OperatorOverloadingTests.cs 11 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319
  1. using System;
  2. using Xunit;
  3. namespace Jint.Tests.Runtime
  4. {
  5. public class OperatorOverloadingTests : IDisposable
  6. {
  7. private readonly Engine _engine;
  8. public OperatorOverloadingTests()
  9. {
  10. _engine = new Engine(cfg => cfg
  11. .AllowOperatorOverloading())
  12. .SetValue("log", new Action<object>(Console.WriteLine))
  13. .SetValue("assert", new Action<bool>(Assert.True))
  14. .SetValue("assertFalse", new Action<bool>(Assert.False))
  15. .SetValue("equal", new Action<object, object>(Assert.Equal))
  16. .SetValue("Vector2", typeof(Vector2))
  17. .SetValue("Vector3", typeof(Vector3))
  18. .SetValue("Vector2Child", typeof(Vector2Child))
  19. ;
  20. }
  21. void IDisposable.Dispose()
  22. {
  23. }
  24. private void RunTest(string source)
  25. {
  26. _engine.Execute(source);
  27. }
  28. public class Vector2
  29. {
  30. public double X { get; }
  31. public double Y { get; }
  32. public double SqrMagnitude => X * X + Y * Y;
  33. public double Magnitude => Math.Sqrt(SqrMagnitude);
  34. public Vector2(double x, double y)
  35. {
  36. X = x;
  37. Y = y;
  38. }
  39. public static Vector2 operator +(Vector2 left, Vector2 right) => new Vector2(left.X + right.X, left.Y + right.Y);
  40. public static Vector2 operator +(Vector2 left, double right) => new Vector2(left.X + right, left.Y + right);
  41. public static Vector2 operator +(string left, Vector2 right) => new Vector2(right.X, right.Y);
  42. public static Vector2 operator +(double left, Vector2 right) => new Vector2(right.X + left, right.Y + left);
  43. public static Vector2 operator -(Vector2 left, Vector2 right) => new Vector2(left.X - right.X, left.Y - right.Y);
  44. public static Vector2 operator *(Vector2 left, double right) => new Vector2(left.X * right, left.Y * right);
  45. public static Vector2 operator /(Vector2 left, double right) => new Vector2(left.X / right, left.Y / right);
  46. public static bool operator >(Vector2 left, Vector2 right) => left.Magnitude > right.Magnitude;
  47. public static bool operator <(Vector2 left, Vector2 right) => left.Magnitude < right.Magnitude;
  48. public static bool operator >=(Vector2 left, Vector2 right) => left.Magnitude >= right.Magnitude;
  49. public static bool operator <=(Vector2 left, Vector2 right) => left.Magnitude <= right.Magnitude;
  50. public static Vector2 operator %(Vector2 left, Vector2 right) => new Vector2(left.X % right.X, left.Y % right.Y);
  51. public static double operator &(Vector2 left, Vector2 right) => left.X * right.X + left.Y * right.Y;
  52. public static Vector2 operator |(Vector2 left, Vector2 right) => right * ((left & right) / right.SqrMagnitude);
  53. public static double operator +(Vector2 operand) => operand.Magnitude;
  54. public static Vector2 operator -(Vector2 operand) => new Vector2(-operand.X, -operand.Y);
  55. public static bool operator !(Vector2 operand) => operand.Magnitude == 0;
  56. public static Vector2 operator ~(Vector2 operand) => new Vector2(operand.Y, operand.X);
  57. public static Vector2 operator ++(Vector2 operand) => new Vector2(operand.X + 1, operand.Y + 1);
  58. public static Vector2 operator --(Vector2 operand) => new Vector2(operand.X - 1, operand.Y - 1);
  59. public static implicit operator Vector3(Vector2 val) => new Vector3(val.X, val.Y, 0);
  60. public static bool operator !=(Vector2 left, Vector2 right) => !(left == right);
  61. public static bool operator ==(Vector2 left, Vector2 right) => left.X == right.X && left.Y == right.Y;
  62. public override bool Equals(object obj) => ReferenceEquals(this, obj);
  63. public override int GetHashCode() => X.GetHashCode() + Y.GetHashCode();
  64. }
  65. public class Vector2Child : Vector2
  66. {
  67. public Vector2Child(double x, double y) : base(x, y) { }
  68. public static Vector2Child operator +(Vector2Child left, double right) => new Vector2Child(left.X + 2 * right, left.Y + 2 * right);
  69. }
  70. public class Vector3
  71. {
  72. public double X { get; }
  73. public double Y { get; }
  74. public double Z { get; }
  75. public Vector3(double x, double y, double z)
  76. {
  77. X = x;
  78. Y = y;
  79. Z = z;
  80. }
  81. public static Vector3 operator +(Vector3 left, double right) => new Vector3(left.X + right, left.Y + right, left.Z + right);
  82. public static Vector3 operator +(double left, Vector3 right) => new Vector3(right.X + left, right.Y + left, right.Z + left);
  83. public static Vector3 operator +(Vector3 left, Vector3 right) => new Vector3(left.X + right.X, left.Y + right.Y, left.Z + right.Z);
  84. }
  85. [Fact]
  86. public void OperatorOverloading_BinaryOperators()
  87. {
  88. RunTest(@"
  89. var v1 = new Vector2(1, 2);
  90. var v2 = new Vector2(3, 4);
  91. var n = 6;
  92. var r1 = v1 + v2;
  93. equal(4, r1.X);
  94. equal(6, r1.Y);
  95. var r2 = n + v1;
  96. equal(7, r2.X);
  97. equal(8, r2.Y);
  98. var r3 = v1 + n;
  99. equal(7, r3.X);
  100. equal(8, r3.Y);
  101. var r4 = v1 * n;
  102. equal(6, r4.X);
  103. equal(12, r4.Y);
  104. var r5 = v1 / n;
  105. equal(1 / 6, r5.X);
  106. equal(2 / 6, r5.Y);
  107. var r6 = v2 % new Vector2(2, 3);
  108. equal(1, r6.X);
  109. equal(1, r6.Y);
  110. var r7 = v2 & v1;
  111. equal(11, r7);
  112. var r8 = new Vector2(3, 4) | new Vector2(2, 0);
  113. equal(3, r8.X);
  114. equal(0, r8.Y);
  115. var r9 = v2 - v1;
  116. equal(2, r9.X);
  117. equal(2, r9.Y);
  118. var vSmall = new Vector2(3, 4);
  119. var vBig = new Vector2(4, 4);
  120. assert(vSmall < vBig);
  121. assert(vSmall <= vBig);
  122. assert(vSmall <= vSmall);
  123. assert(vBig > vSmall);
  124. assert(vBig >= vSmall);
  125. assert(vBig >= vBig);
  126. assertFalse(vSmall > vSmall);
  127. assertFalse(vSmall < vSmall);
  128. assertFalse(vSmall > vBig);
  129. assertFalse(vSmall >= vBig);
  130. assertFalse(vBig < vBig);
  131. assertFalse(vBig > vBig);
  132. assertFalse(vBig < vSmall);
  133. assertFalse(vBig <= vSmall);
  134. ");
  135. }
  136. [Fact]
  137. public void OperatorOverloading_AssignmentOperators()
  138. {
  139. RunTest(@"
  140. var v1 = new Vector2(1, 2);
  141. var v2 = new Vector2(3, 4);
  142. var n = 6;
  143. var r1 = v1;
  144. r1 += v2;
  145. equal(4, r1.X);
  146. equal(6, r1.Y);
  147. var r2 = n;
  148. r2 += v1;
  149. equal(7, r2.X);
  150. equal(8, r2.Y);
  151. var r3 = v1;
  152. r3 += n;
  153. equal(7, r3.X);
  154. equal(8, r3.Y);
  155. var r4 = v1;
  156. r4 *= n;
  157. equal(6, r4.X);
  158. equal(12, r4.Y);
  159. var r5 = v1;
  160. r5 /= n;
  161. equal(1 / 6, r5.X);
  162. equal(2 / 6, r5.Y);
  163. var r6 = v2;
  164. r6 %= new Vector2(2, 3);
  165. equal(1, r6.X);
  166. equal(1, r6.Y);
  167. var r7 = v2;
  168. r7 &= v1;
  169. equal(11, r7);
  170. var r8 = new Vector2(3, 4);
  171. r8 |= new Vector2(2, 0);
  172. equal(3, r8.X);
  173. equal(0, r8.Y);
  174. var r9 = v2;
  175. r9 -= v1;
  176. equal(2, r9.X);
  177. equal(2, r9.Y);
  178. ");
  179. }
  180. [Fact]
  181. public void OperatorOverloading_ShouldCoerceTypes()
  182. {
  183. RunTest(@"
  184. var v1 = new Vector2(1, 2);
  185. var v2 = new Vector3(4, 5, 6);
  186. var res = v1 + v2;
  187. equal(5, res.X);
  188. equal(7, res.Y);
  189. equal(6, res.Z);
  190. ");
  191. }
  192. [Fact]
  193. public void OperatorOverloading_ShouldWorkForEqualityButNotForStrictEquality()
  194. {
  195. RunTest(@"
  196. var v1 = new Vector2(1, 2);
  197. var v2 = new Vector2(1, 2);
  198. assert(v1 == v2);
  199. assertFalse(v1 != v2);
  200. assert(v1 !== v2);
  201. assertFalse(v1 === v2);
  202. var z1 = new Vector3(1, 2, 3);
  203. var z2 = new Vector3(1, 2, 3);
  204. assertFalse(z1 == z2);
  205. ");
  206. }
  207. [Fact]
  208. public void OperatorOverloading_UnaryOperators()
  209. {
  210. RunTest(@"
  211. var v0 = new Vector2(0, 0);
  212. var v = new Vector2(3, 4);
  213. var rv = -v;
  214. var bv = ~v;
  215. assert(!v0);
  216. assertFalse(!v);
  217. equal(0, +v0);
  218. equal(5, +v);
  219. equal(5, +rv);
  220. equal(-3, rv.X);
  221. equal(-4, rv.Y);
  222. equal(4, bv.X);
  223. equal(3, bv.Y);
  224. ");
  225. }
  226. [Fact]
  227. public void OperatorOverloading_IncrementOperatorShouldWork()
  228. {
  229. RunTest(@"
  230. var v = new Vector2(3, 22);
  231. var original = v;
  232. var pre = ++v;
  233. var post = v++;
  234. equal(3, original.X);
  235. equal(4, pre.X);
  236. equal(4, post.X);
  237. equal(5, v.X);
  238. var decPre = --v;
  239. var decPost = v--;
  240. equal(4, decPre.X);
  241. equal(4, decPost.X);
  242. equal(3, v.X);
  243. ");
  244. }
  245. [Fact]
  246. public void OperatorOverloading_ShouldWorkOnDerivedClasses()
  247. {
  248. RunTest(@"
  249. var v1 = new Vector2Child(1, 2);
  250. var v2 = new Vector2Child(3, 4);
  251. var n = 5;
  252. var v1v2 = v1 + v2;
  253. var v1n = v1 + n;
  254. // Uses the (Vector2 + Vector2) operator on the parent class
  255. equal(4, v1v2.X);
  256. equal(6, v1v2.Y);
  257. // Uses the (Vector2Child + double) operator on the child class
  258. equal(11, v1n.X);
  259. equal(12, v1n.Y);
  260. ");
  261. }
  262. }
  263. }