Application.Run.cs 33 KB

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  1. #nullable enable
  2. using System.Diagnostics;
  3. using System.Diagnostics.CodeAnalysis;
  4. namespace Terminal.Gui;
  5. public static partial class Application // Run (Begin, Run, End, Stop)
  6. {
  7. // When `End ()` is called, it is possible `RunState.Toplevel` is a different object than `Top`.
  8. // This variable is set in `End` in this case so that `Begin` correctly sets `Top`.
  9. private static Toplevel? _cachedRunStateToplevel;
  10. /// <summary>
  11. /// Notify that a new <see cref="RunState"/> was created (<see cref="Begin(Toplevel)"/> was called). The token is
  12. /// created in <see cref="Begin(Toplevel)"/> and this event will be fired before that function exits.
  13. /// </summary>
  14. /// <remarks>
  15. /// If <see cref="EndAfterFirstIteration"/> is <see langword="true"/> callers to <see cref="Begin(Toplevel)"/>
  16. /// must also subscribe to <see cref="NotifyStopRunState"/> and manually dispose of the <see cref="RunState"/> token
  17. /// when the application is done.
  18. /// </remarks>
  19. public static event EventHandler<RunStateEventArgs>? NotifyNewRunState;
  20. /// <summary>Notify that an existent <see cref="RunState"/> is stopping (<see cref="End(RunState)"/> was called).</summary>
  21. /// <remarks>
  22. /// If <see cref="EndAfterFirstIteration"/> is <see langword="true"/> callers to <see cref="Begin(Toplevel)"/>
  23. /// must also subscribe to <see cref="NotifyStopRunState"/> and manually dispose of the <see cref="RunState"/> token
  24. /// when the application is done.
  25. /// </remarks>
  26. public static event EventHandler<ToplevelEventArgs>? NotifyStopRunState;
  27. /// <summary>Building block API: Prepares the provided <see cref="Toplevel"/> for execution.</summary>
  28. /// <returns>
  29. /// The <see cref="RunState"/> handle that needs to be passed to the <see cref="End(RunState)"/> method upon
  30. /// completion.
  31. /// </returns>
  32. /// <param name="toplevel">The <see cref="Toplevel"/> to prepare execution for.</param>
  33. /// <remarks>
  34. /// This method prepares the provided <see cref="Toplevel"/> for running with the focus, it adds this to the list
  35. /// of <see cref="Toplevel"/>s, lays out the Subviews, focuses the first element, and draws the <see cref="Toplevel"/>
  36. /// in the screen. This is usually followed by executing the <see cref="RunLoop"/> method, and then the
  37. /// <see cref="End(RunState)"/> method upon termination which will undo these changes.
  38. /// </remarks>
  39. public static RunState Begin (Toplevel toplevel)
  40. {
  41. ArgumentNullException.ThrowIfNull (toplevel);
  42. #if DEBUG_IDISPOSABLE
  43. Debug.Assert (!toplevel.WasDisposed);
  44. if (_cachedRunStateToplevel is { } && _cachedRunStateToplevel != toplevel)
  45. {
  46. Debug.Assert (_cachedRunStateToplevel.WasDisposed);
  47. }
  48. #endif
  49. if (toplevel.IsOverlappedContainer && ApplicationOverlapped.OverlappedTop != toplevel && ApplicationOverlapped.OverlappedTop is { })
  50. {
  51. throw new InvalidOperationException ("Only one Overlapped Container is allowed.");
  52. }
  53. // Ensure the mouse is ungrabbed.
  54. MouseGrabView = null;
  55. var rs = new RunState (toplevel);
  56. // View implements ISupportInitializeNotification which is derived from ISupportInitialize
  57. if (!toplevel.IsInitialized)
  58. {
  59. toplevel.BeginInit ();
  60. toplevel.EndInit ();
  61. }
  62. #if DEBUG_IDISPOSABLE
  63. if (Top is { } && toplevel != Top && !TopLevels.Contains (Top))
  64. {
  65. // This assertion confirm if the Top was already disposed
  66. Debug.Assert (Top.WasDisposed);
  67. Debug.Assert (Top == _cachedRunStateToplevel);
  68. }
  69. #endif
  70. lock (TopLevels)
  71. {
  72. if (Top is { } && toplevel != Top && !TopLevels.Contains (Top))
  73. {
  74. // If Top was already disposed and isn't on the Toplevels Stack,
  75. // clean it up here if is the same as _cachedRunStateToplevel
  76. if (Top == _cachedRunStateToplevel)
  77. {
  78. Top = null;
  79. }
  80. else
  81. {
  82. // Probably this will never hit
  83. throw new ObjectDisposedException (Top.GetType ().FullName);
  84. }
  85. }
  86. else if (ApplicationOverlapped.OverlappedTop is { } && toplevel != Top && TopLevels.Contains (Top!))
  87. {
  88. // BUGBUG: Don't call OnLeave/OnEnter directly! Set HasFocus to false and let the system handle it.
  89. //Top!.OnLeave (toplevel);
  90. }
  91. // BUGBUG: We should not depend on `Id` internally.
  92. // BUGBUG: It is super unclear what this code does anyway.
  93. if (string.IsNullOrEmpty (toplevel.Id))
  94. {
  95. var count = 1;
  96. var id = (TopLevels.Count + count).ToString ();
  97. while (TopLevels.Count > 0 && TopLevels.FirstOrDefault (x => x.Id == id) is { })
  98. {
  99. count++;
  100. id = (TopLevels.Count + count).ToString ();
  101. }
  102. toplevel.Id = (TopLevels.Count + count).ToString ();
  103. TopLevels.Push (toplevel);
  104. }
  105. else
  106. {
  107. Toplevel? dup = TopLevels.FirstOrDefault (x => x.Id == toplevel.Id);
  108. if (dup is null)
  109. {
  110. TopLevels.Push (toplevel);
  111. }
  112. }
  113. if (TopLevels.FindDuplicates (new ToplevelEqualityComparer ()).Count > 0)
  114. {
  115. throw new ArgumentException ("There are duplicates Toplevel IDs");
  116. }
  117. }
  118. if (Top is null || toplevel.IsOverlappedContainer)
  119. {
  120. Top = toplevel;
  121. }
  122. var refreshDriver = true;
  123. if (ApplicationOverlapped.OverlappedTop is null
  124. || toplevel.IsOverlappedContainer
  125. || (Current?.Modal == false && toplevel.Modal)
  126. || (Current?.Modal == false && !toplevel.Modal)
  127. || (Current?.Modal == true && toplevel.Modal))
  128. {
  129. if (toplevel.Visible)
  130. {
  131. if (Current is { HasFocus: true })
  132. {
  133. Current.HasFocus = false;
  134. }
  135. Current?.OnDeactivate (toplevel);
  136. Toplevel previousCurrent = Current!;
  137. Current = toplevel;
  138. Current.OnActivate (previousCurrent);
  139. ApplicationOverlapped.SetCurrentOverlappedAsTop ();
  140. }
  141. else
  142. {
  143. refreshDriver = false;
  144. }
  145. }
  146. else if ((toplevel != ApplicationOverlapped.OverlappedTop
  147. && Current?.Modal == true
  148. && !TopLevels.Peek ().Modal)
  149. || (toplevel != ApplicationOverlapped.OverlappedTop && Current?.Running == false))
  150. {
  151. refreshDriver = false;
  152. ApplicationOverlapped.MoveCurrent (toplevel);
  153. }
  154. else
  155. {
  156. refreshDriver = false;
  157. ApplicationOverlapped.MoveCurrent (Current!);
  158. }
  159. toplevel.SetRelativeLayout (Driver!.Screen.Size);
  160. toplevel.LayoutSubviews ();
  161. toplevel.PositionToplevels ();
  162. // Try to set initial focus to any TabGroup
  163. if (!toplevel.AdvanceFocus (NavigationDirection.Forward, TabBehavior.TabGroup))
  164. {
  165. // That didn't work. Try TabStop.
  166. toplevel.AdvanceFocus (NavigationDirection.Forward, TabBehavior.TabStop);
  167. }
  168. ApplicationOverlapped.BringOverlappedTopToFront ();
  169. if (refreshDriver)
  170. {
  171. ApplicationOverlapped.OverlappedTop?.OnChildLoaded (toplevel);
  172. toplevel.OnLoaded ();
  173. toplevel.SetNeedsDisplay ();
  174. toplevel.Draw ();
  175. Driver.UpdateScreen ();
  176. if (PositionCursor (toplevel))
  177. {
  178. Driver.UpdateCursor ();
  179. }
  180. }
  181. NotifyNewRunState?.Invoke (toplevel, new (rs));
  182. return rs;
  183. }
  184. /// <summary>
  185. /// Calls <see cref="View.PositionCursor"/> on the most focused view in the view starting with <paramref name="view"/>.
  186. /// </summary>
  187. /// <remarks>
  188. /// Does nothing if <paramref name="view"/> is <see langword="null"/> or if the most focused view is not visible or
  189. /// enabled.
  190. /// <para>
  191. /// If the most focused view is not visible within it's superview, the cursor will be hidden.
  192. /// </para>
  193. /// </remarks>
  194. /// <returns><see langword="true"/> if a view positioned the cursor and the position is visible.</returns>
  195. internal static bool PositionCursor (View view)
  196. {
  197. // Find the most focused view and position the cursor there.
  198. View? mostFocused = view?.MostFocused;
  199. if (mostFocused is null)
  200. {
  201. if (view is { HasFocus: true })
  202. {
  203. mostFocused = view;
  204. }
  205. else
  206. {
  207. return false;
  208. }
  209. }
  210. // If the view is not visible or enabled, don't position the cursor
  211. if (!mostFocused.Visible || !mostFocused.Enabled)
  212. {
  213. Driver!.GetCursorVisibility (out CursorVisibility current);
  214. if (current != CursorVisibility.Invisible)
  215. {
  216. Driver.SetCursorVisibility (CursorVisibility.Invisible);
  217. }
  218. return false;
  219. }
  220. // If the view is not visible within it's superview, don't position the cursor
  221. Rectangle mostFocusedViewport = mostFocused.ViewportToScreen (mostFocused.Viewport with { Location = Point.Empty });
  222. Rectangle superViewViewport = mostFocused.SuperView?.ViewportToScreen (mostFocused.SuperView.Viewport with { Location = Point.Empty }) ?? Driver!.Screen;
  223. if (!superViewViewport.IntersectsWith (mostFocusedViewport))
  224. {
  225. return false;
  226. }
  227. Point? cursor = mostFocused.PositionCursor ();
  228. Driver!.GetCursorVisibility (out CursorVisibility currentCursorVisibility);
  229. if (cursor is { })
  230. {
  231. // Convert cursor to screen coords
  232. cursor = mostFocused.ViewportToScreen (mostFocused.Viewport with { Location = cursor.Value }).Location;
  233. // If the cursor is not in a visible location in the SuperView, hide it
  234. if (!superViewViewport.Contains (cursor.Value))
  235. {
  236. if (currentCursorVisibility != CursorVisibility.Invisible)
  237. {
  238. Driver.SetCursorVisibility (CursorVisibility.Invisible);
  239. }
  240. return false;
  241. }
  242. // Show it
  243. if (currentCursorVisibility == CursorVisibility.Invisible)
  244. {
  245. Driver.SetCursorVisibility (mostFocused.CursorVisibility);
  246. }
  247. return true;
  248. }
  249. if (currentCursorVisibility != CursorVisibility.Invisible)
  250. {
  251. Driver.SetCursorVisibility (CursorVisibility.Invisible);
  252. }
  253. return false;
  254. }
  255. /// <summary>
  256. /// Runs the application by creating a <see cref="Toplevel"/> object and calling
  257. /// <see cref="Run(Toplevel, Func{Exception, bool})"/>.
  258. /// </summary>
  259. /// <remarks>
  260. /// <para>Calling <see cref="Init"/> first is not needed as this function will initialize the application.</para>
  261. /// <para>
  262. /// <see cref="Shutdown"/> must be called when the application is closing (typically after Run> has returned) to
  263. /// ensure resources are cleaned up and terminal settings restored.
  264. /// </para>
  265. /// <para>
  266. /// The caller is responsible for disposing the object returned by this method.
  267. /// </para>
  268. /// </remarks>
  269. /// <returns>The created <see cref="Toplevel"/> object. The caller is responsible for disposing this object.</returns>
  270. [RequiresUnreferencedCode ("AOT")]
  271. [RequiresDynamicCode ("AOT")]
  272. public static Toplevel Run (Func<Exception, bool>? errorHandler = null, ConsoleDriver? driver = null) { return Run<Toplevel> (errorHandler, driver); }
  273. /// <summary>
  274. /// Runs the application by creating a <see cref="Toplevel"/>-derived object of type <c>T</c> and calling
  275. /// <see cref="Run(Toplevel, Func{Exception, bool})"/>.
  276. /// </summary>
  277. /// <remarks>
  278. /// <para>Calling <see cref="Init"/> first is not needed as this function will initialize the application.</para>
  279. /// <para>
  280. /// <see cref="Shutdown"/> must be called when the application is closing (typically after Run> has returned) to
  281. /// ensure resources are cleaned up and terminal settings restored.
  282. /// </para>
  283. /// <para>
  284. /// The caller is responsible for disposing the object returned by this method.
  285. /// </para>
  286. /// </remarks>
  287. /// <param name="errorHandler"></param>
  288. /// <param name="driver">
  289. /// The <see cref="ConsoleDriver"/> to use. If not specified the default driver for the platform will
  290. /// be used ( <see cref="WindowsDriver"/>, <see cref="CursesDriver"/>, or <see cref="NetDriver"/>). Must be
  291. /// <see langword="null"/> if <see cref="Init"/> has already been called.
  292. /// </param>
  293. /// <returns>The created T object. The caller is responsible for disposing this object.</returns>
  294. [RequiresUnreferencedCode ("AOT")]
  295. [RequiresDynamicCode ("AOT")]
  296. public static T Run<T> (Func<Exception, bool>? errorHandler = null, ConsoleDriver? driver = null)
  297. where T : Toplevel, new()
  298. {
  299. if (!IsInitialized)
  300. {
  301. // Init() has NOT been called.
  302. InternalInit (driver, null, true);
  303. }
  304. var top = new T ();
  305. Run (top, errorHandler);
  306. return top;
  307. }
  308. /// <summary>Runs the Application using the provided <see cref="Toplevel"/> view.</summary>
  309. /// <remarks>
  310. /// <para>
  311. /// This method is used to start processing events for the main application, but it is also used to run other
  312. /// modal <see cref="View"/>s such as <see cref="Dialog"/> boxes.
  313. /// </para>
  314. /// <para>
  315. /// To make a <see cref="Run(Terminal.Gui.Toplevel,System.Func{System.Exception,bool})"/> stop execution, call
  316. /// <see cref="Application.RequestStop"/>.
  317. /// </para>
  318. /// <para>
  319. /// Calling <see cref="Run(Terminal.Gui.Toplevel,System.Func{System.Exception,bool})"/> is equivalent to calling
  320. /// <see cref="Begin(Toplevel)"/>, followed by <see cref="RunLoop(RunState)"/>, and then calling
  321. /// <see cref="End(RunState)"/>.
  322. /// </para>
  323. /// <para>
  324. /// Alternatively, to have a program control the main loop and process events manually, call
  325. /// <see cref="Begin(Toplevel)"/> to set things up manually and then repeatedly call
  326. /// <see cref="RunLoop(RunState)"/> with the wait parameter set to false. By doing this the
  327. /// <see cref="RunLoop(RunState)"/> method will only process any pending events, timers, idle handlers and then
  328. /// return control immediately.
  329. /// </para>
  330. /// <para>When using <see cref="Run{T}"/> or
  331. /// <see cref="Run(System.Func{System.Exception,bool},Terminal.Gui.ConsoleDriver)"/>
  332. /// <see cref="Init"/> will be called automatically.
  333. /// </para>
  334. /// <para>
  335. /// RELEASE builds only: When <paramref name="errorHandler"/> is <see langword="null"/> any exceptions will be
  336. /// rethrown. Otherwise, if <paramref name="errorHandler"/> will be called. If <paramref name="errorHandler"/>
  337. /// returns <see langword="true"/> the <see cref="RunLoop(RunState)"/> will resume; otherwise this method will
  338. /// exit.
  339. /// </para>
  340. /// </remarks>
  341. /// <param name="view">The <see cref="Toplevel"/> to run as a modal.</param>
  342. /// <param name="errorHandler">
  343. /// RELEASE builds only: Handler for any unhandled exceptions (resumes when returns true,
  344. /// rethrows when null).
  345. /// </param>
  346. public static void Run (Toplevel view, Func<Exception, bool>? errorHandler = null)
  347. {
  348. ArgumentNullException.ThrowIfNull (view);
  349. if (IsInitialized)
  350. {
  351. if (Driver is null)
  352. {
  353. // Disposing before throwing
  354. view.Dispose ();
  355. // This code path should be impossible because Init(null, null) will select the platform default driver
  356. throw new InvalidOperationException (
  357. "Init() completed without a driver being set (this should be impossible); Run<T>() cannot be called."
  358. );
  359. }
  360. }
  361. else
  362. {
  363. // Init() has NOT been called.
  364. throw new InvalidOperationException (
  365. "Init() has not been called. Only Run() or Run<T>() can be used without calling Init()."
  366. );
  367. }
  368. var resume = true;
  369. while (resume)
  370. {
  371. #if !DEBUG
  372. try
  373. {
  374. #endif
  375. resume = false;
  376. RunState runState = Begin (view);
  377. // If EndAfterFirstIteration is true then the user must dispose of the runToken
  378. // by using NotifyStopRunState event.
  379. RunLoop (runState);
  380. if (runState.Toplevel is null)
  381. {
  382. #if DEBUG_IDISPOSABLE
  383. Debug.Assert (TopLevels.Count == 0);
  384. #endif
  385. runState.Dispose ();
  386. return;
  387. }
  388. if (!EndAfterFirstIteration)
  389. {
  390. End (runState);
  391. }
  392. #if !DEBUG
  393. }
  394. catch (Exception error)
  395. {
  396. if (errorHandler is null)
  397. {
  398. throw;
  399. }
  400. resume = errorHandler (error);
  401. }
  402. #endif
  403. }
  404. }
  405. /// <summary>Adds a timeout to the application.</summary>
  406. /// <remarks>
  407. /// When time specified passes, the callback will be invoked. If the callback returns true, the timeout will be
  408. /// reset, repeating the invocation. If it returns false, the timeout will stop and be removed. The returned value is a
  409. /// token that can be used to stop the timeout by calling <see cref="RemoveTimeout(object)"/>.
  410. /// </remarks>
  411. public static object AddTimeout (TimeSpan time, Func<bool> callback) { return MainLoop!.AddTimeout (time, callback); }
  412. /// <summary>Removes a previously scheduled timeout</summary>
  413. /// <remarks>The token parameter is the value returned by <see cref="AddTimeout"/>.</remarks>
  414. /// Returns
  415. /// <c>true</c>
  416. /// if the timeout is successfully removed; otherwise,
  417. /// <c>false</c>
  418. /// .
  419. /// This method also returns
  420. /// <c>false</c>
  421. /// if the timeout is not found.
  422. public static bool RemoveTimeout (object token) { return MainLoop?.RemoveTimeout (token) ?? false; }
  423. /// <summary>Runs <paramref name="action"/> on the thread that is processing events</summary>
  424. /// <param name="action">the action to be invoked on the main processing thread.</param>
  425. public static void Invoke (Action action)
  426. {
  427. MainLoop?.AddIdle (
  428. () =>
  429. {
  430. action ();
  431. return false;
  432. }
  433. );
  434. }
  435. // TODO: Determine if this is really needed. The only code that calls WakeUp I can find
  436. // is ProgressBarStyles, and it's not clear it needs to.
  437. /// <summary>Wakes up the running application that might be waiting on input.</summary>
  438. public static void Wakeup () { MainLoop?.Wakeup (); }
  439. /// <summary>Triggers a refresh of the entire display.</summary>
  440. public static void Refresh ()
  441. {
  442. // TODO: Figure out how to remove this call to ClearContents. Refresh should just repaint damaged areas, not clear
  443. Driver!.ClearContents ();
  444. foreach (Toplevel v in TopLevels.Reverse ())
  445. {
  446. if (v.Visible)
  447. {
  448. v.SetNeedsDisplay ();
  449. v.SetSubViewNeedsDisplay ();
  450. v.Draw ();
  451. }
  452. }
  453. Driver.Refresh ();
  454. }
  455. /// <summary>This event is raised on each iteration of the main loop.</summary>
  456. /// <remarks>See also <see cref="Timeout"/></remarks>
  457. public static event EventHandler<IterationEventArgs>? Iteration;
  458. /// <summary>The <see cref="MainLoop"/> driver for the application</summary>
  459. /// <value>The main loop.</value>
  460. internal static MainLoop? MainLoop { get; private set; }
  461. /// <summary>
  462. /// Set to true to cause <see cref="End"/> to be called after the first iteration. Set to false (the default) to
  463. /// cause the application to continue running until Application.RequestStop () is called.
  464. /// </summary>
  465. public static bool EndAfterFirstIteration { get; set; }
  466. /// <summary>Building block API: Runs the main loop for the created <see cref="Toplevel"/>.</summary>
  467. /// <param name="state">The state returned by the <see cref="Begin(Toplevel)"/> method.</param>
  468. public static void RunLoop (RunState state)
  469. {
  470. ArgumentNullException.ThrowIfNull (state);
  471. ObjectDisposedException.ThrowIf (state.Toplevel is null, "state");
  472. var firstIteration = true;
  473. for (state.Toplevel.Running = true; state.Toplevel?.Running == true;)
  474. {
  475. MainLoop!.Running = true;
  476. if (EndAfterFirstIteration && !firstIteration)
  477. {
  478. return;
  479. }
  480. RunIteration (ref state, ref firstIteration);
  481. }
  482. MainLoop!.Running = false;
  483. // Run one last iteration to consume any outstanding input events from Driver
  484. // This is important for remaining OnKeyUp events.
  485. RunIteration (ref state, ref firstIteration);
  486. }
  487. /// <summary>Run one application iteration.</summary>
  488. /// <param name="state">The state returned by <see cref="Begin(Toplevel)"/>.</param>
  489. /// <param name="firstIteration">
  490. /// Set to <see langword="true"/> if this is the first run loop iteration. Upon return, it
  491. /// will be set to <see langword="false"/> if at least one iteration happened.
  492. /// </param>
  493. public static void RunIteration (ref RunState state, ref bool firstIteration)
  494. {
  495. if (MainLoop!.Running && MainLoop.EventsPending ())
  496. {
  497. // Notify Toplevel it's ready
  498. if (firstIteration)
  499. {
  500. state.Toplevel.OnReady ();
  501. }
  502. MainLoop.RunIteration ();
  503. Iteration?.Invoke (null, new ());
  504. EnsureModalOrVisibleAlwaysOnTop (state.Toplevel);
  505. // TODO: Overlapped - Move elsewhere
  506. if (state.Toplevel != Current)
  507. {
  508. ApplicationOverlapped.OverlappedTop?.OnDeactivate (state.Toplevel);
  509. state.Toplevel = Current;
  510. ApplicationOverlapped.OverlappedTop?.OnActivate (state.Toplevel!);
  511. Top!.SetSubViewNeedsDisplay ();
  512. Refresh ();
  513. }
  514. }
  515. firstIteration = false;
  516. if (Current == null)
  517. {
  518. return;
  519. }
  520. if (state.Toplevel != Top && (Top!.NeedsDisplay || Top.SubViewNeedsDisplay || Top.LayoutNeeded))
  521. {
  522. state.Toplevel!.SetNeedsDisplay (state.Toplevel.Frame);
  523. Top.Draw ();
  524. foreach (Toplevel top in TopLevels.Reverse ())
  525. {
  526. if (top != Top && top != state.Toplevel)
  527. {
  528. top.SetNeedsDisplay ();
  529. top.SetSubViewNeedsDisplay ();
  530. top.Draw ();
  531. }
  532. }
  533. }
  534. if (TopLevels.Count == 1
  535. && state.Toplevel == Top
  536. && (Driver!.Cols != state.Toplevel!.Frame.Width
  537. || Driver!.Rows != state.Toplevel.Frame.Height)
  538. && (state.Toplevel.NeedsDisplay
  539. || state.Toplevel.SubViewNeedsDisplay
  540. || state.Toplevel.LayoutNeeded))
  541. {
  542. Driver.ClearContents ();
  543. }
  544. if (state.Toplevel!.NeedsDisplay || state.Toplevel.SubViewNeedsDisplay || state.Toplevel.LayoutNeeded || ApplicationOverlapped.OverlappedChildNeedsDisplay ())
  545. {
  546. state.Toplevel.SetNeedsDisplay ();
  547. state.Toplevel.Draw ();
  548. Driver!.UpdateScreen ();
  549. //Driver.UpdateCursor ();
  550. }
  551. if (PositionCursor (state.Toplevel))
  552. {
  553. Driver!.UpdateCursor ();
  554. }
  555. // else
  556. {
  557. //if (PositionCursor (state.Toplevel))
  558. //{
  559. // Driver.Refresh ();
  560. //}
  561. //Driver.UpdateCursor ();
  562. }
  563. if (state.Toplevel != Top && !state.Toplevel.Modal && (Top!.NeedsDisplay || Top.SubViewNeedsDisplay || Top.LayoutNeeded))
  564. {
  565. Top.Draw ();
  566. }
  567. }
  568. /// <summary>Stops the provided <see cref="Toplevel"/>, causing or the <paramref name="top"/> if provided.</summary>
  569. /// <param name="top">The <see cref="Toplevel"/> to stop.</param>
  570. /// <remarks>
  571. /// <para>This will cause <see cref="Application.Run(Toplevel, Func{Exception, bool})"/> to return.</para>
  572. /// <para>
  573. /// Calling <see cref="RequestStop(Terminal.Gui.Toplevel)"/> is equivalent to setting the <see cref="Toplevel.Running"/>
  574. /// property on the currently running <see cref="Toplevel"/> to false.
  575. /// </para>
  576. /// </remarks>
  577. public static void RequestStop (Toplevel? top = null)
  578. {
  579. if (ApplicationOverlapped.OverlappedTop is null || top is null)
  580. {
  581. top = Current;
  582. }
  583. if (ApplicationOverlapped.OverlappedTop != null
  584. && top!.IsOverlappedContainer
  585. && top?.Running == true
  586. && (Current?.Modal == false || Current is { Modal: true, Running: false }))
  587. {
  588. ApplicationOverlapped.OverlappedTop.RequestStop ();
  589. }
  590. else if (ApplicationOverlapped.OverlappedTop != null
  591. && top != Current
  592. && Current is { Running: true, Modal: true }
  593. && top!.Modal
  594. && top.Running)
  595. {
  596. var ev = new ToplevelClosingEventArgs (Current);
  597. Current.OnClosing (ev);
  598. if (ev.Cancel)
  599. {
  600. return;
  601. }
  602. ev = new (top);
  603. top.OnClosing (ev);
  604. if (ev.Cancel)
  605. {
  606. return;
  607. }
  608. Current.Running = false;
  609. OnNotifyStopRunState (Current);
  610. top.Running = false;
  611. OnNotifyStopRunState (top);
  612. }
  613. else if ((ApplicationOverlapped.OverlappedTop != null
  614. && top != ApplicationOverlapped.OverlappedTop
  615. && top != Current
  616. && Current is { Modal: false, Running: true }
  617. && !top!.Running)
  618. || (ApplicationOverlapped.OverlappedTop != null
  619. && top != ApplicationOverlapped.OverlappedTop
  620. && top != Current
  621. && Current is { Modal: false, Running: false }
  622. && !top!.Running
  623. && TopLevels.ToArray () [1].Running))
  624. {
  625. ApplicationOverlapped.MoveCurrent (top);
  626. }
  627. else if (ApplicationOverlapped.OverlappedTop != null
  628. && Current != top
  629. && Current?.Running == true
  630. && !top!.Running
  631. && Current?.Modal == true
  632. && top.Modal)
  633. {
  634. // The Current and the top are both modal so needed to set the Current.Running to false too.
  635. Current.Running = false;
  636. OnNotifyStopRunState (Current);
  637. }
  638. else if (ApplicationOverlapped.OverlappedTop != null
  639. && Current == top
  640. && ApplicationOverlapped.OverlappedTop?.Running == true
  641. && Current?.Running == true
  642. && top!.Running
  643. && Current?.Modal == true
  644. && top!.Modal)
  645. {
  646. // The OverlappedTop was requested to stop inside a modal Toplevel which is the Current and top,
  647. // both are the same, so needed to set the Current.Running to false too.
  648. Current.Running = false;
  649. OnNotifyStopRunState (Current);
  650. }
  651. else
  652. {
  653. Toplevel currentTop;
  654. if (top == Current || (Current?.Modal == true && !top!.Modal))
  655. {
  656. currentTop = Current!;
  657. }
  658. else
  659. {
  660. currentTop = top!;
  661. }
  662. if (!currentTop.Running)
  663. {
  664. return;
  665. }
  666. var ev = new ToplevelClosingEventArgs (currentTop);
  667. currentTop.OnClosing (ev);
  668. if (ev.Cancel)
  669. {
  670. return;
  671. }
  672. currentTop.Running = false;
  673. OnNotifyStopRunState (currentTop);
  674. }
  675. }
  676. private static void OnNotifyStopRunState (Toplevel top)
  677. {
  678. if (EndAfterFirstIteration)
  679. {
  680. NotifyStopRunState?.Invoke (top, new (top));
  681. }
  682. }
  683. /// <summary>
  684. /// Building block API: completes the execution of a <see cref="Toplevel"/> that was started with
  685. /// <see cref="Begin(Toplevel)"/> .
  686. /// </summary>
  687. /// <param name="runState">The <see cref="RunState"/> returned by the <see cref="Begin(Toplevel)"/> method.</param>
  688. public static void End (RunState runState)
  689. {
  690. ArgumentNullException.ThrowIfNull (runState);
  691. if (ApplicationOverlapped.OverlappedTop is { })
  692. {
  693. ApplicationOverlapped.OverlappedTop.OnChildUnloaded (runState.Toplevel);
  694. }
  695. else
  696. {
  697. runState.Toplevel.OnUnloaded ();
  698. }
  699. // End the RunState.Toplevel
  700. // First, take it off the Toplevel Stack
  701. if (TopLevels.Count > 0)
  702. {
  703. if (TopLevels.Peek () != runState.Toplevel)
  704. {
  705. // If the top of the stack is not the RunState.Toplevel then
  706. // this call to End is not balanced with the call to Begin that started the RunState
  707. throw new ArgumentException ("End must be balanced with calls to Begin");
  708. }
  709. TopLevels.Pop ();
  710. }
  711. // Notify that it is closing
  712. runState.Toplevel?.OnClosed (runState.Toplevel);
  713. // If there is a OverlappedTop that is not the RunState.Toplevel then RunState.Toplevel
  714. // is a child of MidTop, and we should notify the OverlappedTop that it is closing
  715. if (ApplicationOverlapped.OverlappedTop is { } && !runState.Toplevel!.Modal && runState.Toplevel != ApplicationOverlapped.OverlappedTop)
  716. {
  717. ApplicationOverlapped.OverlappedTop.OnChildClosed (runState.Toplevel);
  718. }
  719. // Set Current and Top to the next TopLevel on the stack
  720. if (TopLevels.Count == 0)
  721. {
  722. if (Current is { HasFocus: true })
  723. {
  724. Current.HasFocus = false;
  725. }
  726. Current = null;
  727. }
  728. else
  729. {
  730. if (TopLevels.Count > 1 && TopLevels.Peek () == ApplicationOverlapped.OverlappedTop && ApplicationOverlapped.OverlappedChildren?.Any (t => t.Visible) != null)
  731. {
  732. ApplicationOverlapped.OverlappedMoveNext ();
  733. }
  734. Current = TopLevels.Peek ();
  735. if (TopLevels.Count == 1 && Current == ApplicationOverlapped.OverlappedTop)
  736. {
  737. ApplicationOverlapped.OverlappedTop.OnAllChildClosed ();
  738. }
  739. else
  740. {
  741. ApplicationOverlapped.SetCurrentOverlappedAsTop ();
  742. // BUGBUG: We should not call OnEnter/OnLeave directly; they should only be called by SetHasFocus
  743. if (runState.Toplevel is { HasFocus: true })
  744. {
  745. runState.Toplevel.HasFocus = false;
  746. }
  747. if (Current is { HasFocus: false })
  748. {
  749. Current.SetFocus ();
  750. }
  751. }
  752. Refresh ();
  753. }
  754. // Don't dispose runState.Toplevel. It's up to caller dispose it
  755. // If it's not the same as the current in the RunIteration,
  756. // it will be fixed later in the next RunIteration.
  757. if (ApplicationOverlapped.OverlappedTop is { } && !TopLevels.Contains (ApplicationOverlapped.OverlappedTop))
  758. {
  759. _cachedRunStateToplevel = ApplicationOverlapped.OverlappedTop;
  760. }
  761. else
  762. {
  763. _cachedRunStateToplevel = runState.Toplevel;
  764. }
  765. runState.Toplevel = null;
  766. runState.Dispose ();
  767. }
  768. }