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- #nullable enable
- using System.ComponentModel;
- namespace Terminal.Gui;
- /// <summary>
- /// Provides a proportional control for scrolling through content. Used within a <see cref="ScrollBar"/>.
- /// </summary>
- public class Scroll : View
- {
- /// <inheritdoc/>
- public Scroll ()
- {
- WantContinuousButtonPressed = true;
- CanFocus = false;
- Orientation = Orientation.Vertical;
- Width = Dim.Auto (DimAutoStyle.Content, 1);
- Height = Dim.Auto (DimAutoStyle.Content, 1);
- _slider = new (this);
- Add (_slider);
- Added += Scroll_Added!;
- Removed += Scroll_Removed!;
- Initialized += Scroll_Initialized!;
- MouseEvent += Scroll_MouseEvent!;
- }
- private readonly ScrollSlider _slider;
- private Orientation _orientation;
- private int _position;
- private int _size;
- /// <summary>
- /// Gets or sets if the Scroll is oriented vertically or horizontally.
- /// </summary>
- public Orientation Orientation
- {
- get => _orientation;
- set
- {
- _orientation = value;
- AdjustSlider ();
- }
- }
- /// <summary>
- /// Gets or sets the position of the start of the Scroll slider, relative to <see cref="Size"/>.
- /// </summary>
- public int Position
- {
- get => _position;
- set
- {
- if (value == _position || value < 0)
- {
- return;
- }
- int barSize = Orientation == Orientation.Vertical ? GetContentSize ().Height : GetContentSize ().Width;
- if (value + barSize > Size)
- {
- return;
- }
- CancelEventArgs<int> args = OnPositionChanging (_position, value);
- if (args.Cancel)
- {
- return;
- }
- _position = value;
- if (!_slider._wasSliderMouse)
- {
- AdjustSlider ();
- }
- OnPositionChanged (_position);
- }
- }
- /// <summary>Raised when the <see cref="Position"/> has changed.</summary>
- public event EventHandler<EventArgs<int>>? PositionChanged;
- /// <summary>
- /// Raised when the <see cref="Position"/> is changing. Set <see cref="CancelEventArgs.Cancel"/> to
- /// <see langword="true"/> to prevent the position from being changed.
- /// </summary>
- public event EventHandler<CancelEventArgs<int>>? PositionChanging;
- /// <summary>
- /// Gets or sets the size of the Scroll. This is the total size of the content that can be scrolled through.
- /// </summary>
- public int Size
- {
- get => _size;
- set
- {
- _size = value;
- OnSizeChanged (_size);
- AdjustSlider ();
- }
- }
- /// <summary>Raised when <see cref="Size"/> has changed.</summary>
- public event EventHandler<EventArgs<int>>? SizeChanged;
- // TODO: Move this into "ScrollSlider" and override it there. Scroll can then subscribe to _slider.LayoutComplete and call AdjustSlider.
- // QUESTION: I've been meaning to add a "View.FrameChanged" event (fired from LayoutComplete only if Frame has changed). Should we do that as part of this PR?
- // QUESTION: Note I *did* add "View.ViewportChanged" in a previous PR.
- /// <inheritdoc/>
- protected override void Dispose (bool disposing)
- {
- Added -= Scroll_Added!;
- Initialized -= Scroll_Initialized!;
- MouseEvent -= Scroll_MouseEvent!;
- base.Dispose (disposing);
- }
- /// <summary>Virtual method called when <see cref="Position"/> has changed. Raises <see cref="PositionChanged"/>.</summary>
- protected virtual void OnPositionChanged (int position) { PositionChanged?.Invoke (this, new (in position)); }
- /// <summary>
- /// Virtual method called when <see cref="Position"/> is changing. Raises <see cref="PositionChanging"/>, which is
- /// cancelable.
- /// </summary>
- protected virtual CancelEventArgs<int> OnPositionChanging (int currentPos, int newPos)
- {
- CancelEventArgs<int> args = new (ref currentPos, ref newPos);
- PositionChanging?.Invoke (this, args);
- return args;
- }
- /// <summary>Virtual method called when <see cref="Size"/> has changed. Raises <see cref="SizeChanged"/>.</summary>
- protected void OnSizeChanged (int size) { SizeChanged?.Invoke (this, new (in size)); }
- private void AdjustSlider ()
- {
- if (!IsInitialized)
- {
- return;
- }
- (int Location, int Dimension) slider = GetSliderLocationDimensionFromPosition ();
- _slider.X = Orientation == Orientation.Vertical ? 0 : slider.Location;
- _slider.Y = Orientation == Orientation.Vertical ? slider.Location : 0;
- _slider.SetContentSize (
- new (
- Orientation == Orientation.Vertical ? GetContentSize ().Width : slider.Dimension,
- Orientation == Orientation.Vertical ? slider.Dimension : GetContentSize ().Height
- ));
- SetSliderText ();
- }
- // QUESTION: This method is only called from one place. Should it be inlined? Or, should it be made internal and unit tests be provided?
- private (int Location, int Dimension) GetSliderLocationDimensionFromPosition ()
- {
- if (GetContentSize ().Height == 0 || GetContentSize ().Width == 0)
- {
- return new (0, 0);
- }
- int scrollSize = Orientation == Orientation.Vertical ? GetContentSize ().Height : GetContentSize ().Width;
- int location;
- int dimension;
- if (Size > 0)
- {
- dimension = Math.Min (Math.Max (scrollSize * scrollSize / Size, 1), scrollSize);
- // Ensure the Position is valid
- if (Position > 0 && Position + scrollSize > Size)
- {
- Position = Size - scrollSize;
- }
- location = Math.Min ((Position * scrollSize + Position) / Size, scrollSize - dimension);
- if (Position == Size - scrollSize && location + dimension < scrollSize)
- {
- location = scrollSize - dimension;
- }
- }
- else
- {
- location = 0;
- dimension = scrollSize;
- }
- return new (location, dimension);
- }
- private void Scroll_Added (object sender, SuperViewChangedEventArgs e)
- {
- View parent = (e.Parent is Adornment adornment ? adornment.Parent : e.Parent)!;
- parent.LayoutComplete += SuperView_LayoutComplete!;
- }
- private void Scroll_Initialized (object sender, EventArgs e) { AdjustSlider (); }
- // TODO: I think you should create a new `internal` view named "ScrollSlider" with an `Orientation` property. It should inherit from View and override GetNormalColor and the mouse events
- // that can be moved within it's Superview, constrained to move only horizontally or vertically depending on Orientation.
- // This will really simplify a lot of this.
- private void Scroll_MouseEvent (object sender, MouseEventEventArgs e)
- {
- MouseEvent me = e.MouseEvent;
- int location = Orientation == Orientation.Vertical ? me.Position.Y : me.Position.X;
- int barSize = Orientation == Orientation.Vertical ? GetContentSize ().Height : GetContentSize ().Width;
- (int topLeft, int bottomRight) sliderPos = _orientation == Orientation.Vertical
- ? new (_slider.Frame.Y, _slider.Frame.Bottom - 1)
- : new (_slider.Frame.X, _slider.Frame.Right - 1);
- if (me.Flags == MouseFlags.Button1Pressed && location < sliderPos.topLeft)
- {
- Position = Math.Max (Position - barSize, 0);
- }
- else if (me.Flags == MouseFlags.Button1Pressed && location > sliderPos.bottomRight)
- {
- Position = Math.Min (Position + barSize, Size - barSize);
- }
- else if ((me.Flags == MouseFlags.WheeledDown && Orientation == Orientation.Vertical)
- || (me.Flags == MouseFlags.WheeledRight && Orientation == Orientation.Horizontal))
- {
- Position = Math.Min (Position + 1, Size - barSize);
- }
- else if ((me.Flags == MouseFlags.WheeledUp && Orientation == Orientation.Vertical)
- || (me.Flags == MouseFlags.WheeledLeft && Orientation == Orientation.Horizontal))
- {
- Position = Math.Max (Position - 1, 0);
- }
- else if (me.Flags == MouseFlags.Button1Clicked)
- {
- if (_slider.Frame.Contains (me.Position))
- {
- _slider.OnMouseEvent (e.MouseEvent);
- }
- }
- }
- private void Scroll_Removed (object sender, SuperViewChangedEventArgs e)
- {
- if (e.Parent is { })
- {
- View parent = (e.Parent is Adornment adornment ? adornment.Parent : e.Parent)!;
- parent.LayoutComplete -= SuperView_LayoutComplete!;
- }
- }
- private void SetSliderText ()
- {
- TextDirection = Orientation == Orientation.Vertical ? TextDirection.TopBottom_LeftRight : TextDirection.LeftRight_TopBottom;
- // QUESTION: Should these Glyphs be configurable via CM?
- Text = string.Concat (
- Enumerable.Repeat (
- Glyphs.Stipple.ToString (),
- GetContentSize ().Width * GetContentSize ().Height));
- _slider.TextDirection = Orientation == Orientation.Vertical ? TextDirection.TopBottom_LeftRight : TextDirection.LeftRight_TopBottom;
- _slider.Text = string.Concat (
- Enumerable.Repeat (
- Glyphs.ContinuousMeterSegment.ToString (),
- _slider.GetContentSize ().Width * _slider.GetContentSize ().Height));
- }
- // TODO: This is unnecessary. If Scroll.Width/Height is Dim.Auto, the Superview will get resized automatically.
- private void SuperView_LayoutComplete (object sender, LayoutEventArgs e)
- {
- if (!_slider._wasSliderMouse)
- {
- AdjustSlider ();
- }
- else
- {
- _slider._wasSliderMouse = false;
- }
- }
- }
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