using Jint.Native; using Jint.Native.AggregateError; using Jint.Native.Array; using Jint.Native.ArrayBuffer; using Jint.Native.AsyncFunction; using Jint.Native.Atomics; using Jint.Native.BigInt; using Jint.Native.Boolean; using Jint.Native.DataView; using Jint.Native.Date; using Jint.Native.Disposable; using Jint.Native.Error; using Jint.Native.FinalizationRegistry; using Jint.Native.Function; using Jint.Native.Generator; using Jint.Native.Iterator; using Jint.Native.Json; using Jint.Native.Map; using Jint.Native.Math; using Jint.Native.Number; using Jint.Native.Object; using Jint.Native.Promise; using Jint.Native.Proxy; using Jint.Native.Reflect; using Jint.Native.RegExp; using Jint.Native.Set; using Jint.Native.ShadowRealm; using Jint.Native.SharedArrayBuffer; using Jint.Native.String; using Jint.Native.SuppressedError; using Jint.Native.Symbol; using Jint.Native.TypedArray; using Jint.Native.WeakMap; using Jint.Native.WeakRef; using Jint.Native.WeakSet; namespace Jint.Runtime; public sealed partial class Intrinsics { private static readonly JsString _errorFunctionName = new("Error"); private static readonly JsString _evalErrorFunctionName = new("EvalError"); private static readonly JsString _rangeErrorFunctionName = new("RangeError"); private static readonly JsString _referenceErrorFunctionName = new("ReferenceError"); private static readonly JsString _syntaxErrorFunctionName = new("SyntaxError"); private static readonly JsString _typeErrorFunctionName = new("TypeError"); private static readonly JsString _uriErrorFunctionName = new("URIError"); private readonly Engine _engine; private readonly Realm _realm; // lazy properties private ThrowTypeError? _throwTypeError; private AggregateErrorConstructor? _aggregateError; private SuppressedErrorConstructor? _suppressedError; private ErrorConstructor? _error; private ErrorConstructor? _evalError; private ErrorConstructor? _rangeError; private ErrorConstructor? _referenceError; private ErrorConstructor? _syntaxError; private ErrorConstructor? _typeError; private ErrorConstructor? _uriError; private WeakMapConstructor? _weakMap; private WeakSetConstructor? _weakSet; private WeakRefConstructor? _weakRef; private PromiseConstructor? _promise; private ProxyConstructor? _proxy; private ReflectInstance? _reflect; private EvalFunction? _eval; private DateConstructor? _date; private IteratorPrototype? _iteratorPrototype; private MathInstance? _math; private JsonInstance? _json; private SymbolConstructor? _symbol; private AsyncGeneratorFunctionConstructor? _asyncGeneratorFunction; private GeneratorFunctionConstructor? _generatorFunction; private RegExpConstructor? _regExp; private RegExpStringIteratorPrototype? _regExpStringIteratorPrototype; private NumberConstructor? _number; private BigIntConstructor? _bigInt; private StringConstructor? _string; private StringIteratorPrototype? _stringIteratorPrototype; private MapConstructor? _map; private MapIteratorPrototype? _mapIteratorPrototype; private SetConstructor? _set; private SetIteratorPrototype? _setIteratorPrototype; private ArrayConstructor? _array; private ArrayIteratorPrototype? _arrayIteratorPrototype; private AtomicsInstance? _atomics; private BooleanConstructor? _boolean; private ArrayBufferConstructor? _arrayBufferConstructor; private SharedArrayBufferConstructor? _sharedArrayBufferConstructor; private DataViewConstructor? _dataView; private AsyncFunctionConstructor? _asyncFunction; private FinalizationRegistryConstructor? _finalizationRegistry; private IntrinsicTypedArrayConstructor? _typedArray; private Int8ArrayConstructor? _int8Array; private Uint8ArrayConstructor? _uint8Array; private Uint8ClampedArrayConstructor? _uint8ClampedArray; private Int16ArrayConstructor? _int16Array; private Uint16ArrayConstructor? _uint16Array; private Int32ArrayConstructor? _int32Array; private Uint32ArrayConstructor? _uint32Array; private BigInt64ArrayConstructor? _bigInt64Array; private BigUint64ArrayConstructor? _bigUint64Array; private Float16ArrayConstructor? _float16Array; private Float32ArrayConstructor? _float32Array; private Float64ArrayConstructor? _float64Array; private ShadowRealmConstructor? _shadowRealm; private AsyncDisposableStackConstructor? _asyncDisposableStack; private DisposableStackConstructor? _disposableStack; internal Intrinsics(Engine engine, Realm realm) { _engine = engine; _realm = realm; // we need to transfer state currently to some initialization, would otherwise require quite the // ClrFunctionInstance constructor refactoring _engine._originalIntrinsics = this; Object = new ObjectConstructor(engine, realm); Function = new FunctionConstructor(engine, realm, Object.PrototypeObject); // this is implementation dependent, and only to pass some unit tests Object._prototype = Function.PrototypeObject; } public ObjectConstructor Object { get; } public FunctionConstructor Function { get; } internal FinalizationRegistryConstructor FinalizationRegistry => _finalizationRegistry ??= new FinalizationRegistryConstructor(_engine, _realm, Function, Object.PrototypeObject); internal AsyncFunctionConstructor AsyncFunction => _asyncFunction ??= new AsyncFunctionConstructor(_engine, _realm, Function); public ArrayConstructor Array => _array ??= new ArrayConstructor(_engine, _realm, Function.PrototypeObject, Object.PrototypeObject); internal AtomicsInstance Atomics => _atomics ??= new AtomicsInstance(_engine, _realm, Object.PrototypeObject); internal AggregateErrorConstructor AggregateError => _aggregateError ??= new AggregateErrorConstructor(_engine, _realm, Error); internal SuppressedErrorConstructor SuppressedError => _suppressedError ??= new SuppressedErrorConstructor(_engine, _realm, Error); internal ArrayIteratorPrototype ArrayIteratorPrototype => _arrayIteratorPrototype ??= new ArrayIteratorPrototype(_engine, _realm, this.IteratorPrototype); internal DataViewConstructor DataView => _dataView ??= new DataViewConstructor(_engine, _realm, Function.PrototypeObject, Object.PrototypeObject); public ArrayBufferConstructor ArrayBuffer => _arrayBufferConstructor ??= new ArrayBufferConstructor(_engine, _realm, Function.PrototypeObject, Object.PrototypeObject); internal SharedArrayBufferConstructor SharedArrayBuffer => _sharedArrayBufferConstructor ??= new SharedArrayBufferConstructor(_engine, _realm, Function.PrototypeObject, Object.PrototypeObject); internal IntrinsicTypedArrayConstructor TypedArray => _typedArray ??= new IntrinsicTypedArrayConstructor(_engine, _realm, Function.PrototypeObject, Object.PrototypeObject, "TypedArray"); public Int8ArrayConstructor Int8Array => _int8Array ??= new Int8ArrayConstructor(_engine, _realm, TypedArray, TypedArray.PrototypeObject); public Uint8ArrayConstructor Uint8Array => _uint8Array ??= new Uint8ArrayConstructor(_engine, _realm, TypedArray, TypedArray.PrototypeObject); public Uint8ClampedArrayConstructor Uint8ClampedArray => _uint8ClampedArray ??= new Uint8ClampedArrayConstructor(_engine, _realm, TypedArray, TypedArray.PrototypeObject); public Int16ArrayConstructor Int16Array => _int16Array ??= new Int16ArrayConstructor(_engine, _realm, TypedArray, TypedArray.PrototypeObject); public Uint16ArrayConstructor Uint16Array => _uint16Array ??= new Uint16ArrayConstructor(_engine, _realm, TypedArray, TypedArray.PrototypeObject); public Int32ArrayConstructor Int32Array => _int32Array ??= new Int32ArrayConstructor(_engine, _realm, TypedArray, TypedArray.PrototypeObject); public Uint32ArrayConstructor Uint32Array => _uint32Array ??= new Uint32ArrayConstructor(_engine, _realm, TypedArray, TypedArray.PrototypeObject); public BigInt64ArrayConstructor BigInt64Array => _bigInt64Array ??= new BigInt64ArrayConstructor(_engine, _realm, TypedArray, TypedArray.PrototypeObject); public BigUint64ArrayConstructor BigUint64Array => _bigUint64Array ??= new BigUint64ArrayConstructor(_engine, _realm, TypedArray, TypedArray.PrototypeObject); public Float16ArrayConstructor Float16Array => _float16Array ??= new Float16ArrayConstructor(_engine, _realm, TypedArray, TypedArray.PrototypeObject); public Float32ArrayConstructor Float32Array => _float32Array ??= new Float32ArrayConstructor(_engine, _realm, TypedArray, TypedArray.PrototypeObject); public Float64ArrayConstructor Float64Array => _float64Array ??= new Float64ArrayConstructor(_engine, _realm, TypedArray, TypedArray.PrototypeObject); public MapConstructor Map => _map ??= new MapConstructor(_engine, _realm, Function.PrototypeObject, Object.PrototypeObject); internal MapIteratorPrototype MapIteratorPrototype => _mapIteratorPrototype ??= new MapIteratorPrototype(_engine, _realm, IteratorPrototype); public SetConstructor Set => _set ??= new SetConstructor(_engine, _realm, Function.PrototypeObject, Object.PrototypeObject); internal SetIteratorPrototype SetIteratorPrototype => _setIteratorPrototype ??= new SetIteratorPrototype(_engine, _realm, IteratorPrototype); internal WeakMapConstructor WeakMap => _weakMap ??= new WeakMapConstructor(_engine, _realm, Function.PrototypeObject, Object.PrototypeObject); internal WeakSetConstructor WeakSet => _weakSet ??= new WeakSetConstructor(_engine, _realm, Function.PrototypeObject, Object.PrototypeObject); internal WeakRefConstructor WeakRef => _weakRef ??= new WeakRefConstructor(_engine, _realm, Function.PrototypeObject, Object.PrototypeObject); internal PromiseConstructor Promise => _promise ??= new PromiseConstructor(_engine, _realm, Function.PrototypeObject, Object.PrototypeObject); internal IteratorPrototype IteratorPrototype => _iteratorPrototype ??= new IteratorPrototype(_engine, _realm, Object.PrototypeObject); internal StringConstructor String => _string ??= new StringConstructor(_engine, _realm, Function.PrototypeObject, Object.PrototypeObject); internal StringIteratorPrototype StringIteratorPrototype => _stringIteratorPrototype ??= new StringIteratorPrototype(_engine, _realm, IteratorPrototype); public RegExpConstructor RegExp => _regExp ??= new RegExpConstructor(_engine, _realm, Function.PrototypeObject, Object.PrototypeObject); internal RegExpStringIteratorPrototype RegExpStringIteratorPrototype => _regExpStringIteratorPrototype ??= new RegExpStringIteratorPrototype(_engine, _realm, IteratorPrototype); internal BooleanConstructor Boolean => _boolean ??= new BooleanConstructor(_engine, _realm, Function.PrototypeObject, Object.PrototypeObject); internal NumberConstructor Number => _number ??= new NumberConstructor(_engine, _realm, Function.PrototypeObject, Object.PrototypeObject); internal BigIntConstructor BigInt => _bigInt ??= new BigIntConstructor(_engine, _realm, Function.PrototypeObject, Object.PrototypeObject); internal DateConstructor Date => _date ??= new DateConstructor(_engine, _realm, Function.PrototypeObject, Object.PrototypeObject); internal MathInstance Math => _math ??= new MathInstance(_engine, Object.PrototypeObject); internal JsonInstance Json => _json ??= new JsonInstance(_engine, _realm, Object.PrototypeObject); internal ProxyConstructor Proxy => _proxy ??= new ProxyConstructor(_engine, _realm); internal ReflectInstance Reflect => _reflect ??= new ReflectInstance(_engine, _realm, Object.PrototypeObject); internal SymbolConstructor Symbol => _symbol ??= new SymbolConstructor(_engine, _realm, Function.PrototypeObject, Object.PrototypeObject); public ShadowRealmConstructor ShadowRealm => _shadowRealm ??= new ShadowRealmConstructor(_engine, _realm, Function.PrototypeObject, Object.PrototypeObject); internal GeneratorFunctionConstructor GeneratorFunction => _generatorFunction ??= new GeneratorFunctionConstructor(_engine, _realm, Function.PrototypeObject, IteratorPrototype); internal AsyncGeneratorFunctionConstructor AsyncGeneratorFunction => _asyncGeneratorFunction ??= new AsyncGeneratorFunctionConstructor(_engine, _realm, AsyncFunction.PrototypeObject, IteratorPrototype); public EvalFunction Eval => _eval ??= new EvalFunction(_engine, _realm, Function.PrototypeObject); public ErrorConstructor Error => _error ??= new ErrorConstructor(_engine, _realm, Function.PrototypeObject, Object.PrototypeObject, _errorFunctionName, static intrinsics => intrinsics.Error.PrototypeObject); internal ErrorConstructor EvalError => _evalError ??= new ErrorConstructor(_engine, _realm, Error, Error.PrototypeObject, _evalErrorFunctionName, static intrinsics => intrinsics.EvalError.PrototypeObject); internal ErrorConstructor SyntaxError => _syntaxError ??= new ErrorConstructor(_engine, _realm, Error, Error.PrototypeObject, _syntaxErrorFunctionName, static intrinsics => intrinsics.SyntaxError.PrototypeObject); public ErrorConstructor TypeError => _typeError ??= new ErrorConstructor(_engine, _realm, Error, Error.PrototypeObject, _typeErrorFunctionName, static intrinsics => intrinsics.TypeError.PrototypeObject); internal ErrorConstructor RangeError => _rangeError ??= new ErrorConstructor(_engine, _realm, Error, Error.PrototypeObject, _rangeErrorFunctionName, static intrinsics => intrinsics.RangeError.PrototypeObject); internal ErrorConstructor ReferenceError => _referenceError ??= new ErrorConstructor(_engine, _realm, Error, Error.PrototypeObject, _referenceErrorFunctionName, static intrinsics => intrinsics.ReferenceError.PrototypeObject); internal ErrorConstructor UriError => _uriError ??= new ErrorConstructor(_engine, _realm, Error, Error.PrototypeObject, _uriErrorFunctionName, static intrinsics => intrinsics.UriError.PrototypeObject); internal ThrowTypeError ThrowTypeError => _throwTypeError ??= new ThrowTypeError(_engine, _engine.Realm) { _prototype = _engine.Realm.Intrinsics.Function.PrototypeObject }; internal AsyncDisposableStackConstructor AsyncDisposableStack => _asyncDisposableStack ??= new AsyncDisposableStackConstructor(_engine, _engine.Realm) { _prototype = _engine.Realm.Intrinsics.Function.PrototypeObject }; internal DisposableStackConstructor DisposableStack => _disposableStack ??= new DisposableStackConstructor(_engine, _engine.Realm) { _prototype = _engine.Realm.Intrinsics.Function.PrototypeObject }; }