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- //
- // Button.cs: Button control
- //
- // Authors:
- // Miguel de Icaza ([email protected])
- //
- using System;
- using NStack;
- namespace Terminal.Gui {
- /// <summary>
- /// Button is a <see cref="View"/> that provides an item that invokes an <see cref="Action"/> when activated by the user.
- /// </summary>
- /// <remarks>
- /// <para>
- /// Provides a button showing text invokes an <see cref="Action"/> when clicked on with a mouse
- /// or when the user presses SPACE, ENTER, or hotkey. The hotkey is the first letter or digit following the first underscore ('_')
- /// in the button text.
- /// </para>
- /// <para>
- /// Use <see cref="View.HotKeySpecifier"/> to change the hotkey specifier from the default of ('_').
- /// </para>
- /// <para>
- /// If no hotkey specifier is found, the first uppercase letter encountered will be used as the hotkey.
- /// </para>
- /// <para>
- /// When the button is configured as the default (<see cref="IsDefault"/>) and the user presses
- /// the ENTER key, if no other <see cref="View"/> processes the <see cref="KeyEvent"/>, the <see cref="Button"/>'s
- /// <see cref="Action"/> will be invoked.
- /// </para>
- /// </remarks>
- public class Button : View {
- bool is_default;
- Rune _leftBracket;
- Rune _rightBracket;
- Rune _leftDefault;
- Rune _rightDefault;
- /// <summary>
- /// Initializes a new instance of <see cref="Button"/> using <see cref="LayoutStyle.Computed"/> layout.
- /// </summary>
- /// <remarks>
- /// The width of the <see cref="Button"/> is computed based on the
- /// text length. The height will always be 1.
- /// </remarks>
- public Button () : this (text: string.Empty, is_default: false) { }
- /// <summary>
- /// Initializes a new instance of <see cref="Button"/> using <see cref="LayoutStyle.Computed"/> layout.
- /// </summary>
- /// <remarks>
- /// The width of the <see cref="Button"/> is computed based on the
- /// text length. The height will always be 1.
- /// </remarks>
- /// <param name="text">The button's text</param>
- /// <param name="is_default">
- /// If <c>true</c>, a special decoration is used, and the user pressing the enter key
- /// in a <see cref="Dialog"/> will implicitly activate this button.
- /// </param>
- public Button (ustring text, bool is_default = false) : base (text)
- {
- Initialize (text, is_default);
- }
- /// <summary>
- /// Initializes a new instance of <see cref="Button"/> using <see cref="LayoutStyle.Absolute"/> layout, based on the given text
- /// </summary>
- /// <remarks>
- /// The width of the <see cref="Button"/> is computed based on the
- /// text length. The height will always be 1.
- /// </remarks>
- /// <param name="x">X position where the button will be shown.</param>
- /// <param name="y">Y position where the button will be shown.</param>
- /// <param name="text">The button's text</param>
- public Button (int x, int y, ustring text) : this (x, y, text, false) { }
- /// <summary>
- /// Initializes a new instance of <see cref="Button"/> using <see cref="LayoutStyle.Absolute"/> layout, based on the given text.
- /// </summary>
- /// <remarks>
- /// The width of the <see cref="Button"/> is computed based on the
- /// text length. The height will always be 1.
- /// </remarks>
- /// <param name="x">X position where the button will be shown.</param>
- /// <param name="y">Y position where the button will be shown.</param>
- /// <param name="text">The button's text</param>
- /// <param name="is_default">
- /// If <c>true</c>, a special decoration is used, and the user pressing the enter key
- /// in a <see cref="Dialog"/> will implicitly activate this button.
- /// </param>
- public Button (int x, int y, ustring text, bool is_default)
- : base (new Rect (x, y, text.RuneCount + 4 + (is_default ? 2 : 0), 1), text)
- {
- Initialize (text, is_default);
- }
- void Initialize (ustring text, bool is_default)
- {
- TextAlignment = TextAlignment.Centered;
- VerticalTextAlignment = VerticalTextAlignment.Middle;
- HotKeySpecifier = new Rune ('_');
- _leftBracket = new Rune (Driver != null ? Driver.LeftBracket : '[');
- _rightBracket = new Rune (Driver != null ? Driver.RightBracket : ']');
- _leftDefault = new Rune (Driver != null ? Driver.LeftDefaultIndicator : '<');
- _rightDefault = new Rune (Driver != null ? Driver.RightDefaultIndicator : '>');
- CanFocus = true;
- AutoSize = true;
- this.is_default = is_default;
- Text = text ?? string.Empty;
- UpdateTextFormatterText ();
- ProcessResizeView ();
- // Things this view knows how to do
- AddCommand (Command.Accept, () => AcceptKey ());
- // Default keybindings for this view
- AddKeyBinding (Key.Enter, Command.Accept);
- AddKeyBinding (Key.Space, Command.Accept);
- if (HotKey != Key.Null) {
- AddKeyBinding (Key.Space | HotKey, Command.Accept);
- }
- }
- /// <summary>
- /// Gets or sets whether the <see cref="Button"/> is the default action to activate in a dialog.
- /// </summary>
- /// <value><c>true</c> if is default; otherwise, <c>false</c>.</value>
- /// <remarks>
- /// If is <see langword="true"/> the current focused view
- /// will remain focused if the window is not closed.
- /// </remarks>
- public bool IsDefault {
- get => is_default;
- set {
- is_default = value;
- UpdateTextFormatterText ();
- ProcessResizeView ();
- }
- }
- /// <inheritdoc/>
- public override Key HotKey {
- get => base.HotKey;
- set {
- if (base.HotKey != value) {
- var v = value == Key.Unknown ? Key.Null : value;
- if (base.HotKey != Key.Null && ContainsKeyBinding (Key.Space | base.HotKey)) {
- if (v == Key.Null) {
- ClearKeybinding (Key.Space | base.HotKey);
- } else {
- ReplaceKeyBinding (Key.Space | base.HotKey, Key.Space | v);
- }
- } else if (v != Key.Null) {
- AddKeyBinding (Key.Space | v, Command.Accept);
- }
- base.HotKey = TextFormatter.HotKey = v;
- }
- }
- }
- /// <inheritdoc/>
- protected override void UpdateTextFormatterText ()
- {
- if (IsDefault)
- TextFormatter.Text = ustring.Make (_leftBracket) + ustring.Make (_leftDefault) + " " + Text + " " + ustring.Make (_rightDefault) + ustring.Make (_rightBracket);
- else
- TextFormatter.Text = ustring.Make (_leftBracket) + " " + Text + " " + ustring.Make (_rightBracket);
- }
- ///<inheritdoc/>
- public override bool ProcessHotKey (KeyEvent kb)
- {
- if (!Enabled) {
- return false;
- }
- return ExecuteHotKey (kb);
- }
- ///<inheritdoc/>
- public override bool ProcessColdKey (KeyEvent kb)
- {
- if (!Enabled) {
- return false;
- }
- return ExecuteColdKey (kb);
- }
- ///<inheritdoc/>
- public override bool ProcessKey (KeyEvent kb)
- {
- if (!Enabled) {
- return false;
- }
- var result = InvokeKeybindings (kb);
- if (result != null)
- return (bool)result;
- return base.ProcessKey (kb);
- }
- bool ExecuteHotKey (KeyEvent ke)
- {
- if (ke.Key == (Key.AltMask | HotKey)) {
- return AcceptKey ();
- }
- return false;
- }
- bool ExecuteColdKey (KeyEvent ke)
- {
- if (IsDefault && ke.KeyValue == '\n') {
- return AcceptKey ();
- }
- return ExecuteHotKey (ke);
- }
- bool AcceptKey ()
- {
- if (!IsDefault && !HasFocus) {
- SetFocus ();
- }
- OnClicked ();
- return true;
- }
- /// <summary>
- /// Virtual method to invoke the <see cref="Clicked"/> event.
- /// </summary>
- public virtual void OnClicked ()
- {
- Clicked?.Invoke ();
- }
- /// <summary>
- /// Clicked <see cref="Action"/>, raised when the user clicks the primary mouse button within the Bounds of this <see cref="View"/>
- /// or if the user presses the action key while this view is focused. (TODO: IsDefault)
- /// </summary>
- /// <remarks>
- /// Client code can hook up to this event, it is
- /// raised when the button is activated either with
- /// the mouse or the keyboard.
- /// </remarks>
- public event Action Clicked;
- ///<inheritdoc/>
- public override bool MouseEvent (MouseEvent me)
- {
- if (me.Flags == MouseFlags.Button1Clicked) {
- if (CanFocus && Enabled) {
- if (!HasFocus) {
- SetFocus ();
- SetNeedsDisplay ();
- Redraw (Bounds);
- }
- OnClicked ();
- }
- return true;
- }
- return false;
- }
- ///<inheritdoc/>
- public override void PositionCursor ()
- {
- if (HotKey == Key.Unknown && Text != "") {
- for (int i = 0; i < TextFormatter.Text.RuneCount; i++) {
- if (TextFormatter.Text [i] == Text [0]) {
- Move (i, 0);
- return;
- }
- }
- }
- base.PositionCursor ();
- }
- ///<inheritdoc/>
- public override bool OnEnter (View view)
- {
- Application.Driver.SetCursorVisibility (CursorVisibility.Invisible);
- return base.OnEnter (view);
- }
- }
- }
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