| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290 |
- #nullable enable
- using System.Diagnostics;
- namespace Terminal.Gui.Drivers;
- /// <summary>
- /// Helper class for Windows key conversion utilities.
- /// Contains static methods extracted from the legacy WindowsDriver for key processing.
- /// </summary>
- internal static class WindowsKeyHelper
- {
- public static WindowsConsole.KeyEventRecord FromVKPacketToKeyEventRecord (WindowsConsole.KeyEventRecord keyEvent)
- {
- if (keyEvent.wVirtualKeyCode != (ConsoleKeyMapping.VK)ConsoleKey.Packet)
- {
- return keyEvent;
- }
- var mod = new ConsoleModifiers ();
- if (keyEvent.dwControlKeyState.HasFlag (WindowsConsole.ControlKeyState.ShiftPressed))
- {
- mod |= ConsoleModifiers.Shift;
- }
- if (keyEvent.dwControlKeyState.HasFlag (WindowsConsole.ControlKeyState.RightAltPressed)
- || keyEvent.dwControlKeyState.HasFlag (WindowsConsole.ControlKeyState.LeftAltPressed))
- {
- mod |= ConsoleModifiers.Alt;
- }
- if (keyEvent.dwControlKeyState.HasFlag (WindowsConsole.ControlKeyState.LeftControlPressed)
- || keyEvent.dwControlKeyState.HasFlag (WindowsConsole.ControlKeyState.RightControlPressed))
- {
- mod |= ConsoleModifiers.Control;
- }
- var cKeyInfo = new ConsoleKeyInfo (
- keyEvent.UnicodeChar,
- (ConsoleKey)keyEvent.wVirtualKeyCode,
- mod.HasFlag (ConsoleModifiers.Shift),
- mod.HasFlag (ConsoleModifiers.Alt),
- mod.HasFlag (ConsoleModifiers.Control));
- cKeyInfo = ConsoleKeyMapping.DecodeVKPacketToKConsoleKeyInfo (cKeyInfo);
- uint scanCode = ConsoleKeyMapping.GetScanCodeFromConsoleKeyInfo (cKeyInfo);
- return new WindowsConsole.KeyEventRecord
- {
- UnicodeChar = cKeyInfo.KeyChar,
- bKeyDown = keyEvent.bKeyDown,
- dwControlKeyState = keyEvent.dwControlKeyState,
- wRepeatCount = keyEvent.wRepeatCount,
- wVirtualKeyCode = (ConsoleKeyMapping.VK)cKeyInfo.Key,
- wVirtualScanCode = (ushort)scanCode
- };
- }
- public static WindowsConsole.ConsoleKeyInfoEx ToConsoleKeyInfoEx (WindowsConsole.KeyEventRecord keyEvent)
- {
- WindowsConsole.ControlKeyState state = keyEvent.dwControlKeyState;
- bool shift = (state & WindowsConsole.ControlKeyState.ShiftPressed) != 0;
- bool alt = (state & (WindowsConsole.ControlKeyState.LeftAltPressed | WindowsConsole.ControlKeyState.RightAltPressed)) != 0;
- bool control = (state & (WindowsConsole.ControlKeyState.LeftControlPressed | WindowsConsole.ControlKeyState.RightControlPressed)) != 0;
- bool capslock = (state & WindowsConsole.ControlKeyState.CapslockOn) != 0;
- bool numlock = (state & WindowsConsole.ControlKeyState.NumlockOn) != 0;
- bool scrolllock = (state & WindowsConsole.ControlKeyState.ScrolllockOn) != 0;
- var cki = new ConsoleKeyInfo (keyEvent.UnicodeChar, (ConsoleKey)keyEvent.wVirtualKeyCode, shift, alt, control);
- return new WindowsConsole.ConsoleKeyInfoEx (cki, capslock, numlock, scrolllock);
- }
- public static KeyCode MapKey (WindowsConsole.ConsoleKeyInfoEx keyInfoEx)
- {
- ConsoleKeyInfo keyInfo = keyInfoEx.ConsoleKeyInfo;
- switch (keyInfo.Key)
- {
- case ConsoleKey.D0:
- case ConsoleKey.D1:
- case ConsoleKey.D2:
- case ConsoleKey.D3:
- case ConsoleKey.D4:
- case ConsoleKey.D5:
- case ConsoleKey.D6:
- case ConsoleKey.D7:
- case ConsoleKey.D8:
- case ConsoleKey.D9:
- case ConsoleKey.NumPad0:
- case ConsoleKey.NumPad1:
- case ConsoleKey.NumPad2:
- case ConsoleKey.NumPad3:
- case ConsoleKey.NumPad4:
- case ConsoleKey.NumPad5:
- case ConsoleKey.NumPad6:
- case ConsoleKey.NumPad7:
- case ConsoleKey.NumPad8:
- case ConsoleKey.NumPad9:
- case ConsoleKey.Oem1:
- case ConsoleKey.Oem2:
- case ConsoleKey.Oem3:
- case ConsoleKey.Oem4:
- case ConsoleKey.Oem5:
- case ConsoleKey.Oem6:
- case ConsoleKey.Oem7:
- case ConsoleKey.Oem8:
- case ConsoleKey.Oem102:
- case ConsoleKey.Multiply:
- case ConsoleKey.Add:
- case ConsoleKey.Separator:
- case ConsoleKey.Subtract:
- case ConsoleKey.Decimal:
- case ConsoleKey.Divide:
- case ConsoleKey.OemPeriod:
- case ConsoleKey.OemComma:
- case ConsoleKey.OemPlus:
- case ConsoleKey.OemMinus:
- // These virtual key codes are mapped differently depending on the keyboard layout in use.
- // We use the Win32 API to map them to the correct character.
- uint mapResult = ConsoleKeyMapping.MapVKtoChar ((ConsoleKeyMapping.VK)keyInfo.Key);
- if (mapResult == 0)
- {
- // There is no mapping - this should not happen
- Debug.Assert (true, $@"Unable to map the virtual key code {keyInfo.Key}.");
- return KeyCode.Null;
- }
- // An un-shifted character value is in the low order word of the return value.
- var mappedChar = (char)(mapResult & 0x0000FFFF);
- if (keyInfo.KeyChar == 0)
- {
- // If the keyChar is 0, keyInfo.Key value is not a printable character.
- // Dead keys (diacritics) are indicated by setting the top bit of the return value.
- if ((mapResult & 0x80000000) != 0)
- {
- // Dead key (e.g. Oem2 '~'/'^' on POR keyboard)
- // Option 1: Throw it out.
- // - Apps will never see the dead keys
- // - If user presses a key that can be combined with the dead key ('a'), the right thing happens (app will see '�').
- // - NOTE: With Dead Keys, KeyDown != KeyUp. The KeyUp event will have just the base char ('a').
- // - If user presses dead key again, the right thing happens (app will see `~~`)
- // - This is what Notepad etc... appear to do
- // Option 2: Expand the API to indicate the KeyCode is a dead key
- // - Enables apps to do their own dead key processing
- // - Adds complexity; no dev has asked for this (yet).
- // We choose Option 1 for now.
- return KeyCode.Null;
- // Note: Ctrl-Deadkey (like Oem3 '`'/'~` on ENG) can't be supported.
- // Sadly, the charVal is just the deadkey and subsequent key events do not contain
- // any info that the previous event was a deadkey.
- // Note WT does not support Ctrl-Deadkey either.
- }
- if (keyInfo.Modifiers != 0)
- {
- // These Oem keys have well-defined chars. We ensure the representative char is used.
- // If we don't do this, then on some keyboard layouts the wrong char is
- // returned (e.g. on ENG OemPlus un-shifted is =, not +). This is important
- // for key persistence ("Ctrl++" vs. "Ctrl+=").
- mappedChar = keyInfo.Key switch
- {
- ConsoleKey.OemPeriod => '.',
- ConsoleKey.OemComma => ',',
- ConsoleKey.OemPlus => '+',
- ConsoleKey.OemMinus => '-',
- _ => mappedChar
- };
- }
- // Return the mappedChar with modifiers. Because mappedChar is un-shifted, if Shift was down
- // we should keep it
- return ConsoleKeyMapping.MapToKeyCodeModifiers (keyInfo.Modifiers, (KeyCode)mappedChar);
- }
- // KeyChar is printable
- if (keyInfo.Modifiers.HasFlag (ConsoleModifiers.Alt) && keyInfo.Modifiers.HasFlag (ConsoleModifiers.Control))
- {
- // AltGr support - AltGr is equivalent to Ctrl+Alt - the correct char is in KeyChar
- return (KeyCode)keyInfo.KeyChar;
- }
- if (keyInfo.Modifiers != ConsoleModifiers.Shift)
- {
- // If Shift wasn't down we don't need to do anything but return the mappedChar
- return ConsoleKeyMapping.MapToKeyCodeModifiers (keyInfo.Modifiers, (KeyCode)mappedChar);
- }
- // Strip off Shift - We got here because they KeyChar from Windows is the shifted char (e.g. "�")
- // and passing on Shift would be redundant.
- return ConsoleKeyMapping.MapToKeyCodeModifiers (keyInfo.Modifiers & ~ConsoleModifiers.Shift, (KeyCode)keyInfo.KeyChar);
- }
- // A..Z are special cased:
- // - Alone, they represent lowercase a...z
- // - With ShiftMask they are A..Z
- // - If CapsLock is on the above is reversed.
- // - If Alt and/or Ctrl are present, treat as upper case
- if (keyInfo.Key is >= ConsoleKey.A and <= ConsoleKey.Z)
- {
- if (keyInfo.KeyChar == 0)
- {
- // KeyChar is not printable - possibly an AltGr key?
- // AltGr support - AltGr is equivalent to Ctrl+Alt
- if (keyInfo.Modifiers.HasFlag (ConsoleModifiers.Alt) && keyInfo.Modifiers.HasFlag (ConsoleModifiers.Control))
- {
- return ConsoleKeyMapping.MapToKeyCodeModifiers (keyInfo.Modifiers, (KeyCode)(uint)keyInfo.Key);
- }
- }
- if (keyInfo.Modifiers.HasFlag (ConsoleModifiers.Alt) || keyInfo.Modifiers.HasFlag (ConsoleModifiers.Control))
- {
- return ConsoleKeyMapping.MapToKeyCodeModifiers (keyInfo.Modifiers, (KeyCode)(uint)keyInfo.Key);
- }
- if ((keyInfo.Modifiers == ConsoleModifiers.Shift) ^ keyInfoEx.CapsLock)
- {
- // If (ShiftMask is on and CapsLock is off) or (ShiftMask is off and CapsLock is on) add the ShiftMask
- if (char.IsUpper (keyInfo.KeyChar))
- {
- if (keyInfo.KeyChar <= 'Z')
- {
- return (KeyCode)keyInfo.Key | KeyCode.ShiftMask;
- }
- // Always return the KeyChar because it may be an Á, À with Oem1, etc
- return (KeyCode)keyInfo.KeyChar;
- }
- }
- if (keyInfo.KeyChar <= 'z')
- {
- return (KeyCode)keyInfo.Key;
- }
- // Always return the KeyChar because it may be an á, à with Oem1, etc
- return (KeyCode)keyInfo.KeyChar;
- }
- // Handle control keys whose VK codes match the related ASCII value (those below ASCII 33) like ESC
- // Also handle the key ASCII value 127 (BACK)
- if (Enum.IsDefined (typeof (KeyCode), (uint)keyInfo.Key))
- {
- // If the key is JUST a modifier, return it as just that key
- if (keyInfo.Key == (ConsoleKey)ConsoleKeyMapping.VK.SHIFT)
- { // Shift 16
- return KeyCode.ShiftMask;
- }
- if (keyInfo.Key == (ConsoleKey)ConsoleKeyMapping.VK.CONTROL)
- { // Ctrl 17
- return KeyCode.CtrlMask;
- }
- if (keyInfo.Key == (ConsoleKey)ConsoleKeyMapping.VK.MENU)
- { // Alt 18
- return KeyCode.AltMask;
- }
- if (keyInfo.KeyChar == 0)
- {
- return ConsoleKeyMapping.MapToKeyCodeModifiers (keyInfo.Modifiers, (KeyCode)keyInfo.KeyChar);
- }
- // Backspace (ASCII 127)
- if (keyInfo.KeyChar == '\u007f')
- {
- return ConsoleKeyMapping.MapToKeyCodeModifiers (keyInfo.Modifiers, (KeyCode)keyInfo.Key);
- }
- if (keyInfo.Key != ConsoleKey.None)
- {
- return ConsoleKeyMapping.MapToKeyCodeModifiers (keyInfo.Modifiers, (KeyCode)keyInfo.KeyChar);
- }
- return ConsoleKeyMapping.MapToKeyCodeModifiers (keyInfo.Modifiers & ~ConsoleModifiers.Shift, (KeyCode)keyInfo.KeyChar);
- }
- // Handle control keys (e.g. CursorUp)
- if (Enum.IsDefined (typeof (KeyCode), (uint)keyInfo.Key + (uint)KeyCode.MaxCodePoint))
- {
- return ConsoleKeyMapping.MapToKeyCodeModifiers (keyInfo.Modifiers, (KeyCode)((uint)keyInfo.Key + (uint)KeyCode.MaxCodePoint));
- }
- return ConsoleKeyMapping.MapToKeyCodeModifiers (keyInfo.Modifiers, (KeyCode)keyInfo.KeyChar);
- }
- }
|