ErrorInstance.cs 1.2 KB

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  1. using Jint.Native.Object;
  2. using Jint.Runtime;
  3. namespace Jint.Native.Error
  4. {
  5. public sealed class ErrorInstance : ObjectInstance
  6. {
  7. public ErrorInstance(Engine engine, string name)
  8. : base(engine)
  9. {
  10. Name = name;
  11. Message = "";
  12. }
  13. public override string Class
  14. {
  15. get
  16. {
  17. return "Error";
  18. }
  19. }
  20. public object Message { get; set; }
  21. public object Name { get; set; }
  22. public string ToErrorString()
  23. {
  24. string name;
  25. string msg;
  26. if (Name == null || Name == "" || Name == Undefined.Instance)
  27. {
  28. name = "Error";
  29. }
  30. else
  31. {
  32. name = TypeConverter.ToString(Name);
  33. }
  34. if (Message == Undefined.Instance)
  35. {
  36. msg = "";
  37. }
  38. else
  39. {
  40. msg = TypeConverter.ToString(Message);
  41. }
  42. if (name == "")
  43. {
  44. return msg;
  45. }
  46. if (msg == "")
  47. {
  48. return name;
  49. }
  50. return name + ":" + msg;
  51. }
  52. }
  53. }