Button.cs 4.8 KB

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  1. //
  2. // Button.cs: Button control
  3. //
  4. // Authors:
  5. // Miguel de Icaza ([email protected])
  6. //
  7. namespace Terminal.Gui;
  8. /// <summary>Button is a <see cref="View"/> that provides an item that invokes raises the <see cref="View.Accept"/> event.</summary>
  9. /// <remarks>
  10. /// <para>
  11. /// Provides a button showing text that raises the <see cref="View.Accept"/> event when clicked on with a mouse or
  12. /// when the user presses SPACE, ENTER, or the <see cref="View.HotKey"/>. The hot key is the first letter or digit
  13. /// following the first underscore ('_') in the button text.
  14. /// </para>
  15. /// <para>Use <see cref="View.HotKeySpecifier"/> to change the hot key specifier from the default of ('_').</para>
  16. /// <para>
  17. /// When the button is configured as the default (<see cref="IsDefault"/>) and the user presses the ENTER key, if
  18. /// no other <see cref="View"/> processes the key, the <see cref="Button"/>'s <see cref="View.Accept"/> event will
  19. /// be fired.
  20. /// </para>
  21. /// </remarks>
  22. public class Button : View
  23. {
  24. private readonly Rune _leftBracket;
  25. private readonly Rune _leftDefault;
  26. private readonly Rune _rightBracket;
  27. private readonly Rune _rightDefault;
  28. private bool _isDefault;
  29. /// <summary>Initializes a new instance of <see cref="Button"/> using <see cref="LayoutStyle.Computed"/> layout.</summary>
  30. /// <remarks>The width of the <see cref="Button"/> is computed based on the text length. The height will always be 1.</remarks>
  31. public Button ()
  32. {
  33. TextAlignment = TextAlignment.Centered;
  34. VerticalTextAlignment = VerticalTextAlignment.Middle;
  35. _leftBracket = Glyphs.LeftBracket;
  36. _rightBracket = Glyphs.RightBracket;
  37. _leftDefault = Glyphs.LeftDefaultIndicator;
  38. _rightDefault = Glyphs.RightDefaultIndicator;
  39. // Ensures a height of 1 if AutoSize is set to false
  40. Height = 1;
  41. CanFocus = true;
  42. AutoSize = true;
  43. // Override default behavior of View
  44. AddCommand (Command.HotKey, () =>
  45. {
  46. SetFocus ();
  47. return !OnAccept ();
  48. });
  49. KeyBindings.Add (Key.Space, Command.HotKey);
  50. KeyBindings.Add (Key.Enter, Command.HotKey);
  51. TitleChanged += Button_TitleChanged;
  52. MouseClick += Button_MouseClick;
  53. }
  54. private void Button_MouseClick (object sender, MouseEventEventArgs e)
  55. {
  56. e.Handled = InvokeCommand (Command.HotKey) == true;
  57. }
  58. private void Button_TitleChanged (object sender, StateEventArgs<string> e)
  59. {
  60. base.Text = e.NewValue;
  61. TextFormatter.HotKeySpecifier = HotKeySpecifier;
  62. }
  63. /// <inheritdoc />
  64. public override string Text
  65. {
  66. get => base.Title;
  67. set => base.Text = base.Title = value;
  68. }
  69. /// <inheritdoc />
  70. public override Rune HotKeySpecifier
  71. {
  72. get => base.HotKeySpecifier;
  73. set => TextFormatter.HotKeySpecifier = base.HotKeySpecifier = value;
  74. }
  75. /// <summary>Gets or sets whether the <see cref="Button"/> is the default action to activate in a dialog.</summary>
  76. /// <value><c>true</c> if is default; otherwise, <c>false</c>.</value>
  77. public bool IsDefault
  78. {
  79. get => _isDefault;
  80. set
  81. {
  82. _isDefault = value;
  83. UpdateTextFormatterText ();
  84. OnResizeNeeded ();
  85. }
  86. }
  87. /// <summary></summary>
  88. public bool NoDecorations { get; set; }
  89. /// <summary></summary>
  90. public bool NoPadding { get; set; }
  91. /// <inheritdoc/>
  92. public override bool OnEnter (View view)
  93. {
  94. Application.Driver.SetCursorVisibility (CursorVisibility.Invisible);
  95. return base.OnEnter (view);
  96. }
  97. /// <inheritdoc/>
  98. public override void PositionCursor ()
  99. {
  100. if (HotKey.IsValid && Text != "")
  101. {
  102. for (var i = 0; i < TextFormatter.Text.GetRuneCount (); i++)
  103. {
  104. if (TextFormatter.Text [i] == Text [0])
  105. {
  106. Move (i, 0);
  107. return;
  108. }
  109. }
  110. }
  111. base.PositionCursor ();
  112. }
  113. /// <inheritdoc/>
  114. protected override void UpdateTextFormatterText ()
  115. {
  116. if (NoDecorations)
  117. {
  118. TextFormatter.Text = Text;
  119. }
  120. else if (IsDefault)
  121. {
  122. TextFormatter.Text = $"{_leftBracket}{_leftDefault} {Text} {_rightDefault}{_rightBracket}";
  123. }
  124. else
  125. {
  126. if (NoPadding)
  127. {
  128. TextFormatter.Text = $"{_leftBracket}{Text}{_rightBracket}";
  129. }
  130. else
  131. {
  132. TextFormatter.Text = $"{_leftBracket} {Text} {_rightBracket}";
  133. }
  134. }
  135. }
  136. }