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- using SixLabors.ImageSharp;
- using SixLabors.ImageSharp.ColorSpaces;
- using SixLabors.ImageSharp.PixelFormats;
- using SixLabors.ImageSharp.Processing;
- using System;
- using System.Collections.Concurrent;
- using System.Collections.Generic;
- using System.IO;
- using System.Reflection;
- using System.Text;
- using System.Threading.Tasks;
- using Terminal.Gui;
- using Attribute = Terminal.Gui.Attribute;
- namespace UICatalog.Scenarios {
- [ScenarioMetadata (Name: "Animation", Description: "Demonstration of how to render animated images with threading.")]
- [ScenarioCategory ("Colors")]
- public class Animation : Scenario {
- private bool isDisposed;
- public override void Setup ()
- {
- base.Setup ();
- var imageView = new ImageView () {
- Width = Dim.Fill (),
- Height = Dim.Fill () - 2,
- };
- Win.Add (imageView);
- var lbl = new Label ("Image by Wikiscient") {
- Y = Pos.AnchorEnd (2)
- };
- Win.Add (lbl);
- var lbl2 = new Label ("https://commons.wikimedia.org/wiki/File:Spinning_globe.gif") {
- Y = Pos.AnchorEnd (1)
- };
- Win.Add (lbl2);
- var dir = new DirectoryInfo (Path.GetDirectoryName (Assembly.GetExecutingAssembly ().Location));
- var f = new FileInfo (
- Path.Combine (dir.FullName, "Scenarios", "Spinning_globe_dark_small.gif"));
- if (!f.Exists) {
- MessageBox.ErrorQuery ("Could not find gif", "Could not find " + f.FullName, "Ok");
- return;
- }
- imageView.SetImage (Image.Load<Rgba32> (File.ReadAllBytes (f.FullName)));
- Task.Run (() => {
- while (!isDisposed) {
- // When updating from a Thread/Task always use Invoke
- Application.MainLoop.Invoke (() => {
- imageView.NextFrame ();
- imageView.SetNeedsDisplay ();
- });
- Task.Delay (100).Wait ();
- }
- });
- }
- protected override void Dispose (bool disposing)
- {
- isDisposed = true;
- base.Dispose (disposing);
- }
- // This is a C# port of https://github.com/andraaspar/bitmap-to-braille by Andraaspar
- /// <summary>
- /// Renders an image as unicode Braille.
- /// </summary>
- public class BitmapToBraille {
- public const int CHAR_WIDTH = 2;
- public const int CHAR_HEIGHT = 4;
- const string CHARS = " ⠁⠂⠃⠄⠅⠆⠇⡀⡁⡂⡃⡄⡅⡆⡇⠈⠉⠊⠋⠌⠍⠎⠏⡈⡉⡊⡋⡌⡍⡎⡏⠐⠑⠒⠓⠔⠕⠖⠗⡐⡑⡒⡓⡔⡕⡖⡗⠘⠙⠚⠛⠜⠝⠞⠟⡘⡙⡚⡛⡜⡝⡞⡟⠠⠡⠢⠣⠤⠥⠦⠧⡠⡡⡢⡣⡤⡥⡦⡧⠨⠩⠪⠫⠬⠭⠮⠯⡨⡩⡪⡫⡬⡭⡮⡯⠰⠱⠲⠳⠴⠵⠶⠷⡰⡱⡲⡳⡴⡵⡶⡷⠸⠹⠺⠻⠼⠽⠾⠿⡸⡹⡺⡻⡼⡽⡾⡿⢀⢁⢂⢃⢄⢅⢆⢇⣀⣁⣂⣃⣄⣅⣆⣇⢈⢉⢊⢋⢌⢍⢎⢏⣈⣉⣊⣋⣌⣍⣎⣏⢐⢑⢒⢓⢔⢕⢖⢗⣐⣑⣒⣓⣔⣕⣖⣗⢘⢙⢚⢛⢜⢝⢞⢟⣘⣙⣚⣛⣜⣝⣞⣟⢠⢡⢢⢣⢤⢥⢦⢧⣠⣡⣢⣣⣤⣥⣦⣧⢨⢩⢪⢫⢬⢭⢮⢯⣨⣩⣪⣫⣬⣭⣮⣯⢰⢱⢲⢳⢴⢵⢶⢷⣰⣱⣲⣳⣴⣵⣶⣷⢸⢹⢺⢻⢼⢽⢾⢿⣸⣹⣺⣻⣼⣽⣾⣿";
- public int WidthPixels { get; }
- public int HeightPixels { get; }
- public Func<int, int, bool> PixelIsLit { get; }
- public BitmapToBraille (int widthPixels, int heightPixels, Func<int, int, bool> pixelIsLit)
- {
- WidthPixels = widthPixels;
- HeightPixels = heightPixels;
- PixelIsLit = pixelIsLit;
- }
- public string GenerateImage ()
- {
- int imageHeightChars = (int)Math.Ceiling ((double)HeightPixels / CHAR_HEIGHT);
- int imageWidthChars = (int)Math.Ceiling ((double)WidthPixels / CHAR_WIDTH);
- var result = new StringBuilder ();
- for (int y = 0; y < imageHeightChars; y++) {
- for (int x = 0; x < imageWidthChars; x++) {
- int baseX = x * CHAR_WIDTH;
- int baseY = y * CHAR_HEIGHT;
- int charIndex = 0;
- int value = 1;
- for (int charX = 0; charX < CHAR_WIDTH; charX++) {
- for (int charY = 0; charY < CHAR_HEIGHT; charY++) {
- int bitmapX = baseX + charX;
- int bitmapY = baseY + charY;
- bool pixelExists = bitmapX < WidthPixels && bitmapY < HeightPixels;
- if (pixelExists && PixelIsLit (bitmapX, bitmapY)) {
- charIndex += value;
- }
- value *= 2;
- }
- }
- result.Append (CHARS [charIndex]);
- }
- result.Append ('\n');
- }
- return result.ToString ().TrimEnd ();
- }
- }
- class ImageView : View {
- private int frameCount;
- private int currentFrame = 0;
- private Image<Rgba32> [] fullResImages;
- private Image<Rgba32> [] matchSizes;
- private string [] brailleCache;
- Rect oldSize = Rect.Empty;
- internal void SetImage (Image<Rgba32> image)
- {
- frameCount = image.Frames.Count;
- fullResImages = new Image<Rgba32> [frameCount];
- matchSizes = new Image<Rgba32> [frameCount];
- brailleCache = new string [frameCount];
- for (int i = 0; i < frameCount - 1; i++) {
- fullResImages [i] = image.Frames.ExportFrame (0);
- }
- fullResImages [frameCount - 1] = image;
- this.SetNeedsDisplay ();
- }
- public void NextFrame ()
- {
- currentFrame = (currentFrame + 1) % frameCount;
- }
- public override void OnDrawContent (Rect contentArea)
- {
- base.OnDrawContent (contentArea);
- if (oldSize != Bounds) {
- // Invalidate cached images now size has changed
- matchSizes = new Image<Rgba32> [frameCount];
- brailleCache = new string [frameCount];
- oldSize = Bounds;
- }
- var imgScaled = matchSizes [currentFrame];
- var braille = brailleCache [currentFrame];
- if (imgScaled == null) {
- var imgFull = fullResImages [currentFrame];
- // keep aspect ratio
- var newSize = Math.Min (Bounds.Width, Bounds.Height);
- // generate one
- matchSizes [currentFrame] = imgScaled = imgFull.Clone (
- x => x.Resize (
- newSize * BitmapToBraille.CHAR_HEIGHT,
- newSize * BitmapToBraille.CHAR_HEIGHT));
- }
- if (braille == null) {
- brailleCache [currentFrame] = braille = GetBraille (matchSizes [currentFrame]);
- }
- var lines = braille.Split ('\n');
- for (int y = 0; y < lines.Length; y++) {
- var line = lines [y];
- for (int x = 0; x < line.Length; x++) {
- AddRune (x, y, line [x]);
- }
- }
- }
- private string GetBraille (Image<Rgba32> img)
- {
- var braille = new BitmapToBraille (
- img.Width,
- img.Height,
- (x, y) => IsLit (img, x, y));
- return braille.GenerateImage ();
- }
- private bool IsLit (Image<Rgba32> img, int x, int y)
- {
- var rgb = img [x, y];
- return rgb.R + rgb.G + rgb.B > 50;
- }
- }
- }
- }
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