Application.Run.cs 33 KB

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  1. #nullable enable
  2. using System.Diagnostics;
  3. using System.Diagnostics.CodeAnalysis;
  4. namespace Terminal.Gui;
  5. public static partial class Application // Run (Begin, Run, End, Stop)
  6. {
  7. // When `End ()` is called, it is possible `RunState.Toplevel` is a different object than `Top`.
  8. // This variable is set in `End` in this case so that `Begin` correctly sets `Top`.
  9. private static Toplevel? _cachedRunStateToplevel;
  10. /// <summary>
  11. /// Notify that a new <see cref="RunState"/> was created (<see cref="Begin(Toplevel)"/> was called). The token is
  12. /// created in <see cref="Begin(Toplevel)"/> and this event will be fired before that function exits.
  13. /// </summary>
  14. /// <remarks>
  15. /// If <see cref="EndAfterFirstIteration"/> is <see langword="true"/> callers to <see cref="Begin(Toplevel)"/>
  16. /// must also subscribe to <see cref="NotifyStopRunState"/> and manually dispose of the <see cref="RunState"/> token
  17. /// when the application is done.
  18. /// </remarks>
  19. public static event EventHandler<RunStateEventArgs>? NotifyNewRunState;
  20. /// <summary>Notify that an existent <see cref="RunState"/> is stopping (<see cref="End(RunState)"/> was called).</summary>
  21. /// <remarks>
  22. /// If <see cref="EndAfterFirstIteration"/> is <see langword="true"/> callers to <see cref="Begin(Toplevel)"/>
  23. /// must also subscribe to <see cref="NotifyStopRunState"/> and manually dispose of the <see cref="RunState"/> token
  24. /// when the application is done.
  25. /// </remarks>
  26. public static event EventHandler<ToplevelEventArgs>? NotifyStopRunState;
  27. /// <summary>Building block API: Prepares the provided <see cref="Toplevel"/> for execution.</summary>
  28. /// <returns>
  29. /// The <see cref="RunState"/> handle that needs to be passed to the <see cref="End(RunState)"/> method upon
  30. /// completion.
  31. /// </returns>
  32. /// <param name="toplevel">The <see cref="Toplevel"/> to prepare execution for.</param>
  33. /// <remarks>
  34. /// This method prepares the provided <see cref="Toplevel"/> for running with the focus, it adds this to the list
  35. /// of <see cref="Toplevel"/>s, lays out the Subviews, focuses the first element, and draws the <see cref="Toplevel"/>
  36. /// in the screen. This is usually followed by executing the <see cref="RunLoop"/> method, and then the
  37. /// <see cref="End(RunState)"/> method upon termination which will undo these changes.
  38. /// </remarks>
  39. public static RunState Begin (Toplevel toplevel)
  40. {
  41. ArgumentNullException.ThrowIfNull (toplevel);
  42. #if DEBUG_IDISPOSABLE
  43. Debug.Assert (!toplevel.WasDisposed);
  44. if (_cachedRunStateToplevel is { } && _cachedRunStateToplevel != toplevel)
  45. {
  46. Debug.Assert (_cachedRunStateToplevel.WasDisposed);
  47. }
  48. #endif
  49. if (toplevel.IsOverlappedContainer && ApplicationOverlapped.OverlappedTop != toplevel && ApplicationOverlapped.OverlappedTop is { })
  50. {
  51. throw new InvalidOperationException ("Only one Overlapped Container is allowed.");
  52. }
  53. // Ensure the mouse is ungrabbed.
  54. MouseGrabView = null;
  55. var rs = new RunState (toplevel);
  56. // View implements ISupportInitializeNotification which is derived from ISupportInitialize
  57. if (!toplevel.IsInitialized)
  58. {
  59. toplevel.BeginInit ();
  60. toplevel.EndInit ();
  61. }
  62. #if DEBUG_IDISPOSABLE
  63. if (Top is { } && toplevel != Top && !TopLevels.Contains (Top))
  64. {
  65. // This assertion confirm if the Top was already disposed
  66. Debug.Assert (Top.WasDisposed);
  67. Debug.Assert (Top == _cachedRunStateToplevel);
  68. }
  69. #endif
  70. lock (TopLevels)
  71. {
  72. if (Top is { } && toplevel != Top && !TopLevels.Contains (Top))
  73. {
  74. // If Top was already disposed and isn't on the Toplevels Stack,
  75. // clean it up here if is the same as _cachedRunStateToplevel
  76. if (Top == _cachedRunStateToplevel)
  77. {
  78. Top = null;
  79. }
  80. else
  81. {
  82. // Probably this will never hit
  83. throw new ObjectDisposedException (Top.GetType ().FullName);
  84. }
  85. }
  86. else if (ApplicationOverlapped.OverlappedTop is { } && toplevel != Top && TopLevels.Contains (Top!))
  87. {
  88. // BUGBUG: Don't call OnLeave/OnEnter directly! Set HasFocus to false and let the system handle it.
  89. //Top!.OnLeave (toplevel);
  90. }
  91. // BUGBUG: We should not depend on `Id` internally.
  92. // BUGBUG: It is super unclear what this code does anyway.
  93. if (string.IsNullOrEmpty (toplevel.Id))
  94. {
  95. var count = 1;
  96. var id = (TopLevels.Count + count).ToString ();
  97. while (TopLevels.Count > 0 && TopLevels.FirstOrDefault (x => x.Id == id) is { })
  98. {
  99. count++;
  100. id = (TopLevels.Count + count).ToString ();
  101. }
  102. toplevel.Id = (TopLevels.Count + count).ToString ();
  103. TopLevels.Push (toplevel);
  104. }
  105. else
  106. {
  107. Toplevel? dup = TopLevels.FirstOrDefault (x => x.Id == toplevel.Id);
  108. if (dup is null)
  109. {
  110. TopLevels.Push (toplevel);
  111. }
  112. }
  113. if (TopLevels.FindDuplicates (new ToplevelEqualityComparer ()).Count > 0)
  114. {
  115. throw new ArgumentException ("There are duplicates Toplevel IDs");
  116. }
  117. }
  118. if (Top is null || toplevel.IsOverlappedContainer)
  119. {
  120. Top = toplevel;
  121. }
  122. var refreshDriver = true;
  123. if (ApplicationOverlapped.OverlappedTop is null
  124. || toplevel.IsOverlappedContainer
  125. || (Current?.Modal == false && toplevel.Modal)
  126. || (Current?.Modal == false && !toplevel.Modal)
  127. || (Current?.Modal == true && toplevel.Modal))
  128. {
  129. if (toplevel.Visible)
  130. {
  131. if (Current is { HasFocus: true })
  132. {
  133. Current.HasFocus = false;
  134. }
  135. Current?.OnDeactivate (toplevel);
  136. Toplevel previousCurrent = Current!;
  137. Current = toplevel;
  138. Current.OnActivate (previousCurrent);
  139. ApplicationOverlapped.SetCurrentOverlappedAsTop ();
  140. }
  141. else
  142. {
  143. refreshDriver = false;
  144. }
  145. }
  146. else if ((toplevel != ApplicationOverlapped.OverlappedTop
  147. && Current?.Modal == true
  148. && !TopLevels.Peek ().Modal)
  149. || (toplevel != ApplicationOverlapped.OverlappedTop && Current?.Running == false))
  150. {
  151. refreshDriver = false;
  152. ApplicationOverlapped.MoveCurrent (toplevel);
  153. }
  154. else
  155. {
  156. refreshDriver = false;
  157. ApplicationOverlapped.MoveCurrent (Current!);
  158. }
  159. toplevel.SetRelativeLayout (Driver!.Screen.Size);
  160. toplevel.LayoutSubviews ();
  161. toplevel.PositionToplevels ();
  162. // Try to set initial focus to any TabStop
  163. if (!toplevel.HasFocus)
  164. {
  165. toplevel.SetFocus ();
  166. }
  167. ApplicationOverlapped.BringOverlappedTopToFront ();
  168. if (refreshDriver)
  169. {
  170. ApplicationOverlapped.OverlappedTop?.OnChildLoaded (toplevel);
  171. toplevel.OnLoaded ();
  172. toplevel.SetNeedsDisplay ();
  173. toplevel.Draw ();
  174. Driver.UpdateScreen ();
  175. if (PositionCursor (toplevel))
  176. {
  177. Driver.UpdateCursor ();
  178. }
  179. }
  180. NotifyNewRunState?.Invoke (toplevel, new (rs));
  181. return rs;
  182. }
  183. /// <summary>
  184. /// Calls <see cref="View.PositionCursor"/> on the most focused view in the view starting with <paramref name="view"/>.
  185. /// </summary>
  186. /// <remarks>
  187. /// Does nothing if <paramref name="view"/> is <see langword="null"/> or if the most focused view is not visible or
  188. /// enabled.
  189. /// <para>
  190. /// If the most focused view is not visible within it's superview, the cursor will be hidden.
  191. /// </para>
  192. /// </remarks>
  193. /// <returns><see langword="true"/> if a view positioned the cursor and the position is visible.</returns>
  194. internal static bool PositionCursor (View view)
  195. {
  196. // Find the most focused view and position the cursor there.
  197. View? mostFocused = view?.MostFocused;
  198. if (mostFocused is null)
  199. {
  200. if (view is { HasFocus: true })
  201. {
  202. mostFocused = view;
  203. }
  204. else
  205. {
  206. return false;
  207. }
  208. }
  209. // If the view is not visible or enabled, don't position the cursor
  210. if (!mostFocused.Visible || !mostFocused.Enabled)
  211. {
  212. Driver!.GetCursorVisibility (out CursorVisibility current);
  213. if (current != CursorVisibility.Invisible)
  214. {
  215. Driver.SetCursorVisibility (CursorVisibility.Invisible);
  216. }
  217. return false;
  218. }
  219. // If the view is not visible within it's superview, don't position the cursor
  220. Rectangle mostFocusedViewport = mostFocused.ViewportToScreen (mostFocused.Viewport with { Location = Point.Empty });
  221. Rectangle superViewViewport = mostFocused.SuperView?.ViewportToScreen (mostFocused.SuperView.Viewport with { Location = Point.Empty }) ?? Driver!.Screen;
  222. if (!superViewViewport.IntersectsWith (mostFocusedViewport))
  223. {
  224. return false;
  225. }
  226. Point? cursor = mostFocused.PositionCursor ();
  227. Driver!.GetCursorVisibility (out CursorVisibility currentCursorVisibility);
  228. if (cursor is { })
  229. {
  230. // Convert cursor to screen coords
  231. cursor = mostFocused.ViewportToScreen (mostFocused.Viewport with { Location = cursor.Value }).Location;
  232. // If the cursor is not in a visible location in the SuperView, hide it
  233. if (!superViewViewport.Contains (cursor.Value))
  234. {
  235. if (currentCursorVisibility != CursorVisibility.Invisible)
  236. {
  237. Driver.SetCursorVisibility (CursorVisibility.Invisible);
  238. }
  239. return false;
  240. }
  241. // Show it
  242. if (currentCursorVisibility == CursorVisibility.Invisible)
  243. {
  244. Driver.SetCursorVisibility (mostFocused.CursorVisibility);
  245. }
  246. return true;
  247. }
  248. if (currentCursorVisibility != CursorVisibility.Invisible)
  249. {
  250. Driver.SetCursorVisibility (CursorVisibility.Invisible);
  251. }
  252. return false;
  253. }
  254. /// <summary>
  255. /// Runs the application by creating a <see cref="Toplevel"/> object and calling
  256. /// <see cref="Run(Toplevel, Func{Exception, bool})"/>.
  257. /// </summary>
  258. /// <remarks>
  259. /// <para>Calling <see cref="Init"/> first is not needed as this function will initialize the application.</para>
  260. /// <para>
  261. /// <see cref="Shutdown"/> must be called when the application is closing (typically after Run> has returned) to
  262. /// ensure resources are cleaned up and terminal settings restored.
  263. /// </para>
  264. /// <para>
  265. /// The caller is responsible for disposing the object returned by this method.
  266. /// </para>
  267. /// </remarks>
  268. /// <returns>The created <see cref="Toplevel"/> object. The caller is responsible for disposing this object.</returns>
  269. [RequiresUnreferencedCode ("AOT")]
  270. [RequiresDynamicCode ("AOT")]
  271. public static Toplevel Run (Func<Exception, bool>? errorHandler = null, ConsoleDriver? driver = null) { return Run<Toplevel> (errorHandler, driver); }
  272. /// <summary>
  273. /// Runs the application by creating a <see cref="Toplevel"/>-derived object of type <c>T</c> and calling
  274. /// <see cref="Run(Toplevel, Func{Exception, bool})"/>.
  275. /// </summary>
  276. /// <remarks>
  277. /// <para>Calling <see cref="Init"/> first is not needed as this function will initialize the application.</para>
  278. /// <para>
  279. /// <see cref="Shutdown"/> must be called when the application is closing (typically after Run> has returned) to
  280. /// ensure resources are cleaned up and terminal settings restored.
  281. /// </para>
  282. /// <para>
  283. /// The caller is responsible for disposing the object returned by this method.
  284. /// </para>
  285. /// </remarks>
  286. /// <param name="errorHandler"></param>
  287. /// <param name="driver">
  288. /// The <see cref="ConsoleDriver"/> to use. If not specified the default driver for the platform will
  289. /// be used ( <see cref="WindowsDriver"/>, <see cref="CursesDriver"/>, or <see cref="NetDriver"/>). Must be
  290. /// <see langword="null"/> if <see cref="Init"/> has already been called.
  291. /// </param>
  292. /// <returns>The created T object. The caller is responsible for disposing this object.</returns>
  293. [RequiresUnreferencedCode ("AOT")]
  294. [RequiresDynamicCode ("AOT")]
  295. public static T Run<T> (Func<Exception, bool>? errorHandler = null, ConsoleDriver? driver = null)
  296. where T : Toplevel, new()
  297. {
  298. if (!IsInitialized)
  299. {
  300. // Init() has NOT been called.
  301. InternalInit (driver, null, true);
  302. }
  303. var top = new T ();
  304. Run (top, errorHandler);
  305. return top;
  306. }
  307. /// <summary>Runs the Application using the provided <see cref="Toplevel"/> view.</summary>
  308. /// <remarks>
  309. /// <para>
  310. /// This method is used to start processing events for the main application, but it is also used to run other
  311. /// modal <see cref="View"/>s such as <see cref="Dialog"/> boxes.
  312. /// </para>
  313. /// <para>
  314. /// To make a <see cref="Run(Terminal.Gui.Toplevel,System.Func{System.Exception,bool})"/> stop execution, call
  315. /// <see cref="Application.RequestStop"/>.
  316. /// </para>
  317. /// <para>
  318. /// Calling <see cref="Run(Terminal.Gui.Toplevel,System.Func{System.Exception,bool})"/> is equivalent to calling
  319. /// <see cref="Begin(Toplevel)"/>, followed by <see cref="RunLoop(RunState)"/>, and then calling
  320. /// <see cref="End(RunState)"/>.
  321. /// </para>
  322. /// <para>
  323. /// Alternatively, to have a program control the main loop and process events manually, call
  324. /// <see cref="Begin(Toplevel)"/> to set things up manually and then repeatedly call
  325. /// <see cref="RunLoop(RunState)"/> with the wait parameter set to false. By doing this the
  326. /// <see cref="RunLoop(RunState)"/> method will only process any pending events, timers, idle handlers and then
  327. /// return control immediately.
  328. /// </para>
  329. /// <para>When using <see cref="Run{T}"/> or
  330. /// <see cref="Run(System.Func{System.Exception,bool},Terminal.Gui.ConsoleDriver)"/>
  331. /// <see cref="Init"/> will be called automatically.
  332. /// </para>
  333. /// <para>
  334. /// RELEASE builds only: When <paramref name="errorHandler"/> is <see langword="null"/> any exceptions will be
  335. /// rethrown. Otherwise, if <paramref name="errorHandler"/> will be called. If <paramref name="errorHandler"/>
  336. /// returns <see langword="true"/> the <see cref="RunLoop(RunState)"/> will resume; otherwise this method will
  337. /// exit.
  338. /// </para>
  339. /// </remarks>
  340. /// <param name="view">The <see cref="Toplevel"/> to run as a modal.</param>
  341. /// <param name="errorHandler">
  342. /// RELEASE builds only: Handler for any unhandled exceptions (resumes when returns true,
  343. /// rethrows when null).
  344. /// </param>
  345. public static void Run (Toplevel view, Func<Exception, bool>? errorHandler = null)
  346. {
  347. ArgumentNullException.ThrowIfNull (view);
  348. if (IsInitialized)
  349. {
  350. if (Driver is null)
  351. {
  352. // Disposing before throwing
  353. view.Dispose ();
  354. // This code path should be impossible because Init(null, null) will select the platform default driver
  355. throw new InvalidOperationException (
  356. "Init() completed without a driver being set (this should be impossible); Run<T>() cannot be called."
  357. );
  358. }
  359. }
  360. else
  361. {
  362. // Init() has NOT been called.
  363. throw new InvalidOperationException (
  364. "Init() has not been called. Only Run() or Run<T>() can be used without calling Init()."
  365. );
  366. }
  367. var resume = true;
  368. while (resume)
  369. {
  370. #if !DEBUG
  371. try
  372. {
  373. #endif
  374. resume = false;
  375. RunState runState = Begin (view);
  376. // If EndAfterFirstIteration is true then the user must dispose of the runToken
  377. // by using NotifyStopRunState event.
  378. RunLoop (runState);
  379. if (runState.Toplevel is null)
  380. {
  381. #if DEBUG_IDISPOSABLE
  382. Debug.Assert (TopLevels.Count == 0);
  383. #endif
  384. runState.Dispose ();
  385. return;
  386. }
  387. if (!EndAfterFirstIteration)
  388. {
  389. End (runState);
  390. }
  391. #if !DEBUG
  392. }
  393. catch (Exception error)
  394. {
  395. if (errorHandler is null)
  396. {
  397. throw;
  398. }
  399. resume = errorHandler (error);
  400. }
  401. #endif
  402. }
  403. }
  404. /// <summary>Adds a timeout to the application.</summary>
  405. /// <remarks>
  406. /// When time specified passes, the callback will be invoked. If the callback returns true, the timeout will be
  407. /// reset, repeating the invocation. If it returns false, the timeout will stop and be removed. The returned value is a
  408. /// token that can be used to stop the timeout by calling <see cref="RemoveTimeout(object)"/>.
  409. /// </remarks>
  410. public static object AddTimeout (TimeSpan time, Func<bool> callback) { return MainLoop!.AddTimeout (time, callback); }
  411. /// <summary>Removes a previously scheduled timeout</summary>
  412. /// <remarks>The token parameter is the value returned by <see cref="AddTimeout"/>.</remarks>
  413. /// Returns
  414. /// <c>true</c>
  415. /// if the timeout is successfully removed; otherwise,
  416. /// <c>false</c>
  417. /// .
  418. /// This method also returns
  419. /// <c>false</c>
  420. /// if the timeout is not found.
  421. public static bool RemoveTimeout (object token) { return MainLoop?.RemoveTimeout (token) ?? false; }
  422. /// <summary>Runs <paramref name="action"/> on the thread that is processing events</summary>
  423. /// <param name="action">the action to be invoked on the main processing thread.</param>
  424. public static void Invoke (Action action)
  425. {
  426. MainLoop?.AddIdle (
  427. () =>
  428. {
  429. action ();
  430. return false;
  431. }
  432. );
  433. }
  434. // TODO: Determine if this is really needed. The only code that calls WakeUp I can find
  435. // is ProgressBarStyles, and it's not clear it needs to.
  436. /// <summary>Wakes up the running application that might be waiting on input.</summary>
  437. public static void Wakeup () { MainLoop?.Wakeup (); }
  438. /// <summary>Triggers a refresh of the entire display.</summary>
  439. public static void Refresh ()
  440. {
  441. // TODO: Figure out how to remove this call to ClearContents. Refresh should just repaint damaged areas, not clear
  442. Driver!.ClearContents ();
  443. foreach (Toplevel v in TopLevels.Reverse ())
  444. {
  445. if (v.Visible)
  446. {
  447. v.SetNeedsDisplay ();
  448. v.SetSubViewNeedsDisplay ();
  449. v.Draw ();
  450. }
  451. }
  452. Driver.Refresh ();
  453. }
  454. /// <summary>This event is raised on each iteration of the main loop.</summary>
  455. /// <remarks>See also <see cref="Timeout"/></remarks>
  456. public static event EventHandler<IterationEventArgs>? Iteration;
  457. /// <summary>The <see cref="MainLoop"/> driver for the application</summary>
  458. /// <value>The main loop.</value>
  459. internal static MainLoop? MainLoop { get; private set; }
  460. /// <summary>
  461. /// Set to true to cause <see cref="End"/> to be called after the first iteration. Set to false (the default) to
  462. /// cause the application to continue running until Application.RequestStop () is called.
  463. /// </summary>
  464. public static bool EndAfterFirstIteration { get; set; }
  465. /// <summary>Building block API: Runs the main loop for the created <see cref="Toplevel"/>.</summary>
  466. /// <param name="state">The state returned by the <see cref="Begin(Toplevel)"/> method.</param>
  467. public static void RunLoop (RunState state)
  468. {
  469. ArgumentNullException.ThrowIfNull (state);
  470. ObjectDisposedException.ThrowIf (state.Toplevel is null, "state");
  471. var firstIteration = true;
  472. for (state.Toplevel.Running = true; state.Toplevel?.Running == true;)
  473. {
  474. MainLoop!.Running = true;
  475. if (EndAfterFirstIteration && !firstIteration)
  476. {
  477. return;
  478. }
  479. RunIteration (ref state, ref firstIteration);
  480. }
  481. MainLoop!.Running = false;
  482. // Run one last iteration to consume any outstanding input events from Driver
  483. // This is important for remaining OnKeyUp events.
  484. RunIteration (ref state, ref firstIteration);
  485. }
  486. /// <summary>Run one application iteration.</summary>
  487. /// <param name="state">The state returned by <see cref="Begin(Toplevel)"/>.</param>
  488. /// <param name="firstIteration">
  489. /// Set to <see langword="true"/> if this is the first run loop iteration. Upon return, it
  490. /// will be set to <see langword="false"/> if at least one iteration happened.
  491. /// </param>
  492. public static void RunIteration (ref RunState state, ref bool firstIteration)
  493. {
  494. if (MainLoop!.Running && MainLoop.EventsPending ())
  495. {
  496. // Notify Toplevel it's ready
  497. if (firstIteration)
  498. {
  499. state.Toplevel.OnReady ();
  500. }
  501. MainLoop.RunIteration ();
  502. Iteration?.Invoke (null, new ());
  503. EnsureModalOrVisibleAlwaysOnTop (state.Toplevel);
  504. // TODO: Overlapped - Move elsewhere
  505. if (state.Toplevel != Current)
  506. {
  507. ApplicationOverlapped.OverlappedTop?.OnDeactivate (state.Toplevel);
  508. state.Toplevel = Current;
  509. ApplicationOverlapped.OverlappedTop?.OnActivate (state.Toplevel!);
  510. Top!.SetSubViewNeedsDisplay ();
  511. Refresh ();
  512. }
  513. }
  514. firstIteration = false;
  515. if (Current == null)
  516. {
  517. return;
  518. }
  519. if (state.Toplevel != Top && (Top!.NeedsDisplay || Top.SubViewNeedsDisplay || Top.LayoutNeeded))
  520. {
  521. state.Toplevel!.SetNeedsDisplay (state.Toplevel.Frame);
  522. Top.Draw ();
  523. foreach (Toplevel top in TopLevels.Reverse ())
  524. {
  525. if (top != Top && top != state.Toplevel)
  526. {
  527. top.SetNeedsDisplay ();
  528. top.SetSubViewNeedsDisplay ();
  529. top.Draw ();
  530. }
  531. }
  532. }
  533. if (TopLevels.Count == 1
  534. && state.Toplevel == Top
  535. && (Driver!.Cols != state.Toplevel!.Frame.Width
  536. || Driver!.Rows != state.Toplevel.Frame.Height)
  537. && (state.Toplevel.NeedsDisplay
  538. || state.Toplevel.SubViewNeedsDisplay
  539. || state.Toplevel.LayoutNeeded))
  540. {
  541. Driver.ClearContents ();
  542. }
  543. if (state.Toplevel!.NeedsDisplay || state.Toplevel.SubViewNeedsDisplay || state.Toplevel.LayoutNeeded || ApplicationOverlapped.OverlappedChildNeedsDisplay ())
  544. {
  545. state.Toplevel.SetNeedsDisplay ();
  546. state.Toplevel.Draw ();
  547. Driver!.UpdateScreen ();
  548. //Driver.UpdateCursor ();
  549. }
  550. if (PositionCursor (state.Toplevel))
  551. {
  552. Driver!.UpdateCursor ();
  553. }
  554. // else
  555. {
  556. //if (PositionCursor (state.Toplevel))
  557. //{
  558. // Driver.Refresh ();
  559. //}
  560. //Driver.UpdateCursor ();
  561. }
  562. if (state.Toplevel != Top && !state.Toplevel.Modal && (Top!.NeedsDisplay || Top.SubViewNeedsDisplay || Top.LayoutNeeded))
  563. {
  564. Top.Draw ();
  565. }
  566. }
  567. /// <summary>Stops the provided <see cref="Toplevel"/>, causing or the <paramref name="top"/> if provided.</summary>
  568. /// <param name="top">The <see cref="Toplevel"/> to stop.</param>
  569. /// <remarks>
  570. /// <para>This will cause <see cref="Application.Run(Toplevel, Func{Exception, bool})"/> to return.</para>
  571. /// <para>
  572. /// Calling <see cref="RequestStop(Terminal.Gui.Toplevel)"/> is equivalent to setting the <see cref="Toplevel.Running"/>
  573. /// property on the currently running <see cref="Toplevel"/> to false.
  574. /// </para>
  575. /// </remarks>
  576. public static void RequestStop (Toplevel? top = null)
  577. {
  578. if (ApplicationOverlapped.OverlappedTop is null || top is null)
  579. {
  580. top = Current;
  581. }
  582. if (ApplicationOverlapped.OverlappedTop != null
  583. && top!.IsOverlappedContainer
  584. && top?.Running == true
  585. && (Current?.Modal == false || Current is { Modal: true, Running: false }))
  586. {
  587. ApplicationOverlapped.OverlappedTop.RequestStop ();
  588. }
  589. else if (ApplicationOverlapped.OverlappedTop != null
  590. && top != Current
  591. && Current is { Running: true, Modal: true }
  592. && top!.Modal
  593. && top.Running)
  594. {
  595. var ev = new ToplevelClosingEventArgs (Current);
  596. Current.OnClosing (ev);
  597. if (ev.Cancel)
  598. {
  599. return;
  600. }
  601. ev = new (top);
  602. top.OnClosing (ev);
  603. if (ev.Cancel)
  604. {
  605. return;
  606. }
  607. Current.Running = false;
  608. OnNotifyStopRunState (Current);
  609. top.Running = false;
  610. OnNotifyStopRunState (top);
  611. }
  612. else if ((ApplicationOverlapped.OverlappedTop != null
  613. && top != ApplicationOverlapped.OverlappedTop
  614. && top != Current
  615. && Current is { Modal: false, Running: true }
  616. && !top!.Running)
  617. || (ApplicationOverlapped.OverlappedTop != null
  618. && top != ApplicationOverlapped.OverlappedTop
  619. && top != Current
  620. && Current is { Modal: false, Running: false }
  621. && !top!.Running
  622. && TopLevels.ToArray () [1].Running))
  623. {
  624. ApplicationOverlapped.MoveCurrent (top);
  625. }
  626. else if (ApplicationOverlapped.OverlappedTop != null
  627. && Current != top
  628. && Current?.Running == true
  629. && !top!.Running
  630. && Current?.Modal == true
  631. && top.Modal)
  632. {
  633. // The Current and the top are both modal so needed to set the Current.Running to false too.
  634. Current.Running = false;
  635. OnNotifyStopRunState (Current);
  636. }
  637. else if (ApplicationOverlapped.OverlappedTop != null
  638. && Current == top
  639. && ApplicationOverlapped.OverlappedTop?.Running == true
  640. && Current?.Running == true
  641. && top!.Running
  642. && Current?.Modal == true
  643. && top!.Modal)
  644. {
  645. // The OverlappedTop was requested to stop inside a modal Toplevel which is the Current and top,
  646. // both are the same, so needed to set the Current.Running to false too.
  647. Current.Running = false;
  648. OnNotifyStopRunState (Current);
  649. }
  650. else
  651. {
  652. Toplevel currentTop;
  653. if (top == Current || (Current?.Modal == true && !top!.Modal))
  654. {
  655. currentTop = Current!;
  656. }
  657. else
  658. {
  659. currentTop = top!;
  660. }
  661. if (!currentTop.Running)
  662. {
  663. return;
  664. }
  665. var ev = new ToplevelClosingEventArgs (currentTop);
  666. currentTop.OnClosing (ev);
  667. if (ev.Cancel)
  668. {
  669. return;
  670. }
  671. currentTop.Running = false;
  672. OnNotifyStopRunState (currentTop);
  673. }
  674. }
  675. private static void OnNotifyStopRunState (Toplevel top)
  676. {
  677. if (EndAfterFirstIteration)
  678. {
  679. NotifyStopRunState?.Invoke (top, new (top));
  680. }
  681. }
  682. /// <summary>
  683. /// Building block API: completes the execution of a <see cref="Toplevel"/> that was started with
  684. /// <see cref="Begin(Toplevel)"/> .
  685. /// </summary>
  686. /// <param name="runState">The <see cref="RunState"/> returned by the <see cref="Begin(Toplevel)"/> method.</param>
  687. public static void End (RunState runState)
  688. {
  689. ArgumentNullException.ThrowIfNull (runState);
  690. if (ApplicationOverlapped.OverlappedTop is { })
  691. {
  692. ApplicationOverlapped.OverlappedTop.OnChildUnloaded (runState.Toplevel);
  693. }
  694. else
  695. {
  696. runState.Toplevel.OnUnloaded ();
  697. }
  698. // End the RunState.Toplevel
  699. // First, take it off the Toplevel Stack
  700. if (TopLevels.Count > 0)
  701. {
  702. if (TopLevels.Peek () != runState.Toplevel)
  703. {
  704. // If the top of the stack is not the RunState.Toplevel then
  705. // this call to End is not balanced with the call to Begin that started the RunState
  706. throw new ArgumentException ("End must be balanced with calls to Begin");
  707. }
  708. TopLevels.Pop ();
  709. }
  710. // Notify that it is closing
  711. runState.Toplevel?.OnClosed (runState.Toplevel);
  712. // If there is a OverlappedTop that is not the RunState.Toplevel then RunState.Toplevel
  713. // is a child of MidTop, and we should notify the OverlappedTop that it is closing
  714. if (ApplicationOverlapped.OverlappedTop is { } && !runState.Toplevel!.Modal && runState.Toplevel != ApplicationOverlapped.OverlappedTop)
  715. {
  716. ApplicationOverlapped.OverlappedTop.OnChildClosed (runState.Toplevel);
  717. }
  718. // Set Current and Top to the next TopLevel on the stack
  719. if (TopLevels.Count == 0)
  720. {
  721. if (Current is { HasFocus: true })
  722. {
  723. Current.HasFocus = false;
  724. }
  725. Current = null;
  726. }
  727. else
  728. {
  729. if (TopLevels.Count > 1 && TopLevels.Peek () == ApplicationOverlapped.OverlappedTop && ApplicationOverlapped.OverlappedChildren?.Any (t => t.Visible) != null)
  730. {
  731. ApplicationOverlapped.OverlappedMoveNext ();
  732. }
  733. Current = TopLevels.Peek ();
  734. if (TopLevels.Count == 1 && Current == ApplicationOverlapped.OverlappedTop)
  735. {
  736. ApplicationOverlapped.OverlappedTop.OnAllChildClosed ();
  737. }
  738. else
  739. {
  740. ApplicationOverlapped.SetCurrentOverlappedAsTop ();
  741. // BUGBUG: We should not call OnEnter/OnLeave directly; they should only be called by SetHasFocus
  742. if (runState.Toplevel is { HasFocus: true })
  743. {
  744. runState.Toplevel.HasFocus = false;
  745. }
  746. if (Current is { HasFocus: false })
  747. {
  748. Current.SetFocus ();
  749. }
  750. }
  751. Refresh ();
  752. }
  753. // Don't dispose runState.Toplevel. It's up to caller dispose it
  754. // If it's not the same as the current in the RunIteration,
  755. // it will be fixed later in the next RunIteration.
  756. if (ApplicationOverlapped.OverlappedTop is { } && !TopLevels.Contains (ApplicationOverlapped.OverlappedTop))
  757. {
  758. _cachedRunStateToplevel = ApplicationOverlapped.OverlappedTop;
  759. }
  760. else
  761. {
  762. _cachedRunStateToplevel = runState.Toplevel;
  763. }
  764. runState.Toplevel = null;
  765. runState.Dispose ();
  766. }
  767. }