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- //
- // FrameView.cs: Frame control
- //
- // Authors:
- // Miguel de Icaza ([email protected])
- //
- using System;
- using System.Collections;
- using System.Collections.Generic;
- using NStack;
- namespace Terminal.Gui {
- /// <summary>
- /// The FrameView is a container frame that draws a frame around the contents. It is similar to
- /// a GroupBox in Windows.
- /// </summary>
- public class FrameView : View {
- View contentView;
- ustring title;
- /// <summary>
- /// The title to be displayed for this <see cref="FrameView"/>.
- /// </summary>
- /// <value>The title.</value>
- public ustring Title {
- get => title;
- set {
- title = value;
- SetNeedsDisplay ();
- }
- }
- class ContentView : View {
- public ContentView (Rect frame) : base (frame) { }
- public ContentView () : base () { }
- }
- /// <summary>
- /// Initializes a new instance of the <see cref="Gui.FrameView"/> class with
- /// an absolute position and a title.
- /// </summary>
- /// <param name="frame">Frame.</param>
- /// <param name="title">Title.</param>
- public FrameView (Rect frame, ustring title) : base (frame)
- {
- var cFrame = new Rect (1, 1 , frame.Width - 2, frame.Height - 2);
- this.title = title;
- contentView = new ContentView (cFrame);
- Initialize ();
- }
- /// <summary>
- /// Initializes a new instance of the <see cref="Gui.FrameView"/> class with
- /// an absolute position, a title and <see cref="View"/>s.
- /// </summary>
- /// <param name="frame">Frame.</param>
- /// <param name="title">Title.</param>
- /// /// <param name="views">Views.</param>
- public FrameView (Rect frame, ustring title, View[] views) : this (frame, title)
- {
- foreach (var view in views) {
- contentView.Add (view);
- }
- Initialize ();
- }
- /// <summary>
- /// Initializes a new instance of the <see cref="Gui.FrameView"/> class with
- /// a title and the result is suitable to have its X, Y, Width and Height properties computed.
- /// </summary>
- /// <param name="title">Title.</param>
- public FrameView (ustring title)
- {
- this.title = title;
- contentView = new ContentView () {
- X = 1,
- Y = 1,
- Width = Dim.Fill (1),
- Height = Dim.Fill (1)
- };
- Initialize ();
- }
- void Initialize ()
- {
- base.Add (contentView);
- }
- void DrawFrame ()
- {
- DrawFrame (new Rect (0, 0, Frame.Width, Frame.Height), 0, fill: true);
- }
- /// <summary>
- /// Add the specified <see cref="View"/> to this container.
- /// </summary>
- /// <param name="view"><see cref="View"/> to add to this container</param>
- public override void Add (View view)
- {
- contentView.Add (view);
- if (view.CanFocus)
- CanFocus = true;
- }
- /// <summary>
- /// Removes a <see cref="View"/> from this container.
- /// </summary>
- /// <remarks>
- /// </remarks>
- public override void Remove (View view)
- {
- if (view == null)
- return;
- SetNeedsDisplay ();
- var touched = view.Frame;
- contentView.Remove (view);
- if (contentView.InternalSubviews.Count < 1)
- this.CanFocus = false;
- }
- /// <summary>
- /// Removes all <see cref="View"/>s from this container.
- /// </summary>
- /// <remarks>
- /// </remarks>
- public override void RemoveAll()
- {
- contentView.RemoveAll();
- }
- ///<inheritdoc/>
- public override void Redraw (Rect bounds)
- {
- var padding = 0;
- Application.CurrentView = this;
- var scrRect = ViewToScreen (new Rect (0, 0, Frame.Width, Frame.Height));
- if (NeedDisplay != null && !NeedDisplay.IsEmpty) {
- Driver.SetAttribute (ColorScheme.Normal);
- Driver.DrawWindowFrame (scrRect, padding + 1, padding + 1, padding + 1, padding + 1, border: true, fill: true);
- }
- var savedClip = ClipToBounds ();
- contentView.Redraw (contentView.Bounds);
- Driver.Clip = savedClip;
- ClearNeedsDisplay ();
- Driver.SetAttribute (ColorScheme.Normal);
- Driver.DrawWindowFrame (scrRect, padding + 1, padding + 1, padding + 1, padding + 1, border: true, fill: false);
- if (HasFocus)
- Driver.SetAttribute (ColorScheme.HotNormal);
- Driver.DrawWindowTitle (scrRect, Title, padding, padding, padding, padding);
- Driver.SetAttribute (ColorScheme.Normal);
- }
- }
- }
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