JsNumber.cs 5.8 KB

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  1. using System;
  2. using System.Runtime.CompilerServices;
  3. using Jint.Runtime;
  4. namespace Jint.Native
  5. {
  6. public sealed class JsNumber : JsValue, IEquatable<JsNumber>
  7. {
  8. // .NET double epsilon and JS epsilon have different values
  9. internal const double JavaScriptEpsilon = 2.2204460492503130808472633361816E-16;
  10. internal readonly double _value;
  11. // how many decimals to check when determining if double is actually an int
  12. internal const double DoubleIsIntegerTolerance = double.Epsilon * 100;
  13. internal static readonly long NegativeZeroBits = BitConverter.DoubleToInt64Bits(-0.0);
  14. // we can cache most common values, doubles are used in indexing too at times so we also cache
  15. // integer values converted to doubles
  16. private const int NumbersMax = 1024 * 10;
  17. private static readonly JsNumber[] _intToJsValue;
  18. internal static readonly JsNumber DoubleNaN = new JsNumber(double.NaN);
  19. internal static readonly JsNumber DoubleNegativeOne = new JsNumber((double) -1);
  20. internal static readonly JsNumber DoublePositiveInfinity = new JsNumber(double.PositiveInfinity);
  21. internal static readonly JsNumber DoubleNegativeInfinity = new JsNumber(double.NegativeInfinity);
  22. private static readonly JsNumber IntegerNegativeOne = new JsNumber(-1);
  23. internal static readonly JsNumber NegativeZero = new JsNumber(-0d);
  24. internal static readonly JsNumber PositiveZero = new JsNumber(+0);
  25. internal static readonly JsNumber One = new JsNumber(1);
  26. internal static readonly JsNumber PI = new JsNumber(System.Math.PI);
  27. static JsNumber()
  28. {
  29. var integers = new JsNumber[NumbersMax];
  30. for (uint i = 0; i < (uint) integers.Length; i++)
  31. {
  32. integers[i] = new JsNumber(i);
  33. }
  34. _intToJsValue = integers;
  35. }
  36. public JsNumber(double value) : base(Types.Number)
  37. {
  38. _value = value;
  39. }
  40. public JsNumber(int value) : base(InternalTypes.Integer)
  41. {
  42. _value = value;
  43. }
  44. public JsNumber(uint value) : base(value < int.MaxValue ? InternalTypes.Integer : InternalTypes.Number)
  45. {
  46. _value = value;
  47. }
  48. public JsNumber(ulong value) : base(value < int.MaxValue ? InternalTypes.Integer : InternalTypes.Number)
  49. {
  50. _value = value;
  51. }
  52. public JsNumber(long value) : base(value < int.MaxValue && value > int.MinValue ? InternalTypes.Integer : InternalTypes.Number)
  53. {
  54. _value = value;
  55. }
  56. public override object ToObject()
  57. {
  58. return _value;
  59. }
  60. [MethodImpl(MethodImplOptions.AggressiveInlining)]
  61. internal static JsNumber Create(double value)
  62. {
  63. // we expect zero to be on the fast path of integer mostly
  64. var temp = _intToJsValue;
  65. if (value >= 1 && value < temp.Length
  66. && System.Math.Abs(value % 1) <= DoubleIsIntegerTolerance)
  67. {
  68. return temp[(uint) value];
  69. }
  70. if (value == -1)
  71. {
  72. return DoubleNegativeOne;
  73. }
  74. return CreateNumberUnlikely(value);
  75. }
  76. [MethodImpl(MethodImplOptions.NoInlining)]
  77. private static JsNumber CreateNumberUnlikely(double value)
  78. {
  79. if (value <= double.MaxValue && value >= double.MinValue)
  80. {
  81. return new JsNumber(value);
  82. }
  83. if (value == double.NegativeInfinity)
  84. {
  85. return DoubleNegativeInfinity;
  86. }
  87. if (value == double.PositiveInfinity)
  88. {
  89. return DoublePositiveInfinity;
  90. }
  91. if (double.IsNaN(value))
  92. {
  93. return DoubleNaN;
  94. }
  95. return new JsNumber(value);
  96. }
  97. internal static JsNumber Create(int value)
  98. {
  99. var temp = _intToJsValue;
  100. if ((uint) value < (uint) temp.Length)
  101. {
  102. return temp[value];
  103. }
  104. if (value == -1)
  105. {
  106. return IntegerNegativeOne;
  107. }
  108. return new JsNumber(value);
  109. }
  110. internal static JsNumber Create(uint value)
  111. {
  112. var temp = _intToJsValue;
  113. if (value < (uint) temp.Length)
  114. {
  115. return temp[value];
  116. }
  117. return new JsNumber(value);
  118. }
  119. internal static JsNumber Create(ulong value)
  120. {
  121. if (value < (ulong) _intToJsValue.Length)
  122. {
  123. return _intToJsValue[value];
  124. }
  125. return new JsNumber(value);
  126. }
  127. internal static JsNumber Create(long value)
  128. {
  129. if ((ulong) value < (ulong) _intToJsValue.Length)
  130. {
  131. return _intToJsValue[value];
  132. }
  133. return new JsNumber(value);
  134. }
  135. public override string ToString()
  136. {
  137. return TypeConverter.ToString(_value);
  138. }
  139. public override bool Equals(JsValue obj)
  140. {
  141. if (ReferenceEquals(null, obj))
  142. {
  143. return false;
  144. }
  145. if (!(obj is JsNumber number))
  146. {
  147. return false;
  148. }
  149. return Equals(number);
  150. }
  151. public bool Equals(JsNumber other)
  152. {
  153. if (ReferenceEquals(null, other))
  154. {
  155. return false;
  156. }
  157. if (ReferenceEquals(this, other))
  158. {
  159. return true;
  160. }
  161. return _value == other._value;
  162. }
  163. public override int GetHashCode()
  164. {
  165. return _value.GetHashCode();
  166. }
  167. }
  168. }