Application.Run.cs 33 KB

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  1. #nullable enable
  2. using System.Diagnostics;
  3. using System.Diagnostics.CodeAnalysis;
  4. namespace Terminal.Gui;
  5. public static partial class Application // Run (Begin, Run, End, Stop)
  6. {
  7. // When `End ()` is called, it is possible `RunState.Toplevel` is a different object than `Top`.
  8. // This variable is set in `End` in this case so that `Begin` correctly sets `Top`.
  9. private static Toplevel? _cachedRunStateToplevel;
  10. /// <summary>
  11. /// Notify that a new <see cref="RunState"/> was created (<see cref="Begin(Toplevel)"/> was called). The token is
  12. /// created in <see cref="Begin(Toplevel)"/> and this event will be fired before that function exits.
  13. /// </summary>
  14. /// <remarks>
  15. /// If <see cref="EndAfterFirstIteration"/> is <see langword="true"/> callers to <see cref="Begin(Toplevel)"/>
  16. /// must also subscribe to <see cref="NotifyStopRunState"/> and manually dispose of the <see cref="RunState"/> token
  17. /// when the application is done.
  18. /// </remarks>
  19. public static event EventHandler<RunStateEventArgs>? NotifyNewRunState;
  20. /// <summary>Notify that an existent <see cref="RunState"/> is stopping (<see cref="End(RunState)"/> was called).</summary>
  21. /// <remarks>
  22. /// If <see cref="EndAfterFirstIteration"/> is <see langword="true"/> callers to <see cref="Begin(Toplevel)"/>
  23. /// must also subscribe to <see cref="NotifyStopRunState"/> and manually dispose of the <see cref="RunState"/> token
  24. /// when the application is done.
  25. /// </remarks>
  26. public static event EventHandler<ToplevelEventArgs>? NotifyStopRunState;
  27. /// <summary>Building block API: Prepares the provided <see cref="Toplevel"/> for execution.</summary>
  28. /// <returns>
  29. /// The <see cref="RunState"/> handle that needs to be passed to the <see cref="End(RunState)"/> method upon
  30. /// completion.
  31. /// </returns>
  32. /// <param name="toplevel">The <see cref="Toplevel"/> to prepare execution for.</param>
  33. /// <remarks>
  34. /// This method prepares the provided <see cref="Toplevel"/> for running with the focus, it adds this to the list
  35. /// of <see cref="Toplevel"/>s, lays out the Subviews, focuses the first element, and draws the <see cref="Toplevel"/>
  36. /// in the screen. This is usually followed by executing the <see cref="RunLoop"/> method, and then the
  37. /// <see cref="End(RunState)"/> method upon termination which will undo these changes.
  38. /// </remarks>
  39. public static RunState Begin (Toplevel toplevel)
  40. {
  41. ArgumentNullException.ThrowIfNull (toplevel);
  42. #if DEBUG_IDISPOSABLE
  43. Debug.Assert (!toplevel.WasDisposed);
  44. if (_cachedRunStateToplevel is { } && _cachedRunStateToplevel != toplevel)
  45. {
  46. Debug.Assert (_cachedRunStateToplevel.WasDisposed);
  47. }
  48. #endif
  49. if (toplevel.IsOverlappedContainer && ApplicationOverlapped.OverlappedTop != toplevel && ApplicationOverlapped.OverlappedTop is { })
  50. {
  51. throw new InvalidOperationException ("Only one Overlapped Container is allowed.");
  52. }
  53. // Ensure the mouse is ungrabbed.
  54. MouseGrabView = null;
  55. var rs = new RunState (toplevel);
  56. // View implements ISupportInitializeNotification which is derived from ISupportInitialize
  57. if (!toplevel.IsInitialized)
  58. {
  59. toplevel.BeginInit ();
  60. toplevel.EndInit ();
  61. }
  62. #if DEBUG_IDISPOSABLE
  63. if (Top is { } && toplevel != Top && !TopLevels.Contains (Top))
  64. {
  65. // This assertion confirm if the Top was already disposed
  66. Debug.Assert (Top.WasDisposed);
  67. Debug.Assert (Top == _cachedRunStateToplevel);
  68. }
  69. #endif
  70. lock (TopLevels)
  71. {
  72. if (Top is { } && toplevel != Top && !TopLevels.Contains (Top))
  73. {
  74. // If Top was already disposed and isn't on the Toplevels Stack,
  75. // clean it up here if is the same as _cachedRunStateToplevel
  76. if (Top == _cachedRunStateToplevel)
  77. {
  78. Top = null;
  79. }
  80. else
  81. {
  82. // Probably this will never hit
  83. throw new ObjectDisposedException (Top.GetType ().FullName);
  84. }
  85. }
  86. else if (ApplicationOverlapped.OverlappedTop is { } && toplevel != Top && TopLevels.Contains (Top!))
  87. {
  88. // BUGBUG: Don't call OnLeave/OnEnter directly! Set HasFocus to false and let the system handle it.
  89. //Top!.OnLeave (toplevel);
  90. }
  91. // BUGBUG: We should not depend on `Id` internally.
  92. // BUGBUG: It is super unclear what this code does anyway.
  93. if (string.IsNullOrEmpty (toplevel.Id))
  94. {
  95. var count = 1;
  96. var id = (TopLevels.Count + count).ToString ();
  97. while (TopLevels.Count > 0 && TopLevels.FirstOrDefault (x => x.Id == id) is { })
  98. {
  99. count++;
  100. id = (TopLevels.Count + count).ToString ();
  101. }
  102. toplevel.Id = (TopLevels.Count + count).ToString ();
  103. TopLevels.Push (toplevel);
  104. }
  105. else
  106. {
  107. Toplevel? dup = TopLevels.FirstOrDefault (x => x.Id == toplevel.Id);
  108. if (dup is null)
  109. {
  110. TopLevels.Push (toplevel);
  111. }
  112. }
  113. if (TopLevels.FindDuplicates (new ToplevelEqualityComparer ()).Count > 0)
  114. {
  115. throw new ArgumentException ("There are duplicates Toplevel IDs");
  116. }
  117. }
  118. if (Top is null || toplevel.IsOverlappedContainer)
  119. {
  120. Top = toplevel;
  121. }
  122. var refreshDriver = true;
  123. if (ApplicationOverlapped.OverlappedTop is null
  124. || toplevel.IsOverlappedContainer
  125. || (Current?.Modal == false && toplevel.Modal)
  126. || (Current?.Modal == false && !toplevel.Modal)
  127. || (Current?.Modal == true && toplevel.Modal))
  128. {
  129. if (toplevel.Visible)
  130. {
  131. if (Current is { HasFocus: true })
  132. {
  133. Current.HasFocus = false;
  134. }
  135. Current?.OnDeactivate (toplevel);
  136. Toplevel previousCurrent = Current!;
  137. Current = toplevel;
  138. Current.OnActivate (previousCurrent);
  139. ApplicationOverlapped.SetCurrentOverlappedAsTop ();
  140. }
  141. else
  142. {
  143. refreshDriver = false;
  144. }
  145. }
  146. else if ((toplevel != ApplicationOverlapped.OverlappedTop
  147. && Current?.Modal == true
  148. && !TopLevels.Peek ().Modal)
  149. || (toplevel != ApplicationOverlapped.OverlappedTop && Current?.Running == false))
  150. {
  151. refreshDriver = false;
  152. ApplicationOverlapped.MoveCurrent (toplevel);
  153. }
  154. else
  155. {
  156. refreshDriver = false;
  157. ApplicationOverlapped.MoveCurrent (Current!);
  158. }
  159. toplevel.SetRelativeLayout (Driver!.Screen.Size);
  160. toplevel.LayoutSubviews ();
  161. toplevel.PositionToplevels ();
  162. toplevel.AdvanceFocus (NavigationDirection.Forward, null);//.FocusDeepest (null, NavigationDirection.Forward);
  163. ApplicationOverlapped.BringOverlappedTopToFront ();
  164. if (refreshDriver)
  165. {
  166. ApplicationOverlapped.OverlappedTop?.OnChildLoaded (toplevel);
  167. toplevel.OnLoaded ();
  168. toplevel.SetNeedsDisplay ();
  169. toplevel.Draw ();
  170. Driver.UpdateScreen ();
  171. if (PositionCursor (toplevel))
  172. {
  173. Driver.UpdateCursor ();
  174. }
  175. }
  176. NotifyNewRunState?.Invoke (toplevel, new (rs));
  177. return rs;
  178. }
  179. /// <summary>
  180. /// Calls <see cref="View.PositionCursor"/> on the most focused view in the view starting with <paramref name="view"/>.
  181. /// </summary>
  182. /// <remarks>
  183. /// Does nothing if <paramref name="view"/> is <see langword="null"/> or if the most focused view is not visible or
  184. /// enabled.
  185. /// <para>
  186. /// If the most focused view is not visible within it's superview, the cursor will be hidden.
  187. /// </para>
  188. /// </remarks>
  189. /// <returns><see langword="true"/> if a view positioned the cursor and the position is visible.</returns>
  190. internal static bool PositionCursor (View view)
  191. {
  192. // Find the most focused view and position the cursor there.
  193. View? mostFocused = view?.MostFocused;
  194. if (mostFocused is null)
  195. {
  196. if (view is { HasFocus: true })
  197. {
  198. mostFocused = view;
  199. }
  200. else
  201. {
  202. return false;
  203. }
  204. }
  205. // If the view is not visible or enabled, don't position the cursor
  206. if (!mostFocused.Visible || !mostFocused.Enabled)
  207. {
  208. Driver!.GetCursorVisibility (out CursorVisibility current);
  209. if (current != CursorVisibility.Invisible)
  210. {
  211. Driver.SetCursorVisibility (CursorVisibility.Invisible);
  212. }
  213. return false;
  214. }
  215. // If the view is not visible within it's superview, don't position the cursor
  216. Rectangle mostFocusedViewport = mostFocused.ViewportToScreen (mostFocused.Viewport with { Location = Point.Empty });
  217. Rectangle superViewViewport = mostFocused.SuperView?.ViewportToScreen (mostFocused.SuperView.Viewport with { Location = Point.Empty }) ?? Driver!.Screen;
  218. if (!superViewViewport.IntersectsWith (mostFocusedViewport))
  219. {
  220. return false;
  221. }
  222. Point? cursor = mostFocused.PositionCursor ();
  223. Driver!.GetCursorVisibility (out CursorVisibility currentCursorVisibility);
  224. if (cursor is { })
  225. {
  226. // Convert cursor to screen coords
  227. cursor = mostFocused.ViewportToScreen (mostFocused.Viewport with { Location = cursor.Value }).Location;
  228. // If the cursor is not in a visible location in the SuperView, hide it
  229. if (!superViewViewport.Contains (cursor.Value))
  230. {
  231. if (currentCursorVisibility != CursorVisibility.Invisible)
  232. {
  233. Driver.SetCursorVisibility (CursorVisibility.Invisible);
  234. }
  235. return false;
  236. }
  237. // Show it
  238. if (currentCursorVisibility == CursorVisibility.Invisible)
  239. {
  240. Driver.SetCursorVisibility (mostFocused.CursorVisibility);
  241. }
  242. return true;
  243. }
  244. if (currentCursorVisibility != CursorVisibility.Invisible)
  245. {
  246. Driver.SetCursorVisibility (CursorVisibility.Invisible);
  247. }
  248. return false;
  249. }
  250. /// <summary>
  251. /// Runs the application by creating a <see cref="Toplevel"/> object and calling
  252. /// <see cref="Run(Toplevel, Func{Exception, bool})"/>.
  253. /// </summary>
  254. /// <remarks>
  255. /// <para>Calling <see cref="Init"/> first is not needed as this function will initialize the application.</para>
  256. /// <para>
  257. /// <see cref="Shutdown"/> must be called when the application is closing (typically after Run> has returned) to
  258. /// ensure resources are cleaned up and terminal settings restored.
  259. /// </para>
  260. /// <para>
  261. /// The caller is responsible for disposing the object returned by this method.
  262. /// </para>
  263. /// </remarks>
  264. /// <returns>The created <see cref="Toplevel"/> object. The caller is responsible for disposing this object.</returns>
  265. [RequiresUnreferencedCode ("AOT")]
  266. [RequiresDynamicCode ("AOT")]
  267. public static Toplevel Run (Func<Exception, bool>? errorHandler = null, ConsoleDriver? driver = null) { return Run<Toplevel> (errorHandler, driver); }
  268. /// <summary>
  269. /// Runs the application by creating a <see cref="Toplevel"/>-derived object of type <c>T</c> and calling
  270. /// <see cref="Run(Toplevel, Func{Exception, bool})"/>.
  271. /// </summary>
  272. /// <remarks>
  273. /// <para>Calling <see cref="Init"/> first is not needed as this function will initialize the application.</para>
  274. /// <para>
  275. /// <see cref="Shutdown"/> must be called when the application is closing (typically after Run> has returned) to
  276. /// ensure resources are cleaned up and terminal settings restored.
  277. /// </para>
  278. /// <para>
  279. /// The caller is responsible for disposing the object returned by this method.
  280. /// </para>
  281. /// </remarks>
  282. /// <param name="errorHandler"></param>
  283. /// <param name="driver">
  284. /// The <see cref="ConsoleDriver"/> to use. If not specified the default driver for the platform will
  285. /// be used ( <see cref="WindowsDriver"/>, <see cref="CursesDriver"/>, or <see cref="NetDriver"/>). Must be
  286. /// <see langword="null"/> if <see cref="Init"/> has already been called.
  287. /// </param>
  288. /// <returns>The created T object. The caller is responsible for disposing this object.</returns>
  289. [RequiresUnreferencedCode ("AOT")]
  290. [RequiresDynamicCode ("AOT")]
  291. public static T Run<T> (Func<Exception, bool>? errorHandler = null, ConsoleDriver? driver = null)
  292. where T : Toplevel, new()
  293. {
  294. if (!IsInitialized)
  295. {
  296. // Init() has NOT been called.
  297. InternalInit (driver, null, true);
  298. }
  299. var top = new T ();
  300. Run (top, errorHandler);
  301. return top;
  302. }
  303. /// <summary>Runs the Application using the provided <see cref="Toplevel"/> view.</summary>
  304. /// <remarks>
  305. /// <para>
  306. /// This method is used to start processing events for the main application, but it is also used to run other
  307. /// modal <see cref="View"/>s such as <see cref="Dialog"/> boxes.
  308. /// </para>
  309. /// <para>
  310. /// To make a <see cref="Run(Terminal.Gui.Toplevel,System.Func{System.Exception,bool})"/> stop execution, call
  311. /// <see cref="Application.RequestStop"/>.
  312. /// </para>
  313. /// <para>
  314. /// Calling <see cref="Run(Terminal.Gui.Toplevel,System.Func{System.Exception,bool})"/> is equivalent to calling
  315. /// <see cref="Begin(Toplevel)"/>, followed by <see cref="RunLoop(RunState)"/>, and then calling
  316. /// <see cref="End(RunState)"/>.
  317. /// </para>
  318. /// <para>
  319. /// Alternatively, to have a program control the main loop and process events manually, call
  320. /// <see cref="Begin(Toplevel)"/> to set things up manually and then repeatedly call
  321. /// <see cref="RunLoop(RunState)"/> with the wait parameter set to false. By doing this the
  322. /// <see cref="RunLoop(RunState)"/> method will only process any pending events, timers, idle handlers and then
  323. /// return control immediately.
  324. /// </para>
  325. /// <para>When using <see cref="Run{T}"/> or
  326. /// <see cref="Run(System.Func{System.Exception,bool},Terminal.Gui.ConsoleDriver)"/>
  327. /// <see cref="Init"/> will be called automatically.
  328. /// </para>
  329. /// <para>
  330. /// RELEASE builds only: When <paramref name="errorHandler"/> is <see langword="null"/> any exceptions will be
  331. /// rethrown. Otherwise, if <paramref name="errorHandler"/> will be called. If <paramref name="errorHandler"/>
  332. /// returns <see langword="true"/> the <see cref="RunLoop(RunState)"/> will resume; otherwise this method will
  333. /// exit.
  334. /// </para>
  335. /// </remarks>
  336. /// <param name="view">The <see cref="Toplevel"/> to run as a modal.</param>
  337. /// <param name="errorHandler">
  338. /// RELEASE builds only: Handler for any unhandled exceptions (resumes when returns true,
  339. /// rethrows when null).
  340. /// </param>
  341. public static void Run (Toplevel view, Func<Exception, bool>? errorHandler = null)
  342. {
  343. ArgumentNullException.ThrowIfNull (view);
  344. if (IsInitialized)
  345. {
  346. if (Driver is null)
  347. {
  348. // Disposing before throwing
  349. view.Dispose ();
  350. // This code path should be impossible because Init(null, null) will select the platform default driver
  351. throw new InvalidOperationException (
  352. "Init() completed without a driver being set (this should be impossible); Run<T>() cannot be called."
  353. );
  354. }
  355. }
  356. else
  357. {
  358. // Init() has NOT been called.
  359. throw new InvalidOperationException (
  360. "Init() has not been called. Only Run() or Run<T>() can be used without calling Init()."
  361. );
  362. }
  363. var resume = true;
  364. while (resume)
  365. {
  366. #if !DEBUG
  367. try
  368. {
  369. #endif
  370. resume = false;
  371. RunState runState = Begin (view);
  372. // If EndAfterFirstIteration is true then the user must dispose of the runToken
  373. // by using NotifyStopRunState event.
  374. RunLoop (runState);
  375. if (runState.Toplevel is null)
  376. {
  377. #if DEBUG_IDISPOSABLE
  378. Debug.Assert (TopLevels.Count == 0);
  379. #endif
  380. runState.Dispose ();
  381. return;
  382. }
  383. if (!EndAfterFirstIteration)
  384. {
  385. End (runState);
  386. }
  387. #if !DEBUG
  388. }
  389. catch (Exception error)
  390. {
  391. if (errorHandler is null)
  392. {
  393. throw;
  394. }
  395. resume = errorHandler (error);
  396. }
  397. #endif
  398. }
  399. }
  400. /// <summary>Adds a timeout to the application.</summary>
  401. /// <remarks>
  402. /// When time specified passes, the callback will be invoked. If the callback returns true, the timeout will be
  403. /// reset, repeating the invocation. If it returns false, the timeout will stop and be removed. The returned value is a
  404. /// token that can be used to stop the timeout by calling <see cref="RemoveTimeout(object)"/>.
  405. /// </remarks>
  406. public static object AddTimeout (TimeSpan time, Func<bool> callback) { return MainLoop!.AddTimeout (time, callback); }
  407. /// <summary>Removes a previously scheduled timeout</summary>
  408. /// <remarks>The token parameter is the value returned by <see cref="AddTimeout"/>.</remarks>
  409. /// Returns
  410. /// <c>true</c>
  411. /// if the timeout is successfully removed; otherwise,
  412. /// <c>false</c>
  413. /// .
  414. /// This method also returns
  415. /// <c>false</c>
  416. /// if the timeout is not found.
  417. public static bool RemoveTimeout (object token) { return MainLoop?.RemoveTimeout (token) ?? false; }
  418. /// <summary>Runs <paramref name="action"/> on the thread that is processing events</summary>
  419. /// <param name="action">the action to be invoked on the main processing thread.</param>
  420. public static void Invoke (Action action)
  421. {
  422. MainLoop?.AddIdle (
  423. () =>
  424. {
  425. action ();
  426. return false;
  427. }
  428. );
  429. }
  430. // TODO: Determine if this is really needed. The only code that calls WakeUp I can find
  431. // is ProgressBarStyles, and it's not clear it needs to.
  432. /// <summary>Wakes up the running application that might be waiting on input.</summary>
  433. public static void Wakeup () { MainLoop?.Wakeup (); }
  434. /// <summary>Triggers a refresh of the entire display.</summary>
  435. public static void Refresh ()
  436. {
  437. // TODO: Figure out how to remove this call to ClearContents. Refresh should just repaint damaged areas, not clear
  438. Driver!.ClearContents ();
  439. foreach (Toplevel v in TopLevels.Reverse ())
  440. {
  441. if (v.Visible)
  442. {
  443. v.SetNeedsDisplay ();
  444. v.SetSubViewNeedsDisplay ();
  445. v.Draw ();
  446. }
  447. }
  448. Driver.Refresh ();
  449. }
  450. /// <summary>This event is raised on each iteration of the main loop.</summary>
  451. /// <remarks>See also <see cref="Timeout"/></remarks>
  452. public static event EventHandler<IterationEventArgs>? Iteration;
  453. /// <summary>The <see cref="MainLoop"/> driver for the application</summary>
  454. /// <value>The main loop.</value>
  455. internal static MainLoop? MainLoop { get; private set; }
  456. /// <summary>
  457. /// Set to true to cause <see cref="End"/> to be called after the first iteration. Set to false (the default) to
  458. /// cause the application to continue running until Application.RequestStop () is called.
  459. /// </summary>
  460. public static bool EndAfterFirstIteration { get; set; }
  461. /// <summary>Building block API: Runs the main loop for the created <see cref="Toplevel"/>.</summary>
  462. /// <param name="state">The state returned by the <see cref="Begin(Toplevel)"/> method.</param>
  463. public static void RunLoop (RunState state)
  464. {
  465. ArgumentNullException.ThrowIfNull (state);
  466. ObjectDisposedException.ThrowIf (state.Toplevel is null, "state");
  467. var firstIteration = true;
  468. for (state.Toplevel.Running = true; state.Toplevel?.Running == true;)
  469. {
  470. MainLoop!.Running = true;
  471. if (EndAfterFirstIteration && !firstIteration)
  472. {
  473. return;
  474. }
  475. RunIteration (ref state, ref firstIteration);
  476. }
  477. MainLoop!.Running = false;
  478. // Run one last iteration to consume any outstanding input events from Driver
  479. // This is important for remaining OnKeyUp events.
  480. RunIteration (ref state, ref firstIteration);
  481. }
  482. /// <summary>Run one application iteration.</summary>
  483. /// <param name="state">The state returned by <see cref="Begin(Toplevel)"/>.</param>
  484. /// <param name="firstIteration">
  485. /// Set to <see langword="true"/> if this is the first run loop iteration. Upon return, it
  486. /// will be set to <see langword="false"/> if at least one iteration happened.
  487. /// </param>
  488. public static void RunIteration (ref RunState state, ref bool firstIteration)
  489. {
  490. if (MainLoop!.Running && MainLoop.EventsPending ())
  491. {
  492. // Notify Toplevel it's ready
  493. if (firstIteration)
  494. {
  495. state.Toplevel.OnReady ();
  496. }
  497. MainLoop.RunIteration ();
  498. Iteration?.Invoke (null, new ());
  499. EnsureModalOrVisibleAlwaysOnTop (state.Toplevel);
  500. // TODO: Overlapped - Move elsewhere
  501. if (state.Toplevel != Current)
  502. {
  503. ApplicationOverlapped.OverlappedTop?.OnDeactivate (state.Toplevel);
  504. state.Toplevel = Current;
  505. ApplicationOverlapped.OverlappedTop?.OnActivate (state.Toplevel!);
  506. Top!.SetSubViewNeedsDisplay ();
  507. Refresh ();
  508. }
  509. }
  510. firstIteration = false;
  511. if (Current == null)
  512. {
  513. return;
  514. }
  515. if (state.Toplevel != Top && (Top!.NeedsDisplay || Top.SubViewNeedsDisplay || Top.LayoutNeeded))
  516. {
  517. state.Toplevel!.SetNeedsDisplay (state.Toplevel.Frame);
  518. Top.Draw ();
  519. foreach (Toplevel top in TopLevels.Reverse ())
  520. {
  521. if (top != Top && top != state.Toplevel)
  522. {
  523. top.SetNeedsDisplay ();
  524. top.SetSubViewNeedsDisplay ();
  525. top.Draw ();
  526. }
  527. }
  528. }
  529. if (TopLevels.Count == 1
  530. && state.Toplevel == Top
  531. && (Driver!.Cols != state.Toplevel!.Frame.Width
  532. || Driver!.Rows != state.Toplevel.Frame.Height)
  533. && (state.Toplevel.NeedsDisplay
  534. || state.Toplevel.SubViewNeedsDisplay
  535. || state.Toplevel.LayoutNeeded))
  536. {
  537. Driver.ClearContents ();
  538. }
  539. if (state.Toplevel!.NeedsDisplay || state.Toplevel.SubViewNeedsDisplay || state.Toplevel.LayoutNeeded || ApplicationOverlapped.OverlappedChildNeedsDisplay ())
  540. {
  541. state.Toplevel.SetNeedsDisplay ();
  542. state.Toplevel.Draw ();
  543. Driver!.UpdateScreen ();
  544. //Driver.UpdateCursor ();
  545. }
  546. if (PositionCursor (state.Toplevel))
  547. {
  548. Driver!.UpdateCursor ();
  549. }
  550. // else
  551. {
  552. //if (PositionCursor (state.Toplevel))
  553. //{
  554. // Driver.Refresh ();
  555. //}
  556. //Driver.UpdateCursor ();
  557. }
  558. if (state.Toplevel != Top && !state.Toplevel.Modal && (Top!.NeedsDisplay || Top.SubViewNeedsDisplay || Top.LayoutNeeded))
  559. {
  560. Top.Draw ();
  561. }
  562. }
  563. /// <summary>Stops the provided <see cref="Toplevel"/>, causing or the <paramref name="top"/> if provided.</summary>
  564. /// <param name="top">The <see cref="Toplevel"/> to stop.</param>
  565. /// <remarks>
  566. /// <para>This will cause <see cref="Application.Run(Toplevel, Func{Exception, bool})"/> to return.</para>
  567. /// <para>
  568. /// Calling <see cref="RequestStop(Terminal.Gui.Toplevel)"/> is equivalent to setting the <see cref="Toplevel.Running"/>
  569. /// property on the currently running <see cref="Toplevel"/> to false.
  570. /// </para>
  571. /// </remarks>
  572. public static void RequestStop (Toplevel? top = null)
  573. {
  574. if (ApplicationOverlapped.OverlappedTop is null || top is null)
  575. {
  576. top = Current;
  577. }
  578. if (ApplicationOverlapped.OverlappedTop != null
  579. && top!.IsOverlappedContainer
  580. && top?.Running == true
  581. && (Current?.Modal == false || Current is { Modal: true, Running: false }))
  582. {
  583. ApplicationOverlapped.OverlappedTop.RequestStop ();
  584. }
  585. else if (ApplicationOverlapped.OverlappedTop != null
  586. && top != Current
  587. && Current is { Running: true, Modal: true }
  588. && top!.Modal
  589. && top.Running)
  590. {
  591. var ev = new ToplevelClosingEventArgs (Current);
  592. Current.OnClosing (ev);
  593. if (ev.Cancel)
  594. {
  595. return;
  596. }
  597. ev = new (top);
  598. top.OnClosing (ev);
  599. if (ev.Cancel)
  600. {
  601. return;
  602. }
  603. Current.Running = false;
  604. OnNotifyStopRunState (Current);
  605. top.Running = false;
  606. OnNotifyStopRunState (top);
  607. }
  608. else if ((ApplicationOverlapped.OverlappedTop != null
  609. && top != ApplicationOverlapped.OverlappedTop
  610. && top != Current
  611. && Current is { Modal: false, Running: true }
  612. && !top!.Running)
  613. || (ApplicationOverlapped.OverlappedTop != null
  614. && top != ApplicationOverlapped.OverlappedTop
  615. && top != Current
  616. && Current is { Modal: false, Running: false }
  617. && !top!.Running
  618. && TopLevels.ToArray () [1].Running))
  619. {
  620. ApplicationOverlapped.MoveCurrent (top);
  621. }
  622. else if (ApplicationOverlapped.OverlappedTop != null
  623. && Current != top
  624. && Current?.Running == true
  625. && !top!.Running
  626. && Current?.Modal == true
  627. && top.Modal)
  628. {
  629. // The Current and the top are both modal so needed to set the Current.Running to false too.
  630. Current.Running = false;
  631. OnNotifyStopRunState (Current);
  632. }
  633. else if (ApplicationOverlapped.OverlappedTop != null
  634. && Current == top
  635. && ApplicationOverlapped.OverlappedTop?.Running == true
  636. && Current?.Running == true
  637. && top!.Running
  638. && Current?.Modal == true
  639. && top!.Modal)
  640. {
  641. // The OverlappedTop was requested to stop inside a modal Toplevel which is the Current and top,
  642. // both are the same, so needed to set the Current.Running to false too.
  643. Current.Running = false;
  644. OnNotifyStopRunState (Current);
  645. }
  646. else
  647. {
  648. Toplevel currentTop;
  649. if (top == Current || (Current?.Modal == true && !top!.Modal))
  650. {
  651. currentTop = Current!;
  652. }
  653. else
  654. {
  655. currentTop = top!;
  656. }
  657. if (!currentTop.Running)
  658. {
  659. return;
  660. }
  661. var ev = new ToplevelClosingEventArgs (currentTop);
  662. currentTop.OnClosing (ev);
  663. if (ev.Cancel)
  664. {
  665. return;
  666. }
  667. currentTop.Running = false;
  668. OnNotifyStopRunState (currentTop);
  669. }
  670. }
  671. private static void OnNotifyStopRunState (Toplevel top)
  672. {
  673. if (EndAfterFirstIteration)
  674. {
  675. NotifyStopRunState?.Invoke (top, new (top));
  676. }
  677. }
  678. /// <summary>
  679. /// Building block API: completes the execution of a <see cref="Toplevel"/> that was started with
  680. /// <see cref="Begin(Toplevel)"/> .
  681. /// </summary>
  682. /// <param name="runState">The <see cref="RunState"/> returned by the <see cref="Begin(Toplevel)"/> method.</param>
  683. public static void End (RunState runState)
  684. {
  685. ArgumentNullException.ThrowIfNull (runState);
  686. if (ApplicationOverlapped.OverlappedTop is { })
  687. {
  688. ApplicationOverlapped.OverlappedTop.OnChildUnloaded (runState.Toplevel);
  689. }
  690. else
  691. {
  692. runState.Toplevel.OnUnloaded ();
  693. }
  694. // End the RunState.Toplevel
  695. // First, take it off the Toplevel Stack
  696. if (TopLevels.Count > 0)
  697. {
  698. if (TopLevels.Peek () != runState.Toplevel)
  699. {
  700. // If the top of the stack is not the RunState.Toplevel then
  701. // this call to End is not balanced with the call to Begin that started the RunState
  702. throw new ArgumentException ("End must be balanced with calls to Begin");
  703. }
  704. TopLevels.Pop ();
  705. }
  706. // Notify that it is closing
  707. runState.Toplevel?.OnClosed (runState.Toplevel);
  708. // If there is a OverlappedTop that is not the RunState.Toplevel then RunState.Toplevel
  709. // is a child of MidTop, and we should notify the OverlappedTop that it is closing
  710. if (ApplicationOverlapped.OverlappedTop is { } && !runState.Toplevel!.Modal && runState.Toplevel != ApplicationOverlapped.OverlappedTop)
  711. {
  712. ApplicationOverlapped.OverlappedTop.OnChildClosed (runState.Toplevel);
  713. }
  714. // Set Current and Top to the next TopLevel on the stack
  715. if (TopLevels.Count == 0)
  716. {
  717. if (Current is { HasFocus: true })
  718. {
  719. Current.HasFocus = false;
  720. }
  721. Current = null;
  722. }
  723. else
  724. {
  725. if (TopLevels.Count > 1 && TopLevels.Peek () == ApplicationOverlapped.OverlappedTop && ApplicationOverlapped.OverlappedChildren?.Any (t => t.Visible) != null)
  726. {
  727. ApplicationOverlapped.OverlappedMoveNext ();
  728. }
  729. Current = TopLevels.Peek ();
  730. if (TopLevels.Count == 1 && Current == ApplicationOverlapped.OverlappedTop)
  731. {
  732. ApplicationOverlapped.OverlappedTop.OnAllChildClosed ();
  733. }
  734. else
  735. {
  736. ApplicationOverlapped.SetCurrentOverlappedAsTop ();
  737. // BUGBUG: We should not call OnEnter/OnLeave directly; they should only be called by SetHasFocus
  738. if (runState.Toplevel is { HasFocus: true })
  739. {
  740. runState.Toplevel.HasFocus = false;
  741. }
  742. if (Current is { HasFocus: false })
  743. {
  744. Current.SetFocus ();
  745. }
  746. }
  747. Refresh ();
  748. }
  749. // Don't dispose runState.Toplevel. It's up to caller dispose it
  750. // If it's not the same as the current in the RunIteration,
  751. // it will be fixed later in the next RunIteration.
  752. if (ApplicationOverlapped.OverlappedTop is { } && !TopLevels.Contains (ApplicationOverlapped.OverlappedTop))
  753. {
  754. _cachedRunStateToplevel = ApplicationOverlapped.OverlappedTop;
  755. }
  756. else
  757. {
  758. _cachedRunStateToplevel = runState.Toplevel;
  759. }
  760. runState.Toplevel = null;
  761. runState.Dispose ();
  762. }
  763. }