Javascript Interpreter for C# (no dependencies)
#scripting #script-engine

Sebastien Ros e811661b55 Fixing type resolution il y a 11 ans
.nuget 9b18dabfed Adding missing nuget.exe il y a 11 ans
Jint e811661b55 Fixing type resolution il y a 11 ans
Jint.Benchmark 5f713ad215 Using FastDtoa to serialize numbers il y a 11 ans
Jint.Repl fee161b60c Creating nuget package il y a 11 ans
Jint.Tests e811661b55 Fixing type resolution il y a 11 ans
Jint.Tests.CommonScripts 4f405f7b02 Refactoring SunSpider tests il y a 11 ans
Jint.Tests.Ecma c8b6fb7e3b Adding some previously ignored tests il y a 11 ans
Jint.Tests.Scaffolding b6d60818da Adding Ecma 262 tests il y a 12 ans
.gitignore 2dab8046d6 Scaffolding project vs. hand written classes il y a 12 ans
CREDITS.txt 5f713ad215 Using FastDtoa to serialize numbers il y a 11 ans
Jint.sln 3c9bf7fc63 Moving SunSpider tests to its own assembly il y a 11 ans
Jint.sln.DotSettings 478662033e Refactoring Date to reflect specifications il y a 11 ans
LICENSE.txt f53137698a Adding license information il y a 11 ans
README.md 7a3ee8a284 Adding nuget link in readme il y a 11 ans

README.md

Build status

Jint

Jint is a Javascript interpreter for .NET. Jint doesn't compile Javascript to .NET bytecode and in this sense might be best suited for projects requiring to run relatively small scripts faster, or which need to run on different platforms. It's available on nuget at https://www.nuget.org/packages/Jint

Objectives

Example

This example defines a new value named log pointing to Console.WriteLine, then executes a script calling log('Hello World!').

var engine = new Engine()
    .SetValue("log", new Action<object>(Console.WriteLine))
    ;

engine.Execute(@"
  function hello() { 
    log("Hello World");
  };

  hello();
");

Here, the variable x is set to 3 and x * x is executed in JavaScript. The result is returned to .NET directly, in this case as a double value 9.

var square = new Engine()
    .SetValue("x", 3) // define a new variable
    .Execute("x * x") // execute a statement
    .GetCompletionValue() // get the latest statement completion value
    .ToObject() // converts the value to .NET
    ;

You can also directly pass POCOs or anonymous objects and use them from JavaScript. In this example for instance a new Person instance is manipulated from JavaScript.

var p = new Person {
    Name = "Mickey Mouse"
};

var engine = new Engine()
    .SetValue("p", p)
    .Execute("p.Name === 'Mickey Mouse')
    ;

If you need to pass a JavaScript callback to the CLR, then it will be converted to a Delegate. You can also use it as a parameter of a CLR method from JavaScript.

var function = new Engine()
    .Execute("function add(a, b) { return this + a + b; }");
    .GetGlobalValue("add")
    .ToObject() as Delegate;

var result = function.DynamicInvoke(
    new JsValue("foo") /* thisArg */, 
    new JsValue[] { 1, "bar" } /* arguments */,
    ); // "foo1bar"

Accessing .NET assemblies and classes

You can allow an engine to access any .NET class by configuring the engine instance like this:

var engine = new Engine(cfg => cfg.AllowClr())

Then you have access to the System namespace as a global value. Here is how it's used in the context on the command line utility:

jint> var file = new System.IO.File('log.txt');
jint> file.WriteLine('Hello World !');
jint> file.Dispose();

And even create shortcuts to commong .NET methods

jint> var log = System.Console.WriteLine;
jint> log('Hello World !');
=> "Hello World !"

Loading custom assemblies dynamically can be done by using standard reflection System.Reflection.Assembly.Load. You will also need to assign local namespace the same way System does it for you, by using importNamespace:

var Foo = importNamespace('Foo');
var bar = new Foo.Bar();
log(bar.ToString());

Implemented features:

  • ECMAScript 5.1 test suite (http://test262.ecmascript.org/)
  • Manipulate CLR objects from JavaScript, including:
    • Single values
    • Objects
    • Properties
    • Methods
    • Delegates
    • Anonymous objects
  • Convert JavaScript values to CLR objects
    • Primitive values
    • Object -> expando objects (IDictionary<string, object> and dynamic)
    • Array -> object[]
    • Date -> DateTime
    • number -> double
    • string -> string
    • boolean -> bool
    • Regex -> RegExp
    • Function -> Delegate