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- using System;
- using Jint.Runtime;
- namespace Jint.Native
- {
- public sealed class JsNumber : JsValue, IEquatable<JsNumber>
- {
- internal readonly double _value;
- // how many decimals to check when determining if double is actually an int
- private const double DoubleIsIntegerTolerance = double.Epsilon * 100;
- private static readonly long NegativeZeroBits = BitConverter.DoubleToInt64Bits(-0.0);
- // we can cache most common values, doubles are used in indexing too at times so we also cache
- // integer values converted to doubles
- private const int NumbersMax = 1024 * 10;
- private static readonly JsNumber[] _doubleToJsValue = new JsNumber[NumbersMax];
- private static readonly JsNumber[] _intToJsValue = new JsNumber[NumbersMax];
- private static readonly JsNumber DoubleNaN = new JsNumber(double.NaN);
- private static readonly JsNumber DoubleNegativeOne = new JsNumber((double) -1);
- private static readonly JsNumber DoublePositiveInfinity = new JsNumber(double.PositiveInfinity);
- private static readonly JsNumber DoubleNegativeInfinity = new JsNumber(double.NegativeInfinity);
- private static readonly JsNumber IntegerNegativeOne = new JsNumber(-1);
- static JsNumber()
- {
- for (int i = 0; i < NumbersMax; i++)
- {
- _intToJsValue[i] = new JsNumber(i);
- _doubleToJsValue[i] = new JsNumber((double) i);
- }
- }
- public JsNumber(double value) : base(Types.Number)
- {
- _value = value;
- }
- public JsNumber(int value) : base(Types.Number)
- {
- _value = value;
- }
- public JsNumber(uint value) : base(Types.Number)
- {
- _value = value;
- }
- public override object ToObject()
- {
- return _value;
- }
- internal static JsNumber Create(double value)
- {
- // we can cache positive double zero, but not negative, -0 == 0 in C# but in JS it's a different story
- if ((value == 0 && BitConverter.DoubleToInt64Bits(value) != NegativeZeroBits || value >= 1)
- && value < _doubleToJsValue.Length
- && System.Math.Abs(value % 1) <= DoubleIsIntegerTolerance)
- {
- return _doubleToJsValue[(int) value];
- }
- if (value == -1)
- {
- return DoubleNegativeOne;
- }
- if (value == double.NegativeInfinity)
- {
- return DoubleNegativeInfinity;
- }
- if (value == double.PositiveInfinity)
- {
- return DoublePositiveInfinity;
- }
- if (double.IsNaN(value))
- {
- return DoubleNaN;
- }
- return new JsNumber(value);
- }
- internal static JsNumber Create(int value)
- {
- if (value >= 0 && value < _intToJsValue.Length)
- {
- return _intToJsValue[value];
- }
- if (value == -1)
- {
- return IntegerNegativeOne;
- }
- return new JsNumber(value);
- }
- internal static JsNumber Create(uint value)
- {
- if (value >= 0 && value < _intToJsValue.Length)
- {
- return _intToJsValue[value];
- }
- return new JsNumber(value);
- }
- internal static JsNumber Create(ulong value)
- {
- if (value >= 0 && value < (ulong) _intToJsValue.Length)
- {
- return _intToJsValue[value];
- }
- return new JsNumber(value);
- }
- public override string ToString()
- {
- return _value.ToString();
- }
- public override bool Equals(JsValue obj)
- {
- if (ReferenceEquals(null, obj))
- {
- return false;
- }
- if (!(obj is JsNumber number))
- {
- return false;
- }
- return Equals(number);
- }
- public bool Equals(JsNumber other)
- {
- if (ReferenceEquals(null, other))
- {
- return false;
- }
- if (ReferenceEquals(this, other))
- {
- return true;
- }
- return _value == other._value;
- }
- public override int GetHashCode()
- {
- return _value.GetHashCode();
- }
- }
- }
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