Charlie Kindel 119f922e4b demos text-based controls to show TAB behavior 5 年之前
..
Properties 95d05dae68 fixed merge issues and one bug 5 年之前
Scenarios 119f922e4b demos text-based controls to show TAB behavior 5 年之前
.editorconfig 5b845307a2 UI catalog (#387) 5 年之前
.gitignore 5b845307a2 UI catalog (#387) 5 年之前
Program.cs 09920e0b9b Tons of Scenario fixes 5 年之前
README.md 78cd1bbd1e updated docs further, added UICatalog API, clean up 5 年之前
Scenario.cs 78cd1bbd1e updated docs further, added UICatalog API, clean up 5 年之前
UICatalog.cs 78cd1bbd1e updated docs further, added UICatalog API, clean up 5 年之前
UICatalog.csproj 78cd1bbd1e updated docs further, added UICatalog API, clean up 5 年之前
generic_screenshot.png 5b845307a2 UI catalog (#387) 5 年之前
screenshot.png 6d74845901 Working on making Progress use threads. 5 年之前

README.md

Terminal.Gui UI Catalog

UI Catalog is a comprehensive sample library for Terminal.Gui. It attempts to satisfy the following goals:

  1. Be an easy to use showcase for Terminal.Gui concepts and features.
  2. Provide sample code that illustrates how to properly implement said concepts & features.
  3. Make it easy for contributors to add additional samples in a structured way.

screenshot

Motivation

The original demo.cs sample app for Terminal.Gui is neither good to showcase, nor does it explain different concepts. In addition, because it is built on a single source file, it has proven to cause friction when multiple contributors are simultaneously working on different aspects of Terminal.Gui. See Issue #368 for more background.

API Reference

How To Use

Build and run UI Catalog by typing dotnet run from the UI Catalog folder or by using the Terminal.Gui Visual Studio solution.

Program.cs is the main UI Catalog app and provides a UI for selecting and running Scenarios. Each *Scenario is implemented as a class derived from Scenario and Program.cs uses reflection to dynamically build the UI.

Scenarios are tagged with categories using the [ScenarioCategory] attribute. The left pane of the main screen lists the categories. Clicking on a category shows all the scenarios in that category.

Scenarios can be run either from the UICatalog.exe app UI or by being specified on the command line:

UICatalog.exe <Scenario Name>

e.g.

UICatalog.exe Buttons

Hitting ENTER on a selected Scenario or double-clicking on a Scenario runs that scenario as though it were a stand-alone Terminal.Gui app.

When a Scenario is run, it runs as though it were a standalone Terminal.Gui app. However, scaffolding is provided (in the Scenario base class) that (optionally) takes care of Terminal.Gui initialization.

Contributing by Adding Scenarios

To add a new Scenario simply:

  1. Create a new .cs file in the Scenarios directory that derives from Scenario.
  2. Add a [ScenarioMetaData] attribute to the class specifying the scenario's name and description.
  3. Add one or more [ScenarioCategory] attributes to the class specifying which categories the sceanrio belongs to. If you don't specify a category the sceanrio will show up in "All".
  4. Implement the Setup override which will be called when a user selects the scenario to run.
  5. Optionally, implement the Init and/or Run overrides to provide a custom implementation.

The sample below is provided in the Scenarios directory as a generic sample that can be copied and re-named:

using Terminal.Gui;

namespace UICatalog {
	[ScenarioMetadata (Name: "Generic", Description: "Generic sample - A template for creating new Scenarios")]
	[ScenarioCategory ("Controls")]
	class MyScenario : Scenario {
		public override void Setup ()
		{
			// Put your scenario code here, e.g.
			Win.Add (new Button ("Press me!") {
				X = Pos.Center (),
				Y = Pos.Center (),
				Clicked = () => MessageBox.Query (20, 7, "Hi", "Neat?", "Yes", "No")
			});
		}
	}
}

Scenario provides a Toplevel and Window the provides a canvas for the Scenario to operate. The default Window shows the Scenario name and supports exiting the Scenario through the Esc key.

screenshot

To build a more advanced scenario, where control of the Toplevel and Window is needed (e.g. for scenarios using MenuBar or StatusBar), simply set the Top and Window properties as appropriate, as seen in the UnicodeInMenu scenario:

using Terminal.Gui;

namespace UICatalog {
	[ScenarioMetadata (Name: "Unicode In Menu", Description: "Unicode menus per PR #204")]
	[ScenarioCategory ("Text")]
	[ScenarioCategory ("Controls")]
	class UnicodeInMenu : Scenario {
		public override void Setup ()
		{
			Top = new Toplevel (new Rect (0, 0, Application.Driver.Cols, Application.Driver.Rows));
			var menu = new MenuBar (new MenuBarItem [] {
				new MenuBarItem ("_Файл", new MenuItem [] {
					new MenuItem ("_Создать", "Creates new file", null),
					new MenuItem ("_Открыть", "", null),
					new MenuItem ("Со_хранить", "", null),
					new MenuItem ("_Выход", "", () => Application.RequestStop() )
				}),
				new MenuBarItem ("_Edit", new MenuItem [] {
					new MenuItem ("_Copy", "", null),
					new MenuItem ("C_ut", "", null),
					new MenuItem ("_Paste", "", null)
				})
			});
			Top.Add (menu);

			Win = new Window ($"Scenario: {GetName ()}") {
				X = 0,
				Y = 1,
				Width = Dim.Fill (),
				Height = Dim.Fill ()
			};
			Top.Add (Win);
		}
	}
}

For complete control, the Init and Run overrides can be implemented. The base.Init assigns Application.Top to Top and creates Win. The base.Run simply calls Application.Run(Top).

Contribution Guidelines

  • Provide a terse, descriptive name for Scenarios. Keep them short; the ListView that displays them dynamically sizes the column width and long names will make it hard for people to use.
  • Provide a clear description.
  • Comment Scenario code to describe to others why it's a useful Scenario.
  • Annotate Scenarios with [ScenarioCategory] attributes. Try to minimize the number of new categories created.
  • Use the Bug Rero Category for Scnarios that reproduce bugs.
    • Include the Github Issue # in the Description.
    • Once the bug has been fixed in master submit another PR to remove the Scenario (or modify it to provide a good regression test).
  • Tag bugs or suggestions for UI Catalog as Terminal.Gui Github Issues with "UICatalog: ".