JsNumber.cs 5.8 KB

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  1. using System;
  2. using System.Runtime.CompilerServices;
  3. using Jint.Runtime;
  4. namespace Jint.Native
  5. {
  6. public sealed class JsNumber : JsValue, IEquatable<JsNumber>
  7. {
  8. // .NET double epsilon and JS epsilon have different values
  9. internal const double JavaScriptEpsilon = 2.2204460492503130808472633361816E-16;
  10. internal readonly double _value;
  11. // how many decimals to check when determining if double is actually an int
  12. internal const double DoubleIsIntegerTolerance = double.Epsilon * 100;
  13. internal static readonly long NegativeZeroBits = BitConverter.DoubleToInt64Bits(-0.0);
  14. // we can cache most common values, doubles are used in indexing too at times so we also cache
  15. // integer values converted to doubles
  16. private const int NumbersMax = 1024 * 10;
  17. private static readonly JsNumber[] _intToJsValue = new JsNumber[NumbersMax];
  18. internal static readonly JsNumber DoubleNaN = new JsNumber(double.NaN);
  19. internal static readonly JsNumber DoubleNegativeOne = new JsNumber((double) -1);
  20. internal static readonly JsNumber DoublePositiveInfinity = new JsNumber(double.PositiveInfinity);
  21. internal static readonly JsNumber DoubleNegativeInfinity = new JsNumber(double.NegativeInfinity);
  22. private static readonly JsNumber IntegerNegativeOne = new JsNumber(-1);
  23. internal static readonly JsNumber NegativeZero = new JsNumber(-0d);
  24. internal static readonly JsNumber PositiveZero = new JsNumber(+0);
  25. internal static readonly JsNumber One = new JsNumber(1);
  26. internal static readonly JsNumber PI = new JsNumber(System.Math.PI);
  27. static JsNumber()
  28. {
  29. for (int i = 0; i < NumbersMax; i++)
  30. {
  31. _intToJsValue[i] = new JsNumber(i);
  32. }
  33. }
  34. public JsNumber(double value) : base(Types.Number)
  35. {
  36. _value = value;
  37. }
  38. public JsNumber(int value) : base(InternalTypes.Integer)
  39. {
  40. _value = value;
  41. }
  42. public JsNumber(uint value) : base(value < int.MaxValue ? InternalTypes.Integer : InternalTypes.Number)
  43. {
  44. _value = value;
  45. }
  46. public JsNumber(ulong value) : base(value < int.MaxValue ? InternalTypes.Integer : InternalTypes.Number)
  47. {
  48. _value = value;
  49. }
  50. public JsNumber(long value) : base(value < int.MaxValue && value > int.MinValue ? InternalTypes.Integer : InternalTypes.Number)
  51. {
  52. _value = value;
  53. }
  54. public override object ToObject()
  55. {
  56. return _value;
  57. }
  58. [MethodImpl(MethodImplOptions.AggressiveInlining)]
  59. internal static JsNumber Create(double value)
  60. {
  61. // we expect zero to be on the fast path of integer mostly
  62. var temp = _intToJsValue;
  63. if (value >= 1 && value < temp.Length
  64. && System.Math.Abs(value % 1) <= DoubleIsIntegerTolerance)
  65. {
  66. return temp[(uint) value];
  67. }
  68. if (value == -1)
  69. {
  70. return DoubleNegativeOne;
  71. }
  72. return CreateNumberUnlikely(value);
  73. }
  74. [MethodImpl(MethodImplOptions.NoInlining)]
  75. private static JsNumber CreateNumberUnlikely(double value)
  76. {
  77. if (value <= double.MaxValue && value >= double.MinValue)
  78. {
  79. return new JsNumber(value);
  80. }
  81. if (value == double.NegativeInfinity)
  82. {
  83. return DoubleNegativeInfinity;
  84. }
  85. if (value == double.PositiveInfinity)
  86. {
  87. return DoublePositiveInfinity;
  88. }
  89. if (double.IsNaN(value))
  90. {
  91. return DoubleNaN;
  92. }
  93. return new JsNumber(value);
  94. }
  95. internal static JsNumber Create(int value)
  96. {
  97. var temp = _intToJsValue;
  98. if ((uint) value < (uint) temp.Length)
  99. {
  100. return temp[value];
  101. }
  102. if (value == -1)
  103. {
  104. return IntegerNegativeOne;
  105. }
  106. return new JsNumber(value);
  107. }
  108. internal static JsNumber Create(uint value)
  109. {
  110. var temp = _intToJsValue;
  111. if (value < (uint) temp.Length)
  112. {
  113. return temp[value];
  114. }
  115. return new JsNumber(value);
  116. }
  117. internal static JsNumber Create(ulong value)
  118. {
  119. if (value < (ulong) _intToJsValue.Length)
  120. {
  121. return _intToJsValue[value];
  122. }
  123. return new JsNumber(value);
  124. }
  125. internal static JsNumber Create(long value)
  126. {
  127. if ((ulong) value < (ulong) _intToJsValue.Length)
  128. {
  129. return _intToJsValue[value];
  130. }
  131. return new JsNumber(value);
  132. }
  133. public override string ToString()
  134. {
  135. return EsprimaExtensions.DoubleToString(_value);
  136. }
  137. public override bool Equals(JsValue obj)
  138. {
  139. if (ReferenceEquals(null, obj))
  140. {
  141. return false;
  142. }
  143. if (!(obj is JsNumber number))
  144. {
  145. return false;
  146. }
  147. return Equals(number);
  148. }
  149. public bool Equals(JsNumber other)
  150. {
  151. if (ReferenceEquals(null, other))
  152. {
  153. return false;
  154. }
  155. if (ReferenceEquals(this, other))
  156. {
  157. return true;
  158. }
  159. return _value == other._value;
  160. }
  161. public override int GetHashCode()
  162. {
  163. return _value.GetHashCode();
  164. }
  165. }
  166. }