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- using Jint.Native;
- using Jint.Native.Array;
- using Jint.Native.ArrayBuffer;
- using Jint.Native.BigInt;
- using Jint.Native.Boolean;
- using Jint.Native.DataView;
- using Jint.Native.Date;
- using Jint.Native.Error;
- using Jint.Native.Function;
- using Jint.Native.Iterator;
- using Jint.Native.Json;
- using Jint.Native.Map;
- using Jint.Native.Math;
- using Jint.Native.Number;
- using Jint.Native.Object;
- using Jint.Native.Promise;
- using Jint.Native.Proxy;
- using Jint.Native.Reflect;
- using Jint.Native.RegExp;
- using Jint.Native.Set;
- using Jint.Native.ShadowRealm;
- using Jint.Native.String;
- using Jint.Native.Symbol;
- using Jint.Native.TypedArray;
- using Jint.Native.WeakMap;
- using Jint.Native.WeakSet;
- namespace Jint.Runtime
- {
- public sealed class Intrinsics
- {
- private static readonly JsString _errorFunctionName = new("Error");
- private static readonly JsString _evalErrorFunctionName = new("EvalError");
- private static readonly JsString _rangeErrorFunctionName = new("RangeError");
- private static readonly JsString _referenceErrorFunctionName = new("ReferenceError");
- private static readonly JsString _syntaxErrorFunctionName = new("SyntaxError");
- private static readonly JsString _typeErrorFunctionName = new("TypeError");
- private static readonly JsString _uriErrorFunctionName = new("URIError");
- private readonly Engine _engine;
- private readonly Realm _realm;
- // lazy properties
- private ThrowTypeError _throwTypeError;
- private ErrorConstructor _error;
- private ErrorConstructor _evalError;
- private ErrorConstructor _rangeError;
- private ErrorConstructor _referenceError;
- private ErrorConstructor _syntaxError;
- private ErrorConstructor _typeError;
- private ErrorConstructor _uriError;
- private WeakMapConstructor _weakMap;
- private WeakSetConstructor _weakSet;
- private PromiseConstructor _promise;
- private ProxyConstructor _proxy;
- private ReflectInstance _reflect;
- private EvalFunctionInstance _eval;
- private DateConstructor _date;
- private IteratorPrototype _iteratorPrototype;
- private MathInstance _math;
- private JsonInstance _json;
- private SymbolConstructor _symbol;
- private RegExpConstructor _regExp;
- private RegExpStringIteratorPrototype _regExpStringIteratorPrototype;
- private NumberConstructor _number;
- private BigIntConstructor _bigInt;
- private StringConstructor _string;
- private StringIteratorPrototype _stringIteratorPrototype;
- private MapConstructor _map;
- private MapIteratorPrototype _mapIteratorPrototype;
- private SetConstructor _set;
- private SetIteratorPrototype _setIteratorPrototype;
- private ArrayConstructor _array;
- private ArrayIteratorPrototype _arrayIteratorPrototype;
- private BooleanConstructor _boolean;
- private ArrayBufferConstructor _arrayBufferConstructor;
- private DataViewConstructor _dataView;
- private IntrinsicTypedArrayConstructor _typedArray;
- private Int8ArrayConstructor _int8Array;
- private Uint8ArrayConstructor _uint8Array;
- private Uint8ClampedArrayConstructor _uint8ClampedArray;
- private Int16ArrayConstructor _int16Array;
- private Uint16ArrayConstructor _uint16Array;
- private Int32ArrayConstructor _int32Array;
- private Uint32ArrayConstructor _uint32Array;
- private BigInt64ArrayConstructor _bigInt64Array;
- private BigUint64ArrayConstructor _bigUint64Array;
- private Float32ArrayConstructor _float32Array;
- private Float64ArrayConstructor _float64Array;
- private ShadowRealmConstructor _shadowRealm;
- internal Intrinsics(Engine engine, Realm realm)
- {
- _engine = engine;
- _realm = realm;
- // we need to transfer state currently to some initialization, would otherwise require quite the
- // ClrFunctionInstance constructor refactoring
- _engine._originalIntrinsics = this;
- Object = new ObjectConstructor(engine, realm);
- Function = new FunctionConstructor(engine, realm, Object.PrototypeObject);
- // this is implementation dependent, and only to pass some unit tests
- Object._prototype = Function.PrototypeObject;
- }
- public ObjectConstructor Object { get; }
- public FunctionConstructor Function { get; }
- public ArrayConstructor Array =>
- _array ??= new ArrayConstructor(_engine, _realm, Function.PrototypeObject, Object.PrototypeObject);
- internal ArrayIteratorPrototype ArrayIteratorPrototype =>
- _arrayIteratorPrototype ??= new ArrayIteratorPrototype(_engine, _realm, this.IteratorPrototype);
- public DataViewConstructor DataView =>
- _dataView ??= new DataViewConstructor(_engine, _realm, Function.PrototypeObject, Object.PrototypeObject);
- public ArrayBufferConstructor ArrayBuffer =>
- _arrayBufferConstructor ??= new ArrayBufferConstructor(_engine, _realm, Function.PrototypeObject, Object.PrototypeObject);
- internal IntrinsicTypedArrayConstructor TypedArray =>
- _typedArray ??= new IntrinsicTypedArrayConstructor(_engine, _realm, Function.PrototypeObject, Object.PrototypeObject, "TypedArray");
- public Int8ArrayConstructor Int8Array =>
- _int8Array ??= new Int8ArrayConstructor(_engine, _realm, TypedArray, TypedArray.PrototypeObject);
- public Uint8ArrayConstructor Uint8Array =>
- _uint8Array ??= new Uint8ArrayConstructor(_engine, _realm, TypedArray, TypedArray.PrototypeObject);
- public Uint8ClampedArrayConstructor Uint8ClampedArray =>
- _uint8ClampedArray ??= new Uint8ClampedArrayConstructor(_engine, _realm, TypedArray, TypedArray.PrototypeObject);
- public Int16ArrayConstructor Int16Array =>
- _int16Array ??= new Int16ArrayConstructor(_engine, _realm, TypedArray, TypedArray.PrototypeObject);
- public Uint16ArrayConstructor Uint16Array =>
- _uint16Array ??= new Uint16ArrayConstructor(_engine, _realm, TypedArray, TypedArray.PrototypeObject);
- public Int32ArrayConstructor Int32Array =>
- _int32Array ??= new Int32ArrayConstructor(_engine, _realm, TypedArray, TypedArray.PrototypeObject);
- public Uint32ArrayConstructor Uint32Array =>
- _uint32Array ??= new Uint32ArrayConstructor(_engine, _realm, TypedArray, TypedArray.PrototypeObject);
- public BigInt64ArrayConstructor BigInt64Array =>
- _bigInt64Array ??= new BigInt64ArrayConstructor(_engine, _realm, TypedArray, TypedArray.PrototypeObject);
- public BigUint64ArrayConstructor BigUint64Array =>
- _bigUint64Array ??= new BigUint64ArrayConstructor(_engine, _realm, TypedArray, TypedArray.PrototypeObject);
- public Float32ArrayConstructor Float32Array =>
- _float32Array ??= new Float32ArrayConstructor(_engine, _realm, TypedArray, TypedArray.PrototypeObject);
- public Float64ArrayConstructor Float64Array =>
- _float64Array ??= new Float64ArrayConstructor(_engine, _realm, TypedArray, TypedArray.PrototypeObject);
- public MapConstructor Map =>
- _map ??= new MapConstructor(_engine, _realm, Function.PrototypeObject, Object.PrototypeObject);
- internal MapIteratorPrototype MapIteratorPrototype =>
- _mapIteratorPrototype ??= new MapIteratorPrototype(_engine, _realm, Object.PrototypeObject);
- public SetConstructor Set =>
- _set ??= new SetConstructor(_engine, _realm, Function.PrototypeObject, Object.PrototypeObject);
- internal SetIteratorPrototype SetIteratorPrototype =>
- _setIteratorPrototype ??= new SetIteratorPrototype(_engine, _realm, Object.PrototypeObject);
- public WeakMapConstructor WeakMap =>
- _weakMap ??= new WeakMapConstructor(_engine, _realm, Function.PrototypeObject, Object.PrototypeObject);
- public WeakSetConstructor WeakSet =>
- _weakSet ??= new WeakSetConstructor(_engine, _realm, Function.PrototypeObject, Object.PrototypeObject);
- public PromiseConstructor Promise =>
- _promise ??= new PromiseConstructor(_engine, _realm, Function.PrototypeObject, Object.PrototypeObject);
- internal IteratorPrototype IteratorPrototype =>
- _iteratorPrototype ??= new IteratorPrototype(_engine, _realm, null, Object.PrototypeObject);
- public StringConstructor String =>
- _string ??= new StringConstructor(_engine, _realm, Function.PrototypeObject, Object.PrototypeObject);
- internal StringIteratorPrototype StringIteratorPrototype =>
- _stringIteratorPrototype ??= new StringIteratorPrototype(_engine, _realm, IteratorPrototype);
- public RegExpConstructor RegExp =>
- _regExp ??= new RegExpConstructor(_engine, _realm, Function.PrototypeObject, Object.PrototypeObject);
- internal RegExpStringIteratorPrototype RegExpStringIteratorPrototype =>
- _regExpStringIteratorPrototype ??= new RegExpStringIteratorPrototype(_engine, _realm, IteratorPrototype);
- public BooleanConstructor Boolean =>
- _boolean ??= new BooleanConstructor(_engine, _realm, Function.PrototypeObject, Object.PrototypeObject);
- public NumberConstructor Number =>
- _number ??= new NumberConstructor(_engine, _realm, Function.PrototypeObject, Object.PrototypeObject);
- public BigIntConstructor BigInt =>
- _bigInt ??= new BigIntConstructor(_engine, _realm, Function.PrototypeObject, Object.PrototypeObject);
- public DateConstructor Date =>
- _date ??= new DateConstructor(_engine, _realm, Function.PrototypeObject, Object.PrototypeObject);
- public MathInstance Math =>
- _math ??= new MathInstance(_engine, Object.PrototypeObject);
- public JsonInstance Json =>
- _json ??= new JsonInstance(_engine, _realm, Object.PrototypeObject);
- public ProxyConstructor Proxy =>
- _proxy ??= new ProxyConstructor(_engine, _realm);
- public ReflectInstance Reflect =>
- _reflect ??= new ReflectInstance(_engine, _realm, Object.PrototypeObject);
- public SymbolConstructor Symbol =>
- _symbol ??= new SymbolConstructor(_engine, _realm, Function.PrototypeObject, Object.PrototypeObject);
- public ShadowRealmConstructor ShadowRealm =>
- _shadowRealm ??= new ShadowRealmConstructor(_engine, _realm, Function.PrototypeObject, Object.PrototypeObject);
- public EvalFunctionInstance Eval =>
- _eval ??= new EvalFunctionInstance(_engine, _realm, Function.PrototypeObject);
- public ErrorConstructor Error =>
- _error ??= new ErrorConstructor(_engine, _realm, Function.PrototypeObject, Object.PrototypeObject, _errorFunctionName, static intrinsics => intrinsics.Error.PrototypeObject);
- public ErrorConstructor EvalError =>
- _evalError ??= new ErrorConstructor(_engine, _realm, Error, Error.PrototypeObject, _evalErrorFunctionName, static intrinsics => intrinsics.EvalError.PrototypeObject);
- public ErrorConstructor SyntaxError =>
- _syntaxError ??= new ErrorConstructor(_engine, _realm, Error, Error.PrototypeObject, _syntaxErrorFunctionName, static intrinsics => intrinsics.SyntaxError.PrototypeObject);
- public ErrorConstructor TypeError =>
- _typeError ??= new ErrorConstructor(_engine, _realm, Error, Error.PrototypeObject, _typeErrorFunctionName, static intrinsics => intrinsics.TypeError.PrototypeObject);
- public ErrorConstructor RangeError =>
- _rangeError ??= new ErrorConstructor(_engine, _realm, Error, Error.PrototypeObject, _rangeErrorFunctionName, static intrinsics => intrinsics.RangeError.PrototypeObject);
- public ErrorConstructor ReferenceError =>
- _referenceError ??= new ErrorConstructor(_engine, _realm, Error, Error.PrototypeObject, _referenceErrorFunctionName, static intrinsics => intrinsics.ReferenceError.PrototypeObject);
- public ErrorConstructor UriError =>
- _uriError ??= new ErrorConstructor(_engine, _realm, Error, Error.PrototypeObject, _uriErrorFunctionName, static intrinsics => intrinsics.UriError.PrototypeObject);
- public ThrowTypeError ThrowTypeError =>
- _throwTypeError ??= new ThrowTypeError(_engine, _engine.Realm) { _prototype = _engine.Realm.Intrinsics.Function.PrototypeObject };
- }
- }
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