Application.Run.cs 25 KB

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  1. #nullable enable
  2. using System.Diagnostics;
  3. using System.Diagnostics.CodeAnalysis;
  4. namespace Terminal.Gui;
  5. public static partial class Application // Run (Begin, Run, End, Stop)
  6. {
  7. private static Key _quitKey = Key.Esc; // Resources/config.json overrides
  8. /// <summary>Gets or sets the key to quit the application.</summary>
  9. [SerializableConfigurationProperty (Scope = typeof (SettingsScope))]
  10. public static Key QuitKey
  11. {
  12. get => _quitKey;
  13. set
  14. {
  15. if (_quitKey != value)
  16. {
  17. ReplaceKey (_quitKey, value);
  18. _quitKey = value;
  19. }
  20. }
  21. }
  22. private static Key _arrangeKey = Key.F5.WithCtrl; // Resources/config.json overrides
  23. /// <summary>Gets or sets the key to activate arranging views using the keyboard.</summary>
  24. [SerializableConfigurationProperty (Scope = typeof (SettingsScope))]
  25. public static Key ArrangeKey
  26. {
  27. get => _arrangeKey;
  28. set
  29. {
  30. if (_arrangeKey != value)
  31. {
  32. ReplaceKey (_arrangeKey, value);
  33. _arrangeKey = value;
  34. }
  35. }
  36. }
  37. // When `End ()` is called, it is possible `RunState.Toplevel` is a different object than `Top`.
  38. // This variable is set in `End` in this case so that `Begin` correctly sets `Top`.
  39. private static Toplevel? _cachedRunStateToplevel;
  40. /// <summary>
  41. /// Notify that a new <see cref="RunState"/> was created (<see cref="Begin(Toplevel)"/> was called). The token is
  42. /// created in <see cref="Begin(Toplevel)"/> and this event will be fired before that function exits.
  43. /// </summary>
  44. /// <remarks>
  45. /// If <see cref="EndAfterFirstIteration"/> is <see langword="true"/> callers to <see cref="Begin(Toplevel)"/>
  46. /// must also subscribe to <see cref="NotifyStopRunState"/> and manually dispose of the <see cref="RunState"/> token
  47. /// when the application is done.
  48. /// </remarks>
  49. public static event EventHandler<RunStateEventArgs>? NotifyNewRunState;
  50. /// <summary>Notify that an existent <see cref="RunState"/> is stopping (<see cref="End(RunState)"/> was called).</summary>
  51. /// <remarks>
  52. /// If <see cref="EndAfterFirstIteration"/> is <see langword="true"/> callers to <see cref="Begin(Toplevel)"/>
  53. /// must also subscribe to <see cref="NotifyStopRunState"/> and manually dispose of the <see cref="RunState"/> token
  54. /// when the application is done.
  55. /// </remarks>
  56. public static event EventHandler<ToplevelEventArgs>? NotifyStopRunState;
  57. /// <summary>Building block API: Prepares the provided <see cref="Toplevel"/> for execution.</summary>
  58. /// <returns>
  59. /// The <see cref="RunState"/> handle that needs to be passed to the <see cref="End(RunState)"/> method upon
  60. /// completion.
  61. /// </returns>
  62. /// <param name="toplevel">The <see cref="Toplevel"/> to prepare execution for.</param>
  63. /// <remarks>
  64. /// This method prepares the provided <see cref="Toplevel"/> for running with the focus, it adds this to the list
  65. /// of <see cref="Toplevel"/>s, lays out the Subviews, focuses the first element, and draws the <see cref="Toplevel"/>
  66. /// in the screen. This is usually followed by executing the <see cref="RunLoop"/> method, and then the
  67. /// <see cref="End(RunState)"/> method upon termination which will undo these changes.
  68. /// </remarks>
  69. public static RunState Begin (Toplevel toplevel)
  70. {
  71. ArgumentNullException.ThrowIfNull (toplevel);
  72. //#if DEBUG_IDISPOSABLE
  73. // Debug.Assert (!toplevel.WasDisposed);
  74. // if (_cachedRunStateToplevel is { } && _cachedRunStateToplevel != toplevel)
  75. // {
  76. // Debug.Assert (_cachedRunStateToplevel.WasDisposed);
  77. // }
  78. //#endif
  79. // Ensure the mouse is ungrabbed.
  80. MouseGrabView = null;
  81. var rs = new RunState (toplevel);
  82. #if DEBUG_IDISPOSABLE
  83. if (Top is { } && toplevel != Top && !TopLevels.Contains (Top))
  84. {
  85. // This assertion confirm if the Top was already disposed
  86. Debug.Assert (Top.WasDisposed);
  87. Debug.Assert (Top == _cachedRunStateToplevel);
  88. }
  89. #endif
  90. lock (TopLevels)
  91. {
  92. if (Top is { } && toplevel != Top && !TopLevels.Contains (Top))
  93. {
  94. // If Top was already disposed and isn't on the Toplevels Stack,
  95. // clean it up here if is the same as _cachedRunStateToplevel
  96. if (Top == _cachedRunStateToplevel)
  97. {
  98. Top = null;
  99. }
  100. else
  101. {
  102. // Probably this will never hit
  103. throw new ObjectDisposedException (Top.GetType ().FullName);
  104. }
  105. }
  106. // BUGBUG: We should not depend on `Id` internally.
  107. // BUGBUG: It is super unclear what this code does anyway.
  108. if (string.IsNullOrEmpty (toplevel.Id))
  109. {
  110. var count = 1;
  111. var id = (TopLevels.Count + count).ToString ();
  112. while (TopLevels.Count > 0 && TopLevels.FirstOrDefault (x => x.Id == id) is { })
  113. {
  114. count++;
  115. id = (TopLevels.Count + count).ToString ();
  116. }
  117. toplevel.Id = (TopLevels.Count + count).ToString ();
  118. TopLevels.Push (toplevel);
  119. }
  120. else
  121. {
  122. Toplevel? dup = TopLevels.FirstOrDefault (x => x.Id == toplevel.Id);
  123. if (dup is null)
  124. {
  125. TopLevels.Push (toplevel);
  126. }
  127. }
  128. if (TopLevels.FindDuplicates (new ToplevelEqualityComparer ()).Count > 0)
  129. {
  130. throw new ArgumentException ("There are duplicates Toplevel IDs");
  131. }
  132. }
  133. if (Top is null)
  134. {
  135. Top = toplevel;
  136. }
  137. if ((Top?.Modal == false && toplevel.Modal)
  138. || (Top?.Modal == false && !toplevel.Modal)
  139. || (Top?.Modal == true && toplevel.Modal))
  140. {
  141. if (toplevel.Visible)
  142. {
  143. if (Top is { HasFocus: true })
  144. {
  145. Top.HasFocus = false;
  146. }
  147. Top?.OnDeactivate (toplevel);
  148. Toplevel previousCurrent = Top!;
  149. Top = toplevel;
  150. Top.OnActivate (previousCurrent);
  151. }
  152. }
  153. // View implements ISupportInitializeNotification which is derived from ISupportInitialize
  154. if (!toplevel.IsInitialized)
  155. {
  156. toplevel.BeginInit ();
  157. toplevel.EndInit ();
  158. if (toplevel.SetRelativeLayout (Driver!.Screen.Size))
  159. {
  160. toplevel.LayoutSubviews ();
  161. }
  162. // toplevel.SetLayoutNeeded();
  163. }
  164. // Try to set initial focus to any TabStop
  165. if (!toplevel.HasFocus)
  166. {
  167. toplevel.SetFocus ();
  168. }
  169. toplevel.OnLoaded ();
  170. if (PositionCursor ())
  171. {
  172. Driver.UpdateCursor ();
  173. }
  174. NotifyNewRunState?.Invoke (toplevel, new (rs));
  175. return rs;
  176. }
  177. /// <summary>
  178. /// Calls <see cref="View.PositionCursor"/> on the most focused view.
  179. /// </summary>
  180. /// <remarks>
  181. /// Does nothing if there is no most focused view.
  182. /// <para>
  183. /// If the most focused view is not visible within it's superview, the cursor will be hidden.
  184. /// </para>
  185. /// </remarks>
  186. /// <returns><see langword="true"/> if a view positioned the cursor and the position is visible.</returns>
  187. internal static bool PositionCursor ()
  188. {
  189. // Find the most focused view and position the cursor there.
  190. View? mostFocused = Navigation?.GetFocused ();
  191. // If the view is not visible or enabled, don't position the cursor
  192. if (mostFocused is null || !mostFocused.Visible || !mostFocused.Enabled)
  193. {
  194. Driver!.GetCursorVisibility (out CursorVisibility current);
  195. if (current != CursorVisibility.Invisible)
  196. {
  197. Driver.SetCursorVisibility (CursorVisibility.Invisible);
  198. }
  199. return false;
  200. }
  201. // If the view is not visible within it's superview, don't position the cursor
  202. Rectangle mostFocusedViewport = mostFocused.ViewportToScreen (mostFocused.Viewport with { Location = Point.Empty });
  203. Rectangle superViewViewport = mostFocused.SuperView?.ViewportToScreen (mostFocused.SuperView.Viewport with { Location = Point.Empty }) ?? Driver!.Screen;
  204. if (!superViewViewport.IntersectsWith (mostFocusedViewport))
  205. {
  206. return false;
  207. }
  208. Point? cursor = mostFocused.PositionCursor ();
  209. Driver!.GetCursorVisibility (out CursorVisibility currentCursorVisibility);
  210. if (cursor is { })
  211. {
  212. // Convert cursor to screen coords
  213. cursor = mostFocused.ViewportToScreen (mostFocused.Viewport with { Location = cursor.Value }).Location;
  214. // If the cursor is not in a visible location in the SuperView, hide it
  215. if (!superViewViewport.Contains (cursor.Value))
  216. {
  217. if (currentCursorVisibility != CursorVisibility.Invisible)
  218. {
  219. Driver.SetCursorVisibility (CursorVisibility.Invisible);
  220. }
  221. return false;
  222. }
  223. // Show it
  224. if (currentCursorVisibility == CursorVisibility.Invisible)
  225. {
  226. Driver.SetCursorVisibility (mostFocused.CursorVisibility);
  227. }
  228. return true;
  229. }
  230. if (currentCursorVisibility != CursorVisibility.Invisible)
  231. {
  232. Driver.SetCursorVisibility (CursorVisibility.Invisible);
  233. }
  234. return false;
  235. }
  236. /// <summary>
  237. /// Runs the application by creating a <see cref="Toplevel"/> object and calling
  238. /// <see cref="Run(Toplevel, Func{Exception, bool})"/>.
  239. /// </summary>
  240. /// <remarks>
  241. /// <para>Calling <see cref="Init"/> first is not needed as this function will initialize the application.</para>
  242. /// <para>
  243. /// <see cref="Shutdown"/> must be called when the application is closing (typically after Run> has returned) to
  244. /// ensure resources are cleaned up and terminal settings restored.
  245. /// </para>
  246. /// <para>
  247. /// The caller is responsible for disposing the object returned by this method.
  248. /// </para>
  249. /// </remarks>
  250. /// <returns>The created <see cref="Toplevel"/> object. The caller is responsible for disposing this object.</returns>
  251. [RequiresUnreferencedCode ("AOT")]
  252. [RequiresDynamicCode ("AOT")]
  253. public static Toplevel Run (Func<Exception, bool>? errorHandler = null, ConsoleDriver? driver = null) { return Run<Toplevel> (errorHandler, driver); }
  254. /// <summary>
  255. /// Runs the application by creating a <see cref="Toplevel"/>-derived object of type <c>T</c> and calling
  256. /// <see cref="Run(Toplevel, Func{Exception, bool})"/>.
  257. /// </summary>
  258. /// <remarks>
  259. /// <para>Calling <see cref="Init"/> first is not needed as this function will initialize the application.</para>
  260. /// <para>
  261. /// <see cref="Shutdown"/> must be called when the application is closing (typically after Run> has returned) to
  262. /// ensure resources are cleaned up and terminal settings restored.
  263. /// </para>
  264. /// <para>
  265. /// The caller is responsible for disposing the object returned by this method.
  266. /// </para>
  267. /// </remarks>
  268. /// <param name="errorHandler"></param>
  269. /// <param name="driver">
  270. /// The <see cref="ConsoleDriver"/> to use. If not specified the default driver for the platform will
  271. /// be used ( <see cref="WindowsDriver"/>, <see cref="CursesDriver"/>, or <see cref="NetDriver"/>). Must be
  272. /// <see langword="null"/> if <see cref="Init"/> has already been called.
  273. /// </param>
  274. /// <returns>The created T object. The caller is responsible for disposing this object.</returns>
  275. [RequiresUnreferencedCode ("AOT")]
  276. [RequiresDynamicCode ("AOT")]
  277. public static T Run<T> (Func<Exception, bool>? errorHandler = null, ConsoleDriver? driver = null)
  278. where T : Toplevel, new()
  279. {
  280. if (!IsInitialized)
  281. {
  282. // Init() has NOT been called.
  283. InternalInit (driver, null, true);
  284. }
  285. var top = new T ();
  286. Run (top, errorHandler);
  287. return top;
  288. }
  289. /// <summary>Runs the Application using the provided <see cref="Toplevel"/> view.</summary>
  290. /// <remarks>
  291. /// <para>
  292. /// This method is used to start processing events for the main application, but it is also used to run other
  293. /// modal <see cref="View"/>s such as <see cref="Dialog"/> boxes.
  294. /// </para>
  295. /// <para>
  296. /// To make a <see cref="Run(Terminal.Gui.Toplevel,System.Func{System.Exception,bool})"/> stop execution, call
  297. /// <see cref="Application.RequestStop"/>.
  298. /// </para>
  299. /// <para>
  300. /// Calling <see cref="Run(Terminal.Gui.Toplevel,System.Func{System.Exception,bool})"/> is equivalent to calling
  301. /// <see cref="Begin(Toplevel)"/>, followed by <see cref="RunLoop(RunState)"/>, and then calling
  302. /// <see cref="End(RunState)"/>.
  303. /// </para>
  304. /// <para>
  305. /// Alternatively, to have a program control the main loop and process events manually, call
  306. /// <see cref="Begin(Toplevel)"/> to set things up manually and then repeatedly call
  307. /// <see cref="RunLoop(RunState)"/> with the wait parameter set to false. By doing this the
  308. /// <see cref="RunLoop(RunState)"/> method will only process any pending events, timers, idle handlers and then
  309. /// return control immediately.
  310. /// </para>
  311. /// <para>When using <see cref="Run{T}"/> or
  312. /// <see cref="Run(System.Func{System.Exception,bool},Terminal.Gui.ConsoleDriver)"/>
  313. /// <see cref="Init"/> will be called automatically.
  314. /// </para>
  315. /// <para>
  316. /// RELEASE builds only: When <paramref name="errorHandler"/> is <see langword="null"/> any exceptions will be
  317. /// rethrown. Otherwise, if <paramref name="errorHandler"/> will be called. If <paramref name="errorHandler"/>
  318. /// returns <see langword="true"/> the <see cref="RunLoop(RunState)"/> will resume; otherwise this method will
  319. /// exit.
  320. /// </para>
  321. /// </remarks>
  322. /// <param name="view">The <see cref="Toplevel"/> to run as a modal.</param>
  323. /// <param name="errorHandler">
  324. /// RELEASE builds only: Handler for any unhandled exceptions (resumes when returns true,
  325. /// rethrows when null).
  326. /// </param>
  327. public static void Run (Toplevel view, Func<Exception, bool>? errorHandler = null)
  328. {
  329. ArgumentNullException.ThrowIfNull (view);
  330. if (IsInitialized)
  331. {
  332. if (Driver is null)
  333. {
  334. // Disposing before throwing
  335. view.Dispose ();
  336. // This code path should be impossible because Init(null, null) will select the platform default driver
  337. throw new InvalidOperationException (
  338. "Init() completed without a driver being set (this should be impossible); Run<T>() cannot be called."
  339. );
  340. }
  341. }
  342. else
  343. {
  344. // Init() has NOT been called.
  345. throw new InvalidOperationException (
  346. "Init() has not been called. Only Run() or Run<T>() can be used without calling Init()."
  347. );
  348. }
  349. var resume = true;
  350. while (resume)
  351. {
  352. #if !DEBUG
  353. try
  354. {
  355. #endif
  356. resume = false;
  357. RunState runState = Begin (view);
  358. // If EndAfterFirstIteration is true then the user must dispose of the runToken
  359. // by using NotifyStopRunState event.
  360. RunLoop (runState);
  361. if (runState.Toplevel is null)
  362. {
  363. #if DEBUG_IDISPOSABLE
  364. Debug.Assert (TopLevels.Count == 0);
  365. #endif
  366. runState.Dispose ();
  367. return;
  368. }
  369. if (!EndAfterFirstIteration)
  370. {
  371. End (runState);
  372. }
  373. #if !DEBUG
  374. }
  375. catch (Exception error)
  376. {
  377. if (errorHandler is null)
  378. {
  379. throw;
  380. }
  381. resume = errorHandler (error);
  382. }
  383. #endif
  384. }
  385. }
  386. /// <summary>Adds a timeout to the application.</summary>
  387. /// <remarks>
  388. /// When time specified passes, the callback will be invoked. If the callback returns true, the timeout will be
  389. /// reset, repeating the invocation. If it returns false, the timeout will stop and be removed. The returned value is a
  390. /// token that can be used to stop the timeout by calling <see cref="RemoveTimeout(object)"/>.
  391. /// </remarks>
  392. public static object AddTimeout (TimeSpan time, Func<bool> callback) { return MainLoop!.AddTimeout (time, callback); }
  393. /// <summary>Removes a previously scheduled timeout</summary>
  394. /// <remarks>The token parameter is the value returned by <see cref="AddTimeout"/>.</remarks>
  395. /// Returns
  396. /// <c>true</c>
  397. /// if the timeout is successfully removed; otherwise,
  398. /// <c>false</c>
  399. /// .
  400. /// This method also returns
  401. /// <c>false</c>
  402. /// if the timeout is not found.
  403. public static bool RemoveTimeout (object token) { return MainLoop?.RemoveTimeout (token) ?? false; }
  404. /// <summary>Runs <paramref name="action"/> on the thread that is processing events</summary>
  405. /// <param name="action">the action to be invoked on the main processing thread.</param>
  406. public static void Invoke (Action action)
  407. {
  408. MainLoop?.AddIdle (
  409. () =>
  410. {
  411. action ();
  412. return false;
  413. }
  414. );
  415. }
  416. // TODO: Determine if this is really needed. The only code that calls WakeUp I can find
  417. // is ProgressBarStyles, and it's not clear it needs to.
  418. /// <summary>Wakes up the running application that might be waiting on input.</summary>
  419. public static void Wakeup () { MainLoop?.Wakeup (); }
  420. /// <summary>Triggers a refresh of the entire display.</summary>
  421. public static void Refresh ()
  422. {
  423. bool clear = false;
  424. foreach (Toplevel tl in TopLevels.Reverse ())
  425. {
  426. if (tl.IsLayoutNeeded ())
  427. {
  428. clear = true;
  429. if (tl.SetRelativeLayout (Screen.Size))
  430. {
  431. tl.LayoutSubviews ();
  432. }
  433. }
  434. }
  435. if (clear)
  436. {
  437. Driver!.ClearContents ();
  438. }
  439. foreach (Toplevel tl in TopLevels.Reverse ())
  440. {
  441. if (clear)
  442. {
  443. tl.SetNeedsDisplay(Screen);
  444. }
  445. tl.Draw ();
  446. }
  447. Driver!.Refresh ();
  448. }
  449. /// <summary>This event is raised on each iteration of the main loop.</summary>
  450. /// <remarks>See also <see cref="Timeout"/></remarks>
  451. public static event EventHandler<IterationEventArgs>? Iteration;
  452. /// <summary>The <see cref="MainLoop"/> driver for the application</summary>
  453. /// <value>The main loop.</value>
  454. internal static MainLoop? MainLoop { get; private set; }
  455. /// <summary>
  456. /// Set to true to cause <see cref="End"/> to be called after the first iteration. Set to false (the default) to
  457. /// cause the application to continue running until Application.RequestStop () is called.
  458. /// </summary>
  459. public static bool EndAfterFirstIteration { get; set; }
  460. /// <summary>Building block API: Runs the main loop for the created <see cref="Toplevel"/>.</summary>
  461. /// <param name="state">The state returned by the <see cref="Begin(Toplevel)"/> method.</param>
  462. public static void RunLoop (RunState state)
  463. {
  464. ArgumentNullException.ThrowIfNull (state);
  465. ObjectDisposedException.ThrowIf (state.Toplevel is null, "state");
  466. var firstIteration = true;
  467. for (state.Toplevel.Running = true; state.Toplevel?.Running == true;)
  468. {
  469. MainLoop!.Running = true;
  470. if (EndAfterFirstIteration && !firstIteration)
  471. {
  472. return;
  473. }
  474. RunIteration (ref state, ref firstIteration);
  475. }
  476. MainLoop!.Running = false;
  477. // Run one last iteration to consume any outstanding input events from Driver
  478. // This is important for remaining OnKeyUp events.
  479. RunIteration (ref state, ref firstIteration);
  480. }
  481. /// <summary>Run one application iteration.</summary>
  482. /// <param name="state">The state returned by <see cref="Begin(Toplevel)"/>.</param>
  483. /// <param name="firstIteration">
  484. /// Set to <see langword="true"/> if this is the first run loop iteration. Upon return, it
  485. /// will be set to <see langword="false"/> if at least one iteration happened.
  486. /// </param>
  487. public static void RunIteration (ref RunState state, ref bool firstIteration)
  488. {
  489. if (MainLoop!.Running && MainLoop.EventsPending ())
  490. {
  491. // Notify Toplevel it's ready
  492. if (firstIteration)
  493. {
  494. state.Toplevel.OnReady ();
  495. }
  496. MainLoop.RunIteration ();
  497. Iteration?.Invoke (null, new ());
  498. }
  499. firstIteration = false;
  500. if (Top is null)
  501. {
  502. return;
  503. }
  504. Refresh ();
  505. if (PositionCursor ())
  506. {
  507. Driver!.UpdateCursor ();
  508. }
  509. }
  510. /// <summary>Stops the provided <see cref="Toplevel"/>, causing or the <paramref name="top"/> if provided.</summary>
  511. /// <param name="top">The <see cref="Toplevel"/> to stop.</param>
  512. /// <remarks>
  513. /// <para>This will cause <see cref="Application.Run(Toplevel, Func{Exception, bool})"/> to return.</para>
  514. /// <para>
  515. /// Calling <see cref="RequestStop(Terminal.Gui.Toplevel)"/> is equivalent to setting the <see cref="Toplevel.Running"/>
  516. /// property on the currently running <see cref="Toplevel"/> to false.
  517. /// </para>
  518. /// </remarks>
  519. public static void RequestStop (Toplevel? top = null)
  520. {
  521. if (top is null)
  522. {
  523. top = Top;
  524. }
  525. if (!top!.Running)
  526. {
  527. return;
  528. }
  529. var ev = new ToplevelClosingEventArgs (top);
  530. top.OnClosing (ev);
  531. if (ev.Cancel)
  532. {
  533. return;
  534. }
  535. top.Running = false;
  536. OnNotifyStopRunState (top);
  537. }
  538. private static void OnNotifyStopRunState (Toplevel top)
  539. {
  540. if (EndAfterFirstIteration)
  541. {
  542. NotifyStopRunState?.Invoke (top, new (top));
  543. }
  544. }
  545. /// <summary>
  546. /// Building block API: completes the execution of a <see cref="Toplevel"/> that was started with
  547. /// <see cref="Begin(Toplevel)"/> .
  548. /// </summary>
  549. /// <param name="runState">The <see cref="RunState"/> returned by the <see cref="Begin(Toplevel)"/> method.</param>
  550. public static void End (RunState runState)
  551. {
  552. ArgumentNullException.ThrowIfNull (runState);
  553. runState.Toplevel.OnUnloaded ();
  554. // End the RunState.Toplevel
  555. // First, take it off the Toplevel Stack
  556. if (TopLevels.Count > 0)
  557. {
  558. if (TopLevels.Peek () != runState.Toplevel)
  559. {
  560. // If the top of the stack is not the RunState.Toplevel then
  561. // this call to End is not balanced with the call to Begin that started the RunState
  562. throw new ArgumentException ("End must be balanced with calls to Begin");
  563. }
  564. TopLevels.Pop ();
  565. }
  566. // Notify that it is closing
  567. runState.Toplevel?.OnClosed (runState.Toplevel);
  568. if (TopLevels.Count > 0)
  569. {
  570. Top = TopLevels.Peek ();
  571. Top.SetNeedsDisplay ();
  572. }
  573. if (runState.Toplevel is { HasFocus: true })
  574. {
  575. runState.Toplevel.HasFocus = false;
  576. }
  577. if (Top is { HasFocus: false })
  578. {
  579. Top.SetFocus ();
  580. }
  581. _cachedRunStateToplevel = runState.Toplevel;
  582. runState.Toplevel = null;
  583. runState.Dispose ();
  584. Refresh ();
  585. }
  586. }