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- #nullable enable
- using System.Runtime.InteropServices;
- namespace Terminal.Gui.Drivers;
- /// <summary>
- /// Provides the main implementation of the driver abstraction layer for Terminal.Gui.
- /// This implementation of <see cref="IDriver"/> coordinates the interaction between input processing, output
- /// rendering,
- /// screen size monitoring, and ANSI escape sequence handling.
- /// </summary>
- /// <remarks>
- /// <para>
- /// <see cref="DriverImpl"/> implements <see cref="IDriver"/>,
- /// serving as the central coordination point for console I/O operations. It delegates functionality
- /// to specialized components:
- /// </para>
- /// <list type="bullet">
- /// <item><see cref="IInputProcessor"/> - Processes keyboard and mouse input</item>
- /// <item><see cref="IOutputBuffer"/> - Manages the screen buffer state</item>
- /// <item><see cref="IOutput"/> - Handles actual console output rendering</item>
- /// <item><see cref="AnsiRequestScheduler"/> - Manages ANSI escape sequence requests</item>
- /// <item><see cref="ISizeMonitor"/> - Monitors terminal size changes</item>
- /// </list>
- /// <para>
- /// This class is internal and should not be used directly by application code.
- /// Applications interact with drivers through the <see cref="Application"/> class.
- /// </para>
- /// </remarks>
- internal class DriverImpl : IDriver
- {
- private readonly IOutput _output;
- private readonly AnsiRequestScheduler _ansiRequestScheduler;
- private CursorVisibility _lastCursor = CursorVisibility.Default;
- /// <summary>
- /// Initializes a new instance of the <see cref="DriverImpl"/> class.
- /// </summary>
- /// <param name="inputProcessor">The input processor for handling keyboard and mouse events.</param>
- /// <param name="outputBuffer">The output buffer for managing screen state.</param>
- /// <param name="output">The output interface for rendering to the console.</param>
- /// <param name="ansiRequestScheduler">The scheduler for managing ANSI escape sequence requests.</param>
- /// <param name="sizeMonitor">The monitor for tracking terminal size changes.</param>
- public DriverImpl (
- IInputProcessor inputProcessor,
- IOutputBuffer outputBuffer,
- IOutput output,
- AnsiRequestScheduler ansiRequestScheduler,
- ISizeMonitor sizeMonitor
- )
- {
- InputProcessor = inputProcessor;
- _output = output;
- OutputBuffer = outputBuffer;
- _ansiRequestScheduler = ansiRequestScheduler;
- InputProcessor.KeyDown += (s, e) => KeyDown?.Invoke (s, e);
- InputProcessor.KeyUp += (s, e) => KeyUp?.Invoke (s, e);
- InputProcessor.MouseEvent += (s, e) =>
- {
- //Logging.Logger.LogTrace ($"Mouse {e.Flags} at x={e.ScreenPosition.X} y={e.ScreenPosition.Y}");
- MouseEvent?.Invoke (s, e);
- };
- SizeMonitor = sizeMonitor;
- sizeMonitor.SizeChanged += (_, e) =>
- {
- SetScreenSize (e.Size!.Value.Width, e.Size.Value.Height);
- //SizeChanged?.Invoke (this, e);
- };
- CreateClipboard ();
- }
- /// <summary>
- /// The event fired when the screen changes (size, position, etc.).
- /// </summary>
- public event EventHandler<SizeChangedEventArgs>? SizeChanged;
- /// <inheritdoc/>
- public IInputProcessor InputProcessor { get; }
- /// <inheritdoc/>
- public IOutputBuffer OutputBuffer { get; }
- /// <inheritdoc/>
- public ISizeMonitor SizeMonitor { get; }
- private void CreateClipboard ()
- {
- if (InputProcessor.DriverName is { } && InputProcessor.DriverName.Contains ("fake"))
- {
- if (Clipboard is null)
- {
- Clipboard = new FakeClipboard ();
- }
- return;
- }
- PlatformID p = Environment.OSVersion.Platform;
- if (p is PlatformID.Win32NT or PlatformID.Win32S or PlatformID.Win32Windows)
- {
- Clipboard = new WindowsClipboard ();
- }
- else if (RuntimeInformation.IsOSPlatform (OSPlatform.OSX))
- {
- Clipboard = new MacOSXClipboard ();
- }
- else if (PlatformDetection.IsWSLPlatform ())
- {
- Clipboard = new WSLClipboard ();
- }
- // Clipboard is set to FakeClipboard at initialization
- }
- /// <summary>Gets the location and size of the terminal screen.</summary>
- public Rectangle Screen
- {
- get
- {
- //if (Application.RunningUnitTests && _output is WindowsConsoleOutput or NetOutput)
- //{
- // // In unit tests, we don't have a real output, so we return an empty rectangle.
- // return Rectangle.Empty;
- //}
- return new (0, 0, OutputBuffer.Cols, OutputBuffer.Rows);
- }
- }
- /// <summary>
- /// Sets the screen size for testing purposes. Only supported by FakeDriver.
- /// </summary>
- /// <param name="width">The new width in columns.</param>
- /// <param name="height">The new height in rows.</param>
- /// <exception cref="NotSupportedException">Thrown when called on non-FakeDriver instances.</exception>
- public virtual void SetScreenSize (int width, int height)
- {
- OutputBuffer.SetSize (width, height);
- _output.SetSize (width, height);
- SizeChanged?.Invoke (this, new (new (width, height)));
- }
- /// <summary>
- /// Gets or sets the clip rectangle that <see cref="AddRune(Rune)"/> and <see cref="AddStr(string)"/> are subject
- /// to.
- /// </summary>
- /// <value>The rectangle describing the of <see cref="Clip"/> region.</value>
- public Region? Clip
- {
- get => OutputBuffer.Clip;
- set => OutputBuffer.Clip = value;
- }
- /// <summary>Get the operating system clipboard.</summary>
- public IClipboard? Clipboard { get; private set; } = new FakeClipboard ();
- /// <summary>
- /// Gets the column last set by <see cref="Move"/>. <see cref="Col"/> and <see cref="Row"/> are used by
- /// <see cref="AddRune(Rune)"/> and <see cref="AddStr"/> to determine where to add content.
- /// </summary>
- public int Col => OutputBuffer.Col;
- /// <summary>The number of columns visible in the terminal.</summary>
- public int Cols
- {
- get => OutputBuffer.Cols;
- set => OutputBuffer.Cols = value;
- }
- /// <summary>
- /// The contents of the application output. The driver outputs this buffer to the terminal.
- /// <remarks>The format of the array is rows, columns. The first index is the row, the second index is the column.</remarks>
- /// </summary>
- public Cell [,]? Contents
- {
- get => OutputBuffer.Contents;
- set => OutputBuffer.Contents = value;
- }
- /// <summary>The leftmost column in the terminal.</summary>
- public int Left
- {
- get => OutputBuffer.Left;
- set => OutputBuffer.Left = value;
- }
- /// <summary>
- /// Gets the row last set by <see cref="Move"/>. <see cref="Col"/> and <see cref="Row"/> are used by
- /// <see cref="AddRune(Rune)"/> and <see cref="AddStr"/> to determine where to add content.
- /// </summary>
- public int Row => OutputBuffer.Row;
- /// <summary>The number of rows visible in the terminal.</summary>
- public int Rows
- {
- get => OutputBuffer.Rows;
- set => OutputBuffer.Rows = value;
- }
- /// <summary>The topmost row in the terminal.</summary>
- public int Top
- {
- get => OutputBuffer.Top;
- set => OutputBuffer.Top = value;
- }
- // TODO: Probably not everyone right?
- /// <summary>Gets whether the <see cref="IDriver"/> supports TrueColor output.</summary>
- public bool SupportsTrueColor => true;
- // TODO: Currently ignored
- /// <summary>
- /// Gets or sets whether the <see cref="IDriver"/> should use 16 colors instead of the default TrueColors.
- /// See <see cref="Application.Force16Colors"/> to change this setting via <see cref="ConfigurationManager"/>.
- /// </summary>
- /// <remarks>
- /// <para>
- /// Will be forced to <see langword="true"/> if <see cref="IDriver.SupportsTrueColor"/> is
- /// <see langword="false"/>, indicating that the <see cref="IDriver"/> cannot support TrueColor.
- /// </para>
- /// </remarks>
- public bool Force16Colors
- {
- get => Application.Force16Colors || !SupportsTrueColor;
- set => Application.Force16Colors = value || !SupportsTrueColor;
- }
- /// <summary>
- /// The <see cref="System.Attribute"/> that will be used for the next <see cref="AddRune(Rune)"/> or
- /// <see cref="AddStr"/>
- /// call.
- /// </summary>
- public Attribute CurrentAttribute
- {
- get => OutputBuffer.CurrentAttribute;
- set => OutputBuffer.CurrentAttribute = value;
- }
- /// <summary>Adds the specified rune to the display at the current cursor position.</summary>
- /// <remarks>
- /// <para>
- /// When the method returns, <see cref="IDriver.Col"/> will be incremented by the number of columns
- /// <paramref name="rune"/> required, even if the new column value is outside of the
- /// <see cref="IDriver.Clip"/> or screen
- /// dimensions defined by <see cref="IDriver.Cols"/>.
- /// </para>
- /// <para>
- /// If <paramref name="rune"/> requires more than one column, and <see cref="IDriver.Col"/> plus the number
- /// of columns
- /// needed exceeds the <see cref="IDriver.Clip"/> or screen dimensions, the default Unicode replacement
- /// character (U+FFFD)
- /// will be added instead.
- /// </para>
- /// </remarks>
- /// <param name="rune">Rune to add.</param>
- public void AddRune (Rune rune) { OutputBuffer.AddRune (rune); }
- /// <summary>
- /// Adds the specified <see langword="char"/> to the display at the current cursor position. This method is a
- /// convenience method that calls <see cref="IDriver.AddRune(System.Text.Rune)"/> with the <see cref="Rune"/>
- /// constructor.
- /// </summary>
- /// <param name="c">Character to add.</param>
- public void AddRune (char c) { OutputBuffer.AddRune (c); }
- /// <summary>Adds the <paramref name="str"/> to the display at the cursor position.</summary>
- /// <remarks>
- /// <para>
- /// When the method returns, <see cref="IDriver.Col"/> will be incremented by the number of columns
- /// <paramref name="str"/> required, unless the new column value is outside of the <see cref="IDriver.Clip"/>
- /// or screen
- /// dimensions defined by <see cref="IDriver.Cols"/>.
- /// </para>
- /// <para>If <paramref name="str"/> requires more columns than are available, the output will be clipped.</para>
- /// </remarks>
- /// <param name="str">String.</param>
- public void AddStr (string str) { OutputBuffer.AddStr (str); }
- /// <summary>Clears the <see cref="IDriver.Contents"/> of the driver.</summary>
- public void ClearContents ()
- {
- OutputBuffer.ClearContents ();
- ClearedContents?.Invoke (this, new MouseEventArgs ());
- }
- /// <summary>
- /// Raised each time <see cref="IDriver.ClearContents"/> is called. For benchmarking.
- /// </summary>
- public event EventHandler<EventArgs>? ClearedContents;
- /// <summary>
- /// Fills the specified rectangle with the specified rune, using <see cref="IDriver.CurrentAttribute"/>
- /// </summary>
- /// <remarks>
- /// The value of <see cref="IDriver.Clip"/> is honored. Any parts of the rectangle not in the clip will not be
- /// drawn.
- /// </remarks>
- /// <param name="rect">The Screen-relative rectangle.</param>
- /// <param name="rune">The Rune used to fill the rectangle</param>
- public void FillRect (Rectangle rect, Rune rune = default) { OutputBuffer.FillRect (rect, rune); }
- /// <summary>
- /// Fills the specified rectangle with the specified <see langword="char"/>. This method is a convenience method
- /// that calls <see cref="IDriver.FillRect(System.Drawing.Rectangle,System.Text.Rune)"/>.
- /// </summary>
- /// <param name="rect"></param>
- /// <param name="c"></param>
- public void FillRect (Rectangle rect, char c) { OutputBuffer.FillRect (rect, c); }
- /// <inheritdoc/>
- public virtual string GetVersionInfo ()
- {
- string type = InputProcessor.DriverName ?? throw new ArgumentNullException (nameof (InputProcessor.DriverName));
- return type;
- }
- /// <summary>Tests if the specified rune is supported by the driver.</summary>
- /// <param name="rune"></param>
- /// <returns>
- /// <see langword="true"/> if the rune can be properly presented; <see langword="false"/> if the driver does not
- /// support displaying this rune.
- /// </returns>
- public bool IsRuneSupported (Rune rune) { return Rune.IsValid (rune.Value); }
- /// <summary>Tests whether the specified coordinate are valid for drawing the specified Rune.</summary>
- /// <param name="rune">Used to determine if one or two columns are required.</param>
- /// <param name="col">The column.</param>
- /// <param name="row">The row.</param>
- /// <returns>
- /// <see langword="false"/> if the coordinate is outside the screen bounds or outside of
- /// <see cref="IDriver.Clip"/>.
- /// <see langword="true"/> otherwise.
- /// </returns>
- public bool IsValidLocation (Rune rune, int col, int row) { return OutputBuffer.IsValidLocation (rune, col, row); }
- /// <summary>
- /// Updates <see cref="IDriver.Col"/> and <see cref="IDriver.Row"/> to the specified column and row in
- /// <see cref="IDriver.Contents"/>.
- /// Used by <see cref="IDriver.AddRune(System.Text.Rune)"/> and <see cref="IDriver.AddStr"/> to determine
- /// where to add content.
- /// </summary>
- /// <remarks>
- /// <para>This does not move the cursor on the screen, it only updates the internal state of the driver.</para>
- /// <para>
- /// If <paramref name="col"/> or <paramref name="row"/> are negative or beyond <see cref="IDriver.Cols"/>
- /// and
- /// <see cref="IDriver.Rows"/>, the method still sets those properties.
- /// </para>
- /// </remarks>
- /// <param name="col">Column to move to.</param>
- /// <param name="row">Row to move to.</param>
- public void Move (int col, int row) { OutputBuffer.Move (col, row); }
- // TODO: Probably part of output
- /// <summary>Sets the terminal cursor visibility.</summary>
- /// <param name="visibility">The wished <see cref="CursorVisibility"/></param>
- /// <returns><see langword="true"/> upon success</returns>
- public bool SetCursorVisibility (CursorVisibility visibility)
- {
- _lastCursor = visibility;
- _output.SetCursorVisibility (visibility);
- return true;
- }
- /// <inheritdoc/>
- public bool GetCursorVisibility (out CursorVisibility current)
- {
- current = _lastCursor;
- return true;
- }
- /// <inheritdoc/>
- public void Suspend ()
- {
- // BUGBUG: This is all platform-specific and should not be implemented here.
- // BUGBUG: This needs to be in each platform's driver implementation.
- if (Environment.OSVersion.Platform != PlatformID.Unix)
- {
- return;
- }
- Console.Out.Write (EscSeqUtils.CSI_DisableMouseEvents);
- try
- {
- Console.ResetColor ();
- Console.Clear ();
- //Disable alternative screen buffer.
- Console.Out.Write (EscSeqUtils.CSI_RestoreCursorAndRestoreAltBufferWithBackscroll);
- //Set cursor key to cursor.
- Console.Out.Write (EscSeqUtils.CSI_ShowCursor);
- Platform.Suspend ();
- //Enable alternative screen buffer.
- Console.Out.Write (EscSeqUtils.CSI_SaveCursorAndActivateAltBufferNoBackscroll);
- }
- catch (Exception ex)
- {
- Logging.Error ($"Error suspending terminal: {ex.Message}");
- }
- Application.LayoutAndDraw ();
- Console.Out.Write (EscSeqUtils.CSI_EnableMouseEvents);
- }
- /// <summary>
- /// Sets the position of the terminal cursor to <see cref="IDriver.Col"/> and
- /// <see cref="IDriver.Row"/>.
- /// </summary>
- public void UpdateCursor () { _output.SetCursorPosition (Col, Row); }
- /// <summary>Initializes the driver</summary>
- public void Init () { throw new NotSupportedException (); }
- /// <summary>Ends the execution of the console driver.</summary>
- public void End ()
- {
- // TODO: Nope
- }
- /// <summary>Selects the specified attribute as the attribute to use for future calls to AddRune and AddString.</summary>
- /// <remarks>Implementations should call <c>base.SetAttribute(c)</c>.</remarks>
- /// <param name="newAttribute">C.</param>
- /// <returns>The previously set Attribute.</returns>
- public Attribute SetAttribute (Attribute newAttribute)
- {
- Attribute currentAttribute = OutputBuffer.CurrentAttribute;
- OutputBuffer.CurrentAttribute = newAttribute;
- return currentAttribute;
- }
- /// <summary>Gets the current <see cref="Attribute"/>.</summary>
- /// <returns>The current attribute.</returns>
- public Attribute GetAttribute () { return OutputBuffer.CurrentAttribute; }
- /// <summary>Event fired when a key is pressed down. This is a precursor to <see cref="IDriver.KeyUp"/>.</summary>
- public event EventHandler<Key>? KeyDown;
- /// <summary>Event fired when a key is released.</summary>
- /// <remarks>
- /// Drivers that do not support key release events will fire this event after <see cref="IDriver.KeyDown"/>
- /// processing is
- /// complete.
- /// </remarks>
- public event EventHandler<Key>? KeyUp;
- /// <summary>Event fired when a mouse event occurs.</summary>
- public event EventHandler<MouseEventArgs>? MouseEvent;
- /// <summary>
- /// Provide proper writing to send escape sequence recognized by the <see cref="IDriver"/>.
- /// </summary>
- /// <param name="ansi"></param>
- public void WriteRaw (string ansi) { _output.Write (ansi); }
- /// <inheritdoc/>
- public void EnqueueKeyEvent (Key key)
- {
- InputProcessor.EnqueueKeyDownEvent (key);
- }
- /// <summary>
- /// Queues the specified ANSI escape sequence request for execution.
- /// </summary>
- /// <param name="request">The ANSI request to queue.</param>
- /// <remarks>
- /// The request is sent immediately if possible, or queued for later execution
- /// by the <see cref="AnsiRequestScheduler"/> to prevent overwhelming the console.
- /// </remarks>
- public void QueueAnsiRequest (AnsiEscapeSequenceRequest request) { _ansiRequestScheduler.SendOrSchedule (request); }
- /// <summary>
- /// Gets the <see cref="AnsiRequestScheduler"/> instance used by this driver.
- /// </summary>
- /// <returns>The ANSI request scheduler.</returns>
- public AnsiRequestScheduler GetRequestScheduler () { return _ansiRequestScheduler; }
- /// <inheritdoc/>
- public void Refresh ()
- {
- // No need we will always draw when dirty
- }
- public string? GetName ()
- {
- return InputProcessor.DriverName?.ToLowerInvariant ();
- }
- }
|