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- namespace Terminal.Gui;
- /// <summary>Implementation of <see cref="ITreeBuilder{T}"/> that uses user defined functions</summary>
- public class DelegateTreeBuilder<T> : TreeBuilder<T>
- {
- private readonly Func<T, bool> canExpand;
- private readonly Func<T, IEnumerable<T>> childGetter;
- /// <summary>
- /// Constructs an implementation of <see cref="ITreeBuilder{T}"/> that calls the user defined method
- /// <paramref name="childGetter"/> to determine children
- /// </summary>
- /// <param name="childGetter"></param>
- /// <returns></returns>
- public DelegateTreeBuilder (Func<T, IEnumerable<T>> childGetter) : base (false) { this.childGetter = childGetter; }
- /// <summary>
- /// Constructs an implementation of <see cref="ITreeBuilder{T}"/> that calls the user defined method
- /// <paramref name="childGetter"/> to determine children and <paramref name="canExpand"/> to determine expandability
- /// </summary>
- /// <param name="childGetter"></param>
- /// <param name="canExpand"></param>
- /// <returns></returns>
- public DelegateTreeBuilder (Func<T, IEnumerable<T>> childGetter, Func<T, bool> canExpand) : base (true)
- {
- this.childGetter = childGetter;
- this.canExpand = canExpand;
- }
- /// <summary>Returns whether a node can be expanded based on the delegate passed during construction</summary>
- /// <param name="toExpand"></param>
- /// <returns></returns>
- public override bool CanExpand (T toExpand) { return canExpand?.Invoke (toExpand) ?? base.CanExpand (toExpand); }
- /// <summary>Returns children using the delegate method passed during construction</summary>
- /// <param name="forObject"></param>
- /// <returns></returns>
- public override IEnumerable<T> GetChildren (T forObject) { return childGetter.Invoke (forObject); }
- }
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