }
- #endif
- if (args.NewValue.HasFlag (HighlightStyle.Pressed) || args.NewValue.HasFlag (HighlightStyle.PressedOutside))
- {
- if (_savedHighlightColorScheme is null && ColorScheme is { })
- {
- _savedHighlightColorScheme ??= ColorScheme;
- if (CanFocus)
- {
- var cs = new ColorScheme (ColorScheme)
- {
- // Highlight the foreground focus color
- Focus = new (ColorScheme.Focus.Foreground.GetHighlightColor (), ColorScheme.Focus.Background.GetHighlightColor ())
- };
- ColorScheme = cs;
- }
- else
- {
- var cs = new ColorScheme (ColorScheme)
- {
- // Invert Focus color foreground/background. We can do this because we know the view is not going to be focused.
- Normal = new (ColorScheme.Focus.Background, ColorScheme.Normal.Foreground)
- };
- ColorScheme = cs;
- }
- }
- // Return false since we don't want to eat the event
- return false;
- }
- if (args.NewValue == HighlightStyle.None)
- {
- // Unhighlight
- if (_savedHighlightColorScheme is { })
- {
- ColorScheme = _savedHighlightColorScheme;
- _savedHighlightColorScheme = null;
- }
- }
- return false;
- }
- /// <summary>
- /// For cases where the view is grabbed and the mouse is clicked, this method handles the released event (typically
- /// when <see cref="WantContinuousButtonPressed"/> or <see cref="HighlightStyle"/> are set).
- /// </summary>
- /// <remarks>
- /// <para>
- /// Marked internal just to support unit tests
- /// </para>
- /// </remarks>
- /// <param name="mouseEvent"></param>
- /// <returns><see langword="true"/>, if the event was handled, <see langword="false"/> otherwise.</returns>
- private bool HandlePressed (MouseEvent mouseEvent)
- {
- if (mouseEvent.Flags.HasFlag (MouseFlags.Button1Pressed)
- || mouseEvent.Flags.HasFlag (MouseFlags.Button2Pressed)
- || mouseEvent.Flags.HasFlag (MouseFlags.Button3Pressed)
- || mouseEvent.Flags.HasFlag (MouseFlags.Button4Pressed))
- {
- // The first time we get pressed event, grab the mouse and set focus
- if (Application.MouseGrabView != this)
- {
- Application.GrabMouse (this);
- if (!HasFocus && CanFocus)
- {
- // Set the focus, but don't invoke Accept
- SetFocus ();
- }
- mouseEvent.Handled = true;
- }
- if (Viewport.Contains (mouseEvent.Position))
- {
- if (this is not Adornment
- && SetHighlight (HighlightStyle.HasFlag (HighlightStyle.Pressed) ? HighlightStyle.Pressed : HighlightStyle.None))
- {
- return true;
- }
- }
- else
- {
- if (this is not Adornment
- && SetHighlight (HighlightStyle.HasFlag (HighlightStyle.PressedOutside) ? HighlightStyle.PressedOutside : HighlightStyle.None))
- {
- return true;
- }
- }
- if (WantContinuousButtonPressed && Application.MouseGrabView == this)
- {
- // If this is not the first pressed event, click
- return OnMouseClick (new (mouseEvent));
- }
- return mouseEvent.Handled = true;
- }
- return false;
- }
- }
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