Shortcut.cs 25 KB

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  1. #nullable enable
  2. using System.ComponentModel;
  3. namespace Terminal.Gui;
  4. /// <summary>
  5. /// Displays a command, help text, and a key binding. When the key specified by <see cref="Key"/> is pressed, the
  6. /// command will be invoked. Useful for
  7. /// displaying a command in <see cref="Bar"/> such as a
  8. /// menu, toolbar, or status bar.
  9. /// </summary>
  10. /// <remarks>
  11. /// <para>
  12. /// The following user actions will invoke the <see cref="Command.Accept"/>, causing the
  13. /// <see cref="View.Accepting"/> event to be fired:
  14. /// - Clicking on the <see cref="Shortcut"/>.
  15. /// - Pressing the key specified by <see cref="Key"/>.
  16. /// - Pressing the HotKey specified by <see cref="CommandView"/>.
  17. /// </para>
  18. /// <para>
  19. /// If <see cref="KeyBindingScope"/> is <see cref="KeyBindingScope.Application"/>, <see cref="Key"/> will invoke
  20. /// <see cref="Command.Accept"/>
  21. /// regardless of what View has focus, enabling an application-wide keyboard shortcut.
  22. /// </para>
  23. /// <para>
  24. /// By default, a Shortcut displays the command text on the left side, the help text in the middle, and the key
  25. /// binding on the
  26. /// right side. Set <see cref="AlignmentModes"/> to <see cref="AlignmentModes.EndToStart"/> to reverse the order.
  27. /// </para>
  28. /// <para>
  29. /// The command text can be set by setting the <see cref="CommandView"/>'s Text property or by setting
  30. /// <see cref="View.Title"/>.
  31. /// </para>
  32. /// <para>
  33. /// The help text can be set by setting the <see cref="HelpText"/> property or by setting <see cref="View.Text"/>.
  34. /// </para>
  35. /// <para>
  36. /// The key text is set by setting the <see cref="Key"/> property.
  37. /// If the <see cref="Key"/> is <see cref="Key.Empty"/>, the <see cref="Key"/> text is not displayed.
  38. /// </para>
  39. /// </remarks>
  40. public class Shortcut : View, IOrientation, IDesignable
  41. {
  42. /// <summary>
  43. /// Creates a new instance of <see cref="Shortcut"/>.
  44. /// </summary>
  45. public Shortcut () : this (Key.Empty, null, null, null) { }
  46. /// <summary>
  47. /// Creates a new instance of <see cref="Shortcut"/>, binding it to <paramref name="targetView"/> and
  48. /// <paramref name="command"/>. The Key <paramref name="targetView"/>
  49. /// has bound to <paramref name="command"/> will be used as <see cref="Key"/>.
  50. /// </summary>
  51. /// <remarks>
  52. /// <para>
  53. /// This is a helper API that simplifies creation of multiple Shortcuts when adding them to <see cref="Bar"/>-based
  54. /// objects, like <see cref="MenuBarv2"/>.
  55. /// </para>
  56. /// </remarks>
  57. /// <param name="targetView">
  58. /// The View that <paramref name="command"/> will be invoked on when user does something that causes the Shortcut's Accept
  59. /// event to be raised.
  60. /// </param>
  61. /// <param name="command">
  62. /// The Command to invoke on <paramref name="targetView"/>. The Key <paramref name="targetView"/>
  63. /// has bound to <paramref name="command"/> will be used as <see cref="Key"/>
  64. /// </param>
  65. /// <param name="commandText">The text to display for the command.</param>
  66. /// <param name="helpText">The help text to display.</param>
  67. public Shortcut (View targetView, Command command, string commandText, string helpText)
  68. : this (
  69. targetView?.KeyBindings.GetKeyFromCommands (command)!,
  70. commandText,
  71. null,
  72. helpText)
  73. {
  74. _targetView = targetView;
  75. _command = command;
  76. }
  77. /// <summary>
  78. /// Creates a new instance of <see cref="Shortcut"/>.
  79. /// </summary>
  80. /// <remarks>
  81. /// <para>
  82. /// This is a helper API that mimics the V1 API for creating StatusItems.
  83. /// </para>
  84. /// </remarks>
  85. /// <param name="key"></param>
  86. /// <param name="commandText">The text to display for the command.</param>
  87. /// <param name="action"></param>
  88. /// <param name="helpText">The help text to display.</param>
  89. public Shortcut (Key key, string? commandText, Action? action, string? helpText = null)
  90. {
  91. Id = "_shortcut";
  92. HighlightStyle = HighlightStyle.None;
  93. CanFocus = true;
  94. SuperViewRendersLineCanvas = true;
  95. Border.Settings &= ~BorderSettings.Title;
  96. Width = GetWidthDimAuto ();
  97. Height = Dim.Auto (DimAutoStyle.Content, 1);
  98. _orientationHelper = new (this);
  99. _orientationHelper.OrientationChanging += (sender, e) => OrientationChanging?.Invoke (this, e);
  100. _orientationHelper.OrientationChanged += (sender, e) => OrientationChanged?.Invoke (this, e);
  101. AddCommands ();
  102. TitleChanged += Shortcut_TitleChanged; // This needs to be set before CommandView is set
  103. CommandView = new ()
  104. {
  105. Id = "CommandView",
  106. Width = Dim.Auto (),
  107. Height = Dim.Fill()
  108. };
  109. Title = commandText ?? string.Empty;
  110. HelpView.Id = "_helpView";
  111. HelpView.CanFocus = false;
  112. HelpView.Text = helpText ?? string.Empty;
  113. KeyView.Id = "_keyView";
  114. KeyView.CanFocus = false;
  115. key ??= Key.Empty;
  116. Key = key;
  117. Action = action;
  118. SubviewLayout += OnLayoutStarted;
  119. ShowHide ();
  120. }
  121. // Helper to set Width consistently
  122. internal Dim GetWidthDimAuto ()
  123. {
  124. return Dim.Auto (
  125. DimAutoStyle.Content,
  126. minimumContentDim: Dim.Func (() => _minimumNaturalWidth ?? 0),
  127. maximumContentDim: Dim.Func (() => _minimumNaturalWidth ?? 0))!;
  128. }
  129. private AlignmentModes _alignmentModes = AlignmentModes.StartToEnd | AlignmentModes.IgnoreFirstOrLast;
  130. // This is used to calculate the minimum width of the Shortcut when Width is NOT Dim.Auto
  131. // It is calculated by setting Width to DimAuto temporarily and forcing layout.
  132. // Once Frame.Width gets below this value, LayoutStarted makes HelpView an KeyView smaller.
  133. private int? _minimumNaturalWidth;
  134. /// <inheritdoc/>
  135. protected override bool OnHighlight (CancelEventArgs<HighlightStyle> args)
  136. {
  137. if (args.NewValue.HasFlag (HighlightStyle.Hover))
  138. {
  139. HasFocus = true;
  140. }
  141. return true;
  142. }
  143. /// <summary>
  144. /// Gets or sets the <see cref="AlignmentModes"/> for this <see cref="Shortcut"/>.
  145. /// </summary>
  146. /// <remarks>
  147. /// <para>
  148. /// The default is <see cref="AlignmentModes.StartToEnd"/>. This means that the CommandView will be on the left,
  149. /// HelpView in the middle, and KeyView on the right.
  150. /// </para>
  151. /// </remarks>
  152. public AlignmentModes AlignmentModes
  153. {
  154. get => _alignmentModes;
  155. set
  156. {
  157. _alignmentModes = value;
  158. SetCommandViewDefaultLayout ();
  159. SetHelpViewDefaultLayout ();
  160. SetKeyViewDefaultLayout ();
  161. }
  162. }
  163. // When one of the subviews is "empty" we don't want to show it. So we
  164. // Use Add/Remove. We need to be careful to add them in the right order
  165. // so Pos.Align works correctly.
  166. internal void ShowHide ()
  167. {
  168. RemoveAll ();
  169. if (CommandView.Visible)
  170. {
  171. Add (CommandView);
  172. SetCommandViewDefaultLayout ();
  173. }
  174. if (HelpView.Visible && !string.IsNullOrEmpty (HelpView.Text))
  175. {
  176. Add (HelpView);
  177. SetHelpViewDefaultLayout ();
  178. }
  179. if (KeyView.Visible && Key != Key.Empty)
  180. {
  181. Add (KeyView);
  182. SetKeyViewDefaultLayout ();
  183. }
  184. SetColors ();
  185. }
  186. // Force Width to DimAuto to calculate natural width and then set it back
  187. private void ForceCalculateNaturalWidth ()
  188. {
  189. // Get the natural size of each subview
  190. CommandView.SetRelativeLayout (Application.Screen.Size);
  191. HelpView.SetRelativeLayout (Application.Screen.Size);
  192. KeyView.SetRelativeLayout (Application.Screen.Size);
  193. _minimumNaturalWidth = PosAlign.CalculateMinDimension (0, Subviews, Dimension.Width);
  194. // Reset our relative layout
  195. SetRelativeLayout (SuperView?.GetContentSize() ?? Application.Screen.Size);
  196. }
  197. // TODO: Enable setting of the margin thickness
  198. private Thickness GetMarginThickness ()
  199. {
  200. return new (1, 0, 1, 0);
  201. }
  202. // When layout starts, we need to adjust the layout of the HelpView and KeyView
  203. private void OnLayoutStarted (object? sender, LayoutEventArgs e)
  204. {
  205. ShowHide ();
  206. ForceCalculateNaturalWidth ();
  207. if (Width is DimAuto widthAuto)
  208. {
  209. }
  210. else
  211. {
  212. // Frame.Width is smaller than the natural width. Reduce width of HelpView.
  213. _maxHelpWidth = int.Max (0, GetContentSize ().Width - CommandView.Frame.Width - KeyView.Frame.Width);
  214. if (_maxHelpWidth < 3)
  215. {
  216. Thickness t = GetMarginThickness ();
  217. switch (_maxHelpWidth)
  218. {
  219. case 0:
  220. case 1:
  221. // Scrunch it by removing both margins
  222. HelpView.Margin.Thickness = new (t.Right - 1, t.Top, t.Left - 1, t.Bottom);
  223. break;
  224. case 2:
  225. // Scrunch just the right margin
  226. HelpView.Margin.Thickness = new (t.Right, t.Top, t.Left - 1, t.Bottom);
  227. break;
  228. }
  229. }
  230. else
  231. {
  232. // Reset to default
  233. HelpView.Margin.Thickness = GetMarginThickness ();
  234. }
  235. }
  236. }
  237. #region Accept/Select/HotKey Command Handling
  238. private readonly View? _targetView; // If set, _command will be invoked
  239. private readonly Command _command; // Used when _targetView is set
  240. private void AddCommands ()
  241. {
  242. // Accept (Enter key) -
  243. AddCommand (Command.Accept, DispatchCommand);
  244. // Hotkey -
  245. AddCommand (Command.HotKey, DispatchCommand);
  246. // Select (Space key or click) -
  247. AddCommand (Command.Select, DispatchCommand);
  248. }
  249. private bool? DispatchCommand (CommandContext ctx)
  250. {
  251. if (ctx.Data != this)
  252. {
  253. // Invoke Select on the command view to cause it to change state if it wants to
  254. // If this causes CommandView to raise Accept, we eat it
  255. ctx.Data = this;
  256. CommandView.InvokeCommand (Command.Select, ctx);
  257. }
  258. if (RaiseSelecting (ctx) is true)
  259. {
  260. return true;
  261. }
  262. // The default HotKey handler sets Focus
  263. SetFocus ();
  264. var cancel = false;
  265. cancel = RaiseAccepting (ctx) is true;
  266. if (cancel)
  267. {
  268. return true;
  269. }
  270. if (Action is { })
  271. {
  272. Action.Invoke ();
  273. // Assume if there's a subscriber to Action, it's handled.
  274. cancel = true;
  275. }
  276. if (_targetView is { })
  277. {
  278. _targetView.InvokeCommand (_command);
  279. }
  280. return cancel;
  281. }
  282. /// <summary>
  283. /// Gets or sets the action to be invoked when the shortcut key is pressed or the shortcut is clicked on with the
  284. /// mouse.
  285. /// </summary>
  286. /// <remarks>
  287. /// Note, the <see cref="View.Accepting"/> event is fired first, and if cancelled, the event will not be invoked.
  288. /// </remarks>
  289. public Action? Action { get; set; }
  290. #endregion Accept/Select/HotKey Command Handling
  291. #region IOrientation members
  292. private readonly OrientationHelper _orientationHelper;
  293. /// <summary>
  294. /// Gets or sets the <see cref="Orientation"/> for this <see cref="Bar"/>. The default is
  295. /// <see cref="Orientation.Horizontal"/>.
  296. /// </summary>
  297. /// <remarks>
  298. /// </remarks>
  299. public Orientation Orientation
  300. {
  301. get => _orientationHelper.Orientation;
  302. set => _orientationHelper.Orientation = value;
  303. }
  304. /// <inheritdoc/>
  305. public event EventHandler<CancelEventArgs<Orientation>>? OrientationChanging;
  306. /// <inheritdoc/>
  307. public event EventHandler<EventArgs<Orientation>>? OrientationChanged;
  308. /// <summary>Called when <see cref="Orientation"/> has changed.</summary>
  309. /// <param name="newOrientation"></param>
  310. public void OnOrientationChanged (Orientation newOrientation)
  311. {
  312. // TODO: Determine what, if anything, is opinionated about the orientation.
  313. SetNeedsLayout ();
  314. }
  315. #endregion
  316. #region Command
  317. private View _commandView = new ();
  318. /// <summary>
  319. /// Gets or sets the View that displays the command text and hotkey.
  320. /// </summary>
  321. /// <exception cref="ArgumentNullException"></exception>
  322. /// <remarks>
  323. /// <para>
  324. /// By default, the <see cref="View.Title"/> of the <see cref="CommandView"/> is displayed as the Shortcut's
  325. /// command text.
  326. /// </para>
  327. /// <para>
  328. /// By default, the CommandView is a <see cref="View"/> with <see cref="View.CanFocus"/> set to
  329. /// <see langword="false"/>.
  330. /// </para>
  331. /// <para>
  332. /// Setting the <see cref="CommandView"/> will add it to the <see cref="Shortcut"/> and remove any existing
  333. /// <see cref="CommandView"/>.
  334. /// </para>
  335. /// </remarks>
  336. /// <example>
  337. /// <para>
  338. /// This example illustrates how to add a <see cref="Shortcut"/> to a <see cref="StatusBar"/> that toggles the
  339. /// <see cref="Application.Force16Colors"/> property.
  340. /// </para>
  341. /// <code>
  342. /// var force16ColorsShortcut = new Shortcut
  343. /// {
  344. /// Key = Key.F6,
  345. /// KeyBindingScope = KeyBindingScope.HotKey,
  346. /// CommandView = new CheckBox { Text = "Force 16 Colors" }
  347. /// };
  348. /// var cb = force16ColorsShortcut.CommandView as CheckBox;
  349. /// cb.Checked = Application.Force16Colors;
  350. ///
  351. /// cb.Toggled += (s, e) =>
  352. /// {
  353. /// var cb = s as CheckBox;
  354. /// Application.Force16Colors = cb!.Checked == true;
  355. /// Application.Refresh();
  356. /// };
  357. /// StatusBar.Add(force16ColorsShortcut);
  358. /// </code>
  359. /// </example>
  360. public View CommandView
  361. {
  362. get => _commandView;
  363. set
  364. {
  365. ArgumentNullException.ThrowIfNull (value);
  366. if (value == null)
  367. {
  368. throw new ArgumentNullException ();
  369. }
  370. // Clean up old
  371. _commandView.Selecting -= CommandViewOnSelecting;
  372. _commandView.Accepting -= CommandViewOnAccepted;
  373. Remove (_commandView);
  374. _commandView?.Dispose ();
  375. // Set new
  376. _commandView = value;
  377. _commandView.Id = "_commandView";
  378. // The default behavior is for CommandView to not get focus. I
  379. // If you want it to get focus, you need to set it.
  380. _commandView.CanFocus = false;
  381. _commandView.HotKeyChanged += (s, e) =>
  382. {
  383. if (e.NewKey != Key.Empty)
  384. {
  385. // Add it
  386. AddKeyBindingsForHotKey (e.OldKey, e.NewKey);
  387. }
  388. };
  389. _commandView.HotKeySpecifier = new ('_');
  390. Title = _commandView.Text;
  391. _commandView.Selecting += CommandViewOnSelecting;
  392. _commandView.Accepting += CommandViewOnAccepted;
  393. //ShowHide ();
  394. UpdateKeyBindings (Key.Empty);
  395. return;
  396. void CommandViewOnAccepted (object? sender, CommandEventArgs e)
  397. {
  398. // Always eat CommandView.Accept
  399. e.Cancel = true;
  400. }
  401. void CommandViewOnSelecting (object? sender, CommandEventArgs e)
  402. {
  403. if (e.Context.Data != this)
  404. {
  405. // Forward command to ourselves
  406. InvokeCommand (Command.Select, new (Command.Select, null, null, this));
  407. }
  408. e.Cancel = true;
  409. }
  410. }
  411. }
  412. private void SetCommandViewDefaultLayout ()
  413. {
  414. CommandView.Margin.Thickness = GetMarginThickness ();
  415. CommandView.X = Pos.Align (Alignment.End, AlignmentModes);
  416. CommandView.VerticalTextAlignment = Alignment.Center;
  417. CommandView.TextAlignment = Alignment.Start;
  418. CommandView.TextFormatter.WordWrap = false;
  419. CommandView.HighlightStyle = HighlightStyle.None;
  420. }
  421. private void Shortcut_TitleChanged (object? sender, EventArgs<string> e)
  422. {
  423. // If the Title changes, update the CommandView text.
  424. // This is a helper to make it easier to set the CommandView text.
  425. // CommandView is public and replaceable, but this is a convenience.
  426. _commandView.Text = Title;
  427. }
  428. #endregion Command
  429. #region Help
  430. // The maximum width of the HelpView. Calculated in OnLayoutStarted and used in HelpView.Width (Dim.Auto/Func).
  431. private int _maxHelpWidth = 0;
  432. /// <summary>
  433. /// The subview that displays the help text for the command. Internal for unit testing.
  434. /// </summary>
  435. public View HelpView { get; } = new ();
  436. private void SetHelpViewDefaultLayout ()
  437. {
  438. HelpView.Margin.Thickness = GetMarginThickness ();
  439. HelpView.X = Pos.Align (Alignment.End, AlignmentModes);
  440. _maxHelpWidth = HelpView.Text.GetColumns ();
  441. HelpView.Width = Dim.Auto (DimAutoStyle.Text, maximumContentDim: Dim.Func ((() => _maxHelpWidth)));
  442. HelpView.Height = Dim.Fill ();
  443. HelpView.Visible = true;
  444. HelpView.VerticalTextAlignment = Alignment.Center;
  445. HelpView.TextAlignment = Alignment.Start;
  446. HelpView.TextFormatter.WordWrap = false;
  447. HelpView.HighlightStyle = HighlightStyle.None;
  448. }
  449. /// <summary>
  450. /// Gets or sets the help text displayed in the middle of the Shortcut. Identical in function to <see cref="HelpText"/>
  451. /// .
  452. /// </summary>
  453. public override string Text
  454. {
  455. get => HelpView.Text;
  456. set
  457. {
  458. HelpView.Text = value;
  459. ShowHide ();
  460. }
  461. }
  462. /// <summary>
  463. /// Gets or sets the help text displayed in the middle of the Shortcut.
  464. /// </summary>
  465. public string HelpText
  466. {
  467. get => HelpView.Text;
  468. set
  469. {
  470. HelpView.Text = value;
  471. ShowHide ();
  472. }
  473. }
  474. #endregion Help
  475. #region Key
  476. private Key _key = Key.Empty;
  477. /// <summary>
  478. /// Gets or sets the <see cref="Key"/> that will be bound to the <see cref="Command.Accept"/> command.
  479. /// </summary>
  480. public Key Key
  481. {
  482. get => _key;
  483. set
  484. {
  485. ArgumentNullException.ThrowIfNull (value);
  486. Key oldKey = _key;
  487. _key = value;
  488. UpdateKeyBindings (oldKey);
  489. KeyView.Text = Key == Key.Empty ? string.Empty : $"{Key}";
  490. ShowHide ();
  491. }
  492. }
  493. private KeyBindingScope _keyBindingScope = KeyBindingScope.HotKey;
  494. /// <summary>
  495. /// Gets or sets the scope for the key binding for how <see cref="Key"/> is bound to <see cref="Command"/>.
  496. /// </summary>
  497. public KeyBindingScope KeyBindingScope
  498. {
  499. get => _keyBindingScope;
  500. set
  501. {
  502. if (value == _keyBindingScope)
  503. {
  504. return;
  505. }
  506. if (_keyBindingScope == KeyBindingScope.Application)
  507. {
  508. Application.KeyBindings.Remove (Key);
  509. }
  510. if (_keyBindingScope is KeyBindingScope.HotKey or KeyBindingScope.Focused)
  511. {
  512. KeyBindings.Remove (Key);
  513. }
  514. _keyBindingScope = value;
  515. UpdateKeyBindings (Key.Empty);
  516. }
  517. }
  518. /// <summary>
  519. /// Gets the subview that displays the key. Internal for unit testing.
  520. /// </summary>
  521. public View KeyView { get; } = new ();
  522. private int _minimumKeyTextSize;
  523. /// <summary>
  524. /// Gets or sets the minimum size of the key text. Useful for aligning the key text with other <see cref="Shortcut"/>s.
  525. /// </summary>
  526. public int MinimumKeyTextSize
  527. {
  528. get => _minimumKeyTextSize;
  529. set
  530. {
  531. if (value == _minimumKeyTextSize)
  532. {
  533. //return;
  534. }
  535. _minimumKeyTextSize = value;
  536. SetKeyViewDefaultLayout ();
  537. // TODO: Prob not needed
  538. CommandView.SetNeedsLayout ();
  539. HelpView.SetNeedsLayout ();
  540. KeyView.SetNeedsLayout ();
  541. SetSubViewNeedsDraw ();
  542. }
  543. }
  544. private void SetKeyViewDefaultLayout ()
  545. {
  546. KeyView.Margin.Thickness = GetMarginThickness ();
  547. KeyView.X = Pos.Align (Alignment.End, AlignmentModes);
  548. KeyView.Width = Dim.Auto (DimAutoStyle.Text, minimumContentDim: Dim.Func (() => MinimumKeyTextSize));
  549. KeyView.Height = Dim.Fill ();
  550. KeyView.Visible = true;
  551. // Right align the text in the keyview
  552. KeyView.TextAlignment = Alignment.End;
  553. KeyView.VerticalTextAlignment = Alignment.Center;
  554. KeyView.KeyBindings.Clear ();
  555. HelpView.HighlightStyle = HighlightStyle.None;
  556. }
  557. private void UpdateKeyBindings (Key oldKey)
  558. {
  559. if (Key.IsValid)
  560. {
  561. if (KeyBindingScope.FastHasFlags (KeyBindingScope.Application))
  562. {
  563. if (oldKey != Key.Empty)
  564. {
  565. Application.KeyBindings.Remove (oldKey);
  566. }
  567. Application.KeyBindings.Remove (Key);
  568. Application.KeyBindings.Add (Key, this, Command.HotKey);
  569. }
  570. else
  571. {
  572. if (oldKey != Key.Empty)
  573. {
  574. KeyBindings.Remove (oldKey);
  575. }
  576. KeyBindings.Remove (Key);
  577. KeyBindings.Add (Key, KeyBindingScope | KeyBindingScope.HotKey, Command.HotKey);
  578. }
  579. }
  580. }
  581. #endregion Key
  582. #region Focus
  583. /// <inheritdoc/>
  584. public override ColorScheme? ColorScheme
  585. {
  586. get => base.ColorScheme;
  587. set
  588. {
  589. base.ColorScheme = _nonFocusColorScheme = value;
  590. SetColors ();
  591. }
  592. }
  593. private ColorScheme? _nonFocusColorScheme;
  594. /// <summary>
  595. /// </summary>
  596. internal void SetColors (bool highlight = false)
  597. {
  598. // Border should match superview.
  599. if (Border is { })
  600. {
  601. // Border.ColorScheme = SuperView?.ColorScheme;
  602. }
  603. if (HasFocus || highlight)
  604. {
  605. if (_nonFocusColorScheme is null)
  606. {
  607. _nonFocusColorScheme = base.ColorScheme;
  608. }
  609. base.ColorScheme ??= new (Attribute.Default);
  610. // When we have focus, we invert the colors
  611. base.ColorScheme = new (base.ColorScheme)
  612. {
  613. Normal = base.ColorScheme.Focus,
  614. HotNormal = base.ColorScheme.HotFocus,
  615. HotFocus = base.ColorScheme.HotNormal,
  616. Focus = base.ColorScheme.Normal
  617. };
  618. }
  619. else
  620. {
  621. if (_nonFocusColorScheme is { })
  622. {
  623. base.ColorScheme = _nonFocusColorScheme;
  624. //_nonFocusColorScheme = null;
  625. }
  626. else
  627. {
  628. base.ColorScheme = SuperView?.ColorScheme ?? base.ColorScheme;
  629. }
  630. }
  631. // Set KeyView's colors to show "hot"
  632. if (IsInitialized && base.ColorScheme is { })
  633. {
  634. var cs = new ColorScheme (base.ColorScheme)
  635. {
  636. Normal = base.ColorScheme.HotNormal,
  637. HotNormal = base.ColorScheme.Normal
  638. };
  639. KeyView.ColorScheme = cs;
  640. }
  641. }
  642. /// <inheritdoc/>
  643. protected override void OnHasFocusChanged (bool newHasFocus, View? previousFocusedView, View? view) { SetColors (); }
  644. #endregion Focus
  645. /// <inheritdoc/>
  646. public bool EnableForDesign ()
  647. {
  648. Title = "_Shortcut";
  649. HelpText = "Shortcut help";
  650. Key = Key.F1;
  651. return true;
  652. }
  653. /// <inheritdoc/>
  654. protected override void Dispose (bool disposing)
  655. {
  656. if (disposing)
  657. {
  658. TitleChanged -= Shortcut_TitleChanged;
  659. if (CommandView?.IsAdded == false)
  660. {
  661. CommandView.Dispose ();
  662. }
  663. if (HelpView?.IsAdded == false)
  664. {
  665. HelpView.Dispose ();
  666. }
  667. if (KeyView?.IsAdded == false)
  668. {
  669. KeyView.Dispose ();
  670. }
  671. }
  672. base.Dispose (disposing);
  673. }
  674. }