123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232 |
- //
- // Button.cs: Button control
- //
- // Authors:
- // Miguel de Icaza ([email protected])
- //
- using System;
- using NStack;
- namespace Terminal.Gui {
- /// <summary>
- /// Button is a view that provides an item that invokes a callback when activated.
- /// </summary>
- /// <remarks>
- /// <para>
- /// Provides a button that can be clicked, or pressed with
- /// the enter key and processes hotkeys (the first uppercase
- /// letter in the button becomes the hotkey).
- /// </para>
- /// <para>
- /// If the button is configured as the default (IsDefault) the button
- /// will respond to the return key is no other view processes it, and
- /// turns this into a clicked event.
- /// </para>
- /// </remarks>
- public class Button : View {
- ustring text;
- ustring shown_text;
- Rune hot_key;
- int hot_pos = -1;
- bool is_default;
- /// <summary>
- /// Gets or sets a value indicating whether this <see cref="T:Terminal.Gui.Button"/> is the default action to activate on return on a dialog.
- /// </summary>
- /// <value><c>true</c> if is default; otherwise, <c>false</c>.</value>
- public bool IsDefault {
- get => is_default;
- set {
- is_default = value;
- Update ();
- }
- }
- /// <summary>
- /// Clicked event, raised when the button is clicked.
- /// </summary>
- /// <remarks>
- /// Client code can hook up to this event, it is
- /// raised when the button is activated either with
- /// the mouse or the keyboard.
- /// </remarks>
- public Action Clicked;
- /// <summary>
- /// Public constructor, creates a button based on
- /// the given text at position 0,0
- /// </summary>
- /// <remarks>
- /// The size of the button is computed based on the
- /// text length. This button is not a default button.
- /// </remarks>
- /// <param name="text">The button's text</param>
- /// <param name="is_default">If set, this makes the button the default button in the current view, which means that if the user presses return on a view that does not handle return, it will be treated as if he had clicked on the button</param>
- public Button (ustring text, bool is_default = false) : base ()
- {
- CanFocus = true;
- this.IsDefault = is_default;
- Text = text;
- int w = SetWidthHeight (text, is_default);
- Frame = new Rect (0, 0, w, 1);
- }
- int SetWidthHeight (ustring text, bool is_default)
- {
- int w = text.Length + 4 + (is_default ? 2 : 0);
- Width = w;
- Height = 1;
- return w;
- }
- /// <summary>
- /// Public constructor, creates a button based on
- /// the given text at the given position.
- /// </summary>
- /// <remarks>
- /// The size of the button is computed based on the
- /// text length. This button is not a default button.
- /// </remarks>
- /// <param name="x">X position where the button will be shown.</param>
- /// <param name="y">Y position where the button will be shown.</param>
- /// <param name="text">The button's text</param>
- public Button (int x, int y, ustring text) : this (x, y, text, false) { }
- /// <summary>
- /// The text displayed by this widget.
- /// </summary>
- public ustring Text {
- get {
- return text;
- }
- set {
- if (text?.Length != value?.Length) {
- SetWidthHeight (value, is_default);
- }
- text = value;
- Update ();
- }
- }
- internal void Update ()
- {
- if (IsDefault)
- shown_text = "[< " + text + " >]";
- else
- shown_text = "[ " + text + " ]";
- hot_pos = -1;
- hot_key = (Rune)0;
- int i = 0;
- foreach (Rune c in shown_text) {
- if (Rune.IsUpper (c)) {
- hot_key = c;
- hot_pos = i;
- break;
- }
- i++;
- }
- SetNeedsDisplay ();
- }
- /// <summary>
- /// Public constructor, creates a button based on
- /// the given text at the given position.
- /// </summary>
- /// <remarks>
- /// If the value for is_default is true, a special
- /// decoration is used, and the enter key on a
- /// dialog would implicitly activate this button.
- /// </remarks>
- /// <param name="x">X position where the button will be shown.</param>
- /// <param name="y">Y position where the button will be shown.</param>
- /// <param name="text">The button's text</param>
- /// <param name="is_default">If set, this makes the button the default button in the current view, which means that if the user presses return on a view that does not handle return, it will be treated as if he had clicked on the button</param>
- public Button (int x, int y, ustring text, bool is_default)
- : base (new Rect (x, y, text.Length + 4 + (is_default ? 2 : 0), 1))
- {
- CanFocus = true;
- this.IsDefault = is_default;
- Text = text;
- }
- ///<inheritdoc cref="Redraw(Rect)"/>
- public override void Redraw (Rect region)
- {
- Driver.SetAttribute (HasFocus ? ColorScheme.Focus : ColorScheme.Normal);
- Move (0, 0);
- Driver.AddStr (shown_text);
- if (hot_pos != -1) {
- Move (hot_pos, 0);
- Driver.SetAttribute (HasFocus ? ColorScheme.HotFocus : ColorScheme.HotNormal);
- Driver.AddRune (hot_key);
- }
- }
- ///<inheritdoc cref="PositionCursor"/>
- public override void PositionCursor ()
- {
- Move (hot_pos == -1 ? 1 : hot_pos, 0);
- }
- bool CheckKey (KeyEvent key)
- {
- if (Char.ToUpper ((char)key.KeyValue) == hot_key) {
- this.SuperView.SetFocus (this);
- Clicked?.Invoke ();
- return true;
- }
- return false;
- }
- ///<inheritdoc cref="ProcessHotKey"/>
- public override bool ProcessHotKey (KeyEvent kb)
- {
- if (kb.IsAlt)
- return CheckKey (kb);
- return false;
- }
- ///<inheritdoc cref="ProcessColdKey"/>
- public override bool ProcessColdKey (KeyEvent kb)
- {
- if (IsDefault && kb.KeyValue == '\n') {
- if (Clicked != null)
- Clicked ();
- return true;
- }
- return CheckKey (kb);
- }
- ///<inheritdoc cref="ProcessKey"/>
- public override bool ProcessKey (KeyEvent kb)
- {
- var c = kb.KeyValue;
- if (c == '\n' || c == ' ' || Rune.ToUpper ((uint)c) == hot_key) {
- if (Clicked != null)
- Clicked ();
- return true;
- }
- return base.ProcessKey (kb);
- }
- ///<inheritdoc cref="MouseEvent"/>
- public override bool MouseEvent(MouseEvent me)
- {
- if (me.Flags == MouseFlags.Button1Clicked) {
- SuperView.SetFocus (this);
- SetNeedsDisplay ();
- if (Clicked != null)
- Clicked ();
- return true;
- }
- return false;
- }
- }
- }
|