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Readme Module section update (#1587)

Filip Petersson 2 years ago
parent
commit
43b6356793
1 changed files with 3 additions and 3 deletions
  1. 3 3
      README.md

+ 3 - 3
README.md

@@ -379,7 +379,7 @@ By default, the module resolution algorithm will be restricted to the base path
 Defining modules using JavaScript source code:
 Defining modules using JavaScript source code:
 
 
 ```c#
 ```c#
-engine.CreateModule("user", "export const name = 'John';")
+engine.AddModule("user", "export const name = 'John';");
 
 
 var ns = engine.ImportModule("user");
 var ns = engine.ImportModule("user");
 
 
@@ -390,13 +390,13 @@ Defining modules using the module builder, which allows you to export CLR classe
 
 
 ```c#
 ```c#
 // Create the module 'lib' with the class MyClass and the variable version
 // Create the module 'lib' with the class MyClass and the variable version
-engine.CreateModule("lib", builder => builder
+engine.AddModule("lib", builder => builder
     .ExportType<MyClass>()
     .ExportType<MyClass>()
     .ExportValue("version", 15)
     .ExportValue("version", 15)
 );
 );
 
 
 // Create a user-defined module and do something with 'lib'
 // Create a user-defined module and do something with 'lib'
-engine.CreateModule("custom", @"
+engine.AddModule("custom", @"
     import { MyClass, version } from 'lib';
     import { MyClass, version } from 'lib';
     const x = new MyClass();
     const x = new MyClass();
     export const result as x.doSomething();
     export const result as x.doSomething();